ActionScript 2.0 :: Growing A Bar From One Of Its Sides?

May 19, 2002

I was goofing around with more a/s and was trying to grow a bar using _height and a random value. However, it seems to grow from the center, and I'd like it's x or y value to be fixed.It is basically a vertical bar. I want the bottom to stay fixed, so the bar will grow up.While we're at it.. I'd also like to figure how to show it "growing" progressively.. I tried a while(condition

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I am designing an animated flash webpage, and would like some advice on the best way to animate the growing stalk of some 'flowers'. I have watched an online tutorial on drawing curved lines, and in this tutorial the line was drawn using a mask manually, i.e. the mask was transformed manually for each frame, which is OK for a few frames, but I would rather do this automatically if possible, as there will be 8 lines and quite a lot of frames. The trouble with say creating a motion tween for the mask layer is that this doesn't give enough control with curvy lines.

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[Code]...

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ActionScript 3.0 :: Memory Keeps Growing From Loading Unloading A Simple Swf?

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My Code: The code is below, my files are larger than the upload limit here, but you can download all the files from this link: http:[url]....

Main swf to load into:

Code:
var _swfLoader:Loader;
var _swfContent:MovieClip;[code]............

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ActionScript 3.0 :: Prevent The Dimensions From Growing Once The Express Install Is Loaded?

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ActionScript 3.0 :: Random Growing Circle Mask Revealing An Image

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IDE :: 3d Box In Flash Cs4 Has Disappearing Sides?

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I am just restarting my flash adventures and am trying to learn AS3. I can a real quick code request. I am trying to make a MC bounce off the sides of the stage. When I use the following code, the MC gets stuck going -2 then +2 at the edge of the stage.

[Code]....

How do I get it disregard the first part of the if/else and then go the other direction? know this is a really beginer question,

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So I create a points cloud using no 3d engines but one baked into flash:

import flash.display.Bitmap;
import flash.display.BitmapData;

var bmd:BitmapData = new BitmapData(400,400,true,0x00000000);

[Code]..

so its a wary simple code. how to make my points have 2 sides or be always face to wiever?

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<s:Line left="0" top="0" right="0">
<s:stroke>

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This worked for the top line , But I can't seem to get the left and right lines. I tried: this for the left side line, but it did not work (no line showed up):

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I got goal to achieve, 3d cube manipulated with mouse with gradient filling on each wall.

I found some source codes coresponding to gradients and 3d rotating cube but here is the problem:

When i put these two things together the effect looks like the cube was a wireframe with transparency to some gradient background hidden behind the first plane solid black background. Gradient always stays still.

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here is source for gradient [URL]

and site where you can get cube fla file

[URL]

and here is code of .fla file from link above with my modifications

ActionScript Code:
import fl.events.SliderEvent;
var numVertices:int = 8;
var numFaces:int = 6;

[Code]....

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I'm wondering if a hidden navbar can be done at the left side of my flash whereby i can trigger it to open by sliding out with all the submenus and close it. I know it can but done in javascript but can it be done in actionscript?

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ActionScript 2.0 :: Making A Site Flush All Sides?

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[URL]its like the whole area of the window is flash, he has it ALL over without scrolling. now what im interested is in the no scrolling part. is it a size thing? and if it is, do the values have to be set in flash or in a program like DW?

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ActionScript 3.0 :: Finding The 'free' Sides Of A Square

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I'm very new to AS3, slowly crawling my way over from AS2. Starting from a central square Sprite, I want to randomly add squares to any of the available sides, as per this handy diagram: The basic code I've scratched up is below, which just tweens out three squares from the central square. I'd like each newly-created square to potentially spit out up to two squares at a time, if two free sides are available.

[Code]...

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Make Enemies Spawn From All Sides Anywhere On Side Like In Amorphous?

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I am wondering how I can make enemies spawn from all sides, anywhere on the side, like in Amorphous or Endless Zombie Rampage 3.

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ActionScript 3.0 :: Determine Which Of The Rectangle's 4 Sides The Line Is Drawing Out Of?

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I have a line within a rectangle.The line can draw outwards 360 degrees.I need to determine which of the rectangle's 4 sides the line is drawing out of.

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Flex :: Labels On Both Sides Of A HSlider Or VSlider Control?

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Is there some way to have labels on both sides of a VSlider control? I need this to show meters on one side and feet on the other side....

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Actionscript 3 :: Rotating Images Wit Odd Pixel Sides Length?

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If you have an image whose sides are even for example 48 x 24 you may do this and you are just fine:

matrix.translate(-24, -12);
matrix.rotate(Math.PI);
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But if you have an image of size something like 49 x 25, then there is a problem with those odd pixels, how to compute when and where to add or remove those odd pixels so image gets allways perfectly rotated?

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Flex :: Stretch An Image By Dragging Its Sides In Adobe?

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I want to develop a hair style app in adobe flex. In that ,the wigs should be placed in right position.So i want to adjust the wigs in x and y directions.

how to stretch an image in x and y direction?[url]...

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ActionScript 3.0 :: Algorithm - Calculate Which Sides Are Intersected By This Line?

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I have two rectangles and I want to draw a Line between them.The problem is as follows: I need to select which sides to draw between.What I remember of the algorithm is that you start by drawing a imagined line between the centres of the two rectangles. From that it is possible to calculate which sides are intersected by this line. Chose these sides as start and end for the actual line.

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