IDE :: Timer - Decrease Every Second By Set Amount

Mar 22, 2010

I've been developing a flash game with a friend, and have hit a minor snag with the timers. My entire game runs in one frame, spawning movieclips and handling all that game-related stuff. Thing is, I've got a timer that spawns one thing (a boulder, in case anyone is wondering), and I'd like to have that setInterval (milliseconds) decrease every second by a set amount.

The important snippet of my code looks like this:
var timeb = 750;
bfalltimer = function () {
spawnboulders();
if (gaslevel<=0) {
clearInterval(boulderspawntime); }};
boulderspawntime = setInterval(bfalltimer, timeb);

Every second, I'd like time to decrease. I've tried everything I can think of - did I miss anything? How would I properly do this?

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