Flash8 :: Getting A Line To Follow A Dragable Object?
Mar 30, 2009
I have a box that i made dragable by clicking at it. I would like a green line attached to a point in the frame and the other end of the line attached to the movieclip being dragged. Hope i made it clear lol.
How would i go about to achive this effect? If possible without having the line itself being within the dragable movieclip (because the dragable box is in more than one frame and i only want the line in one frame)
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Similar Posts:
Jun 3, 2010
So far i have done:
[Code]....
Which is currently very glitchy it will not look at the mouse directly instead it will just continuosly rotate trying to find it, is there any way to fix this? The game... I have tried several different methods... Is it because it does not know how to face the mouse and what part of him to use to face it, if so how can i fix it?
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Jan 30, 2009
I've managed to follow some drawing tutorias which work fine (mouse down draws a line everywhere you move mouse like MS paint).I would like to adapt this now if I can so that when a user clicks down, a straight line will follow their mouse until they click again and this releases the straight line. This should leave one line on the screen, then they are free to move their mouse and repeat the action again.
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Feb 12, 2009
I have flash and i wat to recreate a dragable object that will blur anything behind it.
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Jun 24, 2011
In my latest project I'm trying to have a line follow my mouse, I succeeded doing this with the LineTo and MoveTo functions this is what i have come up with [URL]if you will play with it for a while you will notice that sometimes the line is burned on the screen and just stays there,Another thing i want to achieve is that the line will be created out of a movie clip and will have animations and graphics in it insted of just plain color.
btw heres my code
package
{
import flash.display.*;
import flash.utils.*;
[code]....
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Aug 10, 2009
I have moving movie clip on stage and I want to draw a line so that it fallows my MC.
PHP Code:
var sp:Sprite =new Sprite();
addChild(sp);
[code]......
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Aug 15, 2011
I've got tree movieclips called: greenpip(this is the dragable object, which is visable), greenpip_target(which is invisible, but becames visible when greenpip hits it, and grrenpip is becaming invisible) and then the third one: greenpip_flask (which is the animation I want to play when the greenpip hits the greenpip_target).
Everything works but I don't know how to make the greenpip_flask play, when grrenpip hits the greenpip_target. This scenario takes place three times with three sets of objects
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Nov 3, 2008
In my file, I've replaced the cursor with a custom cursor of a pencil.It roams around the screen and on mouse over, triggers various actions. While it moves, I'd really like it to draw, so the user has more of an active role in the narrative. Is there a way to do this?
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Aug 10, 2009
I have moving movie clip on stage and I want to draw a line so that it fallows my MC
ActionScript Code:
var sp:Sprite = new Sprite();
addChild(sp);
[Code].....
The problem is that on EnterFrame keeps drawing the line from coordinates 500, 200, but I want just one line so it follows constantly my movie clip.
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Dec 8, 2011
I have created a line dynamically. The line can be moved and change sloop. I want a dynamic text to follow the line all the time.
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Jan 14, 2003
I have a line that is 800 pixels long. The line is a gradual curve, that gets kinda steep at the end. I want this ball to go along the line. How do I make the ball move to the right, and stay on top of the line. All I have now is...
PHP Code:
onClipEvent(enterFrame){
this._x +=35;
}
Now I need to add something to make it follow the line. The instance name of the line is.... "line" without the quotes of course.
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Oct 23, 2009
I am tracing a line between two movieClips (called pontoA and pontoB) using the following code:
var my_shape:Shape = new Shape();
addChild(my_shape);
my_shape.graphics.lineStyle(4, 0xFFFFFF, 1);
[code]......
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Mar 30, 2010
is there a way using AS3 to get objects to follow a path (a drawn line) or will i have to set waypoints?
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Apr 15, 2011
I am currently trying to create an app using flash AIR.I would like to find some more information on how to make an object snap to another ojbect then follow its path, eg. a person object is already on the stage, then drag an arrow to the object which snaps to it, then on play button it follows the arrow path. all in pure actionscript, no guide layers.
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Aug 24, 2010
I created a multidimensional array and I am having a hard time using .push to start another line. I have tried many thing however this is where I am at right now:
Actionscript Code:
arrayName = new Array(new Array());arrayName[0].push("cats");arrayName[0].push("dogs");arrayName[1].push("panthers");trace("arrayName[0][0] = "+arrayName[0][0]);trace("arrayName[0][1] = "+arrayName[0][1]);trace("arrayName[1][0] = "+arrayName[1][0]);
As you can see the last trace (arrayName[1][0]) comes back undefined. How do I add the [1][0] level of the array?
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Aug 7, 2009
I am using flash 8 and I have succeeded so far in loading variables from a text file that contains around 20 lines and have the variables displayed in texboxes. The problem is that it goes directly to the last line and displays those variables. I need it to read the first line only and stop so I can add a "next" and "previous" buttons and be able to navigate through the database.
