ActionScript 3.0 :: Making A MovieClip Follow A Line (shape)?
Oct 23, 2009
I am tracing a line between two movieClips (called pontoA and pontoB) using the following code:
var my_shape:Shape = new Shape();
addChild(my_shape);
my_shape.graphics.lineStyle(4, 0xFFFFFF, 1);
[code]......
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Jan 14, 2003
I have a line that is 800 pixels long. The line is a gradual curve, that gets kinda steep at the end. I want this ball to go along the line. How do I make the ball move to the right, and stay on top of the line. All I have now is...
PHP Code:
onClipEvent(enterFrame){
this._x +=35;
}
Now I need to add something to make it follow the line. The instance name of the line is.... "line" without the quotes of course.
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Jan 5, 2011
I'm making a game and have zombies spawning on a stage using math.random()
What I want to achieve is their health bars follow them above their heads, However they aren't spawning when I use:
ActionScript Code:
public function iceZombieSpawn(e:TimerEvent) {
iceZombie = new IceZombie(Math.random()*stage.stageWidth, -100); // Create new ice zombie at random x position (width, height, health, hitCount)
[Code].....
They do work when I specify a specific coordinate however won't get the desired result.
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Feb 4, 2009
trying to make a movie clip follow a custom drawn vertical line, the movie clip follows the cursor but only the y axis
I have added an example of what i mean and the file i need it to happen to
ps the vertical line needs to be hidden.
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Jan 30, 2009
I've managed to follow some drawing tutorias which work fine (mouse down draws a line everywhere you move mouse like MS paint).I would like to adapt this now if I can so that when a user clicks down, a straight line will follow their mouse until they click again and this releases the straight line. This should leave one line on the screen, then they are free to move their mouse and repeat the action again.
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Oct 11, 2011
need to draw the shape of a existing movieclip which is irregular shape.
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Oct 11, 2011
need to draw the shape of a existing movieclip which is irregular shape.
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Jun 24, 2011
In my latest project I'm trying to have a line follow my mouse, I succeeded doing this with the LineTo and MoveTo functions this is what i have come up with [URL]if you will play with it for a while you will notice that sometimes the line is burned on the screen and just stays there,Another thing i want to achieve is that the line will be created out of a movie clip and will have animations and graphics in it insted of just plain color.
btw heres my code
package
{
import flash.display.*;
import flash.utils.*;
[code]....
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Aug 10, 2009
I have moving movie clip on stage and I want to draw a line so that it fallows my MC.
PHP Code:
var sp:Sprite =new Sprite();
addChild(sp);
[code]......
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Jul 9, 2009
Id like to know if there is a way to do a shape hitTest.Not as the normal hitTest would do, but shape colliding another shape, not the rectangleof a movieclip.It can be in a movieclip.
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Apr 23, 2011
i'm generating a horizontally scrolling image gallery and i want audio cues to fade in & out as well as pan with the images.so as the image enters frame left and moves towards center frame, volume increases, pan moves from 100% left to center.as image passes and leaves frame left, volume decreases, pan moves from center to 100% right.i have not worked with sound in flash in this way before & extensive searching hasn't returned any results!
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Nov 21, 2009
I am trying to make the stage follow the player in AS3 (basically, so the 'view' follows the player and he remains in the center of the screen throughout).Here is what I tried:
Code:
this.x = player.x-stage.width/2;
this.y = player.y+stage.height/2;
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Jan 1, 2010
Say I am moving an object around on the stage, walking from point A to B across the stage. I want to make the object the center, so the stage is centered on the object, so when I walk from point A to B the stage moves with me.
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May 27, 2010
I've been working on a game for my AS3 class that involves enemies randomly spawning from all direction and following the player in an attempt to collide with him. I can get the enemies to spawn from one direction as well as move in a single direction but I can't get the spawning from all sides or the following the player around to work.
I've been at this for a couple of weeks now and followed several suggestions and tutorials (including one from here) with no success and this thing is due by tonight . Here's the code from my enemy class. All of the code of the game is done through AS files with no coding done within movie clips or on the timeline.
package
{
import flash.display.MovieClip;
import flash.display.Stage;
import flash.events.Event;
[code]....
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Nov 14, 2002
I know how to make something follow the cursor (e.g. a ball that moves where your cursor does). However, I'm having a lot of trouble figuring out how to do what I need to for an animation, namely make eyes follow a cursor.Here's the situation: I need to make a graphic (the eye in the middle of the eyeball) follow the cursor (i.e. look up, look left, look in any number of diagonal directions) depending on where the user moves the cursor. But the eyes, obviously, need to stay put in one static spot and move in a very limited region (the entire white part of the eye, but not beyond it).
