Is there any way to record what flash player displays? I thought of sampling the framebuffer contents like 30 times per second but i am not sure if that is even possible under Windows.note: i know that there are plenty of software that converts swf to avi, but i wanna do it programmatically because my aim is not to save them to my disk as avi or sth.
I remember reading about a Flash Player plugin which shows the output window when errors occur but can't remember the link or where I read about itDoes this exist or have I made it up?! Would like to use it if it does as could be useful when testing out Flash compostions on the web
I'm trying to create a record player using drag and drop to play MP3s, like this one... [URL] so that the needle 'drops' onto a different ridge of the record. (single item - multiple targets) I've created a prototype which plays the mp3 on the first 'drop', but if i try and replay the song, i have to drag it elsewhere then re-drop it into the ridge again.
I have installed the Remote Debugger, a couple of times, apparently without any problem. When I use the Remote Debugger in AS3, the message appears in Flash output as "Waiting for Player to connect ..." until the timeout. The debugger does not start, by itself. Neither, I can find the Debugger in any folder; like in "Program Files/Adobe/...... etc." It does not show up in the list of Programs, either.
dvrcast is a live service.mp4: as the service record and I look over to the dvr sample player debug output messages while out NetStream.Buffer.Empty will stop.Screenshot is shown below. Is it possible to do without stopping the service?
I develop failover fms application with server-side action script. But i have a problem that FMS can't continue to record stream with record mode "append".
Environment: FMS 4.5.1 r484 on CentOS 5.5/6.0
Goals:
I have 2 same data streams in failover application and republish primary to livepkgr application.
I have to store of last 10 hours intact recorded video (DVR).
Failover app logic:
1. I create NetConnection and NetStream to livepackager;
2. When primary stream is connected it attach the primary stream to livePackager NetStream
3. If primary stream is disconnected it reattach the backup stream to livePackager NetStream
Problem: I have testing environment. It stop primary stream every 5 min, and started primary stream 5 min after stopping.
It work's, fine, but after a few hours testing LIVEPACKAGER falls. It can't record a stream, NetStream.Record.Start -> NetStream.Record.NoAccess -> NetStream.Record.Stop
Search a solution: I try to relaunch recording process and have no success. try to shutdown/start livepackager, it's same, try to restart server, same no success.
I cant stream.clear() or record with mode "record" cause it clears my dvr cache, I cant clean stream directory in livepackager application.
I'm teaching myself ActionScript and the book I'm reading just got into input text capabilities. The book shows me how to link input text to a variable and output that text to the output window using trace. My question is: how can I display the text that the user input onto the actual movie. For example... if I wanted the visitor to type their name into the input text box and click Submit and then a phrase shows up with their name such as "Hold on Name, my site will be done soon." How do I reference that variable and have it actually display in my movie?
I want to record audio from a Swf file, not mic, not from network just a simple swf file in local filesystem. I use SwfLoader, load into my app, and record by:
I want to record my pc's sound use flash to the FMS,that is, when i play a music by Windows Media Player, I can record the sound to the FMS,anyone has an idea?
I'd like to record live to a server the audio produced by some kind of drum machine made in flash, is it possible with FMS to record audio which is NOT from a Microphone object but from flash' SoundMixer?
I am developing an application where I need to record voice(for those who does not have a webcam so they can use only microphone to record voice) or video(those who have a a webcam - like laptop or external) files and save them on server, thereafter save the file name and logged in users id on database for later access.
I know I need to use some sort of flash app for this. But is there any free one which could server this purpose or even if there are paid ones which could serve this purpose that would be great. I tried google but may be I was not being able to go after the proper term or something, I could not succeed finding a proper solution for this.
I'm working on an application for a company that wants to create a service for their users. This company currently offers videos that are around 1.5 hours in length, and the service they want to integrate is the ability for the user to 'record' clips of this larger video to create, essentially, a highlight reel. The end result of this service would be a 3 minute video of the user's favorite parts of a huge 1.5 hour long video. Make sense?
For the sake of simplicity in asking my question, imagine the user interaction to be very basic. The user watches the video, he/she can press 'record' to record a clip of the master video. Now... I'm already aware of FLVslicer by Thibault at ByteArray, but I've thought surely there is some other approach to recording / splicing / merging FLV clips than just this guy's framework.
And so finally, my question is: do any of you have insight as to how I might investigate the best way to create this functionality aside from using FLVslicer?
recording movements while dragging an object and when the object is dropped the record event will stop and the recorded movement will be animated by Play button.
I'm putting together a portfolio for an interview mon, and I use a portable dvd player to show my 3d animations, but I also want to show a flash game I made and I was wondering whats the best method of showing it.I can't lug my comp in there, and just printing and mounting screenshots seems a waste when I have the dvd player sitting on the table already. I've been trying various desktop recording software, but so far everyone I've tried has horrendous framerate issues, well, not terrible, but not something I wanna show at a job interview.
is there any sample on using array bitmapdata to record video from webcam and generate flash movieclip file? i want to record sound as well without using red5/flash streaming server
I have an Audio Recorder created in flash. Currently it records audio and saves it in .flv format.(I am using AS2.0 and Red5 server) My question is: Is there any way by which I can record and save audio in .mp3 format, directly?
I was wondering if it is possible to record yourelf with a mic during a flash app/game and then access that file as well as play it.if it is possible are there any tutorials