HTML :: Moving Flash Object Within DOM Tree
Apr 5, 2012
Can I move a Flash object within the DOM without it reloading? I am developing a simple video chat application. Whenever I move a flash object within the dom tree, it resets itself. I have multiple streams which are aligned horizontally. Every stream is a different flash object. When someone enlarges a single Flash object, I need to move it to the top.
Whenever I move it to the top, that particular video resets itself, and you wait for a couple of second to get the stream back. I am currently simply prepending the same list item to the same parent. This is a very important feature and any kind of solution which doesn't require flash to reset itself is acceptable. (Except creating a parent flash container which has all the streams within it.)
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Feb 23, 2012
I am trying to do a apply a tween for the width property on a MovieClip Object but every time it changes the width and the position too, and I don't want that. I want to change the width going to one side without changing the x and y of the object.
I tried both of thes and they gave the same result.
var c:Tween = new Tween(left, "scaleX", Strong.easeOut, 1, 1.5,20,true);
var c:Tween = new Tween(left, "width", Strong.easeOut, 20, 200,20,true);
I think it is applying the transformation according to a center of the movie clip. but I don't know how it can be changed.
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Dec 5, 2006
I'm looking to convert the new/used car search box on this page:nto Flash.I was thinking of using an XML form, and I still think that would work, but I'm having some (probably elementary) trouble figuring out how to get the comboboxes and radiobuttons to link together. I originally thought I could just transplant the form into Flash, but I quickly realized that I had no idea how to actually do that.
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Jun 19, 2011
I would like to ask when swf object rendering at the html page? Is it rendered only it's visible? If swf at the page bottom that is not visible, will swf be rendered when I scroll down? The problem is that swf object raises some events when it's rendered and I would like to force rendering even if swf object is not visible.
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Nov 16, 2011
how can I make a flashobject to display in fullscreen in HTML? (without having the flash source)
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Jun 3, 2010
I came across a problem where my flash timer keeps changing position as the browser window is resized or if the user scrolls down the page the timer will move with it?It also changes position on different monitor screens.Is there an easy way without too much code to position it at a certain position on my page :[URL]As you can see its too low and should be in line with 'Comming soon'Im also using Dreamweaver if that makes a difference.
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Dec 8, 2011
I have very little knowledge of ActionScript. I have a movie clip. I want it to move along the x-axis when i press down on a button(button or movie clip) I do not know what code to use as it needs to be Action Script 2. Is there a Tutorial or something that can accomplish this? I have found a tutorial that moves the object around when you press a button. I am trying to get the same effect when you click down on a button: [URL] UPDATE The button is called btn and the object that moves is mctransparent I have managed the folowing:
[Code]...
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Jan 17, 2012
i have a character_mc that moves on mouse click, a logtxt dyanamic text box and a mc named $box. The camera follows the character and when the log and $ boxes are staying put.
I want them to stay on the same point on the stage(meaning I want them to stay at the same place on the camera) I was wondering what i might do for this? I have tried to put them in a movie clip but it doesn't really seam like it worked well so i discarded the idea.
Heres the code:
package {
import flash.display.Sprite;
import flash.display.MovieClip;
[Code].....
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Nov 19, 2011
I'm trying to make a Flex Tree Component display the children of a sprite in a hierarchical way. Moreover, dragging the items on the FlexTree would resort and reparent the items. I have special Elements set as Folders. This would allow other elements to be added there as a children by dragging an element on the tree and dropping it there. I have a failed attempt which works, but breaks when I try to add folders. Basically, it fails at reparenting the items by dragging and resorting folders and that Does anyone know of a component or something which can do this, has anyone have created any of this or could anyone give me a clue?
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Sep 29, 2010
I have a movieclip moving on a path by means of a tween. At the starting point a (virtual) line on the movieclip is tangent to the path. Is there an easy way to automagically rotate the movieclip such that this line remains tangent to the path throughout the tween?
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Apr 7, 2011
I have a ball moving around the screen, position updated on ENTER_FRAME. My problem is that there is a considerable amount of flicker going on. I have thought about using something like TweenLite to move the ball but as the position is being updated frame-to-frame I don't think that will work.[code]...
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Mar 8, 2010
I'd like to keep an object appear to remain in the same place while moving the camera.I'm using this scriptto orbit an object using a mouse drag. But I have an object in the scene that I would like to keep still. How to I do this?
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Aug 2, 2011
I have an object called point that I can move around the screen with my mouse. This object has a vector mapped through it (_v1) using the center of the stage and "point"s x,y location in order to draw the vector (note all of this is working fine). My problem is occurring when I set up was a button that simply sets a value to true if you press it. The idea behind this button is that when pressed, whatever location "point" is at, it will move 1 degree clockwise in a circle around the center of the stage (this is all happening in the frameHandler so I can keep clicking the button to make it continue around the stage).
The code I am using is based in an if statement listed below:
if(clockwisePressed) {
var v1angle:Number = _v1.angle;
v1angle++; //increase the angle by 1 degree
if(v1angle>180) {
v1angle -= 360; }
[Code] .....