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Dec 4, 2010
I've been searching for a while but was unable to find an answer for my problem. In my document I have two objects -- one that is moving when using the keyboard arrows while the other one has to follow the first one and try to hit it. How do I make the second object approach the first one?
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Dec 26, 2009
I am using CS3 and trying to get an object to follow the mouse and having a hard time finding a tutorial on this, because all of the ones i have found want me to add the actionscript to the MC, and my version of flash won't let me do that. Flash expects me to attach it to the frame and so the code doesn't work.
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Dec 25, 2003
I have the script so that you can controle a car with the arrow keys but for one of the missions on my gta2 style game I would like an enemy car to follow you. The car has to stay facing the right way according to the way the street though, this is the only bit I cant think of I also need boundaries.
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Feb 24, 2010
...without using the startDrag method. I know I can use code like this inside of a mouse event listener/function:
Code:
objectMC.x=mouseX;
objectMC.y=mouseY;
This code makes the object move with the mouse, but only if I move the mouse very slowly. When I move the mouse quickly, the mouse leaves the area of the object and thus the MOUSE_OVER listener stops listening, causing the object to stop.
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Feb 4, 2009
trying to make a movie clip follow a custom drawn vertical line, the movie clip follows the cursor but only the y axis
I have added an example of what i mean and the file i need it to happen to
ps the vertical line needs to be hidden.
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May 18, 2009
I have this kind of menu structure design (see image attached), and the way It needs to work is when the mouse goes close to a topic it follows it and when the mouse is a certain distance away it springs back to its orginal place?
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Dec 10, 2006
basically im trying to set a bitmap to follow an object i have.heres some code...
Code:
override public function paint():void{
super.paint();
if(imageLoaded=false){
trace("loading image...");
[code].....
all the stuff in the loadImage() used to be where loadImage is called and it would run but would draw the image over and over leaving a trail so i moved it so it would only draw once but now it wont even work, tells me "Error #1009: Cannot access a property or method of a null object reference." which reffers to "mBit.x = super.px;".
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Mar 12, 2002
1. Need to be able to allow movie_clip2 to detect movie_clip1
2. Allow movie_clip2 to follow movie_clip1 only in the _y axis
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Feb 26, 2002
I need to beable to detect and object or movie and allow another object/movie to follow that the first object/move but only moving up and down ........ not on the x-axis.
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Jan 7, 2010
I am trying to get an object to follow the mouse cursor only when the cursor is within a certain range of the object.
I would also like the object to stop when the cursor is directly over it, so that it becomes a selectable button.
Lastly, I would like to apply this to many objects, that don't overlap, but rather, "bounce off" of one another. An example of this is at
[URL]
The code I have so far is:
ball_mc.onEnterFrame = function() {
var xMouse = _root._xmouse;
var yMouse = _root._ymouse;
[Code]....
"ball_mc" of course, is the instance name of the object that I have created.
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May 5, 2011
How can i make the stage follow a object?
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Nov 14, 2010
I continue in my adventure with customizing a horizontal slider's functions. This is the very last thing I need to figure out and it is done.I have posted an SWF at the following link so you can see it working: neterhetdotcom/test/slidermask/ (change "dot" to a period "." as i am not yet able to post links)If you click on the scrollbar. You will see that a mask follows the click and displays an "orange" color... this orange color is supposed to indicate the progress of the slider across the scroll bar. the mask is positioned just to the left of the slider on the click so it allows the "orange" color for "progress" of the slider to "show up".
If you click and hold on the slider the mask does not track this motion. I need to know how to make the mask track the mouse along with the slider. The mask would have to align it's right edge to the point of the mouse click for it to work as the mask is the same width and just slightly taller than the visual scrollbar. (a narrow rectangle as well)How the scrollbars is set up in Flash is I have 2 layers with the scrollbar art on each. the bottom one is the default greay "off" state.. the top one is the orange "progress" state that has a mask attached to it so when the mask slides the orange shows up or goes away. (Thus indicating the progress of the slider across and back)So either the mask has to follow the slider button (on the left edge of the slider button) or the mask has to follow along with the slider on the mousedown state...(as long as the mask had it's right edge aligned to the mouse click)
Quote:
package
{
import flash.display.MovieClip;
import flash.events.Event;
import flash.events.MouseEvent;
[code]....
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Mar 1, 2011
I need to get my character to follow an moving object. I've got an object that's moving around in different directions and I'm wondering how do I get my character to follow the movements when standing on the object ?
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Jan 1, 2010
Say I am moving an object around on the stage, walking from point A to B across the stage. I want to make the object the center, so the stage is centered on the object, so when I walk from point A to B the stage moves with me.
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