ActionScript 3.0 :: Removing An Array From The Stage?

Dec 7, 2009

i added a bunch off object to the stage. The objects were added through an array. Now i want to remove all of them but i dont really know how to do this. removeChild(array[i]) doesnt work.

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Flash : Removing Movieclips Of An Array From The Stage?

Apr 3, 2011

I need to remove every object that is part of an array from the stage. What I have right now only removes one of the objects.

this.removeChild(enemyList.splice(0)[0]);

I've tried several variations of this with either the same result or an error. Also, what is the zero in hard brackets for? I haven't seen that in many tutorials/explanations, but when I take it out, I get all kinds of errors.

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ActionScript 3.0 :: Removing Enemy From An Array, Instance Still Is On Stage?

May 8, 2010

Alright, so really I am having 2 difficulties here.

1) When a bullet hits an enemy, if 2 zombies are beside eachother, the bullet hits them both -- How can I make it so the bullet can only hit one?

2) When an enemy has health of 0, it dies, I am trying to get the enemy to be removed from the array that the bullet searches through so it will no longer be affected by the enemy, but it doesnt seem to work, the bullet still hits where the enemy was, as if the enemy is invisible.

[Code]...

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ActionScript 3.0 :: Removing An Array (containing A Single MovieClip Multiple Times) From The Stage

Oct 18, 2009

What I am trying to achieve is to remove an array (containing a single MovieClip multiple times) from the stage alltogether, once you call an end public function. I can remove all the other Movieclips on stage (that are not in the array) using this.removechild(MyChild) The array is located in a package, calling another package where the MC is located, and put on stage with Event.ENTER_FRAME.

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ActionScript 3.0 :: Removing Flv From The Stage?

Dec 15, 2009

I have a main. fla with navigation btns activated by GoToFrame actions. Some btns load content and some use the UI loader component.

I have one btn that calls a UI loader "loaderVideoGallery" which loads an external .swf inside that .swf is an flv player "flvPlayer".

This also works fine except after that button is selected and that swf is on stage no matter what button you call next the video stream from the flv does not stop, it continues to play.

The UI loader removes itself as you can see the other loaders come up on button presses but the video's audio still plays.

the UI Loader instance is "loaderVideoGallery" and the .flv player inside the external .swf is flvPlayer

I was told to use

MovieClip(loaderVideoGallery.content).flvPlayer.st op()

I would think that the logical place to put this code would be inside the btns where the EventListeners are, is that correct?

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IDE :: Removing Children From Stage

Apr 6, 2009

im making a game and it has enemies randomly spawning at the top of the screen going down to the bottom, so far it all works fine, except for when i try to remove the enemies I get this erro.[code]

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ActionScript 3.0 :: Removing Everything From Stage?

May 10, 2011

I wanna remove everything from stage if i click on an image. Well it ain't that hard but there is one problem. I want to leave albumbg on stage but it's a child of bg and if i removeChild(bg) it will remove all the childs of bg so also albumbg. The problem now is, if i set the albumbg to addChild(albumbg) it won't show up.

Code:
package {
import flash.display.MovieClip;

[code].....

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ActionScript 3.0 :: Removing Something From The Stage?

Oct 8, 2011

I am making a little drag and drop game where you click on a movieclip, which acts as a button. When the moviclip/button is clicked a duplicate of that same movieclip, only larger, is added to the stage. You then drag and drop it in a designated area on the stage.

I have that part of the code working fine. What I need is a reset button that removes the larger movieclip that was dragged. I am not sure how to do this.Below is my code that is working fine. In the code I am the movieclip instance is named "myMC" and its class is "MyMC".

myMC.addEventListener(MouseEvent.MOUSE_DOWN, moveMC);
function moveMC(e:MouseEvent){
var newMC:MyMC = new MyMC();

[code]....

I tried removeChild for (myMC); and that removed everything. I only want to remove the second larger duplicate movieclip "newMC".

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ActionScript 3.0 :: Removing A Value From An Array?

Apr 10, 2010

It's a simple self-checkout grocery thing and I want to list the items the user is "buying" after typing in the appropriate code, but I can't get it to stay at nine lines only in the dynamic text field. I was told to use array.shift() to get rid of the first value in the two arrays so that I have an easy way by keeping the arrays at nine values, but it doesn't seem to work right.. It'll get rid of the first value, but only once and it'll add a blank value and then continue happily adding to the length of the array. Google has failed me so far so I suspect it's something else in my code.[code]

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ActionScript 2.0 :: Removing Value From Array?

Mar 28, 2005

The as dictionary tells me I can use array.splice to remove an element from an array like so

Code:

var myPets_array:Array = new Array("cat", "dog", "bird", "fish");
trace( myPets_array.splice(1) ); // dog,bird,fish
trace( myPets_array ); // cat

Which is all fine an dandy, but what if I want to use a value instead of the index number?

like:

Code:
var myPets_array:Array = new Array("cat", "dog", "bird", "fish");
trace( myPets_array.splice("cat") ); // dog,bird,fish

[code]...

