Professional :: Drawing With A Pencil - Circles And Rectangles?
Jan 21, 2012
When I am drawing with a pencil, the line looks like the shape I want to draw, but when I stop drawing, the shape reshapes to another shape whick looks like circles and rectangles = it does not look like the shape I wanted to draw. What is the problem?
bit of a noob at flash, so I've been having a bit of a difficulty in using the pencil/brush tool in drawing an animation. I set a keyframe, and paint a yellow stroke. Then i continue onto the next key. I then go back to the first keyframe, and want to paint a black stroke over part of the yellow stroke i made earlier.
after selecting this first frame (making the layer active), I go to change the stroke color of the brush to black but find that it now changes my yellow stroke (which I want to keep yellow) to black. I see that in selecting the frame, by default whatever strokes were made on this frame are also selected (which I don't want). So I'd like to know how do I avoid altering my previous stroke and still put a different colored stroke overlapping it on the same frame?
also is it possible to append a brush/pencil stroke to an old brush/pencil stroke?
I have downloaded the trial version of Adobe Executive Suite CS5. In the Flash Professional CS5 program I am trying to do a drawing with the pencil tool. In the old version of Flash that I have (4.0) if I draw two lines that overlap, I can delete the line past the point where they cross. In this version I can't do that.It treats each line I draw as a separate item and won't combine them. I notice the properties panel says I am in Object mode which would be the reason. However I can't get it to go to merge mode, which is supposed to be the default.Is this because it's the trial version and not all features work in that version? My email address is[url].... and I can be phoned at 541 782-5904 (Oregon).
I have been working for some time trying to remake Paint in flash. Question is: how to simulate a pencil drawing, my idea so far is to draw lines one after another.
I have a pretty simple script that allows you to draw multiple rectangles using the drawing API in MX. I need to create multiple MC containers, so that I can later do other functions to these areas. Now, why the rectangles are drawing in the way they are. If you copy this script into a blank file and run it, you'll see what I mean. Why is it duplicating/replicating/echoing as you draw? If you debug and list Objects, it is creating the MCs properly, so where are these other lines coming from?
The issue I am having is how to tackle forming a logo using circles. I have done one letter manually, however it would take forever to do this with every single letter, and so I am asking here if anyone knew of a faster method. Requirements:
- Has to fill non-circular letters(i.e. does not have to be precise, but look like it has edges)
- Circles have to animate in, therefore they need to have drop shadow and seem like they are landing in place
I have been working on a drawing "game" in my spare time (which is limited). This is probably a common question, if so I appologize. By the way, I do not have the code here, it is on my other computer. Anyway, I was using the lineTo method and a timer listener to fire the addition of each new line segment, if that makes sense. The problem is that when you try to draw an arc quickly, it looks terrible. It draws straight lines. I tried adjusting the timer, which helps a bit but still not great. I looked at the curveTo but could not figure out a logical way to get the achor coordinates. I did some research online and found some that use addChild with bitmaps. I would rather use lines. Has anyone tackled this before?
I'm trying to draw two circles at random positions, and draw a line between those two circles - but flash doesn't seem to register the x|y coordinates of the circle in my code.How would I do this. Better yet, how would I do this so that if I were to drag one of the circles, the line would maintain the connection between those points? Here's my code:
var sw = stage.stageWidth; var sh = stage.stageHeight; var cr = 6; //circle radius
I'm trying to write something like this facebook app [URL] I've already written code to let user to move circles with mouse, but i've got a problem with lines connecting them- sometimes i see old ones, which should have been deleted already. I refresh all lines every time any circle is moved. Here is my code which draws lines
Can someone tell me how to command it to retrieve a movie clip in my library instead of drawing stuff by code and working with that? The movie clip I want to get is called "float1".[code]
I need to use a Timer for time controlled animation, time the drawing to occur every 500 milliseconds & Draw 20 circles in total. I also need to make sure the circles are completely drawn inside the limits of the stage...
import flash.events.TimerEvent; import flash.utils.Timer; // creates a new hundred-second Timer, ticks every 250 milliseconds var faster_minuteTimer:Timer = new Timer(250, 6); // designates listeners for the interval and completion events [Code] .....
I've seen it before, and I'm unable to properly label what it is..But what I'm looking for is the method to make an imaginary pencil draw on my flash..So if it were a circle (not connecting at the end, just off of meeting) I could use a mask to make it display in any direction but how do I mask the circle going clockwise?
I have the following AS code to draw a single rectangle using mouse, but I need a different code that allows drawing multiple rectangles and the selection/exclusion of individual rectangles like a modeling tool (eg.: MS Visio).
