ActionScript 3.0 :: Define Tween Easing Type With String

May 30, 2010

I have a String variable named type. It is supposed to hold the easing type that is used for Tweening, so for example var type:String = "Regular. easeInOut"; I then want to be able to use the variable when creating a new tween, such as:yTween = new Tween (this," y",type ,startCoord, finishCoord,duration,true); I tried to use this[type] etc. but couldnt get it to work. Any suggestions?

View 2 Replies


Similar Posts:


ActionScript 3.0 :: Quintic Not Define: Mx.effects.Tween.easing:Quinti

Dec 15, 2010

I use Flex 4 SDK in ActionScript3,like follows: import mx.effects.Tween.easing.Quintic ...... tween.easingFunction = Quintic.easeInOut; when I compile above code,it raise error: Not define: mx.effects.Tween.easing:Quintic I have put framework.swc into classpath.What is the package of Quintic?

View 2 Replies

Actionscript 3 :: Define The Return Type For Such Method?

Mar 27, 2011

public function t()
{
if(xxx)return xxx;
//don't return anything
}

How to define the return type for such method?

View 5 Replies

Actionscript 3 :: Define Implicit Or Explicit Type Conversions

Sep 24, 2010

Is there any way for me to define implicit or explicit type conversions in ActionScript?For instance, I want to define a conversion such that Array can cast into MyClass implicitly. If not, an explicit cast would be useful. I know I can always pass it into my constructor, but I am dealing with semantics here, and I am most interested in a conversion solution if it exists.

View 1 Replies

ActionScript 3.0 :: Define A Custom Data Type In Flash?

Sep 16, 2009

How can I define a custom data type in flash? for example in C/C++ I can do something like this:

[Code]...

Is there a way something like this can be done in flash? Basically I want to be able to create my own variable types.

View 3 Replies

ActionScript 3.0 :: Error 1067: Implicit Coercion Of A Value Of Type Int To An Unrelated Type String?

Nov 2, 2011

im making a game and i have occured a problem.i have a hits text on the screen and every time a enemys bullet hits me it decrases by 1.and i wanna make that when it gets to 0 my ship explodes.

package com.asgamer.basics1
{
import flash.display.MovieClip;[code]............
 
i get this error 1067: Implicit coercion of a value of type int to an unrelated type String.

View 3 Replies

IDE :: Error: 1067: Implicit Coercion Of A Value Of Type Number To An Unrelated Type String

Feb 8, 2010

I have a dynamic text field on the stage, instance name contentLength. I get this error: 1067: Implicit coercion of a value of type Number to an unrelated type String.

Code:
import flash.display.*;
import flash.events.*;
import flash.text.TextField;
var mcHolder:MovieClip = new MovieClip();
mcHolder.width = 200;
contentLength.text = mcHolder.width;

View 2 Replies

ActionScript 3.0 :: Implicit Coercion Of Value Of Type Number To Unrelated Type String

Feb 1, 2010

I've created a textfield which I want to hold the time that is left of a flv being played. I also created a timer which will see to it that it gets updated.[code]However, when i try to compile i get this error message:"1067: Implicit coercion of a value of type Number to an unrelated type String.

View 2 Replies

ActionScript 3.0 :: 1067 - Implicit Coercion Of A Value Of Type String To An Unrelated Type Flash - Text

Sep 20, 2010

Solved 1067 - Implicit coercion of a value of type String to an unrelated type flash - text

View 3 Replies

ActionScript 3.0 :: Error 1067 Implicit Coercion Of A Value Of Type Number To An Unrelated Type String

Feb 6, 2011

1067 Implicit coercion of a value of type Number to an unrelated type String. Why does this erroror come up in this code:

const PHI:Number = 1.61803;const PHISON:Number = .61803
var n1:Number=Number(a_txt.text)var n2:Number=Number(b_txt.text)
calculat_btn.addEventListener(MouseEvent.CLICK, cbac);
function cbac (evt:MouseEvent):void{b_txt.text = n1 * PHI;}

View 1 Replies

ActionScript 3.0 :: Gotoandplay - Error: 1067: Implicit Coercion Of A Value Of Type Int To An Unrelated Type String

Feb 7, 2009

I very new to AS. I'm getting an error with the below code: gotoAndPlay("scene2", 1); Error: 1067: Implicit coercion of a value of type int to an unrelated type String. Go I want to do at this point is jump to 'scene2' when the time line hits a certain frame on scene1. Is this the correct way of doing it,

View 4 Replies

ActionScript 3.0 :: 1067: Implicit Coercion Of A Value Of Type String To An Unrelated Type Flash.display:DisplayObject.

