ActionScript 3.0 :: Auto-complete Feature Doesn't Work Well / When Creating New Class File
Aug 3, 2010
For some reason, in the past few days, the auto complete feature doesn't work well when I'm creating a new class file. I'm trying to write a new class which uses away3D, and even though the auto-complete works well when I start a new AS3 file, it just doesn't work as far as away3D is concerned when I try to create a new AS3 Class file. Other features of the auto-complete don't work as well, for some reason.
I am using Flash CS5 and I have created a large, rarely changing framework that I don't want to be recompiled every time I use it in my projects.I must be doing something wrong because the "auto-complete" functionality doesn't show the names of the parameters of the functions.For example, I have a function:
public class Hey { public function show(name:String, num:Number, data:Array):void {...} }
Posted this to the Adobe Support forum too, but so far, no luck there. My Flash CS4 installation on one computer is not giving me the auto complete choices it should for AS3. When I open an FLA for AS3, the ActionScript panel gives me the correct auto complete options for AS3.When I create a new AS file, link it to an AS3 FLA file, the auto complete options in the AS file are AS2 related and I cannot figure out why it's doing this or how to get my AS3 options back.I have some screen shots posted there to show what's happening.
I've created three functions, which should be done at "onRollOver".[code]But only the first function is really completed, the others are ignored by Flash, it seems... The functions itself work, i've tested them..
I'm using Flash 8 (in case you need know what version I'm using).There's three flvs I have assigned a cuepoint, "complete". The goal is to make a graphic visible when "complete" cuepoint is detected, but this function seem doesn't work, any feedback on function?:
Code: var nc:NetConnection = new NetConnection(); nc.connect(null);[code]....
I started an animation in flash recently and the autosave feature was turned on. I had a good animation, but decided to play around with it a bit. After a little while, I decided to call it a night and exited the program making sure NOT to save my work. Upon opening that file the next time, I come to find out that Flash has autosaved my file while I was playing around. Now I have a worthless animation, and have to start from scratch. Is there any way to revert to a previous save, or autosave at this point, or am I about to do a lot of work again?
I was wondering why my current code for calling a setInterval on a function doesn't work inside my class.I have this code inside one function, calling a second function.
The selfReferential keyword refers to the current class,but was defined previously (selfReferential = this; ).I get no errors, but the dupe() function is never called.and I had the selfReferential variable replaced with the this keyword at one point as well.
So I have this movieclip setup so that when you rollover it it activates a scrolling feature where the clip (just text really) moves up and down with the location of your mouse so you don't need to use a scroll bar to scroll. Problem is it continues to scroll even when you're not over the clip.
panel.onRollOver = panelOver; function panelOver() { this.onEnterFrame = scrollPanel; delete this.onRollOver; } var b = stroke.getBounds(_root); function scrollPanel() { [Code] .....
So, I'm using this Path Class to make a path and then draw it. I'm having a problem where there are some positions that I draw the path, the entire line does not draw.You can see an example of this here as the dot moves. The line flashes at a few coordinates. Just a small concept example I made. The path is there, it's just not being drawn.
The code :
Code: import com.senocular.drawing.Path; // create a path instance that draws in _root var myPath:Path = new Path();
this works in FF and outputs 600 like expected and it doesn't work in IE, instead it outputs 0??? why is this handled differently in different browsers?
I created a class for showing a Alert Message Window, everything is working OK while I executed it from Flash, but when I published it I can't see nothing... I tryed in differents browsers, I tryed from localhost, uploading to an internet server, creating crossdomain.xml file in the root server, turning to "Access network only" the Flash Publish preferences... and nothing yet.
just wondering if there is a way of setting out a text input box and a go button and using an EXCEL Sheet FULL of data (uk postal codes) to create a search application???
bit of an odd problem, I have the following piece of code
Code: var myCookie:SharedObject = SharedObject.getLocal("mySavedData","/") if(myCookie.data.mySavedText != undefined) { var gallerypath:String = myCookie.data.mySavedText; } which retrieves a shared data.
