I can't get a simple fade to work, despite research and trial & error.My procedure (FYI):
- I create a layer just for this fade object.
- I drag a .gif image from the Library to the stage in this layer.
- I convert it to a symbol (tried Button & Movie symbols.Graphic symbol not an option because I need to reposition the object programatically).
- I select the first frame in this layer, select the symbol, and set its Alpha to 0%.
- I select another frame in this layer and Insert Keyframe.
- I select the symbol again and set its Alpha to 100%.
- I select the range of frames from start to end keyframe, I right-click this range, and I insert a Classic Tween (I've tried Motion Tween as well).
Bottom Line:
-When I try Control --> Play, the fade works perfectly.
-When I try Control --> Test Movie, the fade never happens and the symbol remains invisible.
Why would the fade work in Play but not in Test Movie?What step is missing/wrong in getting this fade to work?
I installed Flash CS4 and the alpha doesn't seem to work. I follow all the instructions to the letter but get no results. I had no problems working in Flash MX
I have a simple text fade movie clip that will "play" but won't work when I "Test Movie." What am I missing? I don't regularly use Flash as of yet, and have been successful before, but this is ridiculous - and I know I'm probably missing something very simple.
I went through an intermediate stage, recreating and cleaning up the presentation in InDesign and exporting as a PDF when they wanted a self-paced thing, but now they want something that plays through with the standard movie controllers. This thing also has an embedded video, a voiceover, and links to PDFs at the very end. (I've looked at other software options and haven't found anything that seems to fit, but am totally open to other options.) At this point, I can export the InDesign pages as a .fla file and get them on the timeline, add the voiceover files, and trim out some of the fat, but I cannot for the life of me figure out how to fade one "slide" (now a movie clip in Flash) into the next. I need this to happen between successive bullet points and elsewhere. Using the code snippet "Fade in" fades, but only from white.
I wanted to make play button. Kind of this huge one in the middle of the screen as users used to see on YouTube.Here is the code for it which seems to work:
flash version: CS3 AS2 Im having trouble making the pages for a website im working on. I have a row of buttons, and I want each one to open its corrisponding page ie. contact_us_button to open contact_us movie clip. the thing is I want each page to transition in and out. so when I click contact us, the contact us movie clip fades in and stops. When I click about us, the contact us movie clip fades out and about us fades in.
Is the way to do this to make each page movie clip have a fade start and fade end, and have it stop before the fade end, and on another page click continue playing the current clip to get the fade out and then open the new page movie clip?
I have a tweened movie which plays on a loop. A click on the image area stops the movie and the image fades nicely from alpha 100 to alpha 0. A second click brings the image back immediately to alpha 100 and the clip continues. I would like the movie image to fade back in from alpha0 to alpha 100 before it re-starts; (the reverse of the fade out). At the moment the re-appearence of the image is a crude jump. So far my ill informed tinkering has not worked.
how to do this effect.I have a movie instance named "sparkles_mov" as in internal movie, not loading externally.It's placed multiple times on the stage.I need an AS code for the first frame of the entire stage that makes all instances fade in at a specific frame number (5), last for XXX amount of seconds and then all of the instances to fade out at a specific frame number (70).Is this possible? I have all instances fading in using this AS code placed on the frame that they enter on but the fade out never works, the just abruptly disappear:
So my flash skills are pretty rusty. The project I'm currently working on is updating my portfolio site and I have a navigation bar that I want to fade in, click on a link, fade out, then go to the specified link. I've got the animation working the way I like, however I cant get the links to work correctly. I've used the standard getURL commands, but then every button goes to the same link, not different ones.
What Action Script 3.0 coding do I need to make the animation play the way I've described and have each button go to it's own link?
This is very Newb. I'm having issues using Tweener, AS2, AS3. I'm trying to have 3 movie clips fade in and out sequentially, each one fading in over 2-3 seconds, staying on screen for 6 seconds, then fading out. I would like all 3 clips to loop. Im trying to use Tweener for the first time.
