Professional :: Make A Big Screen PLAY Button For FLV Which Will Fade Away After The Movie Starts?
Feb 2, 2012
I wanted to make play button. Kind of this huge one in the middle of the screen as users used to see on YouTube.Here is the code for it which seems to work:
I can't believe how impossible it has been to find info about this. I'm sort of a beginner with actionscript, but this shouldn't be as hard as I'm finding it to be.
I'm using AS2. I have an ordinary FLV video playing with one of the skins that comes with the Flash software (CS3). That all works perfectly fine. What I need to do, however, is add a large "PLAY" button over top of the movie. I have made that work also. But, I need the button to disappear when the movie starts playing, because it is obviously in the way and making it hard to view the video.
Some forums suggested making that button disappear when it is clicked. That would be fine, except that the video player skin also has a play button, and if someone clicks that button instead of my new large button, I still need the large button to disappear.
So what I'm trying to figure out how to do is something like: if the FLV is playing, make this object (the button) disappear or become invisible. This can't be that difficult!
The video imported and plays fine with the provided skins. However I want to display the video online with the same Play control as many YouTube videos - a Play button shown in the center of the video screen area. Right now I have the video player controls that I selected during import and they are at the bottom. These skin controls work but I'd like to let the user just click on the screen to start the playback.
I have a tweened movie which plays on a loop. A click on the image area stops the movie and the image fades nicely from alpha 100 to alpha 0. A second click brings the image back immediately to alpha 100 and the clip continues. I would like the movie image to fade back in from alpha0 to alpha 100 before it re-starts; (the reverse of the fade out). At the moment the re-appearence of the image is a crude jump. So far my ill informed tinkering has not worked.
i have a set of images which i've converted to mcs and have given them all different instance names. The first image motion tweens to the right of the screen via actionscript and then the next one will motion tween from the bottom of the screen to the top and then the image after that will go to the right of the screen and next one goes to to the top, and so on. I have this actionscript for the first image,
[Code]...
I need the next image to start motion tweeing up to the top of the screen right when the first image starts fading out. Then when the second images starts fading out the next image is already motion tweening to the right of the screen and so on. Once every image has run through its tween everything repeats. Is there any way of doing this?
I have a map of the US and each state has a rollover that changes the color of the state...what i am trying to figure out is how to click on the state and have text appear to the side of the US map and have that text stay up until the user clicks on another state.
how to do this effect.I have a movie instance named "sparkles_mov" as in internal movie, not loading externally.It's placed multiple times on the stage.I need an AS code for the first frame of the entire stage that makes all instances fade in at a specific frame number (5), last for XXX amount of seconds and then all of the instances to fade out at a specific frame number (70).Is this possible? I have all instances fading in using this AS code placed on the frame that they enter on but the fade out never works, the just abruptly disappear:
when button is pressed one mc starts to play. when another button is pressed the first button related mc is smoothly played to the end... after that only second pressed button related mc starts to play...
flash version: CS3 AS2 Im having trouble making the pages for a website im working on. I have a row of buttons, and I want each one to open its corrisponding page ie. contact_us_button to open contact_us movie clip. the thing is I want each page to transition in and out. so when I click contact us, the contact us movie clip fades in and stops. When I click about us, the contact us movie clip fades out and about us fades in.
Is the way to do this to make each page movie clip have a fade start and fade end, and have it stop before the fade end, and on another page click continue playing the current clip to get the fade out and then open the new page movie clip?
I've been searching for a way to do this without using html. For some reason i can't have my enter site button load the main movie from the splash page and go full screen at the same time. here is my full screen code: (where do I put my loadMovie script to make both events happen at the same time)
what is the script in CS4 to make a button play a movie?I have a button that opens each page as a movie. To align the movie I use a blank movie.I have been using the below....what replaces it in CS4?
I'd like to create a stopwatch that starts at 00:00 when a play button is pressed, and then stops whenever the stop button is pressed. After the stop button is pressed, I would like the time to be displayed on the next frame, and say something like "You pressed the stop button in x". I'm using flash CS3...so actionscript 2.
I'd like to create a stopwatch that starts at 00:00 when a play button is pressed, and then stops whenever the stop button is pressed. After the stop button is pressed, I would like the time to be displayed on the next frame, and say something like "You pressed the stop button in x".
Need the action script that makes a button (when rolled over) play a movie. I have a stop action in the first frame of the movie and know to point the action FROM the button to the second frame, but I need the rest of the script.
Imagine four buttons next to each other, each, when rolled over, make text movies fade in and out when user rolls off the buttons. Each text movie would play in the same spot on the page.
I have a very simple fla i built, all i need is the hover "over" stage to play this tween. On the keyframe I made it a symbol, movie clip. In there all the tweens are set exactly. It seems if you wanted motion on a stage,you would just put that clip on the over stage. I uploaded the fla file: [URL]
hi I wanna know if there is a way to make the upload in flash (filereference) starts when I hit a buttom , for example the user select the file then fill the form when press the button ok the file that the user selected starts to upload.
I have set up a single, one-page resume/portfolio website, but I'm having difficulty finding a way to get the 2 individual movie clips to play individually - not at the same time.Everything is set up on a time line. Each movie clip has it's own layer with it's own button via Code Snippets as follows:
CArrow1.addEventListener(MouseEvent.CLICK, fl_ClickToGoToAndStopAtFrame_15); function fl_ClickToGoToAndStopAtFrame_15(event:MouseEvent):void {
Soo this is a simple problem, i have a 60 frames movie in a Layer, and another layer with 2 buttons.I want the movie to play foward while one button keeps PRESSED, and to play backward when we keep pressing the other button.i tryed this simple code but it didnt work out.on (press) {nextFrame();}
I used this code in the button that plays foward but it only moves 1 frame. I am realy new a this,
I have a movie clip on a scene with a button inside. How can I make this button to go to play frames on the scene but not inside the movie clip in AS3.0?
i'm having a problem with my button. it works fine when i press it once, but when i press it a second time, my movie thats linked to the button starts over. is there any way to stop this from happening?
So i've made my .swf files. The only thing is they all play at full screen when i play them using my web browser. I need them to play at 548 x 408. when i open the .fla and go to properties it says the size IS at 548 x 410 but it can't be if its playing full screen.
My question is what needs to be done in order to make a .swf file go into full screen without falling to a black screen when a movie is played? I have tried coding it, however I come up with the following error.
[Code]....
What should I do to fix this? This is not going to be an HTML file, however, so the initial thought of changing the publish settings does not seem to work this time.
I have an ordinary button and I have a little movie of an axe crashing down on the button when it is released. Once released what I want it to do is FINISH the axe chopping down THEN start the specified scene. the problem? the movie of the axe doesn't complete before the selected scene starts.