One Button Navigates To Multiple Images?
Jun 23, 2009
I have a site for my portfolio, and I want to show several different images. I want to just have a left arrow and right arrow to toggle through the pictures, so how do I code the same button to go to different pictures. Also should each of these photos be on separate keyframes?
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Similar Posts:
Mar 1, 2010
I made a button that navigates to a URL with a _self target. Well, in the script, i have it like this:
Code:
clickhere2Btn.addEventListener(MouseEvent.MOUSE_DOWN, myHandler);
function myHandler(event:MouseEvent):void {
navigateToURL(new URLRequest("https://app.playmakercrm.com/register/eNortjK0UjJWsgZcMAkeAcs!"), "_self");
}
the "_self" isn't working on the page, but when i take out the target, it works just find, it opens in a new page which i don't want.You can check it out here
Code:
dev.myhomecaresalescoach.com
and watch that flash header for about 30 seconds, theres a button at the end that reads "Click Here" try clicking on that and it wont take you to the URL.
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May 11, 2010
I'm trying to use some buttons to navigate through an FLV with cue points. Here is an example of the code I'm using so far, but I'm getting an Invail Seek error in my output.
[AS]
photochromic_but.onPress = function() {
FLV_player.seekToNavCuePoint("Photochromic");
};
[/AS]
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Mar 27, 2010
Some times when the URL is clicked it navigates to the videopage, but I am hearing audio but not seeing any video. Why might this be?
I am using the latest version of Flash Player 10. The SWF in question was created in Flash 9 (CS2).
var s1 = new SWFObject("flvplayer.swf","single","560","400","7");
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Jul 2, 2009
The Error Codes:
positionSelectedAirspeedBug.as: Line 20: ActionScript 2.0 class scripts may only define class or interface constructs. };
and
initializeAirspeed.as: Line 45: ActionScript 2.0 class scripts may only define class or interface constructs. };
Both lines refer to the last line of code which is a };
Background:I have an .fla that has only one line of code:
initializeAirspeed(currentAirspeed, buggedAirspeed);
This function is NOT in the .fla. This function does exists in an actionscript file 'initializeAirspeed.as' file which is in the same directory as the originial .fla.I had previously called this actionscript file with an #include statement. During debugging I removed the #include statement and all other code except the initializeAirspeed(currentAirspeed, buggedAirspeed); but the initializeAirspeed.as file is still called. I know because the initializeAirspeed.as file calls another asfile. My error statements include both the initializeAirspeed.as file and the other asfile.
I can comment out the 'initializeAirspeed(currentAirspeed, buggedAirspeed);' and all errors go away.I can create a new .fla with only the 'initializeAirspeed(currentAirspeed, buggedAirspeed); included and there are no errors. It appears the .fla has a memory for #include statements because if I use the #include statement then remove it I have problems..
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Dec 8, 2010
i want to put some effect to my screen, when it navigates to other page. When i click a button in the first page it should navigate to second page. i want some effect when navigate to second page, can anyone tell me how to do this?
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Mar 1, 2010
I have this site I am updating and I have a little issue. I made a button that navigates to a URL with a _self target. Well, in the script, i have it like this:
Code: Select allclickhere2Btn.addEventListener(MouseEvent.MOUSE_DOWN, myHandler);
function myHandler(event:MouseEvent):void {
navigateToURL(new URLRequest("https://app.playmakercrm.com/register/eNortjK0UjJWsgZcMAkeAcs!"), "_self");
}
the "_self" isn't working on the page, but when i take out the target, it works just find, it opens in a new page which i don't want. You can check it out here Code: Select [URL] and watch that flash header for about 30 seconds, theres a button at the end that reads "Click Here" try clicking on that and it wont take you to the URL.
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Jan 26, 2009
im loading multiple images but how do I make sure the program will start once all images have dispatched a complete event. like make a universal loader for all the other "small loaders" if you understand.
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Nov 20, 2009
I am trying to load multiple images into a scene and then cycle through the images one at a time.So, here are the essentials what I've put together in AS3:First I set up a counter and a Loader
[code]....
Then, after loading a list of images from an XML file, I call a function that I called "createImages". This function then takes the list of images and creates a bunch of loaders:
[code]....
So far, so good! I now have a bunch of loaders each with a different name "img1","img2","img3" etc.
