ActionScript 3.0 :: Add One Item Of An Array To Stage At A Time?
May 23, 2010
How can i add one item of an array to the stage at a time?
basically i have a button which changes the level and it is changing the text straight from level 1 to 10 when i click instead of level 1 to 2 when i click and then 2 to 3 when i click again etc.[code]...
I am recently working with an application. Where I need 4 unique values from an array in such a way that it should checking random item every time. For eg:-
Main_Array = ["one","two","three","four","five","six","seven "]; Sub_Array = ["three"]; // initially it holds one value for(each value of Sub_Array)
[code]........
I am trying but I don't get unique values, or something gets wrong which I am not able to solve. Looking forward desperately for some help
im working on a side scroll game and im having some problem with items.i mean i want to have an item in my game like coins, diamonds. etc.sadly i dont have any idea on how to do that.im thinking an array that can hold many items and just call it on stage and limit the item to 10 or 20.
I put my mc's in an array.I have another array with strings.when the mc is clicked I want to get its position in the mc array and return the string from the same position in the string array.How do I do that?
PHP Code: var numBtnArray:Array = new Array; function addNumButtonsToStage():void{
I know how to remove duplicates from an array, but what I'm trying to do is prevent an item from ever being added to an array in the first place if it already exists. I'm pulling in data from an xml feed in a loop, and I thought that searching for that values index would work, but no matter what, the index is always -1. Here's my code:
[Code]...
Maybe I'm misunderstanding the indexOf function, but I thought it was supposed to return -1 if a value did not exist in an array. What am I doing wrong?
I have this code to try to acess the values of the array in the arraycollection but it does not work it actually creates a value to the end of the arraycollection. can anyone tell me what im doing wrong i basically whant to modifys the individual arrays in the arraycollection and add Login_user.
I have an object being animated, and I want to add frames to the timeline. However, when I grab the end of the line of frames and drag out to increase the timeline, the key frames redistribute across the new time span. How can I add to the time, and leave the keyframes in their original position?
I am sure this is simple, but cannot remember how it is done. I just need to rotate an item counter clockwise 1/2 a time. The rotate option only accepts integers and when I do a motion tween it goes clockwise.
I want to know if there is a method or some code to add new items to an array, but it want the items have the name of the buttons's instance name, or the label's name, so when i push the button, it adds its name to an array. Here is my code:
ActionScript Code: tauri.addEventListener(MouseEvent.CLICK, addAddress); abydos.addEventListener(MouseEvent.CLICK, addAddress); tollana.addEventListener(MouseEvent.CLICK, addAddress); dialNow.addEventListener(MouseEvent.CLICK, dialTo); var tauriAddress:Array = ["tauri","abydos"]; var newAddress:Array = new Array(); function addAddress(event:MouseEvent):void { newAddress.push();
I don't know if I should use the push method here, tell me what to put here for adding the instance name of the button to the array trace(newAddress); }
I'm trying to add an item to an array, but when I do, it keeps the results (prizeField) from before and adds the new ones to it. i.e. at the beginning if I push a string to the array I have 4 items. If I push another, I then have 9. Then 15 and so forth. Here is my code:
Code: var myFlexParent:Object; var prizeArray:Array = ["apples", "bananas", "cranberries"]; var textFormat:TextFormat = new TextFormat("Cairo", 48);[code].....
I know that I need some sort of removeChild() in there, but I cannot get it to actually work.
Tell me what needs to be done in order to get item display onto the stage in Action Script 3. I wrote this code to receive RSS Feeds and it seems to work perfectly, however, I can't get it to display on the stage. When I test, it displays code in the "Output" window.
I am trying to write an AS3 flash app I made in AS2, and I can't figure out how to add an MC from the library onto the stage. In AS3 I would just give the MC a random class name and then use:[code]but in AS2 this throws the error: the class or interface 'class' could not be loaded.
Im going to have multiple items in this game im making, and i want these items to be selectable. And i would have to be able to trace which was was currently selected.
When the combo box is changed it will add items to another combo box, i.e if africa is chosen, all the countries in africa will be listed in the second combo box.
At the moment i am manually adding in all the countries, _root.combo1.addItem("Label", "Data");
for 60 countries that would be messy code, is there a way to do it in an array cause my advanced actionsript isnt that good. But i will need to be able to get the data of a country out later ....
I have a tricky problem in that I have an array that has been populated with strings ("item1", "item2", etc). However, at a certain point I need to pull one randomly out of the group, via a random number function. The issue is I cannot reference the items in the array by a number, I get an error. So when I try to get myArray(5) it doesn't work.
How can I work around this so I can grab a random item in my string array?
I have 2 arrays & 2 checkbox repeaters: the second gets populated w/ items selected from the first. I can add the items no problem. How do I then delete the item if it gets deselected from the first checkbox repeater?
I have two two-dimensional arrays, and this line of code:
openListParents[compWith] = openList[olID];
Does it work? Yes. However, openListParents[compWith] becomes openList[olID], but I want openListParents[compWith] to be the value of openList[olID]. This is what I get when I press CTRL+ALT+V:
[Code].....
This is because openList might change, and I want the value of that openListParents in the array to be the value of the openList at the time when the code is run.
I have an array of questions for an interactive quiz game. When you answer a question, functionally I want that question to be removed from the array (cat4Questions) so that it won't come back for the player so I tried to splice it.I wasn't sure if it was working so I traced the array. While I was expecting "question1, question2, question3, question4" to be traced, "question1, question2, question3, question4, question5" was the result of my trace.This is the line of code where I try to splice the array:cat4Questions.splice(cat4Questions.length,1);trace(cat4Questions);
So I'm getting strange results when trying to remove the first item in my array. When I remove the first item by using the shift() method, it deletes the whole array instead of just the first item.
Here is my code.
Code: public class Main extends MovieClip { var deck:Array =
[Code]....
When I run the program it correctly shuffles the deck array and pushes all the shuffled items into the shuffledDeck Array. Then the first 26 cards get pushed into the playerDeck Array and the rest go to the computerDeck Array.
When the last bit of code runs, it correctly picks the first item in the playerDeck Array, but when I try to remove that item, it removes everything in playerDeck.
i am tring to check the values imn my array but for some reason the hit is never trace. So is the value o0f cat not found in the array. if not what do i do to find the value cat
ActionScript Code: var numbers_array = new Array("cat"); for( i =0; i < numbers_array.length; i++){
I'm generating an array from a string, then place the item to a text field.It works OK if there is no commas, if an item has commas, then the item is considered as multiple items. How can I have ?For example if the string is like the one below (with | as the delimiter):
C1_3_ans = "item 1|item 2|item 3, with some commas, here" var errorSelected:Array = C1_3_ans.split("|");
errorSelected would be come [item 1,item 2,item 3, with some commas, here] instead of 3 items, it becomes 5 items.How can I keep the 3rd part of the text as one item?