I have a menu (mc_menu) with 6 button mc's (btn_home, btn_about, ..........btn_contact) I also have 6 containerson the stage (content_home, content_about, ..........content_contact)Right now I'm loading different external swf's(home, about,......contact) with the following AS code:
I have 2 images that need to fade in and fade out so after 5 seconds image1 slowly begins to fade out while image2 slowly begins to fade in. My first image does not fade in because on the start of the flash movie I want to directly see the first image. But when image2 is done (so the whole movie is almost done) and it's start fading out.... I get to see the background (just a black empty background) while I actually want to begin fading in image1 (so looping the 2 image constantly).
So how can I immediately see an image on the start of the movie and still getting a fading in effect of the first image when the movie is almost on its end (so during the fading out of the last image)?
I have a movie that I exported from PremierePro CS5 into flv format and imported into Flash CS5. It opened a player and I followed the steps with local external video playback component. Fine, it plays in the test movie. I saved and exported to another PC where I want to put the file into a Dreamweaver (CS3) page to upload to our site. The trouble is when I test the file on the other PC, it only opens a blank swf page with no player.
When I go to test my movie in Flash Pro (control>test movie) nothing happens except a window thats just white.why this may be happening? I just battled some sot of memory problem which is mysteriously resolved ( i didn't do anything). Another funny thing being when flash pro is set to flash player 9 action script 2.0 all is fine...anything else it makes my whole project dissapear from the stage? Getting pretty sick of these funky things happening randomly.
I have been working on my final project for class all week. Suddenly tonight once I have finally worked through so many bugs in transfering things into the thing, I can't get the "Test Movie" option to work to view anything. I even tried to view just the scene. It keeps making these flashes and then basically stays where it's at
I made an earlier post which has been answered and everything works perfectly, but now i need a hand getting my images to fade in and fade out via code. I have 12 different images on 1 layer (bad thing i know but i dont know how to fix this).
My images pop up when they go over the respective button.How can i get the image to fade from 0 opacity to 100 in about 1.5 - 2 seconds? and then fade out again upon moving the mouse off of the button?
I have had a look at alot of different tutorials but none have helped me with the code, they have all been with keyframes. i cant use keyframes due to everything being on the one layer. also i think the code will be a bit easier for me to understand.
I have a huge problem. I have a menu in Flash MX (AS2), it's pretty straightforward: It's a list of links but each time you mouseover one several related ones highlight (the client really wanted this). The code on each button is:
[Code]...
This works fine in IE8, it works fine in the preview in flash, but in FF/Chrome the rollovers work but the link is not clickable. Nothing happens on click. I thought this was perhaps a plug in issue, but when I loaded the movie in FF but not embeded into html it worked fine, it's only when it's embedded into html that the links won't click. The movie is here and the movie in a plain html page is here.[URL]..
On the about page of my Flash website, I wanted 7 buttons to navigate to various labels. I just finished the first button. I made it while I was inside the about_mc. It worked well but would NOT navigate. I took the button OUT of the Movie clip and made a separate layer on the about page for buttons and pasted it there and it worked perfect. When I made it inside the mc, is there some different code I should have used other than the standard code for making a button navigate to a frame. I built an addeventlistener and a function. BUT they only worked when the button was "ON TOP" of the mc NOT when it was INSIDE the mc. I have a transition tween on the about_mc and therefore the button does not tween when it is on TOP of the mc only when it is inside the mc.
var aboutTween:Tween = new Tween(about_mc, "y", Elastic.easeOut, -200, 146, 3, true); laborLaw1_btn.addEventListener(MouseEvent.CLICK, laborLaw1); function laborLaw1(evtObj:MouseEvent):void{ gotoAndStop("laborLaw1_fl"); }
This Message Used To Be Entitled:"Can't make music on/off button work for my movie built in CS5..."But after literally WEEKS of being on this forum (& desperately seeking the answer in numerous ways) do you mean to tell me there is ABSOLUTELY NO ONE ON THIS FORUM that knows how to make a music/sound button work correctly? [code]Perhaps it's a simple adjustment,.