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Jun 21, 2007
I have a photo gallery that loads many images using a for loop (image data is from XML file). Simplified code looks like this:
Code:
var photos_xml = new XML();
photos_xml.ignoreWhite = true;
[code].....
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Feb 5, 2012
[Code].....
I have a group of 16 images that I would like to load 1 of each into each movieclip. I want image1 to be inside of visual1, image 2 inside of visual2, and so on. the images are named like, 1960s_(1).png where the 1960 (year) part is coming from the rangeNum variable. The above gives me this error: 1061: Call to a possibly undefined method addChild through a reference with static type int.
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Sep 2, 2010
i have been building a library that has thumbnails which you click to view the full image. i have built the application it works but i want to change the way the image on the actual thumbnail loads using code instead of manually adding the value to the url loader component.
var myX;var instanceN:String;trace(instanceN);var currentLoad:uint = 0;// current loader and image loadingvar thumbnailURL:String;//Thumbnail URLvar thumbReq:URLRequest;// Thumbnail url requestfor(var k:uint = 0;k < iL_btn.length; k++)[code].....
the loop runs fine without the last line of code which i've commented out.the make up of these thumbnails are a uiLoader component which are each inside there own movieClip.what i wanted this to do was every time the loop runs it currentLoad adds 1 to its value then that value is subbed into instanceN:String and thumbnailURL address that bit works the trace statements read correctly.but my issue is using the instanceN value as the instance name path which then loads the current thumbnailURL value which is the URL address for the thumbnail picture.when i try to load the url address using the commented out code above i got the error .TypeError: Error #1010: A term is undefined and has no properties.the trace statements correct values below
the first value is the currentLoad value.
the second value is the instance name path.
the third is is the URL address for the thumbnail.[code].....
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Sep 16, 2009
I have 50 images that need to be on stage, which will be embedded into 50 different movie clips. I named the movie clips image1-image50 and the images are in an external folder named 1-50. Every freaking article or tutorial I have found clearly explains how to upload one image, or just one at a time. I can do that, and spend 2 days renaming all the functions, but I do not want to do that. Is there a better way to just load all 50 images, place them accordingly?
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Aug 22, 2011
I have 260 images that I need to place on different frame. Instead of dragging them one by one the image on the stage, is there a way to drop all of them in one shot but each images is on a different frame?
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Oct 26, 2009
I have 24 movie clips on the stage: my_menu.image_holder_mc1 thru my_menu.image_holder_mc24. I want to load an image in each one. How do I identify the holder which to add a child.
The Code I have so far is....
Code:
for (var i:Number=1; i<=24;i++){
var myLoader:Loader = new Loader();
myLoader.name = "image_"+i;
[Code].....
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Feb 16, 2010
I'm looking at some requirements for an upcoming flash project. One requirement is for the browser url in the address bar to change as a user clicks around in the flash movie so that a user might copy/paste said address into an email and another visitor will be brought to the same location. Is this possible?
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Sep 24, 2011
I have a Flash AS 3.0 swf-based browser game. It's hosted on my site and communicates with a MySQL database via PHP using Flash's URLVariables. Everything works fine. The problem is, I want to be able to save the player's game after he leaves the webpage or closes his browser. How is this usually handled?
Is there a reliable event that fires when a swf is terminated? Is so, what is it? If not, what's the solution? Should I simply save the player's data every x seconds? That seems like it will bog down my server. I could have 10,000 people playing and I don't want to save each of their games every x seconds.
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May 3, 2011
I'm Trying to develop a small game where the user chooses from a range of boxes of the left of screen and can drag 3 of them separatley to 3 holding boxes on ther right. each box can be dragged to any location and the order is not important. Once the 3 holding boxes are all full I want a new button to appear. I completed a tutorial and I've got one box working perfectly but no matter what i try I can't get it working with multiple boxes and locations. Below is a list of the instance names of the movie clips plus my actionscript. I've attached a link to the flash file.
[URL]
INSTANCE NAMES
box 1 = "circle_mc"
box 2 = "circle_mc2"
both the grey boxes are called = "targetCircle"
[Code].....
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Dec 27, 2010
In one of our project we are using flex for front end, blazeds/java in the backend. Its an existing code where services are prewritten. I have to make calls to 3 services in the backend (basically 3 remote objects) and get their result and store the result in an object and show the data of this object in a view.
Now in front end we are using Flex and Parsley Framework. I was thinking of the following approaches.
