Professional :: Creating Multiple Swfs?
Sep 22, 2010
I have a fla file that has a hardcoded variable which is used to validate that a user has permission to run the swf.The variable hold the number of days from the start of the year. If the current date is later - the swf will not play.I need to generate mutliple swfs each with a different day-code (possibly 100s). Apart from editing the .fla and publishing each time,is there any other method of doing this. For example, the code being read form a file and built into to the swf when publishing.
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May 19, 2011
I am not even sure this is possible but I thought I should ask anyway. So I usually have to create several different template ads that have the exact same content but have different stage width and height. To do this I just have 5 flash files that have the exact same code except different stage size and publish them out.I want to make this process faster (if possible) by having only flash file that when it is published, the code will create the 5 templates at once with the different dimensions. Is there such functionality in AS3 that lets me do that?
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Aug 25, 2011
I have to create an app for iOS from an existing Flash project. On the stage of the main flash multiple swfs are loaded dynamically . Is it possible to compile, in addition to the main file, all the other swfs too? If I load the swf in the "Included files on Setting AIR for IOS menu, they are copied as swf, making impossible to use the app on iPad.
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Oct 7, 2010
I'm building out a Flash / Flex viewer and I'm looking for a tool / software that will recompile several to many SWFs into one SWF file. I have an XML file and would like to load that into a compiler that would compile the SWFs into a single file.
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Feb 3, 2011
I'm trying to post multiple .swf objects into one html page. The first .swf object plays fine, but the second one does not load. My page is [URL]
Dreamweaver tells me that swfobject.registerObject does not exist, or something like that, but I see this code being used elsewhere. I have swfobject.js in my main folder, too.
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Aug 28, 2011
In actions for Frame 1:
var myrequest:URLRequest=new URLRequest("A.swf"); var myloader:Loader=new Loader();myloader.load(myrequest);img1.addEventListener(MouseEvent.CLICK,
[code].....
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Jul 26, 2010
I have tried this and it doesn't seem to work. In the example below the movie on the right (boy in the hat) is embedded using this procedure but the two on the left (paws moving on order button and dog animation) had to be installed using Dreamweaver's swf installation methodology. and, consequently the dog animation does not show up in Explorer 8 and some other browsers.
[URL]
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Mar 21, 2010
wonered if someone could help me wih this one. Currently making a facebook game all in flash, it uses multiple swfs to make up the game and its elements for optimisation.
My question really is down to flash cache issue so we can make updates to various swfs that are going to be, site wide for users so the game doesnt break. Currently some users get older versions which breaks things if other swfs have chnaged how they communicate as an example.
I am aware of adding a query string onto the end to force to get the latest version.....however doesnt this make the use of a cache redudant as its being simply overriden? Would jsut like it to work as it should:) If theres a new version of a swf use it..if not use current one.
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Aug 27, 2011
I am using the following codeIn actions for Frame 1:
var myrequest:URLRequest=new URLRequest("A.swf"); var myloader:Loader=new Loader();myloader.load(myrequest);img1.addEventListener(MouseEvent.CLICK, clickButton);function clickButton(event:MouseEvent):void{
[code].....
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Aug 13, 2010
I am loading multiple .swfs into multiple .swfs, but the .swf are never being properly unloaded. I thought they were unloading until I started monitoring my Page File Usage and seeing it increase everytime I loaded another external swf.
In using this function to load my content, what would be the proper way/function to unload the content?
[Code]...
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Sep 1, 2010
I've created a flying bird movieclip. Now I just want to make a flock but I don't want to use action script. I can reuse the same movieclip but then they are all identical. They are all flapping their wings at the same time. Which isn't really realistic. And any changes I make to one of them, they all change. What I want to do is say, if I click and drag my bird animation into the stage three times I'll have three flying birds. But now I want to change them individually. For example, have each flapping their wings at different speeds etc. Is this possible?
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Jun 22, 2009
I have seen it done where people are able to create drawing programs that allow the users to save thier work as jpegs or even movies.
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Oct 29, 2004
I am trying, and have started to create a movie with 3 external swfs, and one nice chunky one to start. I am combining some aftereffects video stuff, so the files are kind of large. What I am doing so far, is setting up a simple preloader (one that I got from here) and then on frame three, embedding the first segment of my movie. Once that first segment plays, and gets to frame 220 or so, I then have a container placed with the loadmovie command, to load the next swf. And then so on, and so on.