I'm trying to create a cursor that follows the mouse around and leaves a fading trail behind it, and know I would never put something so "1998" on my site, but I thought it would be fun to try and recreate one anyway for my own enjoyment. Okay this is the issue that I'm running into the fading ball cursor does actually work but for some odd reason after about 4 or 5 seconds it leaves a small trail behind it that does not fade all the way, it's almost as if code was resetting and starting all over by dropping the current execution of the code and starting over????
Here's my code. I'm using FLASH CS4 with all current updates IMPORTED FILES import fl.transitions.Tween; import fl.transitions.easing.*; stage.addEventListener(MouseEvent.MOUSE_MOVE, moveBall); function moveBall(e:MouseEvent):void{ var ball:Ball = new Ball(); ball.x = mouseX; ball.y = mouseY; addChild(ball); var fadAway:Tween = new Tween(ball, "alpha", Strong.easeOut, 1, 0, .5, true); }
I would like to fade in and out and object with the colorTransform-method.When I apply the colorTransform to my object it does fade out the thing but not fade in.At first I set the alpha of the bitmapData to 0 (for the fade in-effect). After applying the colorTransform it does nothing. No fade in.Otherwise when I set the alpha of the bitmapData to 100 and let it fade out it works.I don't know where the error might be so is there anyone who might help me with this problem? Or do you know another method for achieving the same goal?My object (tempScore) is no display object. It is blitted onto a canvas.This is the function that shall colorTransform my object:[code]
I would like to fade in and out and object with the colorTransform-method. When I apply the colorTransform to my object it does fade out the thing but not fade in. At first I set the alpha of the bitmapData to 0 (for the fade in-effect). After applying the colorTransform it does nothing. No fade in. Otherwise when I set the alpha of the bitmapData to 100 and let it fade out it works.
do you know another method for achieving the same goal? BTW: My object (tempScore) is no display object. It is blitted onto a canvas. This is the function that shall colorTransform my object:
I've been trying to get a simple fade out of a logo to work. I converted the logo to a movieclip called logo_mc I click on the logo_mc movieclip and insert this actionscript.
I have also tried putting the code on the main timeline without any success.
If I understand correctly this should see if the alpha is greater than 0 and if it is it should decrease the value by five increments until it reaches 0.
i have a video in my swf wish i start playing when i click a button.when i click the button the video fades in and starts playing..but i cant get the video to fade in and start play smoothly..anyone having an idea what to do to make the flvplayback fade in smooth?or do i need to use the built in tween functions instead of tweenlite?
import gs.TweenLite;import gs.easing.*;import fl.transitions.Tween;import fl.transitions.easing.*; var videoOn:Boolean = false; video4_mc.addEventListener(MouseEvent.CLICK,toggleVideo);
I would like to fade in a looping sound but nothing happens. this is used to play a sound via events.Code:dispatchEvent(new CustomEventSound(CustomEventSound.PLAY_SOUND, Main.SOUND_AMBIENT, false, true, false, 999999, 0, 0, setSoundVolume));this is the function to play a sound. the stop-function is almost identical to this one.[code]
I'm new to the forums and to actionscript. I've been trying to get a simple fade out of a logo to work. I converted the logo to a movieclip called logo_mc I click on the logo_mc movieclip and insert this actionscript.
[Code]...
I have also tried putting the code on the main timeline without any success. If I understand correctly this should see if the alpha is greater than 0 and if it is it should decrease the value by five increments until it reaches 0.
I've created three keyframes on the main timeline, the first is empty, and so is the third. In the second I have a movieclip that contains a classic tween. The movieclip has an alpha of 0 at frame 1, and 100 at frame 15, then at 45 it does the same in reverse until frame 60. On the last frame (60) of my movie clip I have the code:
ActionScript Code: _root.gotoAndStop(3); For some reason when I test the movie, the fade effect will not work, and the screen will just be blank. I have the ActionScript Code: stop(); Code on frame 2 but none on the other frames.