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IDE :: Removing Duplicate Value In An Array?

Oct 26, 2009

I have an array containing single alphabet in every index and some of them in the array are duplicates. I'm trying to pick an alphabet and if there is an alphabet in that array, I want it remove from the array.

so lets say if i have 3 "a" in the array, I want all 3 to be remove. But my function only remove one alphabet. How do i make it remove all 3?

Also another question is, if i reach the end of the array how to i remove it? if i use splice it doesnt seem that it will remove the last item in the array.

my code is very simple

for (var i:int = 0; i<alphabetArrayLength; i++) {
if (singleAlphabet_arr[i] == alphabetPicked) {
answer = singleAlphabet_arr.splice(i,1);
}
}

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ActionScript 3.0 :: Removing With An Array?

Jan 2, 2011

the button is added in Land():

Code:
function land():void
{
if(ship.xVel==0 && ship.yVel==0 && rocks.x>50 && rocks.x<350 && rocks.y>311 && rocks.y<319)
{

[Code]...

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ActionScript 2.0 :: Removing Value From Array

Mar 28, 2005

The as dictionary tells me I can use array.splice to remove an element from an array like so

[Code]...

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ActionScript 3.0 :: Removing Streams From The Stage?

Mar 10, 2010

I have a main timeline which loads swfs in certain frames. It all works great except when I select one of the swfs that has a flv video inside. When I try to select any other frame the swf unloads but the audio stream remains.

Here is what I have

var Xpos:Number = 0;
var Ypos:Number = 0;
var swf:MovieClip;

[Code].....

I will have 3 more swfs with videos inside which I did not add yet as I need to get this sorted first.

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ActionScript 3.0 :: Removing A Video From Stage?

Jul 30, 2010

So I have a 5 page website, on the home page when I opens you see a video and it automatically plays. When you click to a different page though you can still hear the sound in the background. The video has an instance name of video, I tried using video.stop(); in the code for each button and it works but then it doesn't allow me to navigate when it isn't away from the home page.Here is the code I have for one of my buttons (it's the same for the others with different names though):

home_btn.addEventListener(MouseEvent.CLICK, gotoFrame);
function gotoFrame(e:MouseEvent):void
{

[code]....

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ActionScript 3.0 :: Removing A Mc From The Stage And Adding A New Mc?

Jun 30, 2009

I am pretty new to actionscript 3. I want to remove the movieclip on the stage and add a new movieclip but the button is within the currently running movieclip that I want removed. I am trying this function

homeArtist_btn.addEventListener(MouseEvent.CLICK, newArtist);
function newArtist(e:MouseEvent):void{ removeChild(homeAni_mc); addChild(artistAni_mc);}
I get these errors

[code]........

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Removing Objects From Stage In Flash CS4

Oct 15, 2009

I have a problem with this code:[code]There are two overlapping objects on my stage: character_mc and vanish_mc. As soon as i start the scene [Ctrl+Enter] vanish_mc is VISUALLY removed. But the code still sees a collision somehow. How can i Entirely remove the object vanish_mc?

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ActionScript 3.0 :: Removing UI Loader From The Stage?

Dec 14, 2009

I have 5 GoToframe activated UI loaders that appear on stage when a btn is clicked. All work fine except when either video galleries are clicked (there are two) . After the video gallery appears on stage any button clicked after that adds the next UI loader but the video gallery remains playing.

Do I use a removeEventListener?
 
Do I use on all buttons?
 
Create separate functions?
 
here is the code to one of the galleries
 
this.stop();
btnGallImg.addEventListener(MouseEvent.CLICK, vgall2);
function vgall2(evt:Event):void {
gotoAndStop("gallery2");
}

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ActionScript 1/2 :: Removing MovieClip Placed On Stage?

Dec 21, 2011

I placed a movieclip on the stage, what functions are there to remove it?
removeMovieClip(target);
Only seems to work on MCs which have been attached to the stage E.g.
attachMovieClip();
The _visible property keeps the movieclip there just keeps it invisible. What completely removes it? It is called tankCPU.

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ActionScript 3.0 :: Completely Removing Something From Stage?

Mar 5, 2012

I made a game where you have a bunch of enemies coming at you from the top of the screen and you move your mouse to avoid them but now i am trying to add a shooting ability and I tried using the code

if (shipenimy.hitTestObject(bullet)){
  removeChild(shipenimy);
  }else {   }

but when this happens it removes the child from being displayed but even though it is not displayed if you go to where it would be it still counts it as a collision and will end the game even though the child has been removed and I need to find a way to completely remove it so that there is not a chance of running into it after you have shot it.

