each time I test my client app, the camera settings (h & w) are different. It's a Creative Ultra Webcam. Ultimately I will be using a Canon XL2 but using the webby for testing.
I close the test, and restart it, then the settings are good.
I am using FMS 3.5 and Flash CS3 (though using action script 2 at the mo)What I have is a simple program that records a webcam and saves the result as an FLV. - Note, I am doing all this locally, NOT over the internet or a local server. FMS is on the same PC as the program.
1) The frames per second does not seem to be fixing to 25fps, but instead seems to be around 15fps depending upon which pc I use. I'm using: cam.setMode( 320, 240, 25 ); to set the size and frame rate in flash.
2) When I get the properties for the resulting flv, it says it is using h.263 codec. Is there a way to change the codec that is used (to say h.264)? Or is this dependent on the version of flash used? ie. would creating it in flash 9 using AS3 give a better quality result?
We have developed our application in FMS 3.5 but now client wants it on FMS 4.0. Can any body tell us how we can change our application works for FMS 4.0. What we have to change in our coding so that it will work on FMS 4.0 and what changes we have to do on server side.
Actually I am the application is for recoeding live stream. The recorded videos are placing in the folder named live_test as specififed above.But I want to change this path. There is a folder named public in the root directory. In the "public" folder we have a folder named Recorded_Videos, I need to place the recorded videos on this folder. How can I do this.Another issue that occurs while recording is NetStream.Record.noAccess. This is occuring while the recorded video is placing on client's flash media server with the path that i specified above. But when i running it in the local flash media server(developer version), its working well. The recorded files are placed on live_test folder. In the client's server the stream is not recording, instead its showing an error like "NetStream.Record.noAccess". The code that I am using for recording live stream is follows:
stop(); var nc = new NetConnection();var CommPage = 'http://68.233.8.57/videos/destination';System.security.allowDomain(CommPage);
I have justed started using Flash Media server so this could be a really easy one to answer or not even possible.I have Adobe Flash Media Live Encoder 3 publishing to Adobe Flash Media Server 3.5 which then publishes this live stream to two CDN providers. I want to publish the stream with a different name to each CDN. Anyone know howI can do this without having FMLE3 publishing a backup stream and then FMS having to process two differently named streams?I.E.FMLE publishes a stream called bobThis is then published to CDN1 as bob and I then want to publish it to CDN2 as bob2Below the main.asc for the application but it ignores the second stream name and publishes to CDN2 with bob
I have a question regarding httpstreaming we have fms running with multiple smaller mp4 files about 50 MB in size. When played they start playing immediatly but still are cached/downloaded in directory C:Documents and SettingsUsernameLocal SettingsTemp of the clients
Now we have issues with a large file of 890 MB, which is not being played, clients need to download this complete file to play it. Does the streamingpart doesn't work well on our server?
Please help since we getting a lot of complaints from viewers. Running FMS 4.0.3 on CENTOS 5.7 64 Bit
What can i check besides the forums regarding dynamic httpstreaming
I need to increase my buffer size in FMS. My video is running from RTMP and I faces the problem to load. Video stalled between the running. So I need to increase buffer size for running video smoothly.
my application is using dynamic stream (using smil file). FMS server and HTTP server are installed locally. Can you please tell me the best way to test if dynamic streaming is really working? How can I check if steaming is changing "on fly"?
I have three images and I want change the images size based on the scene size (default size is 1024x768). After each image has completely loaded I call bindableUtils.setter to set width/height when scene size changes but I don't know how to make a pointer or something like that. I'm using a public var img, but it only works with the last complete image.
Here is my code: <?xml version="1.0" encoding="utf-8"?> <s:Application xmlns:fx="http://ns.adobe.com/mxml/2009"
I'm working on a slideshow where I'm calling in photos from an xml file. How do I tell AS to resize the stage according to photo dimensions? Would I need to list the dimensions in the xml file? If so, how would I pull that into the fla file with AS?
I have a MovieClip that is just a 100x100 circle with a stroke but no fill. When I change this to 200x200 using as3 the stroke size doubles. How can I increase the diameter of the circle without changing the stroke size?
Can Adobe Flash Media Streaming Server 3.5 run on AMD Athlon Dual Sock Quad Core?I just requested a Dell server to be added to our farm to run as a Media Server and to my surprise, while reading the requirements for FMS it states the following: 3.2GHz Intel® Pentium® 4 processor (dual Intel Xeon® or faster recommended)
I'm trying to troubleshoot a Flash Media Server working with a little video playback application I wrote a few years ago that has suddenly stopped working.I'm using CS3/Actionscript 3.My app uses the FLVPlayback Component, and was working well last time I checked. I recevied a report that the videos stopped working, and have been looking into it.I figured I'd add a bunch of event listeners to the FLVPlayback's ncMgr.netConnection so I could get debug info on things like io errors, net status, etc.The problem I'm running into is that the netConnection is null when I set it to anything on my Flash Media Server, and adding any event listeners to this netConnection throws errors.Here's what I've tried so far:
Playback of a local FLV file works fine.In the FLVPlayback documentation, I found an example and stole the URL of the stream they were using in the example, and that works fine, although it is an HTTP protocol stream rather than RTMP.Any attempt to access FLV files on my Media Server, which has worked fine in the past, basically cause the FLVPlayback object to sit and hang in "buffering" mode and never progresses beyond this point.The netConnection object in this case is null.Here's my code:[code]........
