Professional :: Checking When File Has Loaded (AS2 In CS3)
Feb 8, 2010
I am currently writing a site and one of the things it does is read variables from a database (by using the following code to access a php file which does the database lookup): loadVariablesNum ("loadvariables.php", 0, "POST"); This works perfectly, however following this I load a number of images based on the variables that are returned. i can't work out how to put an eventlistener, or something similar, so i can tell when loadvariables.php has finished loading. Then i can just load the relevant images in the oncomplete section (or the equivalent).
View 4 Replies
Similar Posts:
Jul 24, 2007
I am loading an external text file. What I want to be able achieve is see if a certain dynamic text box has text/image loaded in to it.[code]
View 2 Replies
Aug 28, 2009
I want to know how to check whether a SWF is loaded or not.
View 10 Replies
Aug 28, 2009
how to check whether a SWF is loaded or not.
View 3 Replies
Feb 18, 2007
[URL]
I'm trying to use .loadMovie to load a .swf that contains a high res background image for the website. I want it to load hidden behind a layer of black before the user is even presented with the oportunity to move forward.
Is it possible to put somthing like this on the first frame (a black screen)...
Code:
choice = Math.round(Math.random()*13);
switch (choice)
{
[Code].....
then have the second frame contain a button that will reveal the loaded image, but not until the code above is executed and the image is loaded?
View 1 Replies
Jan 5, 2009
I have this flash timeline with an empty movieclip in it. And i have some button that attaches an 'actionscript-exported' movieClip from the library..[code]Now...each time i press that button, the 'some_mc' loads. Is there some clever way of checking if the movieclip has already loaded, so that it doesn't load if it's already loaded.[code]
View 6 Replies
Jun 15, 2009
im making a sort of a game and depending on what u choose u may load 1 of 3 or 4 options of movies into a specific level for each option. Meaning: the different toy hands are allways loaded on level 3, no matter which u choose and so on. At the end i need to make a list of the choices the user did, so i need to know if "hands_blue.swf" is loaded in level 3, and if so then push."hand blue" into an array. Im trying this on the _root frame,but no matter what option i take, i allways get the same option:
Code:
list=new Array();
if (_level(3)==="hands_blue.swf") {
list.push("Selecci�n: hand blue");
[Code].....
View 11 Replies
Aug 8, 2011
What is the best approach to add and remove sections if I'm using this method for example.
var myLoader:Loader = new Loader();
addChild(myLoader);
var url:URLRequest = new URLRequest("section1.swf"); [code]......
Do I add this to button click events? for every section? and a remove method for the other sections that are not in use? or is there a better way to setup this more reusable and checking correctly if a swf is loaded or not?
View 2 Replies
Mar 22, 2011
I'm using a preloader and MovieClipLoader to seemingly good effect and I have an ending sequence to my preloader where it plays out once the target clip is loaded. The ending sequence features within the preloader itself (preloader_mc.endingClip). preloader_mc plays through its frames with:
[Code]...
until it gets to 100% and then gets to a frame telling endingClip to play. All good unless the target clip is already loaded. Then what happens is that the preloader jumps to 100% and only plays the ending sequence. I would like to have a way of checking to see if the target clip has already been loaded so as to avoid displaying only this ending portion of the preloader.
[Code]...
View 4 Replies
Jul 6, 2007
I have a main movie and into it I am loading an external SWF, using loadMovie("myclip", target_mc). I want my main timeline to be able to tell where my loaded movie is, and when the loaded mc (myclip.swf) reaches frame 20, i want my main timeline to do another action (like, start playing a sound). How do I accomplish that? How do I check what is the current frame of the external mc?
View 3 Replies
Jun 14, 2010
I am using the following code to load a SWF file into a Flash animation. The SWF file is nothing more than a short flv video (10 seconds). Users have the option of clicking a "HOME" mc if they want to return to the main menu before the flv video is completely finished playing.
[Code]....
When I click the HOME mc the lipStop.swf disappears as I intend and the animation returns to frame 1, but somehow I can still hear the SWF file playing in the background. I tried the samething using a FLV playback component and the same thing happens: timeline returns to frame 1, the image diappears, but I can still hear the audio track in the background.
View 1 Replies
Dec 9, 2010
is there a way to capture the Error loading message as a boolean when loading an external file (AS2)? I wanted to make a decision based on the success for loadMovieNum.
The scenario is that I have a file that I am loading with loadMovieNum and all is working successfully.
The circumstance I wish to cover is if the file is missing for any reason, I want to load a placeholder movie.
I have looked at onLoad and onClipEvent(load) but these appear to only be for movieclips and not external files.
View 5 Replies
Sep 14, 2011
I have tried all manner of AS3 scripts to no avail. Most scripts that are listed on the internet either loads them and displays them at the same time (simlutaneously) or I get script errors.
View 1 Replies
Mar 11, 2010
I currently pull an html file into our site via iframe. (due to various factors, I cannot host the information in the html on our site and need to host it elsewhere). Is it possible to use a loader or other method to pull this information into flash?
View 2 Replies
Apr 10, 2009
I want to use an external actionscript file for a set of variables for a movie I'm working on.
However, as I cannot guarantee that the external file would be available (it's for our sales reps to use on their own laptops) is there a way of testing for the #included file?
My idea is that the integrated script looks for the external file: if it finds that file, it is used. If the external file is unavailable, the internal script defaults to its own variables.
View 3 Replies
Jul 12, 2007
How would you check if a file on a server exists and if not, check XX Times l8er again til ya find it and then go ahead with the script ..
