ActionScript 2.0 :: Back Button To Bring Last Visited Frame
Jun 19, 2007How to make a "back button", that would bring me to the frame that I last visited.
View 4 RepliesHow to make a "back button", that would bring me to the frame that I last visited.
View 4 RepliesI have a project in Flash Mx 2004. On the first frame there is a menu with 4 menu items. When the user clicks an item, they are taken to another frame with some text and an exit button that takes them back to the menu. The forward button will not become active until all of the menu items have been viewed. There is no particular order for the items to be viewed, just that they all be viewed before the forward arrow is active and the user can continue. I tried puttin an action on the exit button to disable the related menu item, however, the item just resets back to enabled each time a user re-enters the frame.
View 1 RepliesFirst off, i just want to say that I'm pretty much a newbie when it comes to Flash MX ActionScript.Okay, here here's my situation... have included a menu that will take the user to any of the 10 scenes. Moreover, in each of these 10 scenes, I added a BACK, NEXT, and HOME button for navigation purposes.My problem is this... was at 'Scene 1' and I wanted to jump to 'Scene 7', so I go to my menu and clickedon the button that would take me to 'Scene 7'. Okay...now that I'm at 'Scene 7' I want to go back to 'Scene 1'. BUT THIS TIME I WANT TO USE MY NAVIGATION BUTTONS. So I press the BACK button from 'Scene 7' and it takes me to 'Scene 6'. (I already know why it took me to 'Scene 6' instead of 'Scene 1'.) BUT, I WANTED IT TO GO BACK TO THE LAST SCENE VISITED!
View 5 RepliesI just created a Flash MX document with 10 scenes.
I have included a menu that will take the user to any of the 10 scenes. Moreover, in each of these 10 scenes, I added a BACK, NEXT, and HOME button for navigation purposes.
My problem is this....
I was at 'Scene 1' and I wanted to jump to 'Scene 7', so I go to my menu and clicked on the button that would take me to 'Scene 7'.
Okay...now that I'm at 'Scene 7' I want to go back to 'Scene 1'. BUT THIS TIME I WANT TO USE MY NAVIGATION BUTTONS.
So I press the BACK button from 'Scene 7' and it takes me to 'Scene 6'. (I already know why it took me to 'Scene 6' instead of 'Scene 1'.) BUT, I WANTED IT TO GO BACK TO THE LAST SCENE VISITED!
So my question is this...
How do you get FLASH MX to remember which Scene you last visited?
Is there a script that I must add to force it to remember the last scene visited?
I have a Flash website with 3 interfaces( 3 frames with movie clips inside). they have a button that goes to different loaded .html page(text). But once the back button is pushed on the web browser, it always goes back to the first frame instead of the actual last page, which might have been frame 2 or 3.
View 1 RepliesI hit enter,it only plays next frame and then goes back to the frame where it stopped. What I've tried was something like:
stop();
Key.addListener(Key.ENTER)
if (Key.isDown.ENTER){
play();
};
I want it to play all the way to the end,not just go back.
I have abc.swf that gets loaded into main.fla. abc.swf has about 15 frames on it's timeline. Even though I am using flash CS5 and AS3.0, I am doing the code in timeline right now. I wanted to know how do I use shared object to remember the last visited frame of the user and then to make sure it goes to that frame on the next visit?
View 1 RepliesI've developed a website and on the home page there is a series of css/ javascript dropdown hyperlinks. Some of these hyperlinks display a popup menu of further links on mousemover. Immediately below the hyperlinks is a small flash movie.
The problem is, when you mouseover the links and it displays the popup links, the flash movie appears OVER the drop links.
Is there a way I can either send the flash movie to the back using some kind of 'send to back' option like there is in dreamweaver? Surely I don't have to restructure my page to allow for this?
I was wondering if there is a code that can make flash recognize if a certain frame has already been visited. Is there a way to go about doing this? I was thinking about making a function that traces a frame when the player is already one it. I want the function to deny entrance to that frame after it was viewed once.
View 4 RepliesI am trying to make a button in such a way so that after you clicked on it, the button will change colour, indicating that the link has been visited.
View 3 Repliesi just started learning flash. Anyways, I have a movieclip that is removed when i quit the game from the menu e.g. removeChild(character). When i press "start" on the menu, i would like the character to re-appear. How can i add him again ONLY if he's been deleted?
View 6 RepliesHow can I save information created by an array in flash to an XML file and then bring it back info another flash movie?
THe basic idea of what I want to do is have a bunch of checkboxes that when ticked add an item to an array the array can then be saved and I can pick up the information to be used in another part of the site.
i'm trying to learn some AS. Now i made some simple code which should bring the alpha down step by step, en bring it back up when rolling outside.
[Code]...
this is the part for alpha down as you can see, but i think this goes way to fast. how can i slow this progress down?
Is there any way to make a clicked movie clip go to front, and then when released, go back to it's original position?
I've been reading about swapDepths and a few functions that allow to bring to front the MC, but nothing to return them to their original positions between the layers.
Can this be done? Or is it any way to make it look as it?
