Professional :: Flash CS5: Export SWC Doesn't Work
Nov 25, 2010
I have Flash CS5 and I'm trying to export SWC from it to use as a library with Flex SDK (FlashDevelop). I have "Export SWC" checked in publish settings and for a while it worked. Now, even if it still is checked, SWC isn't created (at least in the same directory as SWF). I even tried creating a completely new FLA and copied everything from the old library in there. Still it doesn't work.
I created a website and exported the project into an swf file. Unfortunately some of the pages exported are correct and others show something else but not the stuff I created in CS4. Actually it is only text so nothing difficult. The result I get is something I had before, only bolt text parts or only the grey letters and not the colered letters...Iam using version 10.
For those of you that use Flash like I do, as a drawing tool, then you may be disappointed to find that Flash CS5 no longer exports your graphics as .ai files. Your only options are .swf, .fxg, .bmp, .jpg, .gif, .png.Often I use Flash and Illustrator together. I'll draw in Flash and export to Illustrator. I mainly use Illustrator when I need text on a curved line. Then I bring that text back in to Flash.
It's odd because one time I just typed in .ai into the filename and it did indeed create an .ai file. However, just now, I tried to do that again and it won't work for me. ALSO... I upgrade from Flash CS3 to CS5 ultimately skipping CS4. The problem is, CS5 only let's you save to legacy CS4. So my CS3 version can't open my CS4 or CS5 files.
I have an MP3 file in Flash 5.5 that I have edited in the properties panel of the frame where the sound is...I basically cut a couple seconds off the beginning by editing the timeline. It plays fine when I'm in Flash, but when I publish the movie, the sound is published unedited.
I have an AIR application i'm trying to release with flexbuilder. Launching application has no problem ... bin-debug dir is correctly filled with my files. But when i want to create the AIR file (export release fuild), AIR files content view is empty and bin-debug directory is never filled.
So I have been working on a flash-based Website using ActionScript 2.0. I have been able to export it fine up until about a day ago. The file is only 4,330KB and when exporting as a SWF it will export about halfway and then it stops with no error or exported file. I exported it as an AVI, but since it's interactive it doesn't help. I've tried exporting it for Quicktime and the same thing happens.
This sounds quite ridiculous but my space bar doesn't want to work in Flash CS3. I'm a web designer and started recently for a new company. They asked me to include a flash image on one of our websites. When I try to add text to the stage, I can't make spaces. That is all. I've used flash before and I've never ran into this problem
I have a 2.93 Core 2 with 8 Gb of RAM.I have a Flash video containing animations, graphics and text. It is 2 minutes long. The SWF works fine. ActionScript 3.0. 900x500 resolution.When I first attempted to export as quicktime, it gave a message very close to this:
"Warning: Runtime Shared Libaries (RSL's) failed to be associated with the file due to Quicktime Publishing Settings."
The wording may be a bit off, this is from memory. Keep in mind I am not even trying to publish at this point, I am exporting. Not that I could tell you the difference.So after showing this message, the progress bar continues to fill until it is completely full, and then nothing happens. The bar jus sits there full, doing nothing.So then after I explored the publishing settings, I found under the 'Flash' tab, a dropdown menu that let me choose "Merge into code" as the integrating the Runtime Shared Library with the file.Then I hit publish. The progress bar fills and disappears, I press okay. Still, I can not find any movie file (or even the place to choose where published file go) on my computer.
After this, I try exporting. The warning the appeared previously is gone, but the progress bar still freezes when it is full, and no file is produced.One thing I have been thinking is maybe it has to do with the number of frames in my file. I have inserted the stop action at the end, so the video stops and does not loop when previewing the SWF, however there are still many blank frames, that don't contain any objects or tweens or anything like that. The setting is currently "stop encoding at last frame" which I assume means the last frame of my video before the stop function. I cannot figure out a way to make the empty frames after this point dissappear, I just figure it is part of the program itself.
I am having the same problem as a lot of other folks. I have searched through this and other forums and nobody seems to have an answer - at least I can't find one. The set up is this: I tried to view a video - received a message that I need to download the latest version of Flash Player - did so and everything seemed normal - tried the video again and got the same message. I have tried everything suggested on the official Flash Support page as well as this and several other forums and nothing changes.
I haven't seed this tidbit in other threads and it is probably worth noting that when I go to the page on the Adobe site where you can check which version is installed - it says no version is installed even though it apears normally in the Programs and Features window and can be removed from there. Off-the-shelf version of Windows 7 Home Premium , 32 bit running on an HP Pavillion Notebook. No problems with Flash Player unitl 3 days ago.
I made a simple website with a flash menu, that opens internal links in an iframe. However, I have a few other (not included in the menu) external links, which open in the same iframe. And after I click on one of them and it loads in the iframe, the buttons on the menu stop working. I'm beginning to think it has something to do with the internet explorer, since it works on some computers. But I'm not sure... not very good at this.
[URL] The link above references the documentation for a CandlestickChart class. I would like to use it, but I have never heard of it and I cant even understand the example. The first thing it says to do is to import mx.charts, doesnt work. Does this CandlestickChart class even exist in Flash Professional?
For this website I've put a preloader on the 1st frame and the site on the 2nd.I've tested the site after having created a small animation which makes appear the main menu, a logo and an image.Everything did work good, so I went on building the site.Now that I have created some pages I've tested again the whole site and the preloader doesn't work anymore.Testing the site on the "ctrl+enter" window and simulating the download I have a white background (both the preloader and website background are yellow) then I see the preloader for a fraction of second and suddenly the site appears.
