ActionScript 2.0 :: Saving / Loading Files From / To Flash

Dec 16, 2002

I know this can be done, but not sure how. I have seen a program that basically has its own fscommands and must compile them itself. Does anyone know how you would do this. The program i refer to is [URL] flash studio pro. There are other programs out there like this but these all cost money for commercial use.

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ActionScript 2.0 :: Saving / Loading External Text Files

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i know you can load them in as variables... but is there anyway SAVE a variable as a text file (overwriting old one as well)

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ActionScript 2.0 :: Saving/loading External Text Files?

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i know you can load them in as variables... but is there anyway SAVE a variable as a text file (overwriting old one as well)

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Flash 10 :: Saving CS5 Files To CS4?

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I need to edit some CS5 files but don't have CS5. If anyone could open these and save them down to CS4 I'd be hugely grateful. There are 4 files. If there's a way I can return the favour I will. eg some beer money via PayPal.

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[URL]

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Flash :: Professional - Saving Files In Pro CS5

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I have a couple of Flash CS5 users who are having problems saving files. They can open the file, edit/make changes to the file and save it and from all appearances the save has been successful - the save progress bar has popped up and completed and everything "looks" ok.

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Actionscript 3.0 :: Saving Files Directly From Flash Player 10

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Read about saving files directly from flash player 10 recently. If I can pull this off then it will be a life saver with a project I am working on. I read a tutorial on [URL] But i am not able to understand fully what's going on there. For my project I allow users to drag and drop object around the stage and save the the whole thing as an image once they are done.

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ActionScript 3.0 :: Flash - Saving Multiple Text Files?

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I am currently developing a form that saves all text fields, and creates a text file for each field. Some fields require a lot of information, so I figured (I think its called) URL Encoding wouldn't be useful. I can save one text field, to one text file good. The issue I'm running into, is how to save multiple text fields on the same frame, to multiple text files.Currently this is the code I have now:

Code:
sInfoSave.addEventListener(MouseEvent.CLICK, sInfoSaveF);
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[code].....

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Php :: Multiupload Of Files Using Flash Uploader And Php And Saving Into Mysql Database?

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Flash :: Saving Dynamic Drawing, Then Re-loading?

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the short version of what i need to do - via AS3 and PHP - is a user can come to this project and draw something. drawing's no problem, that's done. my issue is figuring out how to take that drawing data, converting it into something i can save to my database ... then reload said data and recreate it on the stage when the user "loads" it.

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Flash Cs5.5 :: Saving/Loading To A Mobile Device?

Feb 6, 2012

I am pretty fresh into working with mobile at all here but i am having no luck finding solid info on the basic principles of file saving/loading locally on a mobile device (specifically android).

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ActionScript 3.0 :: Flash CS5 / CS4 Game Saving / Loading Tutorial

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Somebody give me some tutorials sites for saving and loading game.

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Actionscript 3 :: Prohibit Users From Loading Swf Files By Flash Loader.load() And Only Allow Loading Images?

Apr 1, 2010

I want to have an AS3 app load images from url supplied by the user. But I don't want a malicious user to be able to load an SWF file in place of the image, such as with an altered extension "maliciousSwf.png". Well, not sure how big a security threat that is above and beyond the ability of the hacker to decompile swf, but I think that ideally such behavior should not be allowed.

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How To Automate Saving Single Swf Files

Sep 30, 2009

I'm a newbie...it will be obvious I'm sure. This is what I'm doing.... 01. I take a PowerPoint slide show and convert it to an. emf (MetaData) PowerPoint show in power point. ( an aside...I have used enhance MetaData and regular MetaData and haven't noticed any difference. No biggie I guess)

02. I then load the Flash CS4 stage with the .emf PowerPoint slide show.

03. Do some clean-up.

04 I then must save individual .swf files of the timeline. ( I notice there doesn't seem to be a key board stroke for Export Image... that seems weird)

05. I do all the mouse clicks and save the .swf's in a folder. For 80 or more slide per show this is very tedious I must say. Clicking, numbering, saving, advanceing, clicking, numbering saving...etc. I typically end up with a folder with ...Slide_01, Slide_02, Slide_03 etc. which is what I want.