I'm new to Adobe Flash CS4, and I was wondering why on earth my pencil tool delays when I draw with it? I will click, draw my line (which will be invisible), then when I let go of my mouse/pen, the line appears. Is it supposed to do that? Is there a way to fix it? I hate it, because I can't see what I'm doing. I downloaded all of the updates, and I have more than enough memory on my computer and my processor is more than fast enough. My paintbrush works fine, it's just the pencil.
When I draw something, the line doesn't show at all - I get a box outlining the area that I created the drawing in, but I can't see anything in the box itself. I tried previewing (View>Preview mode), but that showed as a hairline and I wasn't able select it to DO anything to it
how to randomly animate circles moving around inside a bigger circles? the small circles will have a collision effect on each other and on rollover of each individual circle, the name of it will come out in the bottom.. so the big circle will act as a wall preventing them from coming out..
When using the Pencil Tool in Flash CS4 the line does not appear until after I've released the left mouse button or Wacom Pen nib. In other words you can write on a blank page the letter A but it only becomes visible after releasing the mouse button. It's invisible inkThe same problem occurs on my other machine with the only difference being an Intuos compared with Intuos 4 tablet - however it has same problem with a USB mouse, so it doest appear to be a Wacom issue.I've found a (kindof) fix.Open the Wacom Tablet properties panel either from the Start Menu or Control Menu - leave it open while using the Pencil Tool in Flash CS4 and it all works fine!I would be interested to know if anyone else has the same issue - might only be relevent to Windows 7 - 64 bit (i've not tested 32 bit). All was fine in Windows XP.Windows 7 - 64 bit (2009)Flash CS4 10.0.2Wacom Driver pro612-5_int - the new driver 613 made the pen go into Quick Point mode randomly so I'm using the older 612.5 drivers.
I'm trying to figure out how to tile a rectangle (the stage) with an arbitrary number of rectangles. Simple tiling where all the tiles are the same size and simply stacked in a grid.I'm doing this with a resizable layout and a number of tiles that is arbitrary and will change over time.
Given a more or less 4:3 or 16:9 monitor I would like a solution that tends toward minimizing the perimeter of the tile and being similar in aspect ratio to the screen. I realize that if I have a prime number of tiles that I won't be able to make a nice grid, but other than that it seems there should be some way to do this.Lets say I have 231 tiles I need to arrange. The factors are 1, 3, 7, 11, 21, 33, 77 and 231.If the screen is really, really wide 1 x 231. Wide but not not as crazy wide as before 3 x 77. And most likely 11 x 21 is what I would need.So is there an easy way to do this on the fly? Is there a pre-calculated way to make it easy?
anyone know of any tutorials or any codes on how to randomly animate circles moving around inside a bigger circles? the small circles will have a collision effect on each other and on rollover of each individual circle, the name of it will come out in the bottom.. so the big circle will act as a wall preventing them from coming out.. yeah, by the way i have attched the file so more or less u will understand wat im saying.
The reason I don't like the brush tool is because the brush line is not consistent in its thickness. For example, if I draw a curve with the brush tool, some of the line will be thicker than other parts of the line. The pencil tool has the same thickness all around, but unfortunately it is very thin.
is there a way to use the pencil tool (if u forgot what it exactly did, check the included image below) through actionscript, i searched the API for quite some time but couldn't it.
Why is it that when I draw with the pencil tool, my lines get auto-reshaped? This is nice but it's not nice when I try to draw a stickfigure and it turns out completely wrong. Sometimes when I draw a circle with the pencil tool it becomes a square. But then again I don't use a drawing pad. I use a mouse.
Somebody told me: "Because Flash is really a vector drawing tool, not a bitmap drawing tool. It is *interpreting* your marks as pieces of a curve. That said I think there may be a setting to remove this smooth - in effect using more line parts for you drawing."
I'd like to use the mouse to sketch a basic curve which will then be 'auto-smoothed' when the mouse is released. This is exactly how the Flash pencil tool already behaves.
My question is: Is it possible to access this functionality with actionscript without having to reinvent the wheel?
I've a pencil on my stage. I would like to make an animation that the pencil writes. now the problem is i've to move the pencil along to the text and text should be visible according to the movement of pencil. I believe some readymade class would be available.
the first thing I am doing is to draw a shape. Object Drawing is selected. I have clicked the rectangle shape tool, have selected a color and fill. I drag across the stage and a rectangular line appears, but when I let off the keys, it dissapears. No shape, no stroke, no fill.Invisible, gone, disappeared.What the heck am I doing wrong?
I'm a bit new to the ActionScript world, and I'm trying to get a custom class drawing a button correctly.I have a .png of a planet that I want to use for the image, this is how I load it:
imageRequest = new URLRequest(bmpName); imageLoader.contentLoaderInfo.addEventListener(Event.COMPLETE, onComplete); imageLoader.load(imageRequest);