ActionScript 2.0 :: Saving Files Only Localy?

Mar 23, 2002

Is there really no way to save an txt file on line. I know how to do it with a generator, i really would like to know it, so i could save the highscores on any computer.

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Flash 10 :: Saving CS4 Files With CS5

Jun 21, 2010

isn't there a way, with Flash CS5, to automatically save files in CS4 format without having to do Save As...

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Flash 10 :: Saving CS5 Files To CS4?

Dec 27, 2011

I need to edit some CS5 files but don't have CS5. If anyone could open these and save them down to CS4 I'd be hugely grateful. There are 4 files. If there's a way I can return the favour I will. eg some beer money via PayPal.

The four files are here:

[URL]

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Flash :: Localy Execute Actionscript Bytecode

Nov 24, 2009

i want to execute a piece of bytecode so that it will run in a specific scope ? for example i want to be able to run this code

label.x = 100+label.width

and have it react to a label instance that is somewhere inside the compiled swf. i want the code have the 'this' keyword of my abc code to point to the parent of the label instance. as i understand the eval library at [URL] will convert AS3 code to abc, which has to be loaded in as if it were an external swf. so the this keyword would always point to "global"

in the examples at hurlant the only way to access anything in the loading swf is to create a top-level class without packages i also found this page [URL] actionscript to be usefull. it has a class that allows you to pass data from the scope of the evaluation.

that is something, but what i really wanted is to actually execute it 'directly at' the scope of evaluation anybody know if this is possible ? i just want to create a command line from where i can execute code and also trace properties of the running swf. for example i want trace(label.x) to work, and set properties by doing label.text = "bla" etc...

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ActionScript 3.0 :: Storing And Preserving Data Localy?

Jan 26, 2008

I am making app that works as stand alone, do some calculations and sting formating. Also it need to save data localy, and be able to reload it when needed.I have read that Shared Objects do that but also have limitation. For example the data can be deleted without user doing it. I need the data to somehow persistend and been able to delete only by the user of the app. As extra exporting data for other user will be usefull, but is not requared

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How To Automate Saving Single Swf Files

Sep 30, 2009

I'm a newbie...it will be obvious I'm sure. This is what I'm doing.... 01. I take a PowerPoint slide show and convert it to an. emf (MetaData) PowerPoint show in power point. ( an aside...I have used enhance MetaData and regular MetaData and haven't noticed any difference. No biggie I guess)

02. I then load the Flash CS4 stage with the .emf PowerPoint slide show.

03. Do some clean-up.

04 I then must save individual .swf files of the timeline. ( I notice there doesn't seem to be a key board stroke for Export Image... that seems weird)

05. I do all the mouse clicks and save the .swf's in a folder. For 80 or more slide per show this is very tedious I must say. Clicking, numbering, saving, advanceing, clicking, numbering saving...etc. I typically end up with a folder with ...Slide_01, Slide_02, Slide_03 etc. which is what I want.

What is the best way to automate this process? I'm not a programmer, but is a Macro program what I need. Or is there a way in Flash to simplify this process ..of course I'm not a programmer.

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Flash :: Professional - Saving Files In Pro CS5

Jun 21, 2010

I have a couple of Flash CS5 users who are having problems saving files. They can open the file, edit/make changes to the file and save it and from all appearances the save has been successful - the save progress bar has popped up and completed and everything "looks" ok.

However the file changes were not saved. This problem is intermittent, however if it is occuring in the current flash "session" then it will affect all save actions performed - including attempting to save the existing file under a new filename. I've checked for obvious problems on the PC including disk errors and readonly files and so on but I'm otherwise at a loss to explain why this is happening?

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AIR Included Files List Not Saving

Aug 20, 2010

I am publishing and AIR 1.5 application from Flash CS4 on Mac OS X. I add a list of files to include in the Installer Settings>Included Files box. Sometimes when I publish or click "OK", the included files listing is not saved except for app swf and xml listings. This means I have to select all the files again. This does work sometimes, the files list is saved, but other times, not. It doesn't require opening and closing the Flash app, just opening and closing the dialog for it to fail to retain the list.

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Ios :: Flash - Downloading And Saving Files With AIR?

Aug 12, 2011

For a project we need to download and save pdf files on an IPAD device for offline use through an AIR for iOs application. After a lot of searching I haven't found much information on this subject. My question is, can it be done, and if so, can you provide us with some pointers to lead us in the right direction.

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ActionScript 3.0 :: Creating And Saving XML Files

Dec 1, 2009

I am trying create a tool for office use which builds a XML file on the users computer. I am able to output XML to the trace screen but I want to take it a step further and have that XML code saved to a document on the users computer. Each time the user enters text and hits submit, a new block of XML needs to be saved to that file. From what I understand, I need a "middle man" application such as Adobe AIR. Can someone point me in the right direction? I have been trying to research this for a few days now. And if AIR is the solution, why is it so non-user friendly to get the extension to work? I also heard something about being able to do this with CS4.

