IDE :: Add Image From Array To Stage?
Oct 12, 2009
I have done the following coding to get images loaded using array. Now I just cant get the images to appear on the screen when I publish it.
I am not getting any errors either.
[AS]package asFiles{
import flash.display.*;
import flash.net.*;
import flash.events.*;
[Code]....
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Sep 22, 2010
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Aug 27, 2009
I am currently in the process of making an image gallery at university over the period of the semester. Eventually it will be able to search through flikr and pull thumbnails from there but for now we are just getting the fundamentals working. Last weeks task was to have the int amount of thumbnails show up depending on the number u placed in the search field.
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[Code].....
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Nov 8, 2009
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<fx:Script>
<![CDATA[
import mx.collections.ArrayCollection;
[code].....
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Dec 17, 2004
I have found 2 different Threads about the topic, which worked fine.[URL]... and it seems that it is close to what I am trying to achieve. However, the codes that they came up with don't seem to work with mine. I attached the FLA.Anybody has a solution so when the stage is scaled down smaller than the original image size, the image stops scaling. And the image doesn't distort. The eagle on the intro scales proportionately and the one when you go to campaign section behaves exactly like I would like to.I've found the website here by the way, which was the starting point of my experimentation.
Code:
//stage properties
Stage.align = "TL";
[code]....
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Jun 23, 2009
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[Code].....
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I am trying to add a child to the stage through an array.
var one:First = new First();
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[Code]....
I want to add a child by reffering the name in a array.
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Sep 7, 2010
Trying to add MC's to the stage from the library using their class name, but its not working out. I'm convinced the below should work, but it does not so there must be something wrong.I get the following error:TypeError: Error #1010: A term is undefined and has no properties.at tesVars2_fla::MainTimeline/frame1()
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I'm trying to add movieclips to the stage, but can't. They are inside of an array that I have made. The code is short but it doesn't work:
Code:
var myarray:Array=new Array(mymc1,mymc2);
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Jun 15, 2009
I'm familiar with using arrays with for loops, where the buttons are created dynamically. However I'm building an application with calendar month grids, where maybe half the dates are clickable. How would I use an array to address these buttons so I don't have to write code for each individual button? Or is there a better way than using an array to keep my code as simple as possible?
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im working on a side scroll game and im having some problem with items.i mean i want to have an item in my game like coins, diamonds. etc.sadly i dont have any idea on how to do that.im thinking an array that can hold many items and just call it on stage and limit the item to 10 or 20.
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var tempArray:Array = new Array(); // Stores randomised values
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[Code]....
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var myTimer:Timer = new Timer(4000);
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[Code]....
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import flash.display.MovieClip;
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[code].....
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this.removeChild(enemyList.splice(0)[0]);
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[Code]...
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How can i add one item of an array to the stage at a time?
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Code:
package
{
import flash.events.*;
import flash.display.*;[code].......
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