Flex :: How To Show Error TextArea When Mouse Scrolled
Apr 18, 2011
In my flex application I am using a text area which shows fields name when the mandatory fields are not provided by users. My application has about 30 fields. I am showing the textarea on top. So its hard to see the text area when I scroll down the mouse. I need to show the TEXTAREA along when I scroll down the mouse (it should show in side nearear to scroll button)....
I have created a custom multiline item renderer for mx:Tree component. Important to mention that my item renderer has two UITextFields in it. Sometimes (depends of the input data) only one of UITextFields must be shown, so when second UITextField is not needed I hide it and recalculate the height of my item renderer. According to my tests height is calculated properly.The problem occures when I do scroll of my tree. The error text is:
TypeError: Error #1010: A term is undefined and has no properties. at mx.controls::List/adjustVerticalScrollPositionDownward()[E:dev4.0.0frameworksprojectsframeworksrcmxcontrolsList.as:1042]
I just finished some code to get enemies in my game but im experiencing strange behaviour within the game.My game currently is a 2000x2000 map which can be scrolled by moving the mouse to the edge of stage... i just tried adding some enemies.
Whats happening here is that the red bordered enemies stick to a position on the screen. The green bordered enemy scrolls with the map.In my code im trying to spawn 10 enemies, and have them update their positions according to map scrolling.
I have a List, that is not showing any items until you scroll, then the items show up. Does anyone know how to fix this? I tried calling list.invalidateDisplayList(); and list.invalidateList();
EDIT: Here is some code:
<mx:Script> <![CDATA[ [Bindable][code]...........
I found that if I add creationComplete="{list.dataProvider = _xmlList }" It solves the problem.
i need to show the second one when there is a mouse over the first one and hide it when it goes out of the first one also i want the second container content to be usable (mouse clicks/moves)
i have 2 containers one above the other,i need to show the second one whenthere is a mouse over the first one hide it when it goes out of the first onealso i want the second container content to be usable (mouse clicks/moves)
I'm a beginner in AS3. I need to pass the inputtext value to text area, with a button. I know is a simple tasks but I'm really desperate cause I just test several ways, including external classes without results. With this code, I can get the value of the button, but I need to get the input text field userName. I suppose that I need to pass the value of input text to String, but I don't how!
I post my code here: import fl.controls.Button; import fl.controls.TextInput; import fl.events.*; import fl.controls.Label; import fl.controls.Slider; import fl.events.SliderEvent; [Code] .....
i need to pass the inputtext value to text area, with a button... I know is a simple task..but i'm really desperate cause i just test several ways, including external classes without results.. With this code, i can get the value of the button, but i need to get the inputtext field userName...I supose that i need to pass the value of inputtext to String..but i don't know how!
When I do the above on a List component, the hand button is shown and the whole component loses it's interactivity (Hand cursor is shown even on scrollbars).
So how can I show the hand cursor only when rolling over the list items?
how to show output data in a text area. I'm making a logger of variables being sent from a game. I notice the output records all the data. But, when I make it into standalone, there isn't a output. How do you show the data in from the output into a text area on the layer.
I can successfully add a validator on an item in my datagrid, by passing in the particular element in the dataProvider to the validator, but I can't get the red border to show up around the cell if the validation fails. I have stepped through the validator, and confirmed that it is passing back a failure, but I can't figure out why the red error border doesn't show up. I have a feeling its because I am passing the item in my dataProvider as the validator source, rather than the 'cell' item, but I can't find a way to access the cell.
I'm creating an errorTip that gets displayed when the user mouses over an image. I would like the popup to appear to the left of the image, but the only properties I can pass to create the toolTip are "errorTipRight", "errorTipAbove" and "errorTipBelow".
I have inserted a TextArea component and i can add text normally by changing it in the parameters tab. but i was wondering if anyone knew the code so i can make it show and input text field ? (call a .txt file in to the TextArea component)
I have a data grid where users can drag columns and reposition them. But there is a strange requirement that some columns should not be draged to the left of some other column. eg, assume the columns are: name, price , start date, end date, The end date should not be dragged and placed before the start date. i.e. The user can have start date, price , name , end date. name, start date, price , end date. But at no point can end date appear before start date. Is there a way to do this flex? Is there a way to know where the user is trying to drop the column and show error message ?
These issues only appear on Safari and Firefox on Mac.I tested with Opera and Chrome and Windows (inc. IE), but they work fine.
Mac OS 10.6.8 Firefox 5.0.1 Safari 5.1 Flash CS5.5
1 Hiding the original black arrow cursor (Firefox only)When cursor rollovers to an Invisible button (oneBtn), I want to show custom cursor (newCursor) and hide mouse. But Firefox shows the custom cursor as well as the black arrow...