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AIR Included Files List Not Saving

Aug 20, 2010

I am publishing and AIR 1.5 application from Flash CS4 on Mac OS X. I add a list of files to include in the Installer Settings>Included Files box. Sometimes when I publish or click "OK", the included files listing is not saved except for app swf and xml listings. This means I have to select all the files again. This does work sometimes, the files list is saved, but other times, not. It doesn't require opening and closing the Flash app, just opening and closing the dialog for it to fail to retain the list.

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ActionScript 3.0 :: Creating And Saving XML Files

Dec 1, 2009

I am trying create a tool for office use which builds a XML file on the users computer. I am able to output XML to the trace screen but I want to take it a step further and have that XML code saved to a document on the users computer. Each time the user enters text and hits submit, a new block of XML needs to be saved to that file. From what I understand, I need a "middle man" application such as Adobe AIR. Can someone point me in the right direction? I have been trying to research this for a few days now. And if AIR is the solution, why is it so non-user friendly to get the extension to work? I also heard something about being able to do this with CS4.

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ActionScript 3.0 :: Saving Files To Disk?

Oct 20, 2010

If a user in the web browser creates some sort of file using my swf and I then want them to be able to store that file on theyre local disk do I -HAVE TO- make a round trip to the server first or is there another way without having to send the file to the server and back to the client again?

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ActionScript 2.0 :: Saving Files In A Specified Folder?

Jul 9, 2005

Is it possible, either with AS1.0 or as2.0 to save a text file and create folders from flash in a specified directory?I know how to use sharedObject, but I was wondering if there was any way to save files to other locations or even create a folder to save them into.

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ActionScript 2.0 :: Saving Files Only Localy?

Mar 23, 2002

Is there really no way to save an txt file on line. I know how to do it with a generator, i really would like to know it, so i could save the highscores on any computer.

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ActionScript 3.0 :: AIR Saving Files In A Package?

Jun 4, 2010

I would like to create an application whereby users can load in a number of files (images), manipulate them (move them about, basically) and then save the results. Easypeasy.Now, my users typically aren't the most IT-literate people in the world (teachers, basically) and will struggle to understand that in order to use the results elsewhere, they will be required to move all the images and the data file (xml, probably) to whatever computer they need to use it on, re-install the app and then put the files in the appropriate directory to be loaded in.

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Data Integration :: Saving Variables In Files?

Jun 18, 2008

Is it possible to make such a thing: When Button_btn is clicked (onRelease), var( var Name:String = new String("Flash MX|) ) is send to file (File.txt) and saved there.

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Professional :: Saving Bug With Importing Files From Illustrator?

Jul 22, 2011

At work we've been having a particularly irritating issue with svaing flash files in CS5.After making some changes to a flash file, and trying to save it, the flash file simply doesn't commit the changesand keeps the earlier version.We believe we've isolated the issue to importing from illustrator (CS5).It seems if you copy any rasterized images, or vectors with effects on them (such as drop shadows, glows etc)saving starts to have some issues, the saving itself seems to work fine, but reopening the files with often result withflash being reverted to a pervious saved version.I'm not sure what is the exact cause of the issue, but I do think it's certainly linked to illustrator importing.Has anyone else had issues with saving, and it rolling back to previous saves, and is there any way to avoid/fix this issue?

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ActionScript 3.0 :: Saving Multiple Text Files

Mar 1, 2011

I am currently developing a form that saves all text fields, and creates a text file for each field. Some fields require a lot of information, so I figured (I think its called) URL Encoding wouldn't be useful. I can save one text field, to one text file good.how to save multiple text fields on the same frame, to multiple text files.[code]My text fields are named t2, t3... t9.Also, I run into no compiler errors.

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ActionScript 2.0 :: Disable Saving In Temp Files?

Jan 29, 2006

Is there any way of disabling flash files to get saved in the temp folder of the user's machine? In other words, saving the swf files from being copied?

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Professional :: After Saving, Closeing, And Reopening .fla Files, Assets Are Missing From Timelines?

Jun 19, 2011

Well ok so, I've been looking, and I see similar things, but not really going anywhere. And I also can't make it happen at will, it just happens.But often enough to make it really frustratrating and scary to close a file.It's easy to explain what happens when it happens.I open a file, work on it for a while, during which time I've imported some images or wav files and placed them on the main timeline or movie clip timelines.I can test and save the file often while I'm working and everything seems fine.  Eventually I close the file.When I reopen the file, the imported images are all missing from the timelines. It's very odd.All of the edits are still complete.The keyframes where the assets were placed are still where they belong, and the assets are all in the library.So I have to go through to each location and put the image or wav file back in its keyframe where it belongs.So far, it seems like after I go through this exercise once, it doesn't happen again.Here are the only details I can really offer.
 
