Media Server :: Connecting To Webcam Streaming Chat Site?
Sep 27, 2010
The problem is a weird problem, because I can connect to the application through an RTMP test site, Adobe Flash Server reconginzes the connection and allows it. But when I try to connect from the flash applet (It's called Videowhisper), the connection doesn't go through. I was wondering if anyone knew what the problem is? I host Joomla (open source networking site) on a WAMP server, and Adobe Flash Server on the same machine. Adobe Flash Server is acception connections, just not from Joomla, for some reason.
I am building an enterprise application which involves many to many video chat. Most of the chats at any given time will be idle but they still need to trasmit some frames to keep the video chat alive and let other person know that someone is available. Will I be able to achieve this without any media server such as FMS and wowza? I heard about data packet loss during RTMFP. Is that true? What would be my limitations?
How would I go about adding chat to FMSS during live webcam broadcasts? I will be using FMSS to broadcast webcam.Obviously it is an outgoing stream only as I am told to do cam to cam I need FMIS and at present I do not need cam to cam and I can not afford FMIS.I want the viewers of the webcam broadcast to have a chat window where they can send comments to the person on the webcam and the person on the webcam can type back if they want to.I have glazed over some posts here and saw that it can be done in Flash, I want to know if I can do it with FMSS. It does not need to be elaborate.
I have access to a flash media server on a CDN.I want to allow people to easily connect to this server. Currenty, they need to an additional software to connect to the FMS.It would be nicer if they could just connect to the server with their browser.So I assume I need to create a SWF file and connect from this file to the FMS (with Actionscript).The end result would look like the demo of the jquery webcam plugin, only that the SWF file would establish a connection to the FMS and stream the video to the FMS
I am developing an application in Flash that runs locally and it uses FMS 4.01, locally. I have been using adobe FMS 4.01 for months with no problem. Today I cannot connect to my server and I cannot even play the sample video on the Flash Media Server Start Screen. The sample video for the http plays after I changed the permissions for flash, but rtmp does not play. I have reinstalled the server; 3.5, 4.0 and 4.01, none of them will connect to rtmp. I receive this error on the flash media server start screen that says "the connection timed out".
I'm trying to stream a webcam from 1 server to many client, what I really need to know is :1. How to adjust a bitrate video for bandwidth streaming, is it enough just using a Camera.setQuality() ?2. If u set Camera.setMode() at large resolution, for example at 1024x768 is it could make the bandwidth for client access increase too ?I mean is it affect the bandwidth for set the resolution at small (ex: 160x120) or set at large (ex: 1024x768) resolution.3. Same as number 2. just it was for video=new Video(w, h) . Is setting a video size affecting the bandwidth ?
I know that is possible to make a p2p webcam stream with Cirrus/Stratus or with Adobe liveCycle, but the first is not for commercial use and the second use an adobe's server. Is possible to set up a my own server with Flash media server 4 and then create a application to do what i want? I would to create a webcam stream 1->n using p2p. I cant find any example or any documentation about that and how work the rtmpf protocol of fms4. If i was not clear make me any question.
Before I buy the Flash Media Server, I would like to know that: - Is it possible to crop the webcam video (because I need just one part of the whole picture) before streaming from the client's Flash Player to the Media Server? (it would reduce the bandwidth a lot) - If not, can the player store some parts of video until it is fully streamed with all it's data (30 fps) to the Server? (e.g: client: low bandwidth, I need all frames that the webcam records, real-time doesn't matter if it takes 1 minutes for 20sec video, that would be ok.
I have installed flash media server, flash cs5, media live encoder to be able to view my webcam feed via my website. Now in addition to these, i started streaming to localhost, and installed a dns updater which updates a name server according to my current ip. Then i wrote this dns address in the feed's source from flash 5 as rtmp://thednsname.somedns.net/live/livestream
so far so good, i also forwarded the ports 1935 incoming and outgoing from modem to my computer as well (because 1935 is said to be the default port number for media server). firewall -> closed (just in case); and my internet provider doesn't block ports...started the media server (with admin privilage in 7), started the live encoder, connect to localhost, start live feed.
NetStream.Play.StreamNotFound : Adobe Flash tried to play a live or recorded stream that does not exist. Source can't be found.
I have a webcam set up in flash. What I want is to be able to talk to someone else who has a webcam via my website. Can someone point my in the right direction? I'll need to do it in as2.
I have been working on a Flex application that sends a feed from my webcam to the Flash Media server. The application connects to the server fine but for some reason the camera is not sending anything to the Media Server. I am pretty sure that the answer to my question is really simple but I need another set of eyes to llok at my code and tell me what I am doing wrong.
I'm trying to troubleshoot a Flash Media Server working with a little video playback application I wrote a few years ago that has suddenly stopped working.I'm using CS3/Actionscript 3.My app uses the FLVPlayback Component, and was working well last time I checked. I recevied a report that the videos stopped working, and have been looking into it.I figured I'd add a bunch of event listeners to the FLVPlayback's ncMgr.netConnection so I could get debug info on things like io errors, net status, etc.The problem I'm running into is that the netConnection is null when I set it to anything on my Flash Media Server, and adding any event listeners to this netConnection throws errors.Here's what I've tried so far:
Playback of a local FLV file works fine.In the FLVPlayback documentation, I found an example and stole the URL of the stream they were using in the example, and that works fine, although it is an HTTP protocol stream rather than RTMP.Any attempt to access FLV files on my Media Server, which has worked fine in the past, basically cause the FLVPlayback object to sit and hang in "buffering" mode and never progresses beyond this point.The netConnection object in this case is null.Here's my code:[code]........