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ActionScript 3.0 :: Saving Files To Disk?

Oct 20, 2010

If a user in the web browser creates some sort of file using my swf and I then want them to be able to store that file on theyre local disk do I -HAVE TO- make a round trip to the server first or is there another way without having to send the file to the server and back to the client again?

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ActionScript 2.0 :: Saving Files In A Specified Folder?

Jul 9, 2005

Is it possible, either with AS1.0 or as2.0 to save a text file and create folders from flash in a specified directory?I know how to use sharedObject, but I was wondering if there was any way to save files to other locations or even create a folder to save them into.

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ActionScript 3.0 :: AIR Saving Files In A Package?

Jun 4, 2010

I would like to create an application whereby users can load in a number of files (images), manipulate them (move them about, basically) and then save the results. Easypeasy.Now, my users typically aren't the most IT-literate people in the world (teachers, basically) and will struggle to understand that in order to use the results elsewhere, they will be required to move all the images and the data file (xml, probably) to whatever computer they need to use it on, re-install the app and then put the files in the appropriate directory to be loaded in.

So, to minimise how complicated this will be, I'd like to create a package (a .zip, perhaps - although I'd prefer a bespoke filetype) that contains the xml and the images, meaning that only one file needs to be moved, which can then be loaded in either via a load dialog, double-clicking it or even drag-drop onto the open app.

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Data Integration :: Saving Variables In Files?

Jun 18, 2008

Is it possible to make such a thing: When Button_btn is clicked (onRelease), var( var Name:String = new String("Flash MX|) ) is send to file (File.txt) and saved there.

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Professional :: Saving Bug With Importing Files From Illustrator?

Jul 22, 2011

At work we've been having a particularly irritating issue with svaing flash files in CS5.After making some changes to a flash file, and trying to save it, the flash file simply doesn't commit the changesand keeps the earlier version.We believe we've isolated the issue to importing from illustrator (CS5).It seems if you copy any rasterized images, or vectors with effects on them (such as drop shadows, glows etc)saving starts to have some issues, the saving itself seems to work fine, but reopening the files with often result withflash being reverted to a pervious saved version.I'm not sure what is the exact cause of the issue, but I do think it's certainly linked to illustrator importing.Has anyone else had issues with saving, and it rolling back to previous saves, and is there any way to avoid/fix this issue?

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ActionScript 3.0 :: Saving Multiple Text Files

Mar 1, 2011

I am currently developing a form that saves all text fields, and creates a text file for each field. Some fields require a lot of information, so I figured (I think its called) URL Encoding wouldn't be useful. I can save one text field, to one text file good.how to save multiple text fields on the same frame, to multiple text files.[code]My text fields are named t2, t3... t9.Also, I run into no compiler errors.

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ActionScript 2.0 :: Saving / Loading Files From / To Flash

Dec 16, 2002

I know this can be done, but not sure how. I have seen a program that basically has its own fscommands and must compile them itself. Does anyone know how you would do this. The program i refer to is [URL] flash studio pro. There are other programs out there like this but these all cost money for commercial use.

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ActionScript 2.0 :: Disable Saving In Temp Files?

Jan 29, 2006

Is there any way of disabling flash files to get saved in the temp folder of the user's machine? In other words, saving the swf files from being copied?

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Flash :: Get The MouseEvent.localX And LocalY Of A Target But Not Its Child Objects?

Jul 24, 2009

I'm creating a simple drawing application that adds new Shape objects to a MovieClip "canvas" every time the user clicks and drags. The problem is, I'm noticing that even though the MouseEvent listeners are set to the MovieClip, the child Shape objects are being returned as targets as well. This disrupts the localX and localY as well, causing the drawing cursor to jump around as the coordinates change from being local to the entire MovieClip to local to the Shape the mouse is currently over.Is there any way to retrieve the most parental target from a MouseEvent?

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Actionscript 3.0 :: Saving Files Directly From Flash Player 10

Jul 21, 2009

Read about saving files directly from flash player 10 recently. If I can pull this off then it will be a life saver with a project I am working on. I read a tutorial on [URL] But i am not able to understand fully what's going on there. For my project I allow users to drag and drop object around the stage and save the the whole thing as an image once they are done.

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ActionScript 2.0 :: Saving / Loading External Text Files

May 27, 2004

i know you can load them in as variables... but is there anyway SAVE a variable as a text file (overwriting old one as well)

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ActionScript 3.0 :: Flash - Saving Multiple Text Files?

Mar 1, 2011

I am currently developing a form that saves all text fields, and creates a text file for each field. Some fields require a lot of information, so I figured (I think its called) URL Encoding wouldn't be useful. I can save one text field, to one text file good. The issue I'm running into, is how to save multiple text fields on the same frame, to multiple text files.Currently this is the code I have now:

Code:
sInfoSave.addEventListener(MouseEvent.CLICK, sInfoSaveF);
MovieClip(this.root).i=2;/*load counter*/

[code].....

