I am trying to make a group or rollovers that display larger versions on images when you rollover their thumbnails. The problem is since everythign is in layers the bottom layers rollovers show up undernieth the other thumbnails. My whole website design is based on this and I want to avoid writing code for each individual rollover. Is there a way I can make it so all the rollovers apear over all teh other buttons?
URL...The problem is with the flash banner at the top. It was created with a utility for creating banners and displays in firefox without any problems. In IE 8 there is white space to the right and I cannot get rid of it anyhow.
I noticed a bug when trying to animate movieclips in 3d space: Basically the bug occurs when trying to tween a movie-clip in 3d space across a z range that is greater than 5000 or so, which then results in very odd behavior (see end of movie above). What strikes me as especially odd, is that the whole tweening rate is messed up when this occurs, it's as if the program decides to only tween half of the distance that I give it.
I know I can workaround the problem by just scaling the object as well while it's moving, but that's besides the point. It was the very first thing I tried in CS5 and took me less than 5 minutes to find. I doubt i'm the only one. =Edit= So it seems the exact value is 5760. that's the largest distance flash will tween an object in the z direction. Also, it doesn't matter where that range is, for example I can go from 0 to 5760 or 4000 to 9760, both work just fine. This means I can work around this problem by creating two seperate tweens, but that really shouldn't be necessary, and is very bothersome considering how the new tween system works, it automatically tries to add a new keyframe to the current tween, where the limit still applies.
There is a white space above the flash file. My file is 360 pix high, but I need the default bar at the bottom. So I set it to be 400. But the extra 40 pix got shared by the bar and an unwanted white space on the top.
If I set it to 360, no space, but no bar either. In either case, there is an extra 2 pix double lines on top. I want to remove the space and double lines.
This sounds quite ridiculous but my space bar doesn't want to work in Flash CS3. I'm a web designer and started recently for a new company. They asked me to include a flash image on one of our websites. When I try to add text to the stage, I can't make spaces. That is all. I've used flash before and I've never ran into this problem
how do i make my animation not fall of the stage when i make it move with they arrow keys?also how do i make my character jump when i hit the space bar using actionscript?
I am adding MovieClips in columns and rows according to the main container with static width and heightnow if user wants to enter for more rows and columnsHow I should change the Moviclips size that can adjust within main container ( Blue Box as in image )Image 1 : I am adding small white movieClips with default width and heightImage 2 : its required , small movieClips resized according to main container, when Rows and Cloumns are increased
I made a movie clip with infinite loop in which there are images that move from right to left something simple like a marquee, and each image has a blank space between them, but between last and first image there is a more space, how I can do to make all images have an equal space between each one and that the motion never stops.
I have a WP 3.0.2 site. When I try to embed a swf file I have uploaded, all I get to show up, in either a post or a page, is a white area the size of the height & width paramaters. In order to play the flash video, I need to right click and select "play" from the menu so watch the movie.
I am trying to figure out what I am doing wrong or why there are not play, pause stop, controls showing up and why the video preview image does not show up either
I am pulling my hair out over this one.surprised
NOTE; The WP SWFObject Plug-ins do not help with this. I have tried many of them to no avail.
I've created a map of Montana counties. Each county is a seperate MC withing the larger parent clip (allcnt_mc). When a county is clicked on, I'd like to center that county on the stage and zoom to its extent. The challenging part has been telling the parent (allcnt_mc) where to tween to. Since each individual county is a child of the parent, they have their own coordinate space referencing that of the parent.
Is there a way I can query the location (x,y) of a child in the parent's coordinate space? With this number, I could calculate the distanct between the parent's current reg. point and that of the child, indicating the distance that the parent would have to move to be centered on the stage. I was trying to use localToGlobal but could not figure out how to use it.
I've been trying to export some png assets for flash from photoshop and keep getting this weird banding issue (see attached image). As you can see, the image on the bottom is the png loaded into photoshop and placed on a white background. Then, on the top is how the png looks when placed on a white background in flash. WHY?! Just to rule out some of the more obvious responses, I've already tried the following:
- Exporting as a 24bit+alpha png from photoshop (interlaced and non-interlaced) - Exporting as a 32bit alpha png from fireworks - Exporting as an 8bit alpha png from fireworks - checking the image properties in flash (losless, no smoothing) - checking the colour space settings in all apps involved
I have a bbq grill animated in flash that opens and closes on rollover and rollout. When the grill opens there are hamburgers and hotdogs. When you rollover the hamburgers and hotdogs a hover menu opens but this causes the grill lid to close because the hover menu is being triggered by the rollover from another button.
I'm a Flash novice and I can't seem to get this menu I'm working on to function just right.
[URL]
The problem I'm having is when you mouse out from one diamond to another, the menu doesn't always go back to normal. I guess it's because of the way my movie clips are positioned... If one clip on top of the other, the rollOut function doesn't work on the bottom element. If that makes sense. Probably best to just download my Flash file to see how it's set up:
[URL]
how to set this menu up so it always fades back to normal when a diamond has been moused out? I've tried setting up rollOut functions on different buttons and can't get it to work...
I imported an avi video to flash, converted it to flv with Adobe media encoder, and did some symbol animation on top of it.How do I export an avi video so that the video I imported is actually playing, and not just to see the skin and flv icon? When I test the video it makes it in swf form and I'd rather not convert it any further and mess up it's quality.Is it possible to view the video in work space while animating symbols over it (I kinda did it by heart)?
I have an input text field with a movie clip behind it. When you roll over the movie clip it scales up, when you roll out, it scales down.problem is, rolling over the textfield triggers rollOut. which i dont want.
