Media Server :: 3.5.3 Freezing / Stuttering Server Playback Of Recorded Streams
May 24, 2010
I'm using the server Stream.play() method to playback a recorded stream, it plays back fine until it hits the buffer limit (Say I set the buffer to 5 seconds, it will playback fine for 5 seconds). But then it freezes and playback is very stuttery (1 frame every 2/3 seconds). Is this a know issue? I'm using windows 2008 server. I've tried a few things to resolve this but no luck. The server is running the dev license and has no load.
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Feb 2, 2010
I have a problem with recorded stream: The MetaData its partialy correct.Most of the informations are correct, but the 2 most important information for me width and height for the video are always 320 x 240 for any recorded stream althow they are published at different WxH.I tried to get my head around this but cant seem to figure out were the problem is.FMLE its used to publish the stream useing H.264 / MP3 codecs.Here is the server side code used to record the stream:[code]....
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I am trying to record a video chat being done through FMS. I have made my program start recording only when the second stream publishes. Then, I stop recording when either streams stops publishing. In my last test I recorded a 45 minute chat. The resulting flv files show that there are 13 seconds difference between them. The video gets more out of sync as it goes along. My first guess is that it is something to do with dropped frames. Is there any way to force FMS to fill in dropped frames. I'm posting my code for starting and stopping recording:
[Code].....
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Jan 4, 2012
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Mar 1, 2010
When broadcasting pre-recorded streams on a live applicationFMS always stops streaming at a certain time...
It can be after 10 seconds, it can be after 2 hours, or it can be after any other time, the frame just freezes on the client and the buffer drops to 0.
any attempt to diconnect / reconnect does not resume the streaming, althought the FMS console registers the connected client, no streaming is ensuing. One of the common events we get on the client in such instances when the streaming stops results in get "NetStream.Play.InsufficientBW".[code]...
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[Code]...
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Feb 25, 2010
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Jul 15, 2009
page 3 of his article "Working with metadata for live Flash video streaming" (http:url....) Jens Loeffler says the following...This code defines the function sendDataEvent on the server side, which utilizes the NetStream.send() function to inject the event, including the associated data synchronized with the current timecode of the video.
Note: If you record the video on the server side (a functionality of FMIS), the injected events are also being triggered by the recorded file.
Now, I've got both my own project and his sample project sending/receiving injected plain text data events via the whole "call ('sendDataEvent',data) -> send('onDataEvent',data) -> onDataEvent(data)" relationship just as expected and explained in his article.The Note that Jens makes, however, I cannot seem to validate and, unfortunately, that's linchpin piece in my project. Whenever I capture a stream with injected data events and play it back (via the same 'player' mechanism used with the live stream) the captured video plays back but I do not see the injected events being triggered by the recorded file.
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I know that we are an entire version behind the current, but this is due to problems with a failed upgrade due to a bug in FMS with streaming our (3TB) collection of .mp4's with the new version... that being said, onto our current trouble...
[Code]...
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