I am designing an animated flash webpage, and would like some advice on the best way to animate the growing stalk of some 'flowers'. I have watched an online tutorial on drawing curved lines, and in this tutorial the line was drawn using a mask manually, i.e. the mask was transformed manually for each frame, which is OK for a few frames, but I would rather do this automatically if possible, as there will be 8 lines and quite a lot of frames. The trouble with say creating a motion tween for the mask layer is that this doesn't give enough control with curvy lines.
So I was wondering if there is another way, either in Flash CS4 or After Effects CS4. For instance, is there such a thing as a fill/stroke tween, which would fill a predefined line with a particular colour at a variable rate? Here is a rough draft of the kind of page I am wanting to design: So each of the stems would grow from the edges of the screen, then divide and continue to grow. The 'flowers' will grow and follow the end of the lines/stems as they grow larger.
i am looking to create a growing element, that will appear to be like a tree/flower growing onto the screen, slowly. i would like it to be randomly generated and not too processor intensive.
I was goofing around with more a/s and was trying to grow a bar using _height and a random value. However, it seems to grow from the center, and I'd like it's x or y value to be fixed.It is basically a vertical bar. I want the bottom to stay fixed, so the bar will grow up.While we're at it.. I'd also like to figure how to show it "growing" progressively.. I tried a while(condition
Recently i wanted to make a custom coordinate system which user gives his number and after calculating, a number between 0 to 27 will come out, the app shows us with growing line where exactlly that point located. I mean that I have a vertical line the highest point is 0 and the lowerst is 27 and i want to put a growing line which grows to the number we want. forexample if that number is 6, we will have a line growed from 0 to 6 and shows us where 6 located.
I want a ball to roll along, and as it does, grass and flowers spring up behind it, in it's wake. I have worked out how to get the rolling ball effect, but don't know how to do the grass springing up. I found some grass and flower symbols in Illustrator which will suit the purpose. I thought of loading them into the deco tool as one possible way, but there might other ways.
starting a new AS 3 website and (dont hit me) i must admit this is the first AS 3 site i am doing - it's going rather well but i do have a question. I woudl like to create a class that will draw a simple box outline based on dimensions i pass it. But i want the actual drawing of the box to be tweened. So the lines would start out as 1px lines and then tween to be say 100 px wide by 100px high. I have played around with several tweens on both boxes and lines and nothing has worked to my satisfaction. Problem is the lines get fatter as the width scales out. I am thinking that perhaps the only way to do this is to actually draw lines with line to in some loop on onEnterFrame but have not succeeded. So if anyone has an example of this please do share it.
I'm trying to get rotating and growing badges inside of one another. I've got a movieclip ("badgeanimation") that rotates and grows. I want to have several of them spinning and growing inside of one another, and have it go on forever. My script below places one clip but then just replaces it. How can I get some of them going at the same time, inside of one another?
The idea is very simple: I have a submain.swf with 5 buttons. Each button loads an external .swf loader.load(URLRequest);After playing first external swf, before I go to next one, I try to unload it1. remove all its associated listeners:com_loader.contentLoaderInfo.removeEventListener(Event.INIT-PROGRESS-C OMPLETE, idFunction);2. unload it:
My Problem: I simply want to load a swf in a swf and then unload it. When I do this it works and cleans out "some" memory but after I unload the swf the memory usage grows a little each time. Shouldn't I be able to have this so the memory hits a limit and doesn't keep growing forever?
What I tried: I put in System.gc() for debugging to force garbage clean up, and I am testing it in the debugger in the browser.There are 2 static images in the swf that is loaded and unloaded. I feel like those images are staying in memory maybe? I am assuming that the "unloadAndStop()" should handle that though.I put an enterframe listener which I remove along with the unload button.
My Code: The code is below, my files are larger than the upload limit here, but you can download all the files from this link: http:[url]....
Main swf to load into:
Code: var _swfLoader:Loader; var _swfContent:MovieClip;[code]............