Furthermore, the eyes start out staring at the user. How do I additionally make them dart to the edges where they'll be looking around once the cursor is moved?
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Mar 30, 2009
I have a box that i made dragable by clicking at it. I would like a green line attached to a point in the frame and the other end of the line attached to the movieclip being dragged. Hope i made it clear lol.
How would i go about to achive this effect? If possible without having the line itself being within the dragable movieclip (because the dragable box is in more than one frame and i only want the line in one frame)
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Nov 3, 2008
In my file, I've replaced the cursor with a custom cursor of a pencil.It roams around the screen and on mouse over, triggers various actions. While it moves, I'd really like it to draw, so the user has more of an active role in the narrative. Is there a way to do this?
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Aug 10, 2009
I have moving movie clip on stage and I want to draw a line so that it fallows my MC
ActionScript Code:
var sp:Sprite = new Sprite();
addChild(sp);
[Code].....
The problem is that on EnterFrame keeps drawing the line from coordinates 500, 200, but I want just one line so it follows constantly my movie clip.
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Dec 8, 2011
I have created a line dynamically. The line can be moved and change sloop. I want a dynamic text to follow the line all the time.
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Mar 30, 2010
is there a way using AS3 to get objects to follow a path (a drawn line) or will i have to set waypoints?
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Feb 14, 2011
I'm an actionscript beginner and trying to write a class to make the 'enemies' follow the 'player' (shown below). I'm trying to write it such that it takes two MovieClips as arguments, and moves the first one toward the second one. When I import the Class try to use it in Main.as by typing " var followPlayer:FollowPlayer = new FollowPlayer(fishMov0, player);", I get the following error:
"ArgumentError: Error #1063: Argument count mismatch on jab.enemy::FollowPlayer/followPlayer(). Expected 2, got 1."
[Code]...
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Jan 13, 2010
I have 10 movieclips on stage called mc1 mc2 etc ect and then I have one button which makes one of the mc's alpha = 0;The only thing is I would love the evenlistener add the number created by the array to be put after mc & "array number".So what the button should do is create one of the mc's visible whilst all others are not, and this should happen randomly without an mc showing up twice.
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May 1, 2006
I'm working on a game where you have a car that will drive along a side-scrolling terrain, and it needs to folllow the hills up and down and rotate accordingly. Because the front wheel and back wheel will need to be at different heights as the car moves, I'm wondering what the best way to make it rotate correctly is?
The height detection works, and the car will follow the hills but that's just using one point on the car movie clip to test with - it needs to use the front and back of the car.
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May 10, 2009
I'm trying to create a shape tween to take a line from a point to another point. I can get it to work if I leave the line short but if I try to take it to a point the shape tween doesn't work.
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Apr 7, 2011
I want my mc to move in a wave shape (like a very low frequency signal) as it moves horizontally accross a blood vessel. I know how to do guide tween, however, I do not want this as I want it to be random. I have a numeric stepper which generates the no of salt particles.
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Mar 9, 2010
I am trying to make a ball move, it's all perfect apart from this:
Statement must appear within on/onClipEvent handler = ( isJumping) = false;)
Then I put in "on", then it says:
Unexpected 'on' encountered.
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Jun 1, 2011
i am making a few simple games for the iphone and i would liek to know ow to make a shape move across the screen automaticly so i touch it and it continuously drops down until it hits the floor is there a code to do this, i tryed a while boolean = true but it didn't wrok.
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Apr 13, 2011
Does anyone know of a good tool for visually making shapes and then receiving the corresponding actionscript? To put it in context, I need to make a complex shape (a styled heart) with actionscript, but rather than going through the laborious process of trial and error with curveTo's and the like, I wanted to first see if there was already a tool out there.
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Apr 21, 2011
I am trying to draw a line that goes from point A to Point B. Along the way there are objects (of any shape) that force the line to go around them in order to reach point B. It cant go through them. This is like directing someone using a map. You can only draw a line between the blocks / along the streets.
I tried that using collision tests. Fine, I can now find the coordinates at that instance, but I still cant get the line to go around the object before proceeding to point B.
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Mar 8, 2010
I have a line that is being drawn following a route when a play button is pushed. At the end of the movieclip the whole route is shown with the beginning and end. How do I clear that line if the user hits play again? Right now it connects the beginning and ending points and creates another line on top of the old one.
Actionscript Code:
var shape : Shape = new Shape();shape.graphics.lineStyle( 4, 0x9C1E26);shape.graphics.moveTo( arrow.x, arrow.y );addChild( shape );addEventListener( Event.ENTER_FRAME, loop );function loop( event : Event ) : void{ shape.graphics.lineTo( arrow.x, arrow.y );}
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