Im trying to make a back button using AS3 in CS4 here is the code im using function onClick12(event:MouseEvent):void {gotoAndPlay(50);} reo_btn.addEventListener MouseEvent.MOUSE_UP, onClick12); it brings me back to the specified frame but when I click next on that frame it brings me to the frame following the one with the back button. here is my code for one of those frames stop();
[Code]...
I have a button that needs to goes back to the last frame. But the user can get to each frame in different configuations so back is not a sequential frame. Is there a way to go to the last frame that was accessed?
View 6 RepliesI have a relatively simple drag and drop function. When the target is hit, the shape stays on it. Otherwise, it goes back to its original place.
ActionScript Code:
square_mc.addEventListener(MouseEvent.MOUSE_DOWN, pickUp);
square_mc.addEventListener(MouseEvent.MOUSE_UP, dropIt);
function pickUp(event:MouseEvent):void {
event.target.startDrag(true);
event.target.parent.addChild(event.target);
[Code] .....
The slide function is supposed to bring the shape back to its origin (passx and passy are the coordinates), through an Enterframe event. It works fine, but it only works once. And if I drop the shape, if I pick it up again, it's impossible to "cancel" this action (which means the shape keeps going back to the origin). I tried removeEventListener but no luck.
In Flash Actionscript 3, if a function is defined in Frame 1 of a flash animation and the animation loops, does it store another version of the function in memory upon each loop.
[Code]...
If so, is it a best practice to check to see if it's the first time the frame has been run, by setting a variable and checking it's existence, or is it a non-issue because the compiler checks to make sure that a function has not already been defined?
[Code]...
I have a project that have lots of Scenes (50 or so with lots of buttons that link to movies, in most cases I have several buttons linking to the same movie) So..I created a scene called "movies".I have about 90 movies on each frame (90 blank keyframes) with a stop action , FLV Move Progressive download, and a back Button on each framewhen the user clicks on a that back button I want the program to go back where the user just was, Not the Previous Frame with in the timeline or scene.
View 1 RepliesI Have rollover buttons in Flash cs3 using actionscript 2 and i need to have a "visited" status.Every visited button would stay on the rollover image and indicate to the viewer that he's been there.
View 3 Replies[Code]...
I am also having issues with the logo loading a second time when I click a separate button that takes me back to frame 1 with the code that creates the empty movie clip.
I am trying to make a button in such a way so that after you clicked on it, the button will change colour, indicating that the link has been visited.
View 3 Replieswhat happens is I have a movie that play out to a lets say frame 299 then 3 buttons will show up on the stage. now when I press button 1 it will start playing a movie starting on frame 300. How can I direct that movie to go back to frame 299 once it is finished playing so I can choose a different button?I know I can add another button at the final frame to do that but I'm not sure if I want to go that route.
View 1 RepliesI've got an intro for a movie,and a single button appears around frame 58,and I've tried giving it a function so it will skip to fram 478 and play the whole movie from there on:
PlayCompl_btn.onRelease = function() {
gotoAndPlay(478);
}
but it keeps saying "statement must appear within handler" and I've got the same problem when the movie reaches frame 477 I want it to go back to frame 58 and play from there so it would loop all until the button is clicked:
PlayCompl_btn.onEnterFrame = function() {
gotoAndPlay(58);
};
I have an MC "homeBtn" that I'm using as an animated button. The "homeBtn" is made of 2 mirroring MC's named "topMC" and "bottomMC" since they mirror and function the same I will be addressing only the "topMC" Inside "topMC" is the animation named "liquidMC" These are all MC properties. Below is the AS3 Code. Works well but when the mouse scrolls out the animation is stuck ie stops animating and not going back to frame 1
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Normally, I want the movie to play the tween that spans from 25 to 35, then stop UNLESS a button has been clicked back on frame 24 - then I want the tween played from 25 to 35 then jump to 46.Problem is, in the button function code, if I have...gotoAndPlay(25); gotoAndPlay(46);the timeline jumps straight to 46 - it doesn't play 25-35. Why?I tried putting a timer in between the two gotoAndPlays, but itignored that too and jumped to 46.o how do I tell it - 'play from 25-35 and stop, unless but_a was pressed back on Frame 24 - then play 25-35, and then play 46' ?
View 7 Repliesbasically this code will work like a browser back button its very simple but "could end up very long" basically it will act "similiar to the browser back button"
Code:
on (release) {
if(page1 = _currentframe){
_root.gotoAndStop("quiz");
} else if (page0 = _currentframe){
[code]....
it works when the (page1 = _currentframe){ is rotated with the first if statement...because for somereason it seems to not recognise the "else if's"
bring my correct uiloader/swf to the front/into focus when the relevant list item is triggered? This is my code at the moment
Code: Select allimport fl.containers.UILoader;
import fl.controls.List;
var list1:List = new List();[code]........
i want to know how we can make back button in flash to go back to page same like browser back button.
View 1 RepliesThis is an if stament on a frame on the root. I want to loop Carrera(a lenghthy movieclip) from frame 2 back to frame 1. (For testing purposes) This is the code:
[Code]...