ActionScript 3.0 :: Get Filename Of SWF Running Current Script?
Jan 28, 2010How can I tell the filename of the SWF within which the current script is running?
View 1 RepliesHow can I tell the filename of the SWF within which the current script is running?
View 1 Repliesis there a way to get the current directory of the project? i'm trying to load images using dynamic paths and it seems that the link is broken. but seeing the current directory of the running project i'll be able to make sure that my picture links are valid.
View 1 RepliesI want to display the current time into a dynamic text box. The time comes correct but the seconds is not running... I want live seconds. what modification should i do to my following code?
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i wrote an swf application using action script 2,i want to be able to know the file name of the current running swf file.i know that in php i have __FILE__ to get current running php file, is there something like that in flash?
View 1 RepliesWhat is the best way to get the current, "real" frames-per-second of a running Flash movie using Actionscript 2? By "best", I mean it should be accurate over a period of time (i.e. it does some averaging) and with a minimal built-in performance overhead.
View 1 RepliesI have a strange problem. When I run an exe projector that I exported from flash cs5.5, and on few of my client's computers it running very slow in full screen.When I running an swf file (not exe projector), also in full screen, it running well!I checked my clients computer hardware, and it match the system requirements of flash player.
View 3 RepliesI have a problem in Flash Site uploading.That is, i have created a flash site & in the dreamweaver i inserted the flash site as insert -> media -> Shockwave.The site is running inside the dreamweaver but when i publish it, flashsite is not running.
View 2 RepliesHow can one access the name of the file or URL which loaded the file?
View 1 RepliesI am trying to retrieve my SWF's referring document filename. For example, if index.html is calling mymovie.swf, I want to return index.html. I know this can be done through a combination of scripting and flashVars, but I would like to avoid that for security purposes. The flashVars variables can be seen by anyone who knows how to view source. Is there a way to accomplish this solely in Actionscript? or Flex?
View 10 RepliesDoes anyone here knows how to get the path or the filename of an object inserted to the stage?
Here's the scenario:I'm developing a flash app, that enables the user to insert background to the stage by using the Browse and select using the FileReference in flash. I have successfully inserted whatever image the user choose, but what i'm trying to do is that if the user clicks save, the background image that he/she has selected will be copied to another folder on the web (uploads folder). Thus i need to know the path and filename of the background image.
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I need to get a random filename from a directory in AS3, and open it. (This will be online, so no AIR)
I'm thinking of just using a text/xml file with all the filenames listed, and just traverse through it getting the filename. But is there a more "direct" way to just look at the directory so I don't have to edit the text/xml file all the time?
I am trying to save images to the disk in an AIR app for smartphones. I need a method, that can convert safely Web URLs to valid filenames on Android & iOS (if it would retain Windows/Mac compatibility it'd be good.), and i can get back the original full URL from the filename. For example:[URL]..Encoded format is something like (this is just some example i found out now):http%d%s%swww.google.com%tsearch%rclient%z
And i'd need a method to convert it back. I've looked into BASE64 - but this allows the "/" character, and im afraid to use HEX encoding, because this will generate super long filenames, and URLs can be lengthy.
According to another question, in iOS the max length pathname is 1024 bytes: max length of file name
Anyone has a solution for AIR? Basically this is the same question as Convert between URL and windows filename (Java)? - just for AIR, iOS, Android.should i simply modify a BASE64 encoder, and do some hacks for long filenames?
how to get the actual filename of an external .swf when loaded into another movie clip.
Code:
var toTrace:String = getChildAt(0).name;
trace(toTrace);
That is what I have. It gives me the instance name, which does me no good, because it is a relative instance name. My situation is that I have a few buttons, when clicked they load external .swf into the stage at index 0. how to reference the currently loaded external file.
I'm trying to save an XML file on a remote server via an php file, and so far this works fine by following the tutorial on this site - exept one thing...I would like to define the filename of my XML file to be saved via php in flash dynamically, eg. so I can create several XML's from flash. But how is this possible ?- can an entry in the passed XML file be read in an easy way in PHP4 - or can I send a variable along with the XML object with some wrapping (maybee an advanced object).
View 1 Repliesit's possible to have AS take the filename of itself and make it a variable. I need it to be done by AS only. I know it's possible in PHP, but I'm not sure about AS. I'm guessing if it's possible it's one line of code. I'm using Flash 8 but publishing at Flash 6, AS 2.
View 2 RepliesI'm using Flash CS5, and Dreamweaver CS5 to build a site. I'm essentially just using DW as a placeholder for my flash file, which really is the site and all its content. The issue is a minor one, and I'd bet it's a trivial detail I'm overlooking. I saved the .fla file, exported it into my DW .html file, and then previewed it in IE. It looks great, but, when I mouse my cursor over any part of the .fla (basically anywhere in the site), a little box comes up that states what the name of the flash file is.
View 6 RepliesHow would I add the name of an item in an array to a text box? I want to add the name of each item in an array to the text box depending which picture is being displayed.