Again the purpose of this is to troubleshoot the video streaming from the Flash Media Server, and it seems like there is no netconnection to the server being created.Does this mean that the server is not working, or is there a problem with the way I'm trying to access the content on the server?This was all working fine before, and I have set up the server-side application .ASC files and such to allow things to work fine on the server end.
I'm trying to make a software which sends video and audio data to a flash media server by using RTMP protocol. Currently, my program can communicate with a flash media server correctly. RTMP specifications does not describe about the raw data in video/audio messages, so I muxed raw H.264 and AAC data into video/audio messages and sent to the server. The server seems to accept them, but a video player cannot playback the stream sending from the server. The player just says "Loading..." For a test purpose, I sniffed the network packets between Wirecast and the flash media server and ripped off only video and audio data. Then, I muxed those data into video/audio message and sent to the flash media server. In this case, the video player connected to the server can playback the stream correctly.
I checked the stream sent from Wirecast, the stream seems not to be H.264 raw data because those data are not started from 0x17 instead of H.264 start code. With those situation, I am wondering what kind of container format I should use for H.264/AAC data to the flash media server.
I have to a problem using the Flash Media Interactive Server Feature Explorer. I want use the sample: RecordStream. I can see the instance "RecordStream" in console FMS 3.5. and show me the video in app AIR, but does not save the .FLV in my server.
I have Flash Media Streaming Server 3.5 (not Interactive) running on RHEL5.5 x86_64 Linux.All is working well, however how do I prevent unauthorized access to connecting to the live stream and streaming content?How can I setup the server to require a user and password to stream live media to the server?I am new to this product and I have been reading some documentation but I have not found a clear cut answer on how to force a username and password to connect to the server to stream live content only.I am using the Adobe FMS Apache install, what files need changing?[code]I want to lock down a person from connecting to the server on the public internet and starting a live stream?Can this be done with a user name and password?
We purchased FMIS and we are encoding large 15+ hour MP4 recordings using flash media encoder. When opening these large files for playback, which have not been opened recently the player displays the loading indicator for up to 4 minutes! Once it has apparently been cached on the server it opens immediately from any browser even after clearing local browser cache. So a few questions for the experts
1. Why is it taking so long to load the file. Is it because the MP4 metadata is in the wrong format and the file is so huge? I read somewhere that Media Encoder records with incorrect MP4 metadata is that still the case?
2. Once its cached on the server, exactly how much of it is cached. Some of these files are larger than 500mb.
3. What fms settings do you suggest I change. FMIS is running on windows server R2 64 bit, but FMIS itself is 32 bit. We have not upgraded to the 64 bit version. We have 8GB of ram. Is it OK to set FMS cache to 3GB. And would that only have enough room for 3-4 large files, because we have hundreds of them.
I am using flash media server 4.5 for video streaming and genrate log files. In log file i have found the user publish point name in "x-sname" filed but this filed contains blank values in many events.This fileds contains value only in "PUBLISH,UN_PUBLISH,RECORD and PUBLISH_CONTONUE" event and other then these 4 events all events are not user related event.?I like to fetch the user bandwidth detials using these log files which user used how many bandwidth.I also like to know I can see serval files on flash log folder name "access.00.log,access001.log and admin.00.log,admin.001.log" Any one please explain what is the name convation for this filed how can i identifiy which files contains information for which date.?
I'm building a video conferencing applicaition for a portal. But now when considering which version of flash media server to buy, I run into some problem. So can anyone helps me about comparing this two versions: Flash Media Streaming Server and Flash Media Interactive server, like if I use Flash Media Streaming Server, some function like NetStream.pause() may not work or something like that? I'm not sure if this is a foolish question but please let me know.
I'm running Flash Media Streaming Server and have only been serving VOD up until now. I had my network administrator open up port 1935 to the outside world during the setup process and now I can't remember if that was actually required for streaming VOD to clients. Most documentation I've read says that this port should be open, but I seem to recall reading something at one point that suggested it wasn't necessary.
I've just started messing around with publishing live streams using Flash Media Live Encoder to the Flash Media Streaming Server. I have that working without issue but was surprised to find that no authentication is required before a client running the live encoder can publish a stream to the Flash Media Streaming Server. An authentication module is available however it only works with Flash Media Interactive Server and Flash Media Development Server.
If I leave port 1935 open to the outside world, there would be nothing to stop anybody anywhere from streaming video via my server. Anyone else running a default install of Flash Media Streaming Server and with port 1935 open to the outside should see that this is true of their setup as well. I'm wondering if I can safely close port 1935 without limiting the functionality of the server or if there's some way I can require authentication prior to publishing a live stream even though I'm not on the four-and-a-half-times-more-expensive edition of the product.