Movie Clips With Text Fields Ignore Alpha Settings?
Jul 28, 2009
I'm working on a simple movie clip that shows a few lines of outline text. Audio will eventually accompany the text, and to make the clip more "interesting" from a viewer perspective I've been asked to fade in the text line by line as the clip progresses. I hadn't expected any trouble with this...I created the text clips individually, converted them to symbols, then applied alpha=0 at appropriate points, then inserted a motion tween to transition to the same clip with alpha = 100.
The problem I'm seeing is that when I publish the swf and open it, it just shows me all the text immediately, no fade in, no nothing. When I click Control->Play while in editing mode in Flash, the clip behaves as I'd expect. Is there some feature of text clips that prevents them from behaving as expected in this context?
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Oct 25, 2010
After a lot of experiments and reading many articles, Q&As, I still didn't find the answers to my problem, then I decided to ask my question at great stackoverflow forum:-)
The setup of my project is as follows:
- Create an AS3 project in Flash Builder 4 (Main.as3proj), and write source code in it;
- Create graphical assets in Flash CS5;
- Load the graphical assets in the AS3 project;
In the graphical assets (swfs), there are text fields, we would like to use Embedded fonts for the text fields. But we don't want to embed the fonts in all swfs, we want to create a swf as a font library (FontLib.swf), that embed all the fonts needed across all the graphical assets (swfs).
After loading or embedding the FontLib.swf to the main application (Main.swf), the embedded fonts is availabe: TextField.isFontCompatible(myFontName, myFont)
is true. And when I create a TextField with the embedded font at runtime, it works fine. But besides this, I want to use the embedded fonts for the TextFields in other graphical assets like what I described at the begging, but when I try to change the text for the dynamic text field in a movie clip, the text field will disappear. (Before changing the text, it can be displayed because Flash CS5 automatically embed the fonts for the characters already input in the fla/swf file).
I tried to clone the text field with the same properties of the text field in the movie clip and replaced the old one, as I said, this works as other text fields created at run time. But I have other problem with cloning and replacing the text fields in movie clip. I wonder if there is a way to instruct the flash player to use the externally loaded embedded fonts for the text fields in movie clip.
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Aug 10, 2007
I have a Flash site I am developing that feeds in XML into various arrays and populates dynamic movie clips and text fields. I am having trouble making a for loop that works with my movieclips and text fields. I am probably only missing one step and if I can figure it out I will cut my lines of code about 10X. I have attached the fla and image files in a zip file.
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Code:
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[code]....
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[Code]....
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Apr 28, 2003
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onClipEvent (load){
this._alpha=100;
i=1;
}
onClipEvent (enterFrame) {
if(this._alpha=0 && i==0){
[Code]...
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[Code]....
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Code:
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[code]....
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Mar 4, 2010
If i have a clip with a bunch of stuff inside it (on layers) like other clips, bitmaps, etc. and perform a tween on that clip (via tween class), the stuff inside the clip seems to alpha at different rates.
For instance, i have a clip with an empty movieclip which loads a bitmap image and on top of the bitmap image, i have a gradient feathered edge (.png) bitmap and on top of that I have some dynamic text (embedded fonts).
The bitmap is supposed to create a feathered edge on the photo but since they alpha at different rates, you always see the hard edge of the photo...
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Apr 6, 2010
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[Code]....
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Oct 23, 2008
I understand from reading various forums that if you do not embed the font in to the movie the dynamic field
won't fade with alpha. But when I try to enbed the font or setting embedFonts = true the text just disappears.
I have the text now with a tween just to show that the tween is working while the alpha is not.
This is the link to the SWF:
[Code]...
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Jan 20, 2009
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Problem: What is the exact code to do this? And Is there a better way to do this for an equipment system (a less laggy or more efficient way perhaps that I'm not seeing; Check the code below to get a better idea of what I'm talking about)?
Part of the code (or basic idea of code; see comments for extra details
code:
//Don't worry I have an OnEnterFrame function here;
//attachedObj= the character; figure= the MC name of the character;
attachedObj = attachMovie("figure", "figure"+1, 1);
[Code].....
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