I'm working with SWFObject 2.2 using the expressInstall.swf that comes with the package.I understand that the swf is loading in another swf from an adobe server which is the actual express install.My problem is that when it loads, it loads at a larger dimension than I can handle and causes my flash to wrap onto another line and makes the site terribly ugly.how to prevent the dimensions from growing once the express install is loaded?(btw, no matter what dimension I change the expressInstall.swf to, it always becomes something bigger than I can have on the screen)
From this tutorial:[URL] Pretty neat effect, I wanted to use this for a gallery transition, but I have a problem. Does anybody have an idea how to know when image has been completely revealed so I can stop the enter frame listener and remove this growing masks, otherwise this is pretty useless
anyone have a hint how to create with AS, leader dots? Meaning, I need to connect two points with growing leader dots that may change direction at right angles.
I have a map in a panel.When maximizing the panel,the map remain the smaller size.How to make the map growing synchronizely with the Panel? When maximizing the Panel,I added Resize Effects.How to apply Resize effects on the Map when the extent of the map changing? It seems to me that I should dispatch extentChange event when maximizing the panel.
There are 2 buttons to animate the movieclip on moving right or left and making it appearing and disappearing. However, the button react after a few second the animation finish. Does anyone know how to make the button work faster? this is the script for those buttons
one of the button on (press) { if (tt == false) { import mx.transitions.Tween;
i'm trying to animate the drawing of a picture with my wacom tablet, but the only way that i know how is to start with the full drawing and erase frame-by-frame backwards, which takes a lot of time and can look choppy.
Does anyone know how to go about animating a movie clip that would go behind another movie clip?
For instance: A stack of photos, that on click, the top photo would animate to the left (or right) and then animate to the back of the stack. My only problem is that i don't understand how to change the order of things, or if this is even possible (as essentially eveything is on layers), the only way i can think of is to have everything on one layer, but then this would interupt the animation of each photo
I have drawn a dotted line for this illustration:how to animated the dots to give the impression that data in this network line is going from left to right?
The problem is that the whole function of adding a movie clip to another movie clip suddenly has been disabled or something. I took a look at previous work of mine (.fla of course) because I suddenly remembered I used a movie clip in a movie clip, and that randomly doesn't work anymore either. Even the time line is edited: just 1 keyframe and nothing more, but increasing the timeline keeps it static regardless.
I am trying to saturate a flash animation from left to right with a blurred wipe. I am attempting to do this by creating duplicate movie clips, with one of the movie clips having a filter to completely desaturate the color. I am hiding the saturated movie clip with a mask (basic rectangle) that I am animating to move out of the way revealing the "color". I would like my desired effect to "fade" in by adding a horizontal "x" blur to the mask. I have been successful at wiping in the saturation, but Flash seems to be ignoring the blur on the mask I have created.
I need more examples animating external files. My ball in the external swf is suppose tick across the stage. How do I get "ldr.swf" to load "ball. swf" and tell it to move the ball across the stage?[code]
I'm trying to create something similar (and w/fewer lines) to what is on this site[url]...
I've done plenty of searching and have found some good stuff, but what i'm having trouble finding is how to incorporate random motion/bending of the lines.
My problem is to animate a line, a line starting from a point and progressively increasing in length over time. I cannot achieve this using the draw methods in flash. Because when using these methods to draw the line the results occur in a "Flash".
I successfully created a menu using an array. But after researching and using other custom classes, I can't figure out how to animate arrays. The animation is simple; I want each of the buttons fade in one at a time. Any pointers on how can I accomplish this? Note, I'm following Learning Actionscript 3 book, so I created few classes like it says in the book.
Code: /* Index */ package com { import flash.display.MovieClip;
I am trying to create a butterfly to fly in front of an image gallery, kinda to be funny. I am new at this, so its probably easy and I just forgot, but I need some help please.
I create the butterfly on the stage, make into a movie clip symbol. Click inside the movie clip....and then what? I want to be able to click on the butterfly that is sitting on a leaf, once it is clicked on it will fly in front of the image gallery (I have already created, and seems to work) for a few seconds and then fly back to the leaf.
recently I was looking for a simple way to move an object along the curve in pureactionscript.Is there any up to date package except the obvious flash tansitions that you could recommend?