1) Making commands for each service call and storing the result in a shared object (model) and then displaying this model in the view. In this approach the problem is some services are needed in some other web pages, but they donot need the same model. How should i handle this scenario ? Should i make a asynchronous remote call and fetch the result and then again dispatch and event with the event object storing the result.
2) Making a service call , wait for the result then make another call and wait for the result and then make other call, not sure if this is the right way ?
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May 31, 2010
I have am pretty new to AS3 and am trying to figure out how to load images thru XML. I can get one image to load to one MC named upperLeftmc.load_img, however, I have 5 more mc's on my main timeline that need different images loaded. One mc is called MidLeftmc.load_img, BottomLeftmc.load_img and so on. But how do I get these images loading into more than just my Upperleft mc? They all have to be different images too, so my xml looks like
PHP Code:
- <Projects>
<Project ISBN="Upperleft_mc">
<Title>Schools</Title>
<Text>This is a test text</Text>
<Image>images/image_01.jpg</Image>
</Project>
<Project ISBN="Midleft_mc">
<Title>Welcome</Title>
[Code] .....
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Mar 23, 2009
what its meant to do: A casestudy, has a section for each client, showing a selection of work for each one. It starts at a random client/section each time it is loaded, and there is also a menu that allows you to go to a specific client/section if you want.
So what i've done is made a randomly generated var at frame 1, and then told it to gotoAndPlay different sections of my timeline
Code:
var myVar = Math.floor(Math.random() * 6) + 1;
if (myVar == 1) {
gotoAndPlay(5);
[Code]....
This is working fine, as is the menu. However, as soon as I add a new layer with 2 or more images, in any of the sections it stops working.
Stranger still, it seems to be if i use more than one of the same image type it wont work ie, 1 jpg, 1 gif, 1 png it still works, but if i have 2 jpgs or 2 gifs it will break.
I also tried making a movie clip to hold my images, but the same thing happens
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Apr 4, 2009
I've been doing a lot of thinking about how best to construct classes that load multiple images, e.g. photo galleries and such.
What is everyone's take (or the general agreement, if there is one) on how to load those images? The 2 ways I am thinking about are these (after you've already got all the filepaths or urls to be loaded):
1)Create a for loop [code]...
Here, you are creating anywhere from one to a billion loaders, depending on the number of photos in your gallery, but they will load simultaneously. Is that a terribly bad approach?
The only other way I know of doing it is to add an event listener that re-calls the loading function when the loading of one image completes.
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May 11, 2009
How do i load multiple imgaes on the same loader instance? or do i need to call new loader every time i load an image?
PHP Code:
loader = new Loader();
loader.contentLoaderInfo.addEventListener(Event.INIT,PicLoader);
[code]....
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Jun 28, 2009
I kinda got a problem with my xml portfolio image loader. I want to load multiple images and the images have a thumbnail and a big image. loading the thumbnails works, but what do i have to write in the mouse down handler to let it work right? since i really got no idea how to pick the right image :Othis is how my xml file looks like:
Code:
<?xml version="1.0" encoding="UTF-8"?>
<portfolio>
[code]......
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Sep 3, 2009
trying to do a blinds transition with multiple images, and so far the only thing i have been able to do is to give the transition to one image, after that the movie just stops.What i want to do is to start with one image, keep it there for 1 sec, then the blinds transition to image 2 and then back to image 1 and loop the entire movie.What i got is this:
<code>
import fl.transitions.*;
import fl.transitions.easing.*;[code]......
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Mar 24, 2010
I want to load multiple pictures using ActionScript. I can do it in AS2 easily. But AS3 is driving me nuts.
I am loading all the images, but I am seeing only the last one. [code]...
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Apr 28, 2010
I've been trying to fix a problem I'm having in flash, but have no idea where to go from here. I am trying to link multiple images to different urls.[code]I need to make each bigImage file link to a different url.
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May 28, 2010
Will try and explain this best I can. Basically, I have a scroller which displays thumbnail images. The images show up when a button is pressed. This is the code I have
Code:
import caurina.transitions.*;
var xml:XML;
[code].....
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Jul 27, 2011
I have a mask and I want to take 12 images and put the same mask to it and then loop them.I can apply the mask to one image but would this be easier to do in actionscript or am I completely off base here?
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Jun 30, 2009
i am loading multiple images in a fla. In which, i read images path through XML.
Now I need to calculate the preloader , based on images loading. I am not sure how use Preloader in AS 3.0
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