Don't know about new files.The files I'm working on originated on a Mac, and they may have gone back and forth between CS4 anc CS5 versions, and finally are going to CS5.5 on a pc.I have seen this problem now in both CS4 and CS5 on both the Mac and the pc.It only seems to affect newly imported assets.Doesn't seem to matter how they're imported.Sometimes I use the menus, sometimes I drag and drop them into the library, sometimes I copy them from other Flash files and paste them into the current one.So far, I'm not sure that his problem has been seen on my own equipment.Just at my contractor location.Because of the things I'm seeing around, I'm beginning to suspect that this could have something to do with these RAID systems these guys usually set up, which I know virtually nothing about. RAID5 on these new machines.But I'm wondering if some caching of something is going on somewhere, and somehow not being saved somewhere else

I'll probably start trying some things like importing assets, saving,closing and re-opening before I do anything, or some such exercises, in an attempt to make it stop happening.Like I said though, it's virtually impossible for me to reproduce.It really seems to be one of those things that just likes to happen out of the blue.Maybe 15 to 20 percent of the time.Probably whenever it'll do the most damage.

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Actionscript :: Download Multiple Large Files And Saving Locally - URLStream Or URLLoader?

Feb 17, 2011

This is absolutely driving me crazy. While I'm a fan of the availability of asynchronous calls in AIR, I'm finding that being forced to use them for something that should be SUPER simple is a severe limitation. So severe that I may end up abandoning AIR and writing native Android and iOS apps instead of using the shared AIR platform.

OK, now that I have that off my chest, here's what I'm trying to accomplish. I have an app that, when deployed, is relatively small. But once deployed to a user's device that user will log in using a login name/password. Once they log in, content specific to that user needs to be downloaded and saved to the local device. Since the content varies by user I can't include it in the package for deployment.

But I cannot figure out how to accomplish this: say I want to download 10 files and each file is 2-3mb and I want to show a "Downloading, please wait..." view during the download. The application cannot proceed until all 10 files are downloaded. But since from what I've seen URLStream and URLLoader are both async I cannot figure out how to block the app from opening the "View available content" and say on the "Downloading, please wait..." view.

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Professional :: Saving And Loading Data To/from SWF?

Jul 23, 2010

I have created a simple flash animation for my employer. I basically have a square that changes color depending on which of three buttons are clicked. This is replicated about 30 times on the page. There is also about 15 circles that have a toggle button created so that when you click on the circle, they change between two colors. As I said, a very simple application.

Now, I need to save the data so that whenever someone new opens the swf, the current color combination is displayed. My way of thinking, with my limited AS3 experience, is that each button click, in addition to changing the color of a movie clip, should also send the data to a server. Then when someone opens the application fresh, I can use the URLLoader to load the most current data.

Am I on the right track, or am I missing it completely? I think I can figure out the URLLoader, but what code would I use to create the text file or xml file?Here is a snippet of my code:

var rtmColor:ColorTransform = f13335.transform.colorTransform;
var okColor:ColorTransform = f13335.transform.colorTransform;
var usColor:ColorTransform = f13335.transform.colorTransform;

[code].....

By clicking on either the rtm_13335, ok_13335, or us_13335 buttons, they will change the f13335 movie clip to the appropriate color (blue, green, or red). The default color is green.

What I would like to do is make the movie clip red, for example, then another person opens the swf, and the movie clip is red as opposed to the default green because I saved the current state to a text or xml file.

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Xml :: Saving And Loading File With Flex?

Aug 25, 2009

I want to have a xml file for my configuration and so i have to load it from the same directory the swf file lies in and save it afterwards. I saw articles about filestreams in flex but my compiler didn't allow me to use the filestream. I use the open source flex sdk

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ActionScript 2.0 :: Saving And Loading Drawings?

Feb 17, 2009

i am working on a flash project, not ment for the web, i am creating an interactive map app.here is a section that involves the user to draw custom shapes ,lines and text over the maps.the problem is gettting the user to save this drawings so that the next time the application is started he/she can load the previously saved drawings.

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