Linking Buttons Inside A Flash Movie

Aug 31, 2010

I'm currently attempting to link buttons to other frames in the movie. I've tried tutorials and just can't seem to get my code to do what I want. The issue is that the buttons are inside a movieclip, and I'm trying to link them to frames in the main movie (Scene 1).

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on(rollOver) {
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[code].....

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I've been working on a new issue while giving a break on cracking the other one.I have a movie clip acting as a button with rollover/rollout animation- we'll call it menu_mc for simple reference.I'm basically creating a rollover submenu. I've set it up a few different ways but the most user friendly has been hiding the submenu_mc (which has 4 linked buttons to root frame inside) by doing:

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[code]........

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[Code]....

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on(release) {
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[Code]....

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import flash.events.MouseEvent;var getIndex:URLRequest = new URLRequest("../index.html");
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[Code]....

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FIRST BUTTON

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[Code]....

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[code]....

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I've created a button and placed it inside a movie clip. I've added the below script (as2) on the button however when I Test Movie, the button does not work.

[Code]...

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OneButton.addEventListener(MouseEvent.CLICK, OneButtonClicked);
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{
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[Code]....
 
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// Beginning Of Code

ActionScript Code:
import fl.transitions.Tween;
import fl.transitions.easing.*;[code]....

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I have a button inside a movie clip symbol.

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ActionScript Code:
for(i = 1; i <= 27; i++){
this["build" + i].onPress = function(){
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}

I have 27 buttons on a menu generated by a for loop. When the button is clicked it moves the menu +380 pixels. Now to shorten my code I moved the buttons inside the menu movieclip. Intance name: "buildMenu"

This means I only have to move the menu rather than the menu plus each individual button.

The code below works fine but I don't want to have to write this 27 times as each button will be calling much more than just "buildMenu._x += 380;"

ActionScript Code:
buildMenu.build1.onPress = function(){
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[Code].....

I'm stuck on combing the this["build" + i]" with the menu movieclip instance "buildMenu"

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I recently started working on a project using Adobe Flash Pro cs5, the one thing that i am stuck on though is trying to call a button from inside a movieclip. I have an example of what I'm working in a zip file. Its just a scrolling pane with 10 buttons inside. I just need to know how to call for the buttons to link to other frames in the timeline

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Essential what i am trying to do is have a scrollable box with a list of names that the user could click a name and proceed to an info page. Currently i have a movie clip containing all my buttons in a list, and then i am using a scroll pane to scroll up and down my movie clip. The issue is i cannot utilize the buttons i put in the movie clip. I found this process in a different forum on this site but they wouldn't say how to finish it.

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but i'm actionscript challenged and it's been a LONG day...

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is there something i'm supposed to put infront of gotoAndPlay?

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I have a series of images (movie clips) inside a container movie clip.I need to somehow scroll those images within the clip left and right with buttons rather than a scroll bar.

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I am learning Action Script and have been working on a menu of buttons that will disable when clicked and enable when not clicked. The buttons are nested inside two movie clips called main and menu, whose instance names are main_mc and menu_mc. I have 3 files the fla with actionscript in frame 1, a ButtonSet class file and a DisablingButton file. get this error: 1120: Access of undefined property one_mc.(for each of the seven buttons)

[Code]...

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