ActionScript 3.0 :: Number To Decrease By One On Keypress?
Mar 24, 2011I want a number stoed in a variable to decrease by 1 everytime the right key is pressed. here is my code but it isnt working.[code]...
View 4 RepliesI want a number stoed in a variable to decrease by 1 everytime the right key is pressed. here is my code but it isnt working.[code]...
View 4 Repliesi have this script
Quote:
on (release) {
health -= 10;
if (health>500) {[code].........
I was wondering if there is a code i can use to replace the 10 with a random number between say 1-10.(Ergo when the script triggers the health is decreased with something between 1-10 instead of the set nr 10)
1. The are two buttons
2. If you click the first one a number is increaded by 1
3. If you click the second one the same number gets decreased by 1
4. For each there is an IF statement which starts a certain action
I can't figure out how to make this work. The following script returns only one number and thus starts only on action:
function ClipSelector(i:Number):Number {
i++;
return i;
[Code].....
I am making a flash game for a school project, and I decided to make a stick fighting game.once the enemy attacks the player their health just drains. The only way I can fix it is if I have a decimal instead of a whole number, but I have the variable of the health in a text box to display the players current health and it doesn't look to good with a decimal number.So, I am wondering if there is a way to make the health decrease by a decimal, but show a whole number in the textbox.[code]
View 2 RepliesI'm using AS3 in timeline. I'm working on a multiplication game. The idea is to count the number of correct and incorrect answers and give the user a final count. I have several dynamic text boxes: box1 and box2 will multiply each other.box3 = input box; user inputs answerbox4 = message displaysbox5 = correct1; displays correct countbox6 = correct2; displays incorrect count buttonsbt_1 = checks answersbt_2 = resets problems PROBLEM:I CAN'T GET BOX6 COUNT THE INCORRECT ANSWERS. HOW CAN I FIX THIS PROBLEM?
[Code]...
Alright,I have the MC I wanted to move everytime "A" is pressed now. But I still have one more question. Right now I have a random number generated between 1 and 10. Every time that "A" is pressed my horse (for the game) moved across the x axis in an increment between 1 and 10 (the random number). BUT the problem I'm having is that when the "A" button is pressed it loads a random number and uses that number over and over when I press the "A" button.How do I get it to load a new random number everytime "A" in pressed?
View 3 Replies[Code]...
I would like to decrease timeb by around 5 every second. Is this possible? Everything I've tried seems to be failing.
there just havig a stupid problem where the health on my game increases on my game instead of decreases when the player is hit. here is the source codeHUD.as (Scoreboard)
Code:
private var stageRef:Stage;
public var s_score:Number = 0;
[code].....
I've been developing a flash game with a friend, and have hit a minor snag with the timers. My entire game runs in one frame, spawning movieclips and handling all that game-related stuff. Thing is, I've got a timer that spawns one thing (a boulder, in case anyone is wondering), and I'd like to have that setInterval (milliseconds) decrease every second by a set amount.
The important snippet of my code looks like this:
var timeb = 750;
bfalltimer = function () {
spawnboulders();
if (gaslevel<=0) {
clearInterval(boulderspawntime); }};
boulderspawntime = setInterval(bfalltimer, timeb);
Every second, I'd like time to decrease. I've tried everything I can think of - did I miss anything? How would I properly do this?
How to decrease the size of a button?
I have a button in which it contains an image.But my problem here is i am unable to decrease the width of the button along with image.
How can we decrease the size of that kind of button.
If possible provide me some sample code.
Below is my sample code:
<mx:Button id="line" toggle="true" paddingLeft="1" paddingRight="1" icon="@Embed(source='Images/line.png')" toolTip="Line" useHandCursor="true" buttonMode="true" click="doDrawEnable()" ></mx:Button>
The buttons increment the score when clicked. is there a way to start an individual timer per button so that the sooner it is clicked, the higher the points? [code]...
View 0 RepliesHow to decrease the size of a button?
I have a button in which it contains an image.But my problem here is i am unable to decrease the width of the button along with image.
How can we decrease the size of that kind of button.
If possible provide me some sample code.
Below is my sample code
<mx:Button id="line" toggle="true" paddingLeft="1" paddingRight="1" icon="@Embed(source='Images/line.png')" toolTip="Line" useHandCursor="true" buttonMode="true" click="doDrawEnable()" ></mx:Button>
What I'd basically like to do is have a slider that controls the size of a Movie Clip. When you move the handle to the right, the MC becomes smaller, and when you move it to the left, it becomes bigger. I found an article at Sitepoint (www.sitepoint.com/print/actionscript-animation-flash), which did the opposite of what I want to do, but I couldn't seem to reverse the code.
View 2 RepliesHow do I decrease or increase speed on the animations? for example I just want a text to move from right to left but as its get close to the left to start slowing down until it gets to wher I want it, I hope you know what I mean, If not this is a site that uses that when text goes up or down or the buttons
View 3 RepliesDear Guys I Want To Generate A Random Number Between 2 Number BUT Without Generating 2 Same Number I Mean If For Example Already Generated Number "2" Next Time Did Not Generate It , Is There Any Solution
View 5 RepliesI have an mx:vbox and inside i have several mx:text elements.how do i decrease the gap between each line of text that is shown ?i tried doing the following:
<mx:VBox borderColor="black" borderStyle="inset" width="80%" verticalGap="0" paddingBottom="0" paddingTop="0">
<mx:Text text="a" width="80%" paddingBottom="0" paddingTop="0"/>
[code].....
