I work with Adobe Flash Proffessional (CS4). I now have an assesment piece that I can work on home with. I promptly downloaded CS5.5 (thinking that was the right one) and spent hours on my animation. Oops, is it possible to open these CS5.5 files in previous versions? is there a converter that can fix this?
I'm working on a simple example of loading external swf files with some ActionScript.I've placed an instance of List Component and gave it an instance name of loadList. Using Component Inspector, I assigned data for 4 external files as below:
Next, I've added a UILoader component (instance name - loadWindow). The code that is supposed to load the content into UILoader is this:
Is it possible to import my ASE swatches to Flash?I have a colour pallete in InDesign and Illustratot that I use for corp identity. And I'd like to use these same colours in the Flash file.
I have two different external .swf files that are loading onto a parent, I have the same code on each, one works fine but the other one is giivng me this error,
TypeError: Error #1009: Cannot access a property or method of a null object reference.at aavar/frame1() at flash.display::MovieClip/gotoAndStop() at aavar/mouseA()my FLA still runs, but I would like to work out what is going wrong. I do not have any references to this function in my document class but it doesnt like it! What is going on here?
Someone here recently helped me immensely with a question I had about creating a previous button in my flash file that would allow the user to click on the button and view the previous swf file. I'm hoping someone can help me with making the Next button now, too.
I have a movieclip that loads an array of external swf files. I thought making the next button would be as simple as changing just a select few things to the previous button.However, that's not working. When I try that, the movieclip doesn't even load the swf files. Below is my AS2 code for my file. I bolded the part at the end that is for the previous button. Does anyone know how to make the previous button?
I want to have an AS3 app load images from url supplied by the user. But I don't want a malicious user to be able to load an SWF file in place of the image, such as with an altered extension "maliciousSwf.png". Well, not sure how big a security threat that is above and beyond the ability of the hacker to decompile swf, but I think that ideally such behavior should not be allowed.
So, is there any way to prevent this? When people allow users to load images in their Flash apps, do they somehow guard against loading of SWF? Or is this really absolutely no big deal?
I am new flash developer, and inherited a project which has 4 fla project files. When it runs inside a browser, it appears "window" which occupies whole browser. This project is write in Flash CS3. I have few questions:
1). When loading main swf file, 3 other swf files are also loaded. These swf files are communicating with each other through message. When debug the mail swf with CS3, I can set breakpoint and the program can stop only at limited AS files. My questions is how to debug other AS files in other swf file?
2) I used CS5. It seems that I can stop at more AS files, which does not belong to main swf file. Why?
My questions is should I use CS5, which might makes debugging easier? Is it right direction to go to debug multiple swf? (For CS5, I need to fix some code in order to make the program fully working as CS3)
3) What's best tool to use for such project since CS3 is very old. Should I use Flash builder, Flex. Amethyst?
I installed Flash CS4 Professional trial version for school use. It wouldn't install successfully. I deleted the font files the troubleshooting guide said to, tried again, but gave up. (I'm afraid to run regedit and mess up everything else I have loaded.) (I previously had the Fireworks CS4 trial version loaded, then uninstalled it.) My problem is this- I have it running, but it saves files and then they can't be opened, even if I use the save function often- it's worse when I create the file, test the movie and then save.If I try to open it again, it says "cannot open file." Once it opened a copy I had saved, and it appeared blank, even though it was 544 kb file size. I only need it for a few more days, one more assignment and I'm afraid my previous files are corrupt. I have Windows Vista Home Edition.
I have masked the video clip. The masked clip is working fine. But the Actionscript 3, which contains 2 more SWF external movie clips not loading those files. Once I remove the mask they start working.
I am constructing a Flash animation and I was hoping to build it by scenes. These scenes would be individual SWF movies that I could import into my final Flash file in consequential order and when finished I would have a completed Flash Movie. There would be no interaction beyond Play/and replay. Where can I get information on how to construct this and is this a recomended way to do it?