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To load 3 files locally into the Flash Player, one might using something like this manage the sequence after the user has chosen the files...
private function uploadList(evt:Event):void{
var arr:Array = fileReferenceList.fileList;
for each(var item:FileReference in arr){
item.addEventListener(Event.COMPLETE, onFileLoadComplete);
item.load();
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I am building a flash media player for an live audio stream. The server is set up to stream from a url that looks like so: [URL]. The instructions I have found say to first set the directory:
nc.connect("rtmp://ourwowzaserver.net:80/ourfiledirectory");
And then later play it:
nc.play(mp3:thefilename)
This works when we have discrete filenames on the server (thefilename), but the live stream is not a file - rtmp://ourwowzaserver.net:80/shoutcast. How in the heck do I get .play to play it?
How to convert AS3 ByteArray into wchar_t const* filename?So in my C code I have a function waiting for a file with void fun (wchar_t const* filename) how to send to that function my ByteArray? (Or, how should I re-write my function?)
View 1 RepliesHere's what I am trying to accomplish. I have a BitmapData that I am sending to a PHP function as ByteArray on the server by using URLRequest. The PHP function then saves the ByteArray as a jpg. All is well, so far and I am able to save the image on the server. Where I am stuck is that the PHP function generates the image file name randomly and I have no clue on how to get the name of the file I have just saved on the server. I am using the below code to send byteArray to the PHP function. How to modify/add this so I can get the filename of the image once it's saved on the server?
var myHeader:URLRequestHeader = new URLRequestHeader("Content-type","application/octet-stream");
var myReqst:URLRequest = new URLRequest(path);
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I am trying Flash Builder for the first time and I'm stuck in a simple task. How can I change the output filename?
By default, Flash Builder gives the SWF the same name of the entry point class and I couldn't find anywhere to change it.
I have the following code which traverses an XMLList of nodes:
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If the current node's text is true, then I need to load an Image with the same name as the node (plus the extension) and position it.
I have a some Flash CS4 file with some AS3 with under one file name say file1.fla. And it just plays correctly. But as soon as I change the filename to different name such as file2.fla, then it no longer plays. I have to generate many file name with identical content say file3.fla, file4.fla etc. Now simply renaming the fla file name just make it non-playable, as soon as I hit CTRL+ENTER, nothing but white background shows up. It is fcking driving me crazy, WTF is wrong with this software?
View 2 RepliesI am building a page, like a table of contents (TOC) showing a list of videos the user can select from. It's written in PHP and populated by a MySQL database. There's a thumbnail and descriptive text which are linked to a new page with Strobe Media Playback. Videos will be delivered via RTMP stream from Flash Media Interactive Server 3.5.
What I want to do: Pass the filename of the video that was selected on the TOC page into the actionscript for the Strobe player on the player page. I have found a couple of posts here that related to similar issues, but I'm new to AS3 and was not certain if the other folks wanted to accomplish the same thing I do.
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I am trying to figure out how to get the actual filename of an external .swf when loaded into another movie clip.
Code: var toTrace:String = getChildAt(0).name; trace(toTrace); That is what I have. It gives me the instance name, which does me no good, because it is a relative instance name. My situation is that I have a few buttons, when clicked they load external .swf into the stage at index 0. I need to know how to reference the currently loaded external file.
Here is what I'm trying to do. I have a sunroom product that is available with several different options. I have created images of every possible combination of options, and named the files like this:
DeckFurniture_NoVisor_ClearGlass_View1.jpg
Hot Tub_Visor_TintedGlass_View3.jpg
I want users to be able to choose their options, and have the appropriate picture be displayed. So to get the above image, they'd have to choose "Deck Furniture" "No Visor" "Clear Glass" and "View 1". Or to get the other one they'd choose "Hot Tub" "Yes Visor" "Tinted Glass" and "View 3"
It's not necessary to have it auto-update the image, so I was thinking they could choose their options and then click "Update", and that would in a sense pull up the correct filename from the options they've chosen. I'm not exactly sure how to tell Flash to change this master variable (the filename) whenever one of the sub-variables (pieces in the filename) change. Would I have to put a script on each option button telling it when it gets selected to change the master variable?
As part of my authorization plugin I have a content URL tokenization system. When user requests some content to play, it sends a tokenized name. e.g. 06e3b733c1140573f105a83462471df8. Then it transforms through a request into 3rd system to a full path of the requested content. To handle this I ought to catch E_FILENAME_TRANFORM and change a content path there. It is odd that is impossible to do it during E_PLAY event.
Everything is fine while the content transformation is successful and I authorize E_FILENAME_TRANSFORM event. But when the transformation failed and I blocked E_FILENAME_TRANSFORM and even close!!! the connection with a user, I still get a few E_FILENAME_TRANSFORM events after the blocked first!
I understand the nature of those events, but I would like to find a way to prevent the generation. Simple solutions like 'just ignore it' or 'remeber somewhere that it was already handled and blocked' do not work in my case. The whole system is complex, have a async pool of threads to handle requests into 3rd systems and completely stateless!
I try to embed images in a mx:tree:
<mx:Tree labelField="name" id="tree"
folderOpenIcon="@Embed(source='assets/images/test.png')"
folderClosedIcon="@Embed(source='assets/images/test.png')"
defaultLeafIcon="@Embed(source='assets/images/test.png')">
</mx:Tree>
This works fine, but I will embed the images with a String variable.
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I'm currently working on a flash app, that enables the user to select a background image and later save that layout.
Things i have done so far[code]...
My Problem is:
1. How can i get the path and filename of the inserted image?
2. how can i copy the selected background image to the folder where the user saves it's layout?