IDE :: Put Image Data From A FILE Into The UIComponent?
Jan 9, 2010
Since there is no Flex forum on this site, I will ask here (or mod just move it to correct place). UIComponent tutorials always have this graphics.draw or whatever the call is in the updatedisplaylist overrided method. Why don't I see any tutorials or any documentation that shows how to put image data from a FILE into the UIComponent (a png, jpeg, whatever). Drawing anything by writing code is retarded. I am not going to draw a picture of a bird in code. In the gaming world, the C++ (or c# for xbox) programmer isn't the 3D modeler. And even then, the 3D modeler isn't the dedicated artist.
For instance the mx.controls.Image objects are only displayed when i add them directly to the main application object. If i add a "subimage" to the previously created Image object it simply doesnt show.
What I want to do:
var img : Image = new Image; var subimg : Image = new Image; img.source = "images/panel.png";
I have a UIComponent and inside it I put a loader (which loads an image file).
THE PROBLEM: Even though I resize the UIComponent(to a square), it will still follow the size of the image in the loader. But when I resize the image in the loader, it will become stretched. What I want to do is have a container(UIComponent) that has a fixed square size and after the image has been loaded it will just fit in the dimention of the container without being stretched.
I imported a image file to my library and exported it for Actionscript. Which it created a new class that extends the bitmapdata class. Do I create an instance of that data and pass it to a sprite and add the sprite to the stage so I can display the image when I compile the file into a swf? Ive tried that and get an error saying that I need two arguments. I guess im just not sure what to do with the bitmapdata class.
How can I save data to a text file and also append a record to data in an existing text file? I've used Authowrware previously and it was quite easy to create a large string of data (a comma separated list) and export that to a text file (and create the text file if it didn't already exist). I could then easily append additional rows of data (records) to the text file. We want to build a questionnaire that will store the data locally on the computer in a text file. Each record may have a few hundred data points in a comma separated list.
I have 1 class (that is extending a UIcomponent) that is representing a component. In that component I create different instances of another class that is also a UIComponent but this class doesn't show up in de first class. I see that it is running and that it has the correct hights but I got the feeling that it doesn't show up with this hights. If I trace I see the width and height is 200 X 200 but there is still nothing visible in my component.
I am the fan of kirupa but this is my first thread in forum. I have some problem with sendAndLoad method with actionscript 2.0. I am developing a online game with flash mx , MS SQL 2000 and asp. The problem is I send the data using sendAndLoad method to asp file and get data back from asp file. But when the internet connection is not good there is a problem like jam or lost packets. How can I prevent the lost of packets. Some of the data are important. Is there any way to solve this?
I want to get image data from php and also display in flash. I want to know... how to read and display imagejpeg( $imgData ); from php. I am able to get php data in flash through below method...
I attempting to make a slideshow like the one on this page: [URL] But i was wondering if it is possible to change the code so that if you click on the main image, another image could come up next to it? (I'm making a portfolio site, and i want people to click on one of the main images to then see a detail image next to it).
I will be creating a program to use for data entry. I'll be studying zebras in kenya and I won't have the internet there as I'm recording the data. I'd like to be able to send the data I generate in flash to an external text file. I understand I need some sort of script to do that, but is this something I can run just on my machine? (I'll probably make the data into xml format).
I have an xml file (externally saved) that is similar to the following:
[root] [main] [title]...[/title]
[Code]....
What I like to do is to get what's in [title] tag using HTTPservice, import it into Flex, and save it as array objects, and do the same thing for [content]. This way I can later refer the array object saying title[0] or content[2].
this is my current cv, painstakenly written in flash: [URL] I was told that I can use an external data file and load this into a flash file with xml, i am trying to make an xml file that will do what you see here above. But i cannot get the information to load properly where each title is separate (bold) and the description underneath it (plain text). i cannot get my cv to show up in a linear format as it only shows the first entry and then stops.
Is it possible to pull questions from a data file into flash without having to create new frames for every question. This would be a multiple choice test. We currently hand type the questions into multiple frames and grade at the end.
I am trying to load a variable from data in a text file.I can read the text file fine but the variable data seemsonly to be available with in the function that reads it. I need to use the variable data outside of the function.This is the actionscript code i'm using.
var pathVars= new LoadVars(); pathVars.onLoad=function(ok) { if(ok)
I am seeing repeated comments on this discussion forum that it's not possible to save data from Flash into a locally stored XML file . . . but there must be a way to do this. Why is you can read data from a locally stored XML file but not update or add data to it. how absurd a design would that be, it simply wouldn't be logical!