I just saw that some (only some) flash files (games) aren't loading in my website, but are in other servers. Most of the files do work. For example:(External) [URL] (My Server) [URL] It is the same file, but doesn't load at my server.
i am new with adobe flash and i have made 2 swf files that need to link to one main one, i am not sure what the actions should say. so far my programming for my main swf where i want all the other swfs to open from are:
var movieLoader:Loader = new Loader();function addMovie(event:Event):void {var movieRequest:URLRequest=new URLRequest ("slideshow.swf");//define a loader to load a movie to the stage//Set the loaders load property to the the var movieRequestmovieLoader.load(movieRequest);//add the image to the stageaddChild(movieLoader);//set its x and y positionsmovieLoader.x=0;movieLoader.y=0;}PictureSlideshow.addEventListener (MouseEvent.MOUSE_DOWN,addMovie); function activateButtons() { removeChild(movieLoader); }
flash and working on two flash files for a website. They are small, 2.20KB and 4.10 KB. I am testing them on localhost and notice the object creates a box and an icon on the screen for both of them before they load and appear
i have been working with a few basic flash presentation to learn the ropes. However, I am working on a flash file which, when compiled, pulls in flash content from elsewhere in the Parent folder. I have read through the FAQ and cannot find the answer, as there doesn't seem to be any Actionscript which handles the importing of these external files.
Are there other methods that I am unaware of? I need to edit these other files, however I find it more beneficial to first understand how the Flash file is compiled before editing.
I've got a bunch of flash files being served off a HTTPS site in IIS7. With contentcompression turned on, the flash files wont display. Does flash not support HTTPcompression, or is IIS doing something unusual?
I have two FLA files, call them MAP.fla and ANI.fla, that I have to merge. One way I tried was to load the ANI.swf in MAP.swf during runtime using the normal way of doing it, using Loader and URLRequest. However, when I try to run it, flash detects errors about methods I have included in ANI.swf.
I do know that the Loader and URLRequest method of doing it works because I tried using it with a different SWF file with simpler content.
P.S. ANI.swf contains methods, instances with classes of their own and timer events. If Loader cannot work on my SWF, is there any other way of carefully doing this without affecing my FLAs?
Below is the error message i am getting.
TypeError: Error #1010: A term is undefined and has no properties. at stageRotation/stageRotation::pause() at stageRotation/::create() at stageRotation/::initStage() at stageRotation$iinit()
I've been using flash functionality in order to fill in dynamic text variable with an external data. The script works fine, except that now runs very slow - around 30 seconds or so.
I'm trying to load a bunch of image files for processing (to make a sprite sheet to be exact). Thusly, I need to make sure those files are loaded in order for processing (otherwise the animations become all wonky).
The code I'm using is pretty standard: protected function onFileSelect(e : FileListEvent) : void {
Im creating a really simple flash website and script to load multiple swf files into the main flash file. Im using cs4 with action script 2 but I have no idea on how to code the script to make it work properly. I have a navbar and each time you click on a tab a want it to load a seperate external file, unfortunately now it just keeps playing the same one over and over again. How do you make one close when a new tab gets clicked.
I know this can be done, but not sure how. I have seen a program that basically has its own fscommands and must compile them itself. Does anyone know how you would do this. The program i refer to is [URL] flash studio pro. There are other programs out there like this but these all cost money for commercial use.
loadText.load("textfile"); //creating the loadVarsText function loadText.onLoad = function() { dynamictextboxname.text = this.the=whatever text in notpad; };
how to load my external text in, i have it all set up. Its all being saved into the same folders etc. But still nothing.
I recently got the following code from one of your tutorials and am wondering why it is that when I try to change the .jpg images to .png images, the images no longer appear in the swf file. Does flash no allow .png files to be loaded.The reason that I need the files to be png is because the have to have a transparent backgroung.[code].....
I have 5 external flash files that i am trying to load randomly in from a seperate flash files (main.swf is trying to randomly load: Flash1.swf, flash2.swf, flash3.swf, flash4.swf, flash 5.swf)
this is what i have so far:
var myLoader:Loader = new Loader(); addChild(myLoader); var url:URLRequest = new URLRequest("flash1.swf"); myLoader.load(url);
it works in loading just one flash movie but im looking to have to randomly load from the five .swf's
I have code that plays a random swf file from an array.
stop(); var movieArray:Array = ['home lotus','recall','doors']; var loader:Loader = new Loader(); var index:int = movieArray.length * Math.random();[code]....
essentially, I want to be able to load the movie with a button.