It works fine, however, there is a pause when the _root gets to the next frame container to load the movie. The reason being I am sure, is that the movie isn't loading while the initial _root movie segment is playing. Is there a command I can use maybe on frame 3 of the _root, right after the preloader, to trigger the download of the next movies? I would like the preloader to still only load what is on the initial _root timeline, but as i said, have the other swfs loading while that first part is playing....
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Jan 28, 2009
I'm creating a site that loads external .swfs as pages. I have little understanding of how Loaders and instance names work with AS3 (even after reading the documentation), so I'm having some difficulties.
I'm loading the .swfs in a movie clip named "container." I want to replace the contents of "container" with the web page .swf that the user chooses, but I don't know how to write the condition to:
a) check to see if something is already inside "container"b) remove the contents by instance name or method of MovieClip. I'd prefer to remove whatever is inside of "container" rather than switching cases for different instances.
[Code]...
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Jan 18, 2008
Does anyone know of a way (e.g. similar to those of which allows my swf to be divided into multiple swf based on the frames? So if the swf is 10 frames long, there will be 10 SWFs, each one containing a frame.
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Jun 17, 2009
I am sure that this can be done, but can't seem to find it on google or in the forums...I have two swf files that I would like to add into one web page. How do I do this?
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Feb 6, 2010
The aim is to have quick loading times, how is this done? i've looked around and havent found any good tutorials. Obviously the site is all flash, but want the menu to be always there while content for each page is in a separate swf file...
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Apr 14, 2010
I want to convert a pdf magazine into multiple swfs (one for each page), so I can use them in a page flip application. swf because then the user can soom and vector stays vector so when zoomed the quality stays the same. I can't export to swf in acrobat.
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Jul 26, 2011
What I have is a SWF that loads multiple smaller SWFs into an array and then uses buttons to switch between them in a movie clip container on the stage.
Everything works when I pub my main SWF and even when I run it in a browser from my desktop.
When I upload to the server and try to run it online, I run into this problem. All the SWFs load, but only the last one to load actually plays in the container. The others seem to be stuck in frame 1.
The clips have no code in them, they are simple animations. And if I change the load order, still only the last clip plays. So I know it isn't the SWFs causing the problem. I am locked into using IE 8 and the flashplayer is version 10.3.
Anyone know of any issues with IE 8 or a reason that only the last file loaded would play?
here is my code, but as I said it seems to work fine until I run it online.
Code:
import flash.net.URLRequest;
import flash.display.MovieClip;
import flash.events.Event;
[Code].....
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Sep 29, 2009
I'm having a heck of a time trying to get a number of external SWFs loaded into one main SWF in successive order, the next one playing after the other has ended. To complicate matters, the external SWFs have FLV files in them.
using Flash CS3
Actionscript 3.0
So, here's essentially what I'm looking to do: - I have one main SWF file (call it main.swf)- load several SWF files into this file so they play in order (let's call them movie1.swf, movie2.swf, movie3.swf, and so on) - these external SWF files all have FLV progressive downloads (not embedded, becuase then my audio doesn't sync up) - I want movie1.swf to load and play in the main file, then detect when the movie is complete, and unload that audio/video then load in movie2.swf, and so on.
This script seemed promising, but loads all of my SWFs on top of each other, making for some ::interesting:: audio... (i have it pasted in actions on first frame in main.swf)
var a:Array = new Array("movie1.swf", "movie2.swf", "movie3.swf");var tl:MovieClip=this
var index:uint=0;
loadF(new Event("nada"));
[Code]....
Maybe there's some code that can be pasted in the individual SWFs?
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Jan 23, 2010
what is the easiest way to do this?
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Aug 13, 2009
how to load external swf files(9) into my master.swf file one after the other. This is the Actionscript i have written so far.....(AS2)
var myItems:Array = new Array("swf01.swf", "swf02.swf", "swf03.swf", "swf04.swf", "swf05.swf", "swf06.swf", "swf07.swf", "swf08.swf", "swf09.swf");
var myMCL:MovieClipLoader = new MovieClipLoader();
var myListener:Object = new Object();[code].......
The first swf loads alright into my master swf but i can't for the life of me work out how to load the rest after each one has finished loading. Don't know if i need a for loop or what?