Apr 6, 2010

I am building little games never anything too big. I'm having fun. I'm getting the following error message 1067: Implicit coercion of a value of type String to an unrelated type flash.display:DisplayObject.

It's got to do with the varObject variable I pass into the hitTestObject (at the end of the code) a. I exported the moveclip for actionscript and gave it an instance name so what's the problem???

[Code]...

View 5 Replies

ActionScript 3.0 :: Error : Line 81067: Implicit Coercion Of A Value Of Type Number To An Unrelated Type String

Mar 7, 2011

i have a algorithm from javascript i would like to use in AS3 but get an error:Scene 1, Layer 'Layer 1', Frame 1, Line 81067: Implicit coercion of a value of type Number to an unrelated type String.

Code:
var a = [34, 203, 3, 746, 200, 984, 198, 764, 9];
function mergeSort(arr)
{

[code]....

View 3 Replies

IDE :: Easing In New Motion Tween?

Nov 4, 2008

Has anybody found a way to ease motion only between keyframes, not the whole animation? In classic u get separate easings.Generally, I want to convert old tween to new for more control, but it seems to be impossible.

View 4 Replies

IDE :: CS4 Multiple Easing In One Tween?

May 20, 2010

CS4: Motion Tween With Multiple Eases?

well, In Flash CS3, it was actually possible to give an easing instruction to each segment (keyframes) of an animation. In Flash CS4, in between two frames of an Motion Tween, isn't it possible anymore? I'm trying but the easing instruction applies only for the entire Motion Tween.

View 2 Replies

ActionScript 2.0 :: Change The Transition Type And Easing Dynamically?

Jan 2, 2008

I want to change the transition type and easing dynamically... I'm trying this:

[Code]....

View 1 Replies

IDE :: Get The 'Spring' Easing To End At The Correct Tween Value?

Aug 5, 2009

I've just started working with the CS4 motion editor, and it is proving to be a distinctly infuriating experience. I want to tween the z-index of a movie clip from -200 ('out' of the screen) to 0 with the Spring easing applied, but there's a problem; the dotted curve showing the ease never moves past the zero line, and only ends up about three quarters of the way towards the z=0 value I want. So effectively, I'm only tweening my clip from z=-200 to z=-60, or thereabouts.

I'm sure there's a trick I'm missing here. How do I get the tween, with the Spring ease, to finish at the value I've specified?

View 3 Replies

ActionScript 3.0 :: Using String To Define Function And Variable (?)

Nov 16, 2011

I'm trying to make children of a tile and put them in their respective locations. To do that, I need to know what kind of tile is to be created, but if I just use my old method:[code]I will have to use a chunk of code like this for every single imaginable tile. Obviously, that is not efficient! So I'm trying to optimize it by having what tile type is to be posted saved in a string, then using the string to refer to what child is to be created, something like below:[code]how to make the above code work. Surely, there is a way to do this?

View 14 Replies

Actionscript 3 :: String - Serializing Objects - String Type Too Small To Hold Blob

Dec 12, 2011

I'm using:

[Code]...

But I keep getting an "Error #2030: End of file was encountered." This is (probably) because the class I'm serializing is too big for the "String" object type in AS3. Is there a limitless object for storing an array of characters (or better yet binary), or am I going to have to make my own class? (like one with an array of strings)

View 1 Replies

ActionScript 1/2 :: Tween Class Easing AS Modification

Aug 31, 2009

ive been searching around about tween class easing in as2 and ive found this great tutorial URL...need a help though, im not really a actionscript programmer, but i wanted to modify this code:Code:import mx.transitions.Tween;[code]how would i modify the code so my objects not only goes on a straight line(_x like in the code from 0x to 400x), what if i wanted a diagonal direction, it will start in x and ends in y?

View 1 Replies

ActionScript 3.0 :: Tween The Timeline With An Easing Effect.?

Jun 8, 2010

i wonder if its possible to tween the timeline with an easing effect. I try this code but it doesnt seem to work:

var fr:int = 0;[code]...............

View 4 Replies

ActionScript 2.0 :: Tween Max - Not Satisfied With Easing Motion

Jun 27, 2008

So usually I can get my motion exactly the way I want it but I'm not satisfied with the easing motion I am currently using.

Running at 30 FPS
Speed: .7
Scrolling a large movieclip (like 1800 pixels in height)
Strong.easeOut

It's basically a scrolling content type motion I am looking for. Click a button content scrolls revealing the proper section on the y axis. Anyway, the motion just isn't fluid enough for my liking. Any tips or a different equation to make it more fluid.

