I'm using Flash CS5, and Dreamweaver CS5 to build a site. I'm essentially just using DW as a placeholder for my flash file, which really is the site and all its content. The issue is a minor one, and I'd bet it's a trivial detail I'm overlooking. I saved the .fla file, exported it into my DW .html file, and then previewed it in IE. It looks great, but, when I mouse my cursor over any part of the .fla (basically anywhere in the site), a little box comes up that states what the name of the flash file is.
I am working on an intro to our website that has dog footprints go across the page. As they go across the center, they reveal the logo. My problem is each step reveals the logo ok, but when the next one appears the previous footprint disappears. Once the footprint mask reveals the logo, how do I get it to stay while the other footprints reveal the rest of the logo?
I'm trying to create a preloaded that reveals an image.example of what i mean is; when 10% is loaded 10% of the image is visible when 50% is loaded 50% is visible.
I am trying to create a simple interactive flash video, where the user moves the mouse over the image to reveal an image underneigth (almost like a rubbing-out effect).
I need to get a random filename from a directory in AS3, and open it. (This will be online, so no AIR)
I'm thinking of just using a text/xml file with all the filenames listed, and just traverse through it getting the filename. But is there a more "direct" way to just look at the directory so I don't have to edit the text/xml file all the time?
I am building a flash media player for an live audio stream. The server is set up to stream from a url that looks like so: [URL]. The instructions I have found say to first set the directory:
nc.connect("rtmp://ourwowzaserver.net:80/ourfiledirectory"); And then later play it: nc.play(mp3:thefilename)
This works when we have discrete filenames on the server (thefilename), but the live stream is not a file - rtmp://ourwowzaserver.net:80/shoutcast. How in the heck do I get .play to play it?
I am trying to figure out how to get the actual filename of an external .swf when loaded into another movie clip.
Code: var toTrace:String = getChildAt(0).name; trace(toTrace); That is what I have. It gives me the instance name, which does me no good, because it is a relative instance name. My situation is that I have a few buttons, when clicked they load external .swf into the stage at index 0. I need to know how to reference the currently loaded external file.
I have a basic mouseover in my flex application which changes an image onmouseover and changes it back onmouseout using the code mouse Over "functionToChangeImageSource()" and another one to mouseout.It works fine when you slowly mouse over and out, however if I quickly move the mouse over it, it occasionally stays on the mouseover image and the mouseout function doesnt appear to kick in. Is there anything I can do to fix this, or does anyone have any ideas why its happening?Also, I've tried the rollOver and rollOut instead but it has the same problem.[code]I'd imagine you're correct about the mouseover event not completing before mouseout is but how to I fix this?
I have a simple movie clip for which i bind two events 1-MouseOver and MouseOut
in these events i am just tracing simple text
But the Problem is when i take my mouse over the movie clip both events called tracing the string in the output panel
Infact, things should be done like that on mouse over, its text is printed and when i take my mouse away[out] from the movieClip MouseOut event should be called.
Does flash.display.Loader determine the file by filename or header?
The reason why I ask is that I'm getting an IOError: "Unknown File Type" when loading an swf which has a strange filename (in the form of "filename.randomnumbersandletters.swf").
I'm calling remote images with with a Loader and the context has checkPolicyFile=true, images load fine with urls like :url....the only difference being escaped characters, is this a bug or am I doing something wrong?url...
i have made a site in flash. stage size 955x600 i have exported it as fullscreen with no scale. the problem is that if i browse the site with a resolution of 800x600 (760x420 if i'm not wrong), the browser dont' add scrolls and its impossible to see the complete site. How can i fix this without resizing the site. i want the users to see with the proportions that i have now.. ijust want a scroll on the browser.
I was wondering if its still necessary to build a html site aswell as a Flash Site? Or is there a definitive and failsafe way to incorporate html into my flash site? SEO is a very important factor for me. I read this article: url...by Geoff Sterns in 2006, resulting in the following[code]
A client of mine has had 2 sites (both Flash sites) attacked over the last 12 months, so he's been asking: should he go for a static HTML site or stick with a Flash site? Is there ways to make a Flash site more secure?
