Playing FLV Files On The Timeline In Secondary Scene?
Nov 2, 2009
I'm currently working on a project where I mix animation sequences with short videos. My project also has two scenes and the FLV will be placed on the main time line of the second scene. The problem I am having is, if the movie is previewed from the first scene, or exported, the FLV on scene 2 won't load. the timeline on the playhead will just spin. I'm currently using "Load external video with playback component" as the method for importing the flv file.I have already worked with this video multiple times in other flash files and have never had a problem loading the video. Is there a limitation to FLV playback in multiple scene movies?
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Jun 11, 2009
I dynamically loaded swf files through loadmovie, into a main movie which has six scenes. I made a button to go from scene 1 to scene 2, and when I go to scene 2, the swf continues to play from scene 1. How can I stop the swf from playing before it goes go to the next scene. I need to stop the swf when it exits scene. What's the easiest way this can be done. I'm using Actionscript 2.0.
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Dec 20, 2010
Everything was going fine on a website project I've been working on, until yesterday. I'll try to explain the whole scenario first, and I'll put the code in here too so anyone can try to figure out what is wrong. Here's the breakdown of the site:
1) There is a MAIN SWF file that plays an intro and then stops on the last frame with the "Main" Navigation buttons.
2) Inside the Root folder where the MAIN SWF resides, there is another folder called "swfs" which contains six main external navigation pages, as well as another folder called "galleries" which contains additional external swf files for six gallery pages.
3) On one of the layers of the MAIN SWF, there is a movie clip called "mySWFLoadingClip" that the "Main" Navigation buttons load and unload the main swf pages onto. These all work perfectly. The problem start on the next step. This is the code I used for the navigation buttons on the MAIN SWF timeline:
var Xpos:Number = 0.0;
var Ypos:Number = 0.0;
var swf:MovieClip;
var loader:Loader = new Loader();
var defaultSWF:URLRequest = new URLRequest("swfs/home_page_swf.swf");
[Code] .....
4) One of the external navigation SWF pages is called "portfolio_page_swf" and gets loaded into the "mySWFLoadingClip" moveclip on the MAIN SWF. This is where the problem begins. The "portfolio_page_swf" has six buttons that call out to an additional external swf from the galleries folder. Now when I open the "portfolio_page_swf" file to test out if the buttons work, they work perfect. When I click the buttons, the external swf gallery files show up like they should. But the problem is that when I open the "MAIN SWF" file to test out the site, I can click the Main Navigation buttons and they work. I click on the Portfolio button on the Main SWF time line, and it places the "portfolio_page_swf" onto the stage like it should, but when I click the buttons that are within the "portfolio_page_swf" the galleries don't show up. The buttons from the "portfolio_page_swf" page only work if I open the "portfolio_page_swf" file directly.
Here is the code that is used in the "portfolio_page_swf":
var Xpos:Number= 0.0;
var Ypos:Number = 0.0;
var swf:MovieClip;
var loader:Loader = new Loader();
var defaultSWF:URLRequest = new URLRequest("galleries/gallery_print_swf.swf");
[Code] .....
How to load an External SWF onto the main time line and then load an additional external swf from within the first external swf.
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Feb 9, 2009
I want a scene to play for 10 seconds before playing the next scene and have no idea how to do this using script (action script 2). I know I can just extend the timeline out so it takes 10 seconds for the scene to play through, but I'd prefer to do it with script.
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Mar 27, 2001
i am making an animation, i have about 8 scenes. for some reason it starts playing the sound from the next scene in the middle of the current scene. why?? i checked movie explorer and the sound is in another scene. does that sound like a flash bug, or just me? it is a big file, could that be it.
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Jun 10, 2009
why the timeline inside these movie clips and the timeline on the main scene have to correspond to work. [URL]
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Sep 4, 2009
I have two scenes on my movie. My first scene is just an introduction animation. At the end of that scene I just want it to go to the next scene. I thought it would do this automatically but I get this error:
TypeError: Error #1009: Cannot access a property or method of a null object reference.
at InteractiveCDAnimation_fla::MainTimeline/__setProp___id0__Scene2_content_0() at InteractiveCDAnimation_fla::MainTimeline/frame1()
I tried putting a this.gotoAndPlay(1, "Scene2") <- My scene is name Scene2. It does not work. I even tried creating a function and seeing if it would listen to an enterframe event listener. I do not want a button to click at the end, I just want it to automatically go to the next frame. Why I am getting this error above, and why I cannot get this thing to go to the next scene.
