ActionScript 2.0 :: Change The Transition Type And Easing Dynamically?
Jan 2, 2008I want to change the transition type and easing dynamically... I'm trying this:
[Code]....
I want to change the transition type and easing dynamically... I'm trying this:
[Code]....
I want to use Adobe mxml to create a swf. However, the mxml gets compiled to swf itself and is not available after creating the swf. I want to add states with UI components without compiling it every-time.
View 1 Replies-= Lets say I have two swfs: 'parent.swf' and 'child.swf' AND MyCustomObject.as that extends MovieClip-= In child.swf I have a MovieClip physically placed on stage (not using adddChild). Lets call it "ball_mc"-= child.swf gets loaded into parent.swfWhat I want:-= once child.swf is loaded I want to change ball_mc from a ball_mc:MovieClip to all_mc:MyCustomObject-= Then I want to be able to call ball_mc.init() (init() would be a public function in MyCustomObject.as)Why I want to do this:-= I dont want to import MyCustomObject.as directly into the child.swf. This is because there will be LOTS of child.swfs (child1.swf - childN.swf) If the .as is imported directly into each of these AND the MyCustomObject.as changes I have to re-publish ALL the child.swfs so that they publish with the new code... Right.MAIN QUESTIONs:-= whats the best way to go about doing this?? I just want to be able to change the MyCustomObject.as and have the effects show up on all the child.swfs (but not have to re-publish them all
View 2 RepliesI have a String variable named type. It is supposed to hold the easing type that is used for Tweening, so for example var type:String = "Regular. easeInOut"; I then want to be able to use the variable when creating a new tween, such as:yTween = new Tween (this," y",type ,startCoord, finishCoord,duration,true); I tried to use this[type] etc. but couldnt get it to work. Any suggestions?
View 2 Replieshow to create this type of flash transition? see below link [URL]
View 1 RepliesI've used this script:
[AS]
fscommand("allowscale", "false");
_root.main.attachMovie("boxContect", "boxContect", 1)
bar.useHandCursor = false;
space = 20;
friction = 0.9;
speed = 4;
[Code] ....
If I try to load some thing dynamically into the main MovieClip, it works but the scrollbar doesn't works properly, it doesn't noticed that the height from main has changed.
Making a slide-in panel, following Flash and Maths "Using the Tween class in Flash CS3 and ActionScript 3 " tutorial The panel moves on screen on a MOUSE_OVER event, and off screen in MOUSE_OUT event. Have managed to change everything so it works on the x axis; but when i want to change it to enter and exit on the y axis but when i do it bounces around and immediately heads back off screen. Surely this is simple, but I am quite stuck; please let me know what is wrong with this code:
[Code]...
I've made a simple picture slideshow. With 10 frames and on each frame a movieclip. On every frame, I use the 'loadMovie' method to import a file..A set of buttons are used to surf through the frames..Okay, I wanted to know, is there any other possible way to add a fade-in fade-out transition while changing the pic from frame 1 to frame 2.. ?The way i know of doing it will be like this;Making a movieclip, MC1, and in there, another movieclip, imagehandler MC, where that image is brought using 'loadMovie' method. And fading in imagehandler MC from frame 0 to frame 10 using motion tweening like we normally do..And putting that MC1 (with MC2 fade in effect inside)to each of the 10 frames in the main slideshow timeline (making different MC1 like MCs for each image)..But this way its much more work and more cramping in the library..
View 8 Repliesim trying to create this custom menu a bit more efficiently. As written, it operates fine glitch free. However, id like to incorporate some easing into the movement of each movie clip.
[code]...
how to incorporate tween classes and then easing?
I've built a code to cyclically move a scene on the bottom of my stage; I've done this to make a slowing-and-stop-easing effect at anytime the command will arrive. The entire scene mc is _x long something like 6000 px. The whole code goes in this way:
1) importing on the stage (with attachMovie) a mc with this code inside:
onClipEvent(enterFrame) {
_parent._parent.fondo_mc._x -= countermovement;
if (_parent._parent.fondo_mc._x <= -5800) {[code].....
The code goes right, but I need to improve it.Now there is just a variable, I tought to use two vars to implement the whole code in a setInterval, but maybe it's unuseful, and actually I can't use it in the right way.
Second issue: actually when slowAndStop function is called the scene slow too fast, if I take it to 15 it slow better but the scene is running too fast...
The best would be that the scene slow down and stop following: A) a temporal variable (and I can try to implement it with setInterval, that for istance is a cycle)
B) an indipendent moving variable, so that on one side I set the speed, on the other side I set the slow-and-stop in a matter of time with countermovement.I also tried to use a second variable:
var counter:Number = 15;
// set the _x increment
var countermovement:Number = counter/2;
but the scene slow and goes backward a bit
Is it possible to cast a variable as a type dynamically, where the type would be a variable of type Class? Consider the following (invalid):
var myClass:Class = MyClass;
var myInstance:myClass = new myClass();
For context: I'm working in Flex (4) to create a modal manager that will control various aspects of creating modals (via PopUpManager) and I'd like to keep it as minimal as possible. Components would be passed through the same functions, and rather than allowing any type of variable to be cast, eg:
[Code]...
I have a number of functions and I want to execute 1 based on the entries in a .xml file
part my xml file reads as follows
<funcType>thisFunc</funcType>
In my .fla I have defined thisFunc along with a number of similar functions
I want to execute the function as follows
chosenFunc=Node.childNodes[0].childNodes[0].nodeValue;//points to thisFunc in the .xml file
chosenFunc(); // This should execute as thisFunc ()
Problem is this doesn't seem to be working. Am I trying the impossible?