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Sep 21, 2006
I have a project that loads SWFs as "slides". I'm running into a problem where I have some very large SWFs that use shared resources within each other. I would prefer not to post my source (because there is a TON of it ...if you've worked with SCORM, you know), but basically, the project is setup to use a "master" SWF to load in children SWFs. Those children SWFs can be quite large due to one specific symbol in the libraries that each share. This symbol is about 5MB in size and is used in several of the "slides". I want to be able to load this symbol into memory and use it across all the slides that need it so the user doesn't have to download tons of 5+MB files.
I am able to create a movieClipLoader object and a container for the object and load the SWF that is just the symbol object I need to share. I am attempting to put it in the _global namespace for use later. When I do this though, the library seems to switch to this new loaded SWF (this shared object) and I cannot access the library objects from the parent slide. So, the slide that is using this shared symbol must load up, start to download the SWF for shared use, then it must be able to load objects from it's own library to continue on. Maybe I'm going about this all wrong, but when I have several SWFs that all use this shared symbol, and I have to compile that symbol into each SWF, it only hurts the user that has to download all these large SWFs.
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Jun 24, 2008
How could I load multiple swfs?I mean, after the first .swf is done streaming, just then load the second swf.
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Mar 6, 2009
I have a page that can be seen here: [URL]
As you should be able to see, it seems as though the Flash file on the left is causing the one on the right to reload upon final loading. The one on the right will reload itself once the one on the left finishes loading.
I have tested the flash files by themselves and both load only once when loaded by themselves. It seems as though one is causing the other to re-load which is just mind boggling to me.
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Nov 6, 2009
I was wondering if someone could help me. I've spent months looking for an AS2 preloader that does the following:
1. Preloads multiple external swf files into a single movie holder.
2. Starts automatically preloading once the parent file is launched.
3. Contains a progress bar with % downloaded.
4. Can be placed on a "Preload" scene.
Working on the file in Flash CS3, AS2. I've looked at tutorials, scanned the web, etc. And I still can't find the right one, or even how to make one.
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Jul 12, 2010
I am trying to figure out how to read an XML file containing a list of the swfs I want to import, pause for 8 seconds to allow the swf to run and then continue the loop with the next swf.I am reading the XML correctly but I am having an issue creating the timer to pause the for loop for 8 seconds between slide.
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Feb 27, 2011
I'm kinda stuck on a project I'm working on and need some guidance. I've been making educational Flash Videos and all the lessons. Each lesson is it's own SWF. I know how to make each SWF into it's own AIR application, but don't know how to get all of them into one AIR application.
Basically I'd like to create an Interface like this:http://bit.ly/h9OKPH Where I have a menu screen where you have all the lessons. When you click on a lesson it will take you to another frame and load the SWF for that lesson. I know I can import all the SWFs into a new Flash File, and then publish an Air Application, but I was hoping for a less time consuming and more resource efficient way to do so (I want the app to be optimized for speed).
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Nov 1, 2011
I'm currently planning out the UI for a game with a complex UI system. I have done some runtime sharing tests using fonts that are setup for sharing in one fla, and I've setup the import in another. Both files are exported as swc files and are included in the flash develop project (the font is included completely). This worked fine.What I would like to do is have my UI loaded on-demand. I was planning to have a general UI elements library that contains elements setup for sharing (similar to the font), then have separate swfs that are loaded into the main swf when they are needed. These separate swfs would use elements from the shared library. I can get this to work exclusively in the IDE, or exclusively on the server, but not both (making development awkward).
The big stumbling block I'm hitting is to do with setting up the URL paths.I think that all of the runtime paths will be based on the running 'Main' swf location. So all import/export paths need to use paths that work from this root location.for example 'data/ui/top_ui.swf' might import objects from 'ui_elements.swf' (effectively 'data/ui/ui_elements.swf'). This import will function fine when testing from the IDE, but when running on the server, this will fail as it will try to load 'ui_elements.swf' from the root folder. Worse still, it will not fire an error (as it has found 'top_ui.swf' fine) but the load will never complete as it cannot find the runtime swf.
The reason for this folder structure is that we would really prefer to keep our assets in a folder that could in theory be re-located to another server (should the bandwidth usage dictate it). To put these ui swfs in their own folder then causes all the linkage to break in the Flash IDE making editing a kludge. Fix it in the IDE and it will no longer function on load.At the moment it looks like we will just have to export swc files and embed the lot in the main swf to keep this easy for code and art.
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Aug 2, 2004
I know how to preload and load external swfs into my flash mx movies... however, now I have to load more than one at a time and play them when they are all loaded.I suspect I must incorporate some sort of array into my preload function but do not knowhow...
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