IDE :: Get The 'Spring' Easing To End At The Correct Tween Value?
Aug 5, 2009
I've just started working with the CS4 motion editor, and it is proving to be a distinctly infuriating experience. I want to tween the z-index of a movie clip from -200 ('out' of the screen) to 0 with the Spring easing applied, but there's a problem; the dotted curve showing the ease never moves past the zero line, and only ends up about three quarters of the way towards the z=0 value I want. So effectively, I'm only tweening my clip from z=-200 to z=-60, or thereabouts.
I'm sure there's a trick I'm missing here. How do I get the tween, with the Spring ease, to finish at the value I've specified?
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Jun 7, 2011
I tried asking this on the Spring forums ([URL]) but did not get a response. I'm working on a web application that has an (end user) user interface built in Flex and a management user interface built using Spring MVC. I'm trying to secure both interfaces and can get each one working separately, but not together. I'm using a snapshot build of spring-flex-core 1.5.0 with Spring Security 3.1RC1 and Spring 3.1M1
[Code]...
I'm obviously missing something but while the Spring Flex documentation describes how to configure a hybrid MVC+Flex application at the servlet level it appears to only consider security from the perspective of a flex-only application.
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var fr:int = 0;[code]...............
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Jun 27, 2008
So usually I can get my motion exactly the way I want it but I'm not satisfied with the easing motion I am currently using.
Running at 30 FPS
Speed: .7
Scrolling a large movieclip (like 1800 pixels in height)
Strong.easeOut
It's basically a scrolling content type motion I am looking for. Click a button content scrolls revealing the proper section on the y axis. Anyway, the motion just isn't fluid enough for my liking. Any tips or a different equation to make it more fluid.
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May 30, 2010
I have a String variable named type. It is supposed to hold the easing type that is used for Tweening, so for example var type:String = "Regular. easeInOut"; I then want to be able to use the variable when creating a new tween, such as:yTween = new Tween (this," y",type ,startCoord, finishCoord,duration,true); I tried to use this[type] etc. but couldnt get it to work. Any suggestions?
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Mar 21, 2012
I have an issue I've tried to import these tween classes. I get the errors below
ActionScript Code:
Scene 1, Layer 'Layer 2', Frame 1, Line 1 1172: Definition com.greensock could not be found.
Scene 1, Layer 'Layer 2', Frame 1, Line 2 1172: Definition com.greensock.easing could not be found.
Scene 1, Layer 'Layer 2', Frame 1, Line 1 1172: Definition com.greensock could not be found.
Scene 1, Layer 'Layer 2', Frame 1, Line 2 1172: Definition com.greensock.easing could not be found.
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Mar 31, 2007
Ok so I found this nice code over at Prototype. Its a function for Aligning to stage on Resize. [URL] It works really nice on its own but I was hoping to add some tweened easing as an additional optional parameter. (I posted there twice asking for help to no avail =( So I am asking here at Kirupa. What I wish to add is - implementing and adding an "easing" function as part of the current function. Something generalized to be called only if desired and the ability to set the ease type, duration, maybe prop etc.. (or whatever needed to make it work)
I have tried all kinds of things and below is as close as I can come (at least the only thing I can do to get the thing to move, although as you will see it works backwards and I can only get it to work using stage.width, stage.height, however I have tried newX oldX and all kinds of other things and cant seem to get things to move.
[Code]...
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[code]...
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I'm familiar with how to ease something in using motion math. Easing out would not be that bad either. But how would I script something easing in half way, then easing out the second half? It would start slow, gradually move faster, then slow to a stop at the end. - almost like a sine wave I guess?
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Nov 1, 2009
import fl.transitions.Tween;
import fl.transitions.easing.*;
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[Code]....
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