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Flash :: Removing Sprites From Stage

Sep 19, 2010

i created 5 pages, each of which contains several movie clips (text, graphics, forms, etc). There is one specific page however that contains autogenerated content via. sprites. If i happen to land on this page, the sprites will appear, but when i transition to another page, they are still there except for the non-sprite stuff (disappear). Im ripping my hair out on this one, i managed to get a few of the sprites to remove but some are still appearing. Below shows the layout of the one thats not being removed;

[Code]...

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ActionScript 3.0 :: Removing MovieClip Placed On Stage?

Jan 28, 2009

In my .fla file, I have a MovieClip (we'll call it Clip1) linked to a corresponding class defined in a separate .as file.There's a case where I want to create a new MovieClip (Clip2) where Clip1 is, then remove Clip1. This case is dealt with by a function in Clip1's class.So, when I get to removing I do:ActionScript Code:this.parent.removeChild(this)Now, if the DocumentClass created Clip1 and placed it on the screen, this goes fine. But if Clip1 was placed on the stage in the .fla file (by dragging and dropping), it looks like Clip1 is not removed. I think it does get removed, but for some reason it gets recreated. This is the problem.

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ActionScript 3.0 :: Removing A Movieclip Off The Stage?

Nov 30, 2009

i am having trouble with removing a movieclip off the stage, i am using removechild but i get an error:

ArgumentError: Error #2025: The supplied DisplayObject must be a child of the caller.
at flash.display:isplayObjectContainer/removeChild()
at agptest_fla::MainTimeline/removeArrow()

here is my script

ActionScript Code:
var aLeft:MovieClip = new arrowLeft();
var n1:Number = 0;

[code]....

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ActionScript 3.0 :: Removing Images From The Stage

Jun 11, 2010

i've made an array and assigned 40 images. then i added them randomly to the stage. now i don't know how i can remove them from the stage.

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Actionscript 3.0 :: Removing .flv Streams From The Stage?

Mar 5, 2010

I have a main timeline that has labels for different pages. On certain labels I have swfs loading using the UI loader with each swf removing itself while another appears. In some swfs I have .flvs called the same way and my problem is when an swf containing an flv is called the flv plays fine but soon as I select another frame the stream remains. How do I remove the stream so the next frame can play by itself?

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ActionScript 3.0 :: Removing E.target From Stage?

Jun 10, 2009

I've got a project with a bunch of stuff floating around the screen (enter_frame moves them all around). I instantiate them with one function, and I want to have them removed in a separate function (all timeline code, no .as files). I want them to remove themselves after floating 500 px off screen. Here are the two I've tried:

for (var i:int = 0; i < this.numChildren - 1; i++)
{
if ((getChildAt(i).x < -500 ||

[code]......

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ActionScript 3.0 :: Removing A Video From The Stage?

Jul 30, 2010

So I have a 5 page website, on the home page when I opens you see a video and it automatically plays. When you click to a different page though you can still hear the sound in the background. The video has an instance name of video, I tried using video.stop(); in the code for each button and it works but then it doesn't allow me to navigate when it isn't away from the home page.Here is the code I have for one of my buttons (it's the same for the others with different names though):

home_btn.addEventListener(MouseEvent.CLICK, gotoFrame);

function gotoFrame(e:MouseEvent):void
{
if(e.target.name == "home_btn")[code]....

Do I have to use an else statement or another if statement?

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ActionScript 3.0 :: Removing Clips Using Array?

Dec 5, 2011

If I use array to reference clips, what's the best way to remove the clips using that arrayHere's the basic example code with a way that seems to work. I want to know the best/proper way to remove from memory

Code:
var arrayListItems:Array = new Array();
function loadList(){

[code].....

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ActionScript 3.0 :: Removing Various Objects From An Array?

Feb 23, 2009

I have a utility function:

function removeFromArray(item:Object, arr:Array):Object {
for(var i:uint = 0; i < arr.length; i++) {
if(item == arr

[Code]....

This function searches through an array and sees if an item exists in it, if it does, it removes it and returns a reference to that item.

This works fine for most things. But I just ran into a problem where I need to remove an array from an array.

so my array looks like this [ [item1a, item1b], [item2a, item2b] ]; and i need to remove [item1a, item1b] from it. But passing in the the array to remove and the full array to remove it from does not work because i guess of the casting to an object in the parameters list. Can the functionality i want be used? if so how?

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ActionScript 3.0 :: Removing Duplicate Value In An Array?

Oct 26, 2009

I have an array containing single alphabet in every index and some of them in the array are duplicates. I'm trying to pick an alphabet and if there is an alphabet in that array, I want it remove from the array. so lets say if i have 3 "a" in the array, I want all 3 to be remove. But my function only remove one alphabet. How do i make it remove all 3? (var i:int = 0; i<alphabetArrayLength; i++) { if (singleAlphabet_arr[i] == alphabetPicked) { answer = singleAlphabet_arr.splice(i,1); } }

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