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May 6, 2010
How can I stop a scene from playing until I tell it so?
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Feb 1, 2010
I'm trying to build a sort of flash based portfolio that will allow the user to control what they view. I want some background music to play under all of this, but when the user goes to a particular scene or frame of animation the music will stop or skip as they move.
Is there a way to get the music to just play in the background in an endless loop regardless of which scene or frame they jump to or another way to get a similar effect? I'd really like it to be interactive rather than just a preset slide show.
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Aug 8, 2009
I am a High school teacher working on a students work in CS4 flash Actionscript 3 and we are trying to stop the flv from playing when you click on the navigate to scene button. I can get the flv to stop but it is displaying in the background of the next scene.here is the code that i am using
import fl.video.*;
var myVideo:FLVPlayback = new FLVPlayback();
myVideo.source = "1LEO_1 00-31-54.flv";
[code]......
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Oct 2, 2009
Reference Site: [URL] Also see attached source file.
I've just built my first preloader, and the first time loading it, it works great in Internet Explorer 8 (with latest flash player), but on reload or on reopen of browser, it doesn't autoplay the second scene (main scene). Works great in Firefox and Chrome.
I've searched the internet up and down with no luck on solving this problem.
Here is my ActionScript 3.0 for the preloader:
[Code].....
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Jun 27, 2010
Basically I'm doing a flash website for my 3D animations. Once my intro animation ends my menu comes up which is within a main movieclip called menustage_mc and within that movieclip is a bunch of movieclips acting as buttons to navigate through the site and their animation.When you press on a button it will move to a particular scene. I'm using multiple scenes so i don't clutter the main timeline for myself. I've read a couple of posts saying that i shouldn't use multiple scenes but there is no explanation as to why. I'm assuming i should add and remove movieclips but i'm very new to actionscript and in particular as3 but that's a different question somewhere down the line.
My problem is that when i click on a button for example sketches, i want to finish playing the menustage_mc animation and then go to the sketches scene. However i'm trying different variations and am not getting any success. There are instances where the animation plays but then doesn't go to the next scene. Another instance is that it goes straight to the selected scene but doesn't finish playing the menustage_mc.So all I really want to do is finish playing the menustage_mc animation before it goes to the correct scene? I have seen things where I can go the menustage_mc and put nextScene(); on the final frame but it's not what i am really aiming to do.
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Oct 26, 2010
I've just started get the hang of Flash, but am not too skilled with AS2 yet apparently. I was wondering how I would go about if I want the scene to pause when I roll the mouse over it, and then continue playing when I roll out.
I figured it would be something like this:
on(rollOver){
stop();
} on(rollOut) {
???
}
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Jan 3, 2009
here is a slightly modified version of a mp3 player that i want to stop playing when you go to another scene. i tried making the back button call the same function that pauses the music when you hit the pause button butp.s. the code for the back button is on the button
var s:Sound = new Sound();
s.onSoundComplete = playSong;
s.setVolume(75);
[code]....
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Dec 2, 2010
From the main time line after clicking one button named "btn_mc" I go to a different scene named "About us" now if i want to come back to the main time by clicking another button named "Back to Main Menu" how can I write the code.
To enter into the "About us" scene I wrote this code to the button "btn_mc" which is in the main time line is something like this.
Code:
btn_mc.onRelease = function (){
gotoAndPlay ("About us",1);
}
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May 26, 2010
I have 6 scenes, the first scene has 5 pictures that i converted to buttons. each button goes to a different scene to play the appropriate movie clip. right now it shows up with scene 1, then i click on the button and it goes to the appropriate movie clip but after it finishes playing it just goes to the next clip on the next scene, then after it is finished it goes to the next clip on the next scene and so on. i would like to know is there some way i can make the movie clips return to scene 1 after they finish playing?