So what is happening here is that clockwisePressed has been set to true so this fires off. My vector (_v1) is set up to tell me the angle (already converted from radians to degrees) but it's a read-only value. So I assign it (_v1.angle) to v1angle so I can mess with it and increase it by 1 so I'm moving clockwise around the center of the stage. Then I just check to make sure that it falls into a range between -180 and 180 (if I trace _v1.angle around the stage, 0 degrees is to the left, 90 degrees is straight up, 180 degrees is to the right, and -90 is straight down). Now using the formula I derived from this thread but converted to work with 0 degrees pointing to the left and the value for Y going up the further down the stage you go, I came up with
x = centerX - radius * cos(angle)
y = centerY - radius * sin(angle)
Now when I make a sample chart on paper and use these values on my calculator, this works like a charm. If I plug in an angle, the radius, and center I get a point right on my circle I draw on a sheet of graph paper. However, when I actually try this in flash, the "point" jumps all over the stage. (Note that _v1.m is just the magnitude of the vector between the center of the stage and "point" which is the same as the radius). So I trace everything and the values for cos and sin don't seem to be coming out right. For example, if my angle is -1.9581 and I take the cos of that on my calculator I get something along the lines of 0.9994 but flash traces Math.cos(angle) to be -0.3777. Isn't using Math.cos(-1.9581) the same as putting -1.9581 into your calculator and hitting cos?
Below is the corrected code that works:
if(clockwisePressed) {
var v1RadAngle:Number = Math.atan2(_v1.vy, _v1.vx); //get angle in radians
v1RadAngle += 0.0174; //increase the angle by ~1 degree more or less
//Now just move the crosshair and get it ready to be redrawn
point.x = centerX - _v1.m * Math.cos(v1RadAngle); //_v1.m = radius
point.y = centerY - _v1.m * Math.sin(v1RadAngle);
clockwisePressed = false; //remove button pressed boolean
}
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Dec 12, 2011
I am making a flash animation and what I want is to have different movieclips animating over the screen and randomly changing colors. The animation is not the problem but the color changing.
i got this so far:
Code:
var myTimer:Timer = new Timer(1000); // 1 second
myTimer.addEventListener(TimerEvent.TIMER, runMany);
myTimer.start();
[Code]...
Every second ALL my objects change color. But there are some movieclips that must stay the same color. So i changed the this inside the code above to some movieclip. If i tried that again, the animation of that movieclip stopt after it changed 1 time to another color.
Does any one know how i can solve this? so that the color of the movieclips will randomly change after 1 second AND the movieclips keeps their animation?
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Nov 24, 2005
i need to make for a community a flash tree structure,everytime a user posts a message i must generate more tree brances and Tree Leaves..i include a image..
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Apr 13, 2011
Im working on a small project and it involves a guy which you move with the arrow keys. The arrow keys add to his x, y velocities and his position is updated accordingly. How can i get this man to grab onto an object and spin around it (like when you grab pole and letting your momentum swing you around) . I can make him grab the object but I dont know how to modify his x,y speeds to simulate the arc.
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Aug 4, 2009
I have a simple object defined by an object literal, and have a couple functions assigned to this object. Inside the functions, I try to access global variables, and it only gets undefined. The Flex debugger tells me the variables are just right up the scope tree.Yes, I know I can access Thing by using 'this', that doesn't solve my scope issue though.Project Flex Compiler Settings: Flex SDK 3.4, Require Flash Player 10.x.Example:
<mx:Application xmlns:mx="http://www.adobe.com/2006/mxml" creationComplete="Thing.bling();">
<mx:Script>
<![CDATA[
[code].....
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Oct 13, 2010
my title explains what im need but im using flash cs4 and heres what i have so far:
var centerX:Number;
var centerY:Number;
var centerZ:Number;
[Code].....
ok so RBall is my first moving object and my orbiting object will be called orbit
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May 9, 2006
i'm using the an actionscript for random movement that i found here... [URL] but my problem is that i need the object to flip horizontally depending on the direction it is moving... the object that is moving around is a bug, and i need it to face left if it's moving left or face right if it's moving right.
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Nov 28, 2011
I am trying to traverse object tree in AFL (adobe flash lite) engine, to check if there are memory leaks in an event driven application (AS3). The idea is to get object tree dump before and after an event processing and check the object tree dump difference for memory leaks.I believe MMgc is the GC for AFL, I am unable to get a dump of object tree, can anyone help me to point out where in code I can get the alive object info in tamarin.
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Dec 16, 2010
By default, the iconFunction of List and Tree return only Class as the icon, which is for embeded images or iconUtility kindly provided by this site http:[url]...... It works very well with pre-created images.But what I really want is to accept a completely runtime generate sprite object, similar to what is done by Legend, with the color changes according to what the current status. I assume I could do something to make the ListBase to accept icon argument other than Class.
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Mar 5, 2011
I have numerous objects, many of them are stored within other objects (and overlap in physical space). As I zoom into an object, it begins to fade away. At the moment it begins to fade, I load in the child object (or create a child object if one doesn't exist). I want to turn off the parent object's ability to respond to most events. The exception is the scroll wheel, which needs to be sent to both objects simultaneously so that the parent can continue to fade out as I zoom farther in. Try as I might, I can't find a way to tell Flex "hey, for right now dispatch these types of events ONLY to this object." I either end up with event dispatch stack overflows from trying to manually redirect the events, or I get events that don't activate at the correct time or on the correct object. What can I do?
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Jul 5, 2010
I have a intro to a picture of a tree which has buttons on it. The intro is an embedded flv video (not using the FLV component). The video starts on frame one and runs to frame 2. The tree is on frame 3.When I click a button on the tree, it runs the respective frames then returns to the tree. When the tree appears, the sound of the video is playing in the background.How can I make this stop?
Code:
stop();
MovieClip(lion_mov).stop();
//video Mouse Click[code].....
Frame 3 just includes all the mouse clicks for the tree.
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Jan 14, 2010
In order to communicate with ActionScript from JavaScript, we have to get a reference to the Flash object within the document the Flash movie is embeded in. It would be like [code]...
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Aug 10, 2009
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Feb 28, 2010
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Jun 22, 2011
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May 19, 2004
how can i use html'object in flash actuall y i want to display a java applet in flash.
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May 19, 2004
how can i use html'object in flash actuall y i want to display a java applet in flash.
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