2. Mouse.show doesn't work only on Safari, Mac.When rollout to the invisible button (oneBtn), the custom cursor (newCursor) hides but the mouse doesn't appear. This happens only on Safari.
I'm pretty familiar with Actionscript, and this one has me completely stumped. What I'm trying to do is to prevent people from scrolling a TextArea with their mouse wheel, as the TextArea is inside of a ScrollPane, and at the moment scrolling one will scroll the other (double scrolling). Initially I tried[code]...
Ive been working on a script for a video player in which after a 7.5 second timeout and no movement from the mouse, the cursor would be hidden using Mouse.hide(). Also when the mouse was moved, the cursor would be shown using Mouse.show(). If needed I can show the script that did not work
I m using textarea. The problem is when i try to select a text and go out of stage and leave the mouse then again move mouse on text then selection of text will move with the mouse.
Here is what causes that:click somewhere on the text and drag the mouse in order to select the text then go out of the swf leave the mouse now move mouse on textarea -> the selection of text will move with the mouse...
How to stop this behavior?I tried to implement mouseleave on stage but the problem is i m not able to detect mouseleave event when mouse is pressed and it leaves the stage.
In my flex datagird i have a checkbox and a datgrid with seven columns. im populating values in first five column(remaining two column no values) of datgrid by an Arraycollection. now,By clicking the checkbox i want to show all seven column values and if i uncheck five columns has to show... how its possible?? heres my code
Unfortunately, when I start placing text in this text area. Either through code or user input, the text will be placed on a new line after about 80-100 pixels. Yet I want it to start a new line after 320 pixels (it's length).
I have a campus map at www.averett.edu/map. The swf is very tall and you have to scroll down to get to some navigational buttons at the bottom which load swf of other campus maps into the top left corner of the parent. The problem is...even though the movies load without a problem, the browser is still scrolled down to the bottom of the page and the user has to scroll back up to see the maps. Is there anything I can do to force the browser window to scroll back up to the top when a movie loads?
I have a campus map at The swf is very tall and you have to scroll down to get to some navigational buttons at the bottom which load swf of other campus maps into the top left corner of the parent.The problem is...even though the movies load without a problem, the browser is still scrolled down to the bottom of the page and the user has to scroll back up to see the maps.
I am trying to create a flash site that utilizes a liquid layout, but also allows for vertical scrolling, something which I am not sure if it is possible. The code for the liquid layout that I am using is this one [URL]Currently, such code creates this layout [URL] Obviously one of the key features of a liquid layout is that takes up as much or little browser real estate as you give it. However, I have found that when I create a liquid layout using this code for a flash site that is vertically longer than the browser window (such as vertically long body of text) the code does not allow you to scroll down. The liquid layout causes there to be no scroll bars in the browser.
I hope I have described my problem clearly. My question is; Is there code that would allow for the flash site to be liquid only horizontally, while VERTICALLY the flash site would be able to be scrolled.
If you have two text areas with different styles (fontFamily, weight, color etc) and you copy text from one to the other it also copies the style from the originating text area. Is there any slick way to prevent that?
Here is a sample of code that will illustrate the problem. Type some text in the top box and some text in the bottom, then copy some characters from the top box to the bottom. I'm not using htmltext.[code]...
TypeError: Error #1034: Type Coercion failed: cannot convert flash.text::TextField@3a062121 to fl.controls.TextArea. at SrHome_fla::MainTimeline/frame3() at flash.display::MovieClip/gotoAndPlay() at SrHome_fla::intro_mc_3/frame139()
Here is the code that I am using that produces that error.
import fl.controls.*; var info_txt:TextArea = photoArea_mc.photoSquare_mc.info_txt; var image:XML = new XML(<image/>); image.@fileName = "pic1.jpg";
I m using textarea in flash 10 cs5 as3. The problem is when i try to select a text and go out of stage and leave the mouse then again move mouse on text then selection of text will move with the mouse.
Here is what causes that:
* click somewhere on the text and drag the mouse in order to select the text * then go out of the swf * leave the mouse * now move mouse on textarea
the selection of text will move with the mouse. How to stop this behavior? I tried to implement mouseleave on stage but the problem is i m not able to detect mouseleave event when mouse is pressed and it leaves the stage.
This is because of wmode="opaque" parameter. I found out that it doesn't do this when wmode="window". Is there a solution for this?
I have made a colouring application. The mouse changes to a brush when the user enters a page, but I dont know how to change the brush back to a mouse when the mouse is outside the colouring canvas,so the user can click on the navigation buttons.
I have one circle mc, when i roll over the Circle it will show the content of the circle .. this part is working fine. but inside of the content i have one link . i am not able to select the inside of the link.