I am trying to load a variable from data in a text file.I can read the text file fine but the variable data seems only to be available with in the function that reads it. I need to use the variable data outside of the function.
This is the actionscript code i'm using.
var pathVars= new LoadVars(); pathVars.onLoad=function(ok) { if(ok) {
[code]....
This is where the path_var becomes undefined
trace("This is outside the function... "+path_var); pathVar1="This is outside the function... "+path_var;
I am attempting to get data from an xml file load in flash. I followed a tutorial in a new fla and it seemed to work fine, I then tried to adapt it to my own needs which worked fine. But then when trying to implement this into my news section it doesn't seem to work. I am trying to make a news section, that displays the date and news article. This is in within a movie clip, I even tried putting it in the timeline of the scene but still nothing.
- I have 2 dynamic text boxes, date_txt and news_txt
- The xml file is named news.xml,
- both the fla and the xml are in the same folder
This is the actionscript I am using:
function loadXML(loaded) { if (loaded) { _root.thedate =
I am changing image through flex every time i change it saved into server directory with same name(which i am referring to show). So when i refresh my page my browser didn't send new request to server since it's already in request.so didn't getting new image.Tip:- when i clear browser history it will come with new image
I am new to Flash/Flex. I would like to use a Component I created in Flash extending fl.core.UIComponent. How do I use this in Flex? Do I just export it as a swc or do I have to use the Flash Flex 3 kit which will convert it to a UIMovieClip. That does not sound right.
I am trying to understand the interaction between Flex UIComponents and (Flash?) DisplayObjects... But it's not clear to me what the UIComponent class "adds" to DisplayObject. So, what can a UIComponent do that a DisplayObject cannot?
We're building a web-based application that requires heavy image processing. We'd like this processing load to be on the client as much as possible and we'd like to support as much platforms (even mobiles) as much as possible. Here's the info: Image processing is rasterization from some data. Think like creating a PNG image from a PDF file. We don't have a lot of server power. So client-side processing is a bit of a must.
So, we're considering: Flash - most widespread, but from what i read has lackluster development tools. (and no iPhone/iPad support for now). Silverlight - allows us to use .NET CLR, so a big ++ (a lot of code is in .NET). But is not supported for most mobiles ( rumored android support in the future) HTML5 + Javascript - probably the most "portable" option. The problem is having to rewrite all that image processing code in Javascript.
Clarification: I don't need further ideas on what libraries are available for Silverlight and Javascript. My dilemma is choosing Silverlight means no support for most mobiles choosing Flash means we have to redevelop most of our code AND no iPhone/iPad support HTML5 + Javascript we have to redevelop most of our code and not fully supported yet in all browsers choosing two (Silverlight + Flash) will be too costly Any out-of-the-box or bright ideas / alternatives
I've created a AS3 class which extends UIComponent so that I can easily add it to my MXML layout. It works fine, but I'm trying to figure out how to update the UIComponent width and height dynamically. I want my super UIComponent to draw a border around the content, so I need get the specific 'content' dimensions in order to do this.
I understand the idea of UIComponent is that you are supposed to specifically set the width and height... but I am literally only extending it so that I am able to use my custom component with MXML easily.Is there a method in which I can get the width and height of a UIComponents 'content'?
I'm trying to put a label and an image on a UIComponent, side-by-side. I want to use UIComponent for efficiency reasons, and the entire component is more complicated than just a button with an icon.
I'm trying to get a click handler on ther entire UIComponent so that when a click happens on either the label or the image, the same [click] event handler is called. If I add a click handler on the root component, it works, but when I introduce space between the label and the image, the space between them becomes un-clickable. I produce the space by using the move(x,y) method for the label and the image with a small gap between the x/y coordinates.
I'm using the ravis FusionWidgets component in flex to create guages.I have a problem to change a guage in my program.I build an mxml component with the guage like this:"ns1:FusionWidgets id="myGuage" width="{guageWidth}" height="{guageHeight}" FCChartType="{guageType}" FCDataXML="{guageXML}" y="0" x="0"/"when the guageType and the guageXML is the bindable data providers.when I place this component in first time, the providers don't contain nothing and i let the user to change them in my flex application.the problem is that when the user change them, the guage doesn't update itself.I know that when I change a bindable data provider, the component must be changed.