So I'm actually doing something very simple here, but it's my first attempt at tweening things through code rather than on the timeline, so I'm pretty new at this. Basically I have a small image gallery, all the thumbnails are butted up against one another in a grid. When you roll over an image, the title should tween to reveal itself below the image. I have it set up so that both the image and title are in one movie clip, with the image on the top layer.
My code does work when you move your mouse slowly, however when you roll over and out really fast, the whole thing freaks out a little, and the titles don't tween back properly, they actually stay exposed even though they shouldn't. It looks like they kind of tween back, then pop out again, with out a tween. I linked to my current swf file so you can see for yourself. [URL].
Here is an example of my code which is iterated for every image. MC.addEventListener(MouseEvent.ROLL_OVER,onMC); MC.addEventListener(MouseEvent.ROLL_OUT,offMC); var myTween:Tween; MC.buttonMode = true; function onMC(event:MouseEvent):void{ myTween = new Tween (MC.title,"y",Strong.easeOut,94.5,138,.65,true); } function offMC(event:MouseEvent):void{ myTween = new Tween (MC.title,"y",Strong.easeIn,138,94.5,.35,true); }
I currently have a flash file that has a whole bunch of buttons that are MC's with rollover and out states that open up a PDF when clicked.For each number (12-33) I have the MC with a new instance name and I am calling them with the following code:[code]So for each button I have this huge mess of code. There has to be a cleaner and more efficient way of doing this. Can you guys suggest anything?
I am curious on how I can add springs into a basic motion tween for something like menus.
I checked out Kirupa's small tutorial but that is a constant, not something like rollovers. The basic idea is much like lots of other sites, I just want to add a little less ridged feedback from my menus.
Is it possible to have 2 images one for the menu and one for rollovers and have actionscript determine which buttons I rollover? For example - I have a menu that I created in a graphics program with a background color, 7 buttons (HOME, ABOUT, etc) with text, and separators. I also have a rollover graphic with a different background color with the same 7 buttons with text, and separators.
Is it possible with actionscript, say I rollover HOME and it displays the rollover graphic but only over HOME and the same for the other buttons? I thought it would be easier using two images instead of separating the buttons etc.
I have tried out on the advanced roolover buttons in this tutorial [URL]. But the problem now is tat I have a button a red crab when I rollover it it will become a crab grey button. I have 2 separate buttons for the crab. While basically the grey crab button's animation lies in the same movie clip as the word tween. So what I want is when I roll over the red crab it will display the grey crab, and when i roll out the grey crab will fade away to the red crab. And also when I clicked on the grey crab when the mouse is hovering over it it will open up another movie clip. There's also some mistake with the grey crab it only seem to be working when it is in graphic but want I want is a button. I can't assign ant actionscript codes to it if it only works in a button.
I recently came across Lava Lamp's website, very interesting. I am curious if anyone can point me in the direction for creating rollovers employing this same style they are using. I can see that it is comprised of movies for the rollover and rollout. However, when I try to create the rollout state things just don't work. I have tried using the advanced rollover tutorial on this site but when I try to recreate it using a shape I just doesn't work.
Can anyone point me to a source for recreating this type of rollover?
Basically what I have is a page in Flash AS2 and on the page I have 16 photos. Instead of clicking on each photo, taking you to another page, etc., I wanted to make it so that when you rollover the photo, the photo enlarges. This is easy. I have done this to all 16 photos, however, there's a catch. Whenever you roll over the first one, it looks great and is on the top, however, when you rollover the second photo, the image is now on top of all the thumbnail photos except the first one. Make sense? So basically the first thumbnail is covering the enlarged rollover of the second photo. Is there anyway to make all of the rollover images are placed on "top" of all the other photos? I have tried to arrange them, but it doesn't work like you would think. If you go into the rollover photo and arrange it to the front, it's as if the rollover and the thumbnail are the same picture (which I guess they are).
I am curious on how I can add springs into a basic motion tween for something like menus. I checked out Kirupa's small tutorial but that is a constant, not something like rollovers. The basic idea is much like lots of other sites, I just want to add a little less ridged feedback from my menus..
I have a button that I want to have trigger a rollover effect when rolled over, and when clicked trigger something. I am changing the background image of the whole Flash movie. On Rollover I want it to give you a preview, and on click, I want it to goto a frame in a movieClip where that image is. Here is a pic of my timeline:For instance. I want my first button, "button1" (which is outside of this movieClip on the main timeline) to do the following:When rolled over, it needs to go to the "btn_over" frame label When Rolled out to go to the "btn_out" frame label.And when Clicked to go to frame 2.Currently My button is a movieClip symbol, because I will be doing some simple animations to it. Here is the code I have on my first button: This makes the click work. (and it does work, just not when paired with the second function for the rollover)[code]Does anyone know why the second function is overpowering the first? Or a way I can get the effect I am looking for.
I'm creating an interactive that consists of 3 maps, each on its own tab. On each map, there are various circles representing data for a particular city.I want the circles to display a pop-up containing text when you roll over each one. Since I don't want the plain old buttons, I'm using 2-frame movie-clips, where the second frame represents the mouse-over state and a text box fades in as follows:
[Code]...
This all works fine, and I can get multiple buttons working on the first tab (frame 1) by grouping them all into a movie clip, as follows:
[Code]...
The problem is when I try to use the same or a similar with a different set of buttons on the second tab (frame 15). I put a similar set of actionscript on frame 15. The buttons seem to accept the buttonMode = true command, but I absolutely cannot get the rollovers to display. I've tried using different function names for the MOUSE_OVER and _OUT events, to no avail. I get no errors and nothing shows up in Output -- it just acts as if there's no rollover to display.Do I need to somehow put all the AS on Frame 1? Is it an issue related to ENTER_FRAME in the rollovers?
I've got a function to load multiple MovieClips on different rollovers.[code]But this way I can't dynamically change the movieclip instance when I call the function multiple times.