View 3 Replies

ActionScript 3.0 :: Read Xlm String From File To Define Album?

Aug 27, 2010

However, since I start only to work with flash, I do not have any idea how to change this script that he is reading for example the content of file album.txt and put the content into the variable HardCodeXml.[code]...

View 0 Replies

ActionScript 3.0 :: Importing Tween Class - Easing Could Not Be Found

Mar 21, 2012

I have an issue I've tried to import these tween classes. I get the errors below
ActionScript Code:
Scene 1, Layer 'Layer 2', Frame 1, Line 1 1172: Definition com.greensock could not be found.
Scene 1, Layer 'Layer 2', Frame 1, Line 2 1172: Definition com.greensock.easing could not be found.
Scene 1, Layer 'Layer 2', Frame 1, Line 1 1172: Definition com.greensock could not be found.
Scene 1, Layer 'Layer 2', Frame 1, Line 2 1172: Definition com.greensock.easing could not be found.

View 1 Replies

ActionScript 2.0 :: Adding Easing Tween To Existing Function

Mar 31, 2007

Ok so I found this nice code over at Prototype. Its a function for Aligning to stage on Resize. [URL] It works really nice on its own but I was hoping to add some tweened easing as an additional optional parameter. (I posted there twice asking for help to no avail =( So I am asking here at Kirupa. What I wish to add is - implementing and adding an "easing" function as part of the current function. Something generalized to be called only if desired and the ability to set the ease type, duration, maybe prop etc.. (or whatever needed to make it work)

I have tried all kinds of things and below is as close as I can come (at least the only thing I can do to get the thing to move, although as you will see it works backwards and I can only get it to work using stage.width, stage.height, however I have tried newX oldX and all kinds of other things and cant seem to get things to move.

[Code]...

View 15 Replies

Jquery :: Online Graphs Of Common Tween / Easing Functions?

Apr 13, 2010

Is there an online cheat-sheet to graphs of common tween / easing functions? I want a bookmark I can refer to when picking a function for a tween (e.g., Quintic, Quadratic, "Bounce"). The only one I can do in my head easily is linear.

View 1 Replies

ActionScript 3.0 :: CurrentFrame - Error #1176: "Comparison Between A Value With A Static Type Int And A Possibly Unrelated Type String"

May 20, 2009

In my external .as file, I'm trying to say that "if my current frame has the frame label of "enterdone", then go to the frame with the label "enter". The movie clip is called _cedars, and all of my frame labels, variables, etc. are set up properly. Here is my code:

[Code]...

View 4 Replies

ActionScript 3.0 :: Call Fl.transitions.easing Classes With String?

Jul 31, 2009

I have:

Code:
var tweenType:String = "None.easeNone";
and I'd like to use it as a function (from fl.transitions.easing) in:

[code]....

View 2 Replies

ActionScript 2.0 :: Easing/Tweening - Incorporate Easing Into The Movement Of Each Movie Clip?

Feb 25, 2011

im trying to create this custom menu a bit more efficiently. As written, it operates fine glitch free. However, id like to incorporate some easing into the movement of each movie clip.

[code]...

how to incorporate tween classes and then easing?

View 2 Replies

ActionScript 2.0 :: Mathematics And Easing - Make A Slowing-and-stop-easing Effect At Anytime The Command Will Arrive?

Jan 15, 2009

I've built a code to cyclically move a scene on the bottom of my stage; I've done this to make a slowing-and-stop-easing effect at anytime the command will arrive. The entire scene mc is _x long something like 6000 px. The whole code goes in this way:

1) importing on the stage (with attachMovie) a mc with this code inside:

onClipEvent(enterFrame) {
_parent._parent.fondo_mc._x -= countermovement;
if (_parent._parent.fondo_mc._x <= -5800) {[code].....

The code goes right, but I need to improve it.Now there is just a variable, I tought to use two vars to implement the whole code in a setInterval, but maybe it's unuseful, and actually I can't use it in the right way.

Second issue: actually when slowAndStop function is called the scene slow too fast, if I take it to 15 it slow better but the scene is running too fast...

The best would be that the scene slow down and stop following: A) a temporal variable (and I can try to implement it with setInterval, that for istance is a cycle)

B) an indipendent moving variable, so that on one side I set the speed, on the other side I set the slow-and-stop in a matter of time with countermovement.I also tried to use a second variable:

var counter:Number = 15;
// set the _x increment
var countermovement:Number = counter/2;

but the scene slow and goes backward a bit

View 1 Replies







Copyrights 2005-15 www.BigResource.com, All rights reserved