I have a movieclip slider_mc that can be dragged across the screen. There are also lots of small movieclips on the stage that I would like to increase and decrease their size depending on how close the draggable movieclip is to them
View 1 RepliesI know there are performance loses if you don't specify variable types explicitly. Do ActionScript/Java developer in general prefer the use of the in classes or no?
public function hello():void
{
this.speaker.says("hello");
}
vs
speaker.says("hello")
Recently i made flash animation in 500x300px, now i need to re-create the same animation in 100x65px, plz tel me how can i decrease the dimension of same animation widout re-creating it in new dimension. is there any codes or tools or plugins?
View 3 RepliesI want to use two buttons, one for increase and the other for decrease, to change the numeric value of a variable. I will use this variable to call a line width in some lineStyle code that I have. Basically, the user will be able to use the buttons to change the width of the line they are drawing in real time. I have attached the fla with the beginnings of this section.
How do I get the buttons to affect my variable?
I have a Dynamic Text area called txt, I write the value 5000 by txt.text="5000"; In my scene there will be 2 buttons. When one of the buttons is pushed the value will decrease 250 by 250. For example; at first push it will decrease to 4750, at the second push it will decrease to 4500 and so on...And when it is pushed to the other button this value will increase 250 by 250.For example; the value will be:4500 by pushing twice to the decreasing button, then it'll be:4750 by pushing once to the increasing button.I tried with the below codes but it didn't work. The value decreases only once, it doesn't keep on decreasing when I pushed twice to the decreasing button.The value seems as 5000250.
[Code]...
I have a counter and when I click on this button I want it to decrease by two but not into the negative numbers. If it is 1 it should go to 0, if it is 2 it should go to zero if it is 3 it should go to 1.
Code:
on (press){
meme._x = Math.random()*200;
meme._y = Math.random()*200;
if(loader <= "1"){
}else if(loader = "1"){
kek = loader-1
counterclk.text=doh
loader=kek;
}else{
kek = loader-2
countclk.text= kek
loader = kek;
}}
At the moment it will do everything perfectly except when it is 1 when I click on it nothing changes.
I'm having problems with actions script in Flash 8.I'm trying to make a little side scrolling fighting game, i've got a character and an enemy which follows him and has an attack animation when close, but I can't get the health bar to decrease when the hitting animation occurs while in contact with the hero.[code]I put this script on an invisible square which appears during the attack animation, HERO is my hero's instance name and HP the health bar's. Whats suppose to happen is that the enemy goes for the attack animation which is of hitting the hero whith an axe, and when the invisible box hits the hero at that moment, the hp should go down..
View 1 RepliesI have 2 buttons and a dynamic text field. I want one button to increase the bet by �10 and the other to decrease it by �10. The amount should change in the textfield.This I have done. But how do i set a minimum bet of �100 and a maximum of �500 so that it wont carry on decreasing once it reached �100 and so on and so forth....?
View 14 RepliesI have a Dynamic Text area called txt, I write the value 5000 by txt.text="5000";
In my scene there will be 2 buttons. When one of the buttons is pushed the value will decrease 250 by 250. For example; at first push it will decrease to 4750, at the second push it will decrease to 4500 and so on...And when it is pushed to the other button this value will increase 250 by 250. For example; the value will be:4500 by pushing twice to the decreasing button, then it'll be:4750 by pushing once to the increasing button. I tried with the below codes but it didn't work. The value decreases only once, it doesn't keep on decreasing when I pushed twice to the decreasing button.The value seems as 5000250.
txt1 = txt.text;
Decrease.onRelease = function() {
txt.text = txt1 - "250";
};
Increase.onRelease = function() {
txt.text = txt1 + "250";
};
And there is one thing too I wanna make if it is possible; I want to place the decreased value of txt dynamic text to valuetxt dynamic text. For example; when the value is done as 4500 by pushing twice to the decraesing button, the valuetxt area will be 500. When the increasing button is pushed once, txt value will be 4750 and valuetxt area will be 250.
i want to try to decrease scale of movie clip. it should be 90 but i don't know what code to add. it should move slowly down.
_root.myclup11._height = 100;
_root.myclip11.onEnterFrame = function() {_root.myclip11._height -=1};
UN@
How we can lessen the length of Dividing bar between two components. like in this example i want the length only of two pixel.
View 1 RepliesI need to dynamically increase and decrease the alpha value in a "for loop" like shown belowfor example if the 'for loop' is for 5 times and the alpha i need to change is "x" then
loop 1 --> x = 0.3;
loop 2 --> x = 0.5;
loop 3 --> x = 1.0;
[code]......
I'm using the following code to spin a couple stars on the stage when the mouse rolls over them. Can't figure out how to make the stars slowly decrease in speed after the user rolls off though.
[Code]...
how to decrease color depth of my flash app from 32byte to 16 or 24? I am using Adobe Flash CS5, and I can't find anywhere this option.
View 1 Replies