If I put this actionscript on the first frame of a new document, it works fine, however I want to use it in something I already have, which uses an external Document class.
my auto complete isn't working.ActionScript Code:import flash.display.MovieClipusing the above, if I type: import flash.display. there is only one item in the auto complete (BitmapData), when there should be a lot more than that. Why are they not showing?
i have a dictionary of words and would like to autocomplete as people writes i want to show the alternate word but what i have found lack of discrimination...if i type "an" in the list i'll have "announcement" and also "atlanta". there should be a way to limit the words based on the characters coincidents..
I'm making a class that manages all of my updates with a single ENTER_FRAME. I think I should be getting the OnUpdate trace but it doesn't seem to work?[code]
I'm trying to create a new instance of a MovieClip when the original one has been used. Would sound easy enough. Just use: var
instanceName:ClassName = new ClassName();
the class name/mc in the library im trying to duplicate is MCg1 so
var instanceName:MCg1 = new MCg1(); right?
However, the particular object in the library i'm trying to duplicate has a base class that is an external class file (just to control it's drag drop functionality)... i.e baseclass is not set to the standard flash.display.MovieClip, or whatever the case maybe. So i end out with a: TypeError: Error #1009: Cannot access a property or method of a null object reference.
I've been working with Flash Builder for quite a long time, but just lately, developing a relative small project in Flex, when I try to auto complete the code sometimes the whole application crashes (keeps loading forever). It happened when I was writing <Style source="" /> or even when it was auto generating an handler for an event, so I guess it doesn't depend on the classes I use.
I am creating a shopping cart feature within flash using as2 using this tut [URL]. I have created the as file and there are no errors but when it can to adding the first part of code to go into the actual flash file I get this error
The class or the interface 'com.ahfx. Product could not be loaded(source) var myProduct = new Product();
The code added on the first frame of the flash file import com.ahfx.Product; var myProduct = new Product(); myProduct.setQuantity(3); myProduct.setPrice(2.99); myProduct.setDesc("Teddy Bear"); trace(myProduct.getDesc()); trace(myProduct.getPrice()); trace(myProduct.getQuantity()); trace(myProduct.getTotal());
Could you please lead me to some tutorials on similiar feature that is displayed on this website.URL...a big bilboard type of thing,which shows a large image coming in from the right...but also smaller images on the right hand side that are moving up.
I've got this weird problem with one of my Flash projects.At first it was working fine.And then i decided to externalize the actionscript.On the root, there is a movieclip, wich holds a button.When another button is hit, the movieclip appears (goes to frame 2) and displays the other button (only on frame 2).It worked fine, but since i moved the code frome the swf to an AS-file the button in the movieclip doesn't respond at all.For clearer explaining i made a very basic flash-file.Main button (on root): main_btnMain movieclip (on root): test_mc Button in movieclip: test_btn.[code]
i have a action script that read a xml file and put the content of this file in a htmltext box, but when come inside the xml file a code like this"<font color='#003399'>Test</font>" the box (htmltext) appears empty.
[Code]....
When i erase the tag <font color='#003399'></font> in xml the variable "myTextos" appears correctly in my htmltext box.
I don't have an idea about Flash & ActionScript 3.0. Please help me regarding this issue.Suppose, I have created a simple flash application(say, Test1.fla & Test1.swf file has been generated and works fine). Now, I need to use this swf file in my Java application as son as a menu-item is selected/gets clicked by the user.
But, when I run my whole application in IE7 browser window, If I select the Flash menuitem by clicking on it, then no flash file[viz., contents of Test1.swf file] gets visible.Instead a blank page without any conents is displlayed. In addition to this, it don't/doesn't display any message like this:" Install Flash Player to view the contents of swf file you need."
I need to make an auto complete component in flex that fetches the auto complete results from a remote database using a webservice. I have the webservice and querying part worked out. I've already made custom components in action script by extending VBoxes. However I cannot figure out how to generate the popup window that is supposed to show under the text input in my auto complete text box.