Flash5 :: Hit A Button That Would Bring Up A 540X400 Graphic?
Sep 27, 2011
We are just starting out with Flash CS4 and we are looking to have 4 pages or maybe we should stay stages.
1. Text and Buttons (buttons will take you to a bigger description of the text)
2. Similar to 1st page
3. Similar
4. Actions that the buttons will be calling for
We are thinking that with the 3 pages, the 4th page if we have that in layers, the layers and show seperate actions we request from our buttons. And then an example would be on page 1 they hit a button that would bring up a 540X400 graphic. And another button might bring up the same type but a different picture and I am figuring if they are on different layers we can do it this way.
I have recently upgraded to FlashCS5, but i am still working in Actionscript2.
I have a simple document, and on a button click i have several different things that appear, i am wondering though if i can get them to come in one at a time, instead of all together, but still clicking on the same button.
I've a movieclip that contains two buttons. Buttons have a border appearing on roll over.The problem is that the border (which are fairly large highlights for both buttons) overlaps one of the button.What I want to do it that when one of the button is rolled over its index is set to a higher number than the other button and then back to normal upon roll out.
I've got a mega tight deadline and I need to figure out how to bring a button to the front when it is rolled over. I have a scene with six buttons. When each button is rolled over the roll over state contains a movie that runs and animation that 'grows' the button to reveal other information. The problem I have is the 'depth' each of these buttons are on. The top button works fine and goes over the other buttons, but the bottom level button expands below all the other buttons. If you look at the attached screen grabs you will see what I mean. What is the actionscript 3.0 I need to use and where and how do I apply it?
Ive seen some code, but I haven't understood it. I am trying to do a website with images which are at the same time buttons to a slideshow of the pictures. I just found out that my problem is that some of the images are crossing each other very badly when you move your mouse over them. (the pictures when you go over them with your mouse turn colored and have white borders on them, but as some images have the same border its not displaying it right.)
I must make them movieclips and then swap depths I just wonder if there is a way without making them movieclips..
how to bring a button to the front when it is rolled over. I have a scene with six buttons. When each button is rolled over the roll over state contains a movie that runs and animation that 'grows' the button to reveal other information. The problem I have is the 'depth' each of these buttons are on. The top button works fine and goes over the other buttons, but the bottom level button expands below all the other buttons. If you look at the attached screen grabs you will see what I mean. What is the actionscript 3.0 I need to use and where and how do I apply it?
i'm having some issues trying to get an email button to work correctly. The button is on it's own layer above a embedded video. The action script is as follows:
[Code]...
I've tried it with a ? mark rather than &, but using the question mark doesn't seem to bring up the subject line while testing. During testing, and using the & symbol it works just fine. But when I publish the file and test it on the web page, it doesn't bring up the mail program like it does during the testing process. Does anyone have any clues as to fixing this problem. The only thing I can think of is that maybe the php code housing the flash may be causing some kind of conflict. If needed... the link to the flash is at this link to show what I mean. [URL]
I have drawn a few buttons in Illustrator CS4 and copied them into Flash (AS3 document). Everything as far as button functionality is working fine, (rollovers, clicks and whatnot), my problem is (hopefully) quite simple to fix, I just can't find how to do so! When I hover over the buttons, the solid parts of the vector (the parts with fill colour) are selectable, however the parts with transparent fills are not (e.g. the space between two letters, or the negative space of an 'O'). What I want is for it to be selectable as if it was a box shape, but keep the transparencies there.I don't know if the problem is resolved in Illustrator or Flash, if anyone knows please reply! I've tried a few things in Illustrator already, such as drawing transparent bounding boxes around the graphics, however the same problem persists.
I'm fine with on(release) to take to a new frame etc but this is my situation.
Imagine a Windows PC. You click the Start Button, it makes the start menu appear, no matter what folder/window/software you have open. Now liken it to a flash movie. Interactive, to make a button to make a set of graphics appear in a set place on the frame.
What I'm trying to is make a button that when you click it, it swaps the button out for an animated graphic. So that the button looks like it turns into something else. For instance, I have a house on a hill and when you click it, a person should come out of it. And another instance, there is a bottle and when you click it, it sprouts legs.
Is there a way to do this without swapping the whole scene? I have other animations that are constantly playing so if I were to do that, it would mess up the other animations.
Here is the code I have from some tutorial.
import flash.events.MouseEvent; houseBtn.addEventListener(MouseEvent.CLICK, houseClick); function houseClick(event:MouseEvent):void{ }
I have made a simple Drag and Drop map, where its the map being dragged by the mouse. The thing is, i need to have a grid of buttons on this map, which you can click. But since im dragging the actual map, my buttons wont follow. They stay where they are.An example would be the united states world map, then each state is a button i can click. A problem would be that if the entire map is covered in buttons, then my mouse cant drag the background map as im selecting a button when i drag. perhaps i can make the buttons drag the map instead?This is the code for dragging the map:
Im just learning classes and objects.... and read that a movie clip is (or has) a movie clip class... So I'd figure that buttons and graphic symbols also are classes? If yes, why are they called 'symbols' instead of 'classes' by Flash dialog?