I have tried two flash upload components, swfupload and uploadify, and both seem to generate POSTs with a "Filename" parameter. My problem is that the service I'm posting to has a strictly specified set of allowed parameters and Filename is not one of them.
So, is it at all possible to remove this parameter from the post?
I have some people making a site that uses PHP and mysql. You will be logging in first to the PHP site, but the Flash based component of it requires to use the same log in and password. Do they have to log in twice??????
I am trying to retrieve my SWF's referring document filename. For example, if index.html is calling mymovie.swf, I want to return index.html. I know this can be done through a combination of scripting and flashVars, but I would like to avoid that for security purposes. The flashVars variables can be seen by anyone who knows how to view source. Is there a way to accomplish this solely in Actionscript? or Flex?
Does anyone here knows how to get the path or the filename of an object inserted to the stage?
Here's the scenario:I'm developing a flash app, that enables the user to insert background to the stage by using the Browse and select using the FileReference in flash. I have successfully inserted whatever image the user choose, but what i'm trying to do is that if the user clicks save, the background image that he/she has selected will be copied to another folder on the web (uploads folder). Thus i need to know the path and filename of the background image.
I am trying to save images to the disk in an AIR app for smartphones. I need a method, that can convert safely Web URLs to valid filenames on Android & iOS (if it would retain Windows/Mac compatibility it'd be good.), and i can get back the original full URL from the filename. For example:[URL]..Encoded format is something like (this is just some example i found out now):http%d%s%swww.google.com%tsearch%rclient%z
And i'd need a method to convert it back. I've looked into BASE64 - but this allows the "/" character, and im afraid to use HEX encoding, because this will generate super long filenames, and URLs can be lengthy. According to another question, in iOS the max length pathname is 1024 bytes: max length of file name
Anyone has a solution for AIR? Basically this is the same question as Convert between URL and windows filename (Java)? - just for AIR, iOS, Android.should i simply modify a BASE64 encoder, and do some hacks for long filenames?
how to get the actual filename of an external .swf when loaded into another movie clip.
Code: var toTrace:String = getChildAt(0).name; trace(toTrace);
That is what I have. It gives me the instance name, which does me no good, because it is a relative instance name. My situation is that I have a few buttons, when clicked they load external .swf into the stage at index 0. how to reference the currently loaded external file.
I'm trying to save an XML file on a remote server via an php file, and so far this works fine by following the tutorial on this site - exept one thing...I would like to define the filename of my XML file to be saved via php in flash dynamically, eg. so I can create several XML's from flash. But how is this possible ?- can an entry in the passed XML file be read in an easy way in PHP4 - or can I send a variable along with the XML object with some wrapping (maybee an advanced object).
it's possible to have AS take the filename of itself and make it a variable. I need it to be done by AS only. I know it's possible in PHP, but I'm not sure about AS. I'm guessing if it's possible it's one line of code. I'm using Flash 8 but publishing at Flash 6, AS 2.
How would I add the name of an item in an array to a text box? I want to add the name of each item in an array to the text box depending which picture is being displayed.
To load 3 files locally into the Flash Player, one might using something like this manage the sequence after the user has chosen the files...
private function uploadList(evt:Event):void{ var arr:Array = fileReferenceList.fileList; for each(var item:FileReference in arr){ item.addEventListener(Event.COMPLETE, onFileLoadComplete); item.load();
How to convert AS3 ByteArray into wchar_t const* filename?So in my C code I have a function waiting for a file with void fun (wchar_t const* filename) how to send to that function my ByteArray? (Or, how should I re-write my function?)
Here's what I am trying to accomplish. I have a BitmapData that I am sending to a PHP function as ByteArray on the server by using URLRequest. The PHP function then saves the ByteArray as a jpg. All is well, so far and I am able to save the image on the server. Where I am stuck is that the PHP function generates the image file name randomly and I have no clue on how to get the name of the file I have just saved on the server. I am using the below code to send byteArray to the PHP function. How to modify/add this so I can get the filename of the image once it's saved on the server?
var myHeader:URLRequestHeader = new URLRequestHeader("Content-type","application/octet-stream"); var myReqst:URLRequest = new URLRequest(path);