Again the purpose of this is to troubleshoot the video streaming from the Flash Media Server, and it seems like there is no netconnection to the server being created.Does this mean that the server is not working, or is there a problem with the way I'm trying to access the content on the server?This was all working fine before, and I have set up the server-side application .ASC files and such to allow things to work fine on the server end.
I have a virtual directory (Storage Area Network) in 'C' drive as well as in "webroot" folder in Flash Streaming Server. What do I need to do to make RTMP videos work from SAN directory on Flash Streaming Server. It works fine for http. RTMP from vod -> application folder works fine. I have done a lot of research and found out that we can use virtual directories for streaming videos. I am unable to find steps on how to use it..
We have been using flash media server with great success. We were wondering if the is any software package which works with the server to provide text chat amongst the user
Can Adobe Flash Media Streaming Server 3.5 run on AMD Athlon Dual Sock Quad Core?I just requested a Dell server to be added to our farm to run as a Media Server and to my surprise, while reading the requirements for FMS it states the following: 3.2GHz Intel® Pentium® 4 processor (dual Intel Xeon® or faster recommended)
I am trying to set up DVR streaming using FLME. I'm following this tutorial: http:[url]........I'm up to Step 2,
I put in the following information into the FLME: FMS URL: rtmp://222.222.222.222/dvrcast_origin Stream: mp4:sample.f4v
Then click 'Connect' , but I get an error "Failure to connect to primary server verify that your server URL and application name are valid and that your internet connection is working and retry". My server is a 32-bit windows 2007 VPS , with FMS running.I don't know if I set up the DVR Cast application correct. All I did was copy the dvrcast_origin into the installationdirectory/applications, then I started a new instance of dvrcast_origin with _definst_...Also, I am running the trial version of FMS, and DVR needs FMIS. Is there a way I can just run FMIS?
I have inherited a custom application on Flash Media Interactive Server 3.0 that broadcasts audio in real time. The custom app is written using Adobe Flash Professional 8 and actionscript 2.0.
A little background of how the custom app works When a user connects to the media server to join a stream, our custom application calls out to a seperate application server (that is not Flash) to determine if the user is allowed to connect to a broadcast stream and which stream they should join. We use Xml.sendAndLoad() to do this. The application server we call sends back Xml to the custom App on the Flash Media Server.
I have Flash Media Streaming Server 3.5 (not Interactive) running on RHEL5.5 x86_64 Linux.All is working well, however how do I prevent unauthorized access to connecting to the live stream and streaming content?How can I setup the server to require a user and password to stream live media to the server?I am new to this product and I have been reading some documentation but I have not found a clear cut answer on how to force a username and password to connect to the server to stream live content only.I am using the Adobe FMS Apache install, what files need changing?[code]I want to lock down a person from connecting to the server on the public internet and starting a live stream?Can this be done with a user name and password?
I am testing RTMFP unicast for a video chat project using FM Developer Server 4.0.During the testing I overloaded the upload traffic to make packets dropped rather than suffering delay due to retransmission.
However, I see it makes a significant delay and it looks like doing retransmission just like RTMP.
Do you know if there is an option in FMS to disable the retransmission or other configuration I have to consider?One thing I found is "Netstream.videoReliable=false; Netstream.audioReliable=false;" but it doesn't make any difference.
Medium-load chat server using Shared Objects segfaults every few hours. Runtime size has been increased to 30MB (this saves it from crashing every 10 minutes). I have the core dump but don't understand what it means.
We (the university I work for) want to add an IP camera to the top of a building (so it has to be IP, we can't put a machine up there, so USB is out of the question) to stream a live view of the quad. The problem is, I can't find a way to stream any IP Cameras through the flash live encoder. I tried a camera by Axis, but their capture driver only supported MJPEG which the live encoder does not.
the chat client application is created using adobe AIR, the application should be able to do communication sims like Google Talk and AIM does. If it is impossible is there any other solution to do that?
I try to establich the connection with asc file from applications/videochat $connection_string="rtmp://videochat/"; And I'm getting the result from media server Connecting to the video server...>>The client does not have permission to connect to the application, or the application expected different parameters from those that were passed.>>The connection was closed successfully
I'm running Flash Media Streaming Server and have only been serving VOD up until now. I had my network administrator open up port 1935 to the outside world during the setup process and now I can't remember if that was actually required for streaming VOD to clients. Most documentation I've read says that this port should be open, but I seem to recall reading something at one point that suggested it wasn't necessary.
I've just started messing around with publishing live streams using Flash Media Live Encoder to the Flash Media Streaming Server. I have that working without issue but was surprised to find that no authentication is required before a client running the live encoder can publish a stream to the Flash Media Streaming Server. An authentication module is available however it only works with Flash Media Interactive Server and Flash Media Development Server.
If I leave port 1935 open to the outside world, there would be nothing to stop anybody anywhere from streaming video via my server. Anyone else running a default install of Flash Media Streaming Server and with port 1935 open to the outside should see that this is true of their setup as well. I'm wondering if I can safely close port 1935 without limiting the functionality of the server or if there's some way I can require authentication prior to publishing a live stream even though I'm not on the four-and-a-half-times-more-expensive edition of the product.
We are streaming a one hour F4V from streaming media server 3.5.2 and for some reason it is seeing our one hour video as being 10 hours long. We have tons of other videos and never ran into this problem in any of the other files. This is the only file that exceeds one hour. This occurs in the default player from the streaming server.
I instal on a machine the Adobe Flash Server 3.5.I have the Flash media administration console but i do not know how i can configure the machine to be a flash media streaming server.I have a tv card on my machine and i want use de flash media encoder to stream to a web page the tv signal on my tv card.I think i need to send the signal encoded use the flash media encoder to a flash media streaming server correct?