This is the website that I'm working on. Not much going on yet but I have this invisible button that turns the radio on and off.. what I would like to do is have an image of the radio that I made up where the light is on for when it turns on and then back to off for when it's off.
I have a couple of buttons that slide up and down, when in the up state I add an X graphic to symbolize a a close button. However the X graphic seems to be blocking my button action.I have an example in the movie I've been working on >> here <<.There are 2 movies here, the big one if you click either blue tab you will see what I'm talking about, X button shows up, but clicking over the X area will not drop the button down. You have to click on blue button area to drop the button back down.Now I've made a smaller test movie adding the X button basically the same way and if you will notice it works fine (will animate to the right even if you click over the X graphic)Here is my code in the Big movie (I hid the tween code so it won't be so long):
function handleButtonClick(event:MouseEvent):void { var button:MovieClip=event.target as MovieClip; var id:Number=Number(button.name.split("button")[1]);
How do I load ant set the position of a button, movie or graphic with actionscript only. Let's say I have an image that I want to display at a certain position with a certain size.
I am trying to simulate adjusting an LCD screen's contrast using two buttons.
The LCD is one graphic on ONE key frame that runs the entire length of the timeline.
Not sure how to start with the action scripting for this... i would like to use hex values if possible, but had no luck so far with my AS2.
The hard part is that i have a text box on top of the LCD on many different keyframes and the color / brightness of the this will have to change accordingly with the LCD screen.
how can i make a button respond to mouse release and/or Enter key release, depending on user input.. when I press Enter, I would like to have the button(s) behave in the same way as if I was clicking it with the mouse, possibly incorporating the separate graphic stages of the button (appearance of button down when clicked with mouse = appearance of button while Enter key is down, etc.) ... and am also curious as to how you can tab between buttons then just press enter to deploy it... i know how to make a button react to button.onRelease and somewhat to the Enter key... separately.. but not as a combined package
I'm looking at creating some template designs for presentations and stuff like that. The only problem I have is not being able to get the consumers tastes down to a tee. The thing that is letting me down at the moment is that im not sure how to dynamically chage the colour of a graphic once a certain button has been clicked. e.g "say if i have index as my default page and the colour scheme is different tones of red how would i be able to change this to blue or green once another button has been clicked."
It would be much better to have this layed out as 'AS' rather than having many different (goto frame label and stufflike that. Im trying to phase myself out of tweens and focus more on the AS side of the whole game.
I am working on creating an interactive map. When a button is clicked a circle graphic fades in. When the same button is clicked I want the graphic to fade out the same way. I can only figure out how to make the graphic instantly disappear instead of fading out. I am following a tutorial and changing it to my needs. The tutorial can be seen here: [URL] The steps for the animation start at step 8. Here is the code I am using:
[Code]...
I am using Flash CS3 and Action Script 2.0. I would also like to have the circle graphic have a small photo pop up by it when the mouse hovers over it. What do I need to look into to make something like this happen? I haven't been able to find anything similar to doing this.
I have created a flash website, each button is a movie clip with an invisible button over it containing the following script
on (rollOver) { _root.mouse_over_profile_btn = true; } on (rollOut) {
[Code]....
each page is also a movie clip and on release of a button its played. the problem is that when i press another button to play another movie clip 'page' the old content is still there.
Is there a way of reversing the page transition i have used to bring out the movie clip and then bring in the next movie clip.
I tried modifying the sound in Action Script but now I do not get any sound on the webpage, only hear the sound in preview on flash editor.It was looping sound on the web page and I did not want to have surfers having to hit the stop button. But I did want it to play just once.[code]
I'm having Trouble seeing files once they go online. Everything was just fine yesterday. But now whenever I export a file and upload it, it can't be viewed. They run just fine on my machine but when uploaded I get the "need newer version of Flash" message. And when I try to just load the swf it comes up blank. My older SWFs still work great, just the ones I exported today that are having problems.
The only place where I used templet was in google, it was free, but not for commercial use, if someone know about a place where to find them, if they charge for one or for a year a don't know. and a good place.
I've got a macromedia flash 5 CD fresh from the box. But it won't install, it just installs something called macromedia generator 2 and not the flash 5.
I have serveral draggable MC's on the stage. When a button is ckicked, I want the MC's to tween to a specific target area on the stage. I can do this in MX, but can't do this in FLash 5..... can anyone convert the code below to work on Flash 5? Or just come up with a differnet way.
***************CODE for flash MX below ********************* on (release) { startEasing(T1, 10.0, 148.9, 10);//"ball" is the name of the object you want to move, then the ending X position, ending Y position, and the number of frames you want it done in