View 2 Replies
May 26, 2010
I have a swf file that's (for example) 500px wide, however, the viewing area (meaning the viewable content) of the swf is 300. The other 200px is masked out. If I try to align the viewing area, then it doesn't work because the alignment is based on a 500px width, not 300px. Normally, I'd just do a little math to make the 200px adjustment, but in my case, I don't know what the size of the actual viewing area is (because the swf is being loaded dynamically). Is there a way I can check color of the pixels, or check to see if there is some type of transparency occurring at a certain point?
View 1 Replies
Nov 23, 2010
How can I make my external loaded .SWF file smoothly disappear after 15 seconds? The following is the code to load an external .SWF file:
[Code]....
I want to make clock.swf file disappear from the page after 15 seconds using some smooth disappear effect.
View 2 Replies
May 31, 2011
I am new flash developer, and inherited a project which has 4 fla project files. When it runs inside a browser, it appears "window" which occupies whole browser. This project is write in Flash CS3. I have few questions:
1). When loading main swf file, 3 other swf files are also loaded. These swf files are communicating with each other through message. When debug the mail swf with CS3, I can set breakpoint and the program can stop only at limited AS files. My questions is how to debug other AS files in other swf file?
2) I used CS5. It seems that I can stop at more AS files, which does not belong to main swf file. Why?
My questions is should I use CS5, which might makes debugging easier? Is it right direction to go to debug multiple swf? (For CS5, I need to fix some code in order to make the program fully working as CS3)
3) What's best tool to use for such project since CS3 is very old. Should I use Flash builder, Flex. Amethyst?
View 1 Replies
Jun 11, 2009
in AS3 to check if a file exists before loading it. There was not very much about so I wrote these classes to do it. There are two classes, the FileLoaderUtils and the UtilEvent. the FileLoaderUtils has the function doesFileExist(url:String) and when called the class uses the URLStream class to attempt to load the file. If the file exists a UtilEvent.FILE_EXISTS event is dispatched. If the URL is incorrect or the file doesn not exist a UtilEvent.FILE_NOT_FOUND event is dispatched.
View 7 Replies
Oct 22, 2010
I want to check the file extension from the string using regular expression in action script.
View 1 Replies
Oct 12, 2005
Is there any way to check if an external sound file exists? I've searched the net and found stuff on checking if files exist using LoadVars. But it doesnt work for sound.
View 1 Replies
May 24, 2010
Just wondering where I find a list of what can be error checked in input text fields?I'm looking for things like...- checking that letters and not numbers are entered- checking that an entered number is in a certain range
View 2 Replies
Apr 6, 2010
I've been trying to export some png assets for flash from photoshop and keep getting this weird banding issue (see attached image). As you can see, the image on the bottom is the png loaded into photoshop and placed on a white background. Then, on the top is how the png looks when placed on a white background in flash. WHY?! Just to rule out some of the more obvious responses, I've already tried the following:
- Exporting as a 24bit+alpha png from photoshop (interlaced and non-interlaced)
- Exporting as a 32bit alpha png from fireworks
- Exporting as an 8bit alpha png from fireworks
- checking the image properties in flash (losless, no smoothing)
- checking the colour space settings in all apps involved
View 6 Replies
Feb 7, 2005
Is it possible to control one loaded SWF File eg.(MOVIE-1.swf) from another loaded SWF file eg.(MOVIE-0.swf) on a different level? eg. with a syntax like:
onRelease
_MOVIE-1.SWF.gotoAndStop (4)
or:
onRelease
gotoAndStop (MOVIE-1.swf, frame4)
View 1 Replies
Mar 5, 2011
at some point in the past, i believe soon after i got Flash CS5 and installed it, i started receiving the following error when clicking the "Check Syntax" button:
Warning: 5004: The file '/Applications/Adobe Flash CS5/Common/Configuration/ActionScript 3.0/FP9/playerglobal.swc', which is required for typechecking ActionScript 3.0, could not be found. You may need to reinstall Flash.
what's particularly annoying is that playerglobal.swc file is present in that FP9 directory. do i need to choose some arbitrary setting somewhere so Flash CS5 knows it's not 2008 and that i'm not deploying on Flash Player 9?
View 14 Replies
Jun 21, 2007
I'm building a flash movie for something at work and im loading in some images using an XML file but when i use a preloader it only preloads the XML file (as in just the text inside) and not the images.
This causes the movie to start playing without having the images loaded.Does anyone have any ideas about how i could get it to preload the contents/images being called in the XML file so it doesn't run as soon as the XML file is loaded.
View 1 Replies
Jan 19, 2012
I will try to be as clear as I can. I have an existing swf file that I want to add Play,Pause, FF and Rewind via an externally loaded swf file that has the controls contained in it.I am loading an external swf file that has all of the controls on it via this code:
// Set up the Mouse to use a listener
var mouseListener = new Object();
Mouse.addListener(mouseListener);
[code].....
View 1 Replies
Mar 25, 2012
I have an existing swf file that I want to add Play,Pause, FF and Rewind via an externally loaded swf file that has the controls contained in it.
I am loading an external swf file that has all of the controls on it via this code:
// Set up the Mouse to use a listener
var mouseListener = new Object();
Mouse.addListener(mouseListener);
[Code]....
I am doing this so I can rollover the viewing window and have it appear. I cannot get any code to work to control the timeline (which is broken down into sections with individual MC's in each section.
What I am looking for is the code to apply to the buttons on the external swf file that has the controls to control the playing of the movie.
View 5 Replies
Feb 6, 2010
I have a flash file that is 1.5mb in size. As it takes about 6 minutes for someone on dialup to load this file, I have created a smaller swf file and loaded the larger one from it but I don't want the larger one to begin to play until it's fully downloaded. How do I set this up? I have set up the action script 2 as follows: loadMovieNum("top2.swf", 0);
View 7 Replies