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Jan 27, 2011
ive made a button in the scene 1 which i have managed to navigate to scene 2 but when i click the button it goes to scene 2 but displays everthing that is in scene 1 in scene 2, how can sort this out so upon the button click in scene 1 it goes to scene 2 and only display content in scene2.
[Code]...
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Dec 12, 2010
How do I control the time line in an embedded movie clip from Scene 1?[code...
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Feb 13, 2010
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Apr 5, 2006
I have each page broken out into scenes. Intro, Step1-19, and outro. Here is what i have in scene 2. Keep in mind the swf file i am calling was generated with Macromedia Captivate and i dont have a way of editing through flash that I am aware of. I need some time of code that tells scene 2 to go to scene 3 when the external swf file is done playing at 737 frames. Ok here is what i have: all on one frame
1. stop action
2. a label for navigation purposes
3. preloader action:
var myMCL:MovieClipLoader = new MovieClipLoader();
var myListener:Object = new Object();
myMCL.addListener(myListener);[code]....
Problem 1. I am using actionscript to call the external swf file. I have a preloader that is working somewhat. It preloads the movie with a bar and when it reaches around 60%-70% it starts playing the movie too soon and the bar doesnt go away till it is full. So you see the movie playing with the bar still loading for a bried time.
Problem 2 (bigger problem that 1). After the movie plays it stops and doesnt go to the next scene because I had to put a stop action on the first frame for the preloader to work. So it plays the external file in the container but doesnt move on to the next frame or scene.
I had a friend try this approach and got an error: Make a MC that has an action script that says..
onClipEvent(enterFrame)
{
if (_root.step2_container._currentframe >= 737)[code]....
That sounds like logical but isnt working. The error I am getting is: **Error** Symbol=loader_helper, layer=Layer 1, frame=1:Line 1: Clip events are permitted only for movie clip instances
onClipEvent(enterFrame)
Total ActionScript Errors: 1 Reported Errors: 1
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Jan 25, 2010
I have linked a button to another scene, in whic the second scene automatically plays some animation. I want to create a button on this new scene, after the animation has finished, which reverses the animation and then automatically goes back to the original scene. I have this code:
[Code]...
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Jul 17, 2010
how to build a timeline scrubber that can scrub more than one scene.
1. Scene 1 had 20 frames
2. Scene 2 had 20 frames
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Sep 16, 2011
Is there a mechanism by which an AIR application can manually display in whichever monitor I choose? I can look at the display list in Screen.screens, but I'm unclear on how to actually force the drawing of the app into one of those.
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I have three Class files: Main, Sub, XMLLoad.
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Main calls the XMLLoad.
Main also loads Sub as a navigation.
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Code: Select allpublic function Main()[code].........
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Sep 13, 2004
Check out this code:
[CODE]...
everything here is fine. It opens finely. But... i want to pass parameters where if i click a button in html page My.swf should open a particular scene called 'Scene 2' rather than scene 1. i tried
[CODE]...
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Aug 26, 2010
I have a small sound effect (less than 10KB) I have placed on my timeline. When I test it directly in flash, I can hear the sound effect, but when I CTRL + test my movie, I can't hear the effect?
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Does anyone know of a way to get Flash CS5 for Windows to preview an animation in a secondary browser?
Dreamweaver CS5 lets you specify a browser as a secondary browser -- pressing Ctrl+F12 launches it. In Flash, however, F12 and Ctrl+F12 both launch the primary browser...
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Jan 14, 2011
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dispatchEvent(new MicroJeuEvent(MicroJeuEvent.JEU_TERMINE, 8, ""));
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Jun 27, 2009
I've come to the end of my rope at this point in my AS learning, and was seeking some opinions on how to achieve this.
I am attempting to play a motion tween animation which I have applied to a movieclip that exists in the main timeline.
Coding it like this does not result in errors, but instead of playing the motion tween that I have set up, each MC plays the MC animation instead of the tween animation in the main timeline.
Quote:
stop();
//Banana Roll-over Animation\
banana1.addEventListener(MouseEvent.ROLL_OVER, bananaBig);
banana2.addEventListener(MouseEvent.ROLL_OVER, bananaBig2);
[Code].....
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