Publishing the site on my web space the background is correctly yellow, but the preloader doesn't appear, the browser's loading bar stops at half then the preloader appears again for a fraction of seconds and suddenly the site appears (tested on Firefox, IE, Opera, Chrome and Safari, same behaviour with all of them).It looks that the preloader is become part of the site and that there is an invisibile preloader.The setting in: Publish settings -> Flash -> Script Settings -> Library Path -> Default Linkageis set to "Merged into code"the same happen if I set "Runtime Shared Library" and "Custom Preloader Loop".
Here's an unexplainable problem, at least for me... I'm trying to use Edit --> Find and Replace in Flash CS3 to replace a line of code that occurs in many frame scripts throughout the FLA, but when I click "Replace All", it says "No items found". I'm sure everything is set up correctly in the Find and Replace window:Search in: Current Document, for: Text, and I'm sure I'm typing everything correctly. I have "Frames/Layers/Parameters" and "Actionscript" checked below, and everything else unchecked.
I have made a simple animation using only the timeline. The animation is covered by a button "Knapp" (alpha 0) wich activates the actions. The whole thing works fine the first time. The last action says go to and play frame 2, wich has two actions: stop + go to and play frame 4. But this action does not work the second time. I tried to set the action to frame 3 instead of 2 and the same problem occured on another action on the timeline as well.
Here is the last action on my timeline:
Knapp.addEventListener(MouseEvent.CLICK, fl_ClickToGoToAndPlayFromFrame_11); function fl_ClickToGoToAndPlayFromFrame_11(event:MouseEvent):void{ gotoAndPlay(2);}
I am using Adobe CS4 Web Premium on Windows 7 Home Premiukm 64 bit. I am in the learning stages and my tutorial is explaning the 3D rotation tool and its use. However, I can not get the tool to show up on the stage, much less use it.
I have a flv that is loading from a subdirectory off my flash swf.Everything works fine when I load the video from [url].....However, when i start the video from mysite.com, the video is not located.What can i do to remedy this? I'm not using an absolute url in the component parameter inspector.For example
I have created a Buttons Menu and then using Flash CS4 AS3 3D Rotation Tool Just added tilting effect using manual tweening and added the following code:
When I draw something, the line doesn't show at all - I get a box outlining the area that I created the drawing in, but I can't see anything in the box itself. I tried previewing (View>Preview mode), but that showed as a hairline and I wasn't able select it to DO anything to it
I have read that the FLVPlayback component has been optimized for the iPad, but I can't get it to work at all.I had it working, albeit poorly, in CS5.But the same app, published with CD5.5, just shows a flickering FLV icon instead of video.
I recently updated my flash to cs5.5 and my iPad (1g) to the IOS 5 beta. Since then I haven't been able to publish my apps to any IOS device. The apps run in adl and as swf on my macbook pro, but on my iPad (IOS 5) and iPhone 3gs (IOS 5) they just start up and freeze at the stage. I use a loader to load a soundfile and image to the stage right at the start but they just don't show up.
The weirdest thing is that my colleague uses cs5.5 on windows and cs5 on a mac to publish to the same iPad and his apps do work! When I tried to publish on another mac in cs5 I just got the same problem as before.
I hope someone knows a solution for this problem because it is getting on my nerves.
When I played Pogo Payday Freecell, if I'd right-click on a hidden card it would show that card. Now (on Flash 10.3) if I right click I get a pull down menu with show card - press space bar, Global setting and Adobe written.
I've also noticed on a number of other sites that right click now bring up this pul down menu with Adobe written on the bottom. How can I change the settings so they work like they used to?
I load multiple SWFs into a single SWF for seamless user navigation and playback. This allows me to have multiple scenes and a single menu from which to jump to them. Now on to the problem...As you can see in my current site, the LoadMovie function works properly when the SWF "loader" sits on an URL>..HTML page opens with an SWF on it, which correctly loads a movie file(s) into it.However, when I put the exact same SWF "loader" file into a prettyPhoto lightbox: URL...(click the Clinical Ink thumbnail to see the lightbox)The first SWF loads fine but it doesn't load the movie into it.I've tried multiple SWFs that also work fine on an HTML page, all with the same result.
I'm new and am having a bit of trouble loading one swf into another for a preloader and main program. If u open up flashSite.fla or the swf, everything works, but when I load it into a mc container of preloaderMomSite, the animated buttons no longer work. If someone could take a look, I would love to find out what I'm doing wrong. All files are located on in the same directory.
I´m working on a project for a presentation, but there is a weird bug...When I test the project in Flash, it works properly, but when I open the .exe or .swf file in my pc, it apparently does not work.The proyect is set to be in full screen, but while testing the .exe, if I press (ESC) to leave full screen mode, then it works perfect!
I need my proyect to be full screen, so removing that feature is not an option.The bug makes my proyect to stop in a frame, but if I press ESC, I can see that the project never stoped, and it's in the frame that it should be.I uploaded my proyect so you can download it if you want and help me. It weighs 3Mb, and contains a video.[URL]
In the first frame of that movieclip, I'm importing an external swf with Loader class,(Using actionscript2 but my main flash page using Actionscript3),It is loading well but when i pass to second frame and return to the first frame again, the Loader doesn't work. (i'm using addChild(); to show external swf)