ActionScript 3.0 :: Making A MovieClip Follow A Line (shape)?

Oct 23, 2009

I am tracing a line between two movieClips (called pontoA and pontoB) using the following code:

var my_shape:Shape = new Shape();
addChild(my_shape);
my_shape.graphics.lineStyle(4, 0xFFFFFF, 1);

[code]......

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PHP Code:

onClipEvent(enterFrame){
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Now I need to add something to make it follow the line. The instance name of the line is.... "line" without the quotes of course.

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I'm making a game and have zombies spawning on a stage using math.random()

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ActionScript Code:
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[Code].....

They do work when I specify a specific coordinate however won't get the desired result.

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need to draw the shape of a existing movieclip which is irregular shape.

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In my latest project I'm trying to have a line follow my mouse, I succeeded doing this with the LineTo and MoveTo functions this is what i have come up with [URL]if you will play with it for a while you will notice that sometimes the line is burned on the screen and just stays there,Another thing i want to achieve is that the line will be created out of a movie clip and will have animations and graphics in it insted of just plain color.
 
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package
{
import flash.display.*;
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[code]....

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Nov 21, 2009

I am trying to make the stage follow the player in AS3 (basically, so the 'view' follows the player and he remains in the center of the screen throughout).Here is what I tried:

Code:

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Say I am moving an object around on the stage, walking from point A to B across the stage. I want to make the object the center, so the stage is centered on the object, so when I walk from point A to B the stage moves with me.

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I've been working on a game for my AS3 class that involves enemies randomly spawning from all direction and following the player in an attempt to collide with him. I can get the enemies to spawn from one direction as well as move in a single direction but I can't get the spawning from all sides or the following the player around to work.

I've been at this for a couple of weeks now and followed several suggestions and tutorials (including one from here) with no success and this thing is due by tonight . Here's the code from my enemy class. All of the code of the game is done through AS files with no coding done within movie clips or on the timeline.

package
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[code]....

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I know how to make something follow the cursor (e.g. a ball that moves where your cursor does). However, I'm having a lot of trouble figuring out how to do what I need to for an animation, namely make eyes follow a cursor.Here's the situation: I need to make a graphic (the eye in the middle of the eyeball) follow the cursor (i.e. look up, look left, look in any number of diagonal directions) depending on where the user moves the cursor. But the eyes, obviously, need to stay put in one static spot and move in a very limited region (the entire white part of the eye, but not beyond it).

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[Code].....

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[Code]...

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Actionscript Code:

var shape : Shape = new Shape();shape.graphics.lineStyle( 4, 0x9C1E26);shape.graphics.moveTo( arrow.x, arrow.y );addChild( shape );addEventListener( Event.ENTER_FRAME, loop );function loop( event : Event ) : void{    shape.graphics.lineTo( arrow.x, arrow.y );}

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