How can I add a Squeeze transition effect between frames using the transition manager class on a simple slideshow using the goBack and goForward functions in ActionScript3? Below is the code I have so far:
stop();
function goBack(event:MouseEvent):void
{[code].....
I'm familiar with how to ease something in using motion math. Easing out would not be that bad either. But how would I script something easing in half way, then easing out the second half? It would start slow, gradually move faster, then slow to a stop at the end. - almost like a sine wave I guess?
View 1 RepliesI've created an FLA as an AS3 project. It's been completed for about a year. I want to port it over as an iPhone.. and Android app.
When I try to start a new FLA and choose iPhone project or Android 2.5 project the project generates some weird errors.
Even if I create a new AS3 project and copy over the library and the keyframes it generates the same errors.
So .. I'm wondering if there is a way to open the FLA that is working and simply alter the project type to iPhone ... or Android?
i have a flex app that transitions between 2 states with the toggle of a button. my issue is that the effect of fading only seems to work on the 2nd transition and after. However, for my first transition... going from State1 to studyState... there is no fade effect whatsoever, in fact the components in state1 disappear completely (the footer fills the empty gap where the "body" use to be) and then the flex recreates the studyState (without any fade refilling the "body" with components only in studyState). After this first transition however, going between studyState and State1 working COMPLETELY fine.. why does this happen and how can i make it so that crossfade works STARTING FROM THE VERY FIRST TRANSITION?[code]
View 1 RepliesI have a presentation using the "presentation" template that comes with flash. I am trying to transition slides with the behavior slide transition options. but I've learned that it works find while going into a slide and doesn't go to the next slide when leaving.So basically I want it so that on right arrow first play out transition then go to next slide.
View 2 RepliesIn a movie clip, I have several frame labels applied. The type of label is set to Name, which is the default. I want to change some of them to Anchor (to use as named anchors with fscommand), but the Type drop-down list is grayed out. Anyone know why? I can't find any info on named anchors, not even in the Help. Yes I know that anchors don't work everywhere, but this is for a specific client.
View 7 RepliesI got two classes.
class A{
protected var _value:A;
public function get value():A{
[Code]....
I got error in my overriding and I don't know how to work around. I want to override a method and change it's return value.
Is it possible to change an inherited variable's type?I have a class, Switch, which defines a Boolean variable, _currentState. I then have a class, VariableSwitch, which extends Switch. I would like to redefine the variable _currentState as type int.
View 3 RepliesI have a textarea I want the font changed for when they choose the corresponding font from a combobox.
On the combo box itself I have it named "myCombo". This is the code for it..
Code:
on (change) {
if (myCombo.getSelectedItem() == "Garamond") {
user_output.setStyle("fontFamily", "Garamond");
[Code].....
In flash CS5 - using the TLF text, I can not find any option to change the numeral (digits) type from Arabic to Hindu?
View 1 RepliesI have a flash app and a textfield in it. I can change locale on the system tray and type unicode characters, for example with windows -1251 encoding. If I use jquery to send the unicoded text to save to database, how does it get there, as windows-1251 encoded or other encoding, like UTF-8?
Or lets just say with which encoding it get to jquery at first?
It's a Submit Form (name, age, etc...)If I have 4 font types embeded (eg. Arial / Varadana / Comic Sans / Eras) how can I create a drop down list of the fonts where anyone could select - change (runtime) the FONT TYPE by clicking the name?
View 12 RepliesI am trying to create a page transition that will play a movieCLip transition into a page. and then it stops then when another button is pressed, it will play that transition out while loading the appropriate one. In the attached FLA, if you click on the red button first, the blue transition plays,
--red button code--
mybutton1.onRelease=function(){
_root.transitionClip.play();
}
and then stops on the stage. When you click the green button second,
--green button code --
mybutton2.onRelease=function(){
_root.transitionClip.play("out");
_root.transitionClip2.play();
}
it works correctly/ Playing out of the blue Transition and into the Red transition. However if I click it again it does the opposite, and just keep alternating.
If I add the
_root.transitionClip2.play("out");
to the first button then, nothing works right. I will eventually have more buttons, and may need to use a variable to control which "out" transitions is played, but how do I get the buttons to do this?I just want it to exit the current movie clip and play the "in" section of the desired clip.
So I can create a circle and an oval using trig in flash. But what if I want to create an oval with rounder points? I'm using this code for circles and ovals:[code]Could anyone help me in editing the code so i can control the tips of the oval and make them rounder?
View 9 Repliesi use FBML for the FB application.I have a flash and the flash suppose to call a javascript on the page. I read so many websites trying to figure it out but still having problem.Here is the Webpage with the javascript:
<fb:fbjs_bridge/>
<div id="swfContainer"></div>
<script>[code]....
when i test, the flash loaded. The code goes through everything and show "SENT" in the flash text box. However, it doesn't seem like it is calling the javascript and change the text in the HTML page.is there something wrong I did? i try the ExternalInteface.call method but doesn't work neither. ALSO, when i run it in FireFox, not error popup.however, when i run it in IE, I got this:
VerifyError: Error #1033: Cpool entry 36 is wrong type.
ReferenceError: Error #1065: Variable FBJS is not defined.
Is it possible to add dynamically an button or graphic symbol into some area ?Let's say i have two buttons, and in particular case i would like to display first button in that area and another time i would like to replace that button with second or another graphic.
View 2 Replies[code]....
need a way to change from tile0 to tile1 through variable [code]....
How do I go about changing my movie height on a certain frame on the timeline?
View 10 Replies