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ActionScript 2.0 :: Saving/loading External Text Files?

May 27, 2004

i know you can load them in as variables... but is there anyway SAVE a variable as a text file (overwriting old one as well)

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Php :: Multiupload Of Files Using Flash Uploader And Php And Saving Into Mysql Database?

Mar 24, 2012

I want to develop a backend admin solution to save images for a post using some multiupload flash uploader. I mean that kind o f uploader, where when you click on browse and than in the open dialogue box you can choodse mulitple files using CTRL plus LEFT MOUSE CLICK).I would like to save every new image to the database. With saving I mean, creating a new row for every item(image) in my table called images:1.id (automaticallyncreasing)2.file_name3.user_who_uploaded_that_bookI would like also to limit the number of files that can a user uplaod (e.g. max 20 files) somewhere in the config file.

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Professional :: After Saving, Closeing, And Reopening .fla Files, Assets Are Missing From Timelines?

Jun 19, 2011

Well ok so, I've been looking, and I see similar things, but not really going anywhere. And I also can't make it happen at will, it just happens.But often enough to make it really frustratrating and scary to close a file.It's easy to explain what happens when it happens.I open a file, work on it for a while, during which time I've imported some images or wav files and placed them on the main timeline or movie clip timelines.I can test and save the file often while I'm working and everything seems fine.  Eventually I close the file.When I reopen the file, the imported images are all missing from the timelines. It's very odd.All of the edits are still complete.The keyframes where the assets were placed are still where they belong, and the assets are all in the library.So I have to go through to each location and put the image or wav file back in its keyframe where it belongs.So far, it seems like after I go through this exercise once, it doesn't happen again.Here are the only details I can really offer.
 
Don't know about new files.The files I'm working on originated on a Mac, and they may have gone back and forth between CS4 anc CS5 versions, and finally are going to CS5.5 on a pc.I have seen this problem now in both CS4 and CS5 on both the Mac and the pc.It only seems to affect newly imported assets.Doesn't seem to matter how they're imported.Sometimes I use the menus, sometimes I drag and drop them into the library, sometimes I copy them from other Flash files and paste them into the current one.So far, I'm not sure that his problem has been seen on my own equipment.Just at my contractor location.Because of the things I'm seeing around, I'm beginning to suspect that this could have something to do with these RAID systems these guys usually set up, which I know virtually nothing about. RAID5 on these new machines.But I'm wondering if some caching of something is going on somewhere, and somehow not being saved somewhere else

I'll probably start trying some things like importing assets, saving,closing and re-opening before I do anything, or some such exercises, in an attempt to make it stop happening.Like I said though, it's virtually impossible for me to reproduce.It really seems to be one of those things that just likes to happen out of the blue.Maybe 15 to 20 percent of the time.Probably whenever it'll do the most damage.

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Actionscript :: Download Multiple Large Files And Saving Locally - URLStream Or URLLoader?

Feb 17, 2011

This is absolutely driving me crazy. While I'm a fan of the availability of asynchronous calls in AIR, I'm finding that being forced to use them for something that should be SUPER simple is a severe limitation. So severe that I may end up abandoning AIR and writing native Android and iOS apps instead of using the shared AIR platform.

OK, now that I have that off my chest, here's what I'm trying to accomplish. I have an app that, when deployed, is relatively small. But once deployed to a user's device that user will log in using a login name/password. Once they log in, content specific to that user needs to be downloaded and saved to the local device. Since the content varies by user I can't include it in the package for deployment.

But I cannot figure out how to accomplish this: say I want to download 10 files and each file is 2-3mb and I want to show a "Downloading, please wait..." view during the download. The application cannot proceed until all 10 files are downloaded. But since from what I've seen URLStream and URLLoader are both async I cannot figure out how to block the app from opening the "View available content" and say on the "Downloading, please wait..." view.

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Files Not Saving With Deco Tool Or Spray Brush Tool Selected?

May 6, 2009

I found that .fla files do not save in Flash CS4 when the Deco tool or Spray Brush tool is selected. Is this a bug? Or is there a workaround to this issue.

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ActionScript 2.0 :: Saving Text Files - Add The Text Boxes Content To A .txt File?

Nov 25, 2006

I use .txt files a lot with flash to load external news and updates. Although you can use the loadVariablesNum() command to load the .txt files is there anyway to edit and save the external files in flash? e.g. say I have a text box and a submit button in flash is there some way where I can add the text boxes content to a .txt file?

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Actionscript 3 :: Adobe Air Native Installer Is Not Including .class Files And .properties Files

Feb 20, 2012

I have some files in my src directory, some are .class files (Java class files) and some are .properties files, when I create the Adobe air native installer these files are not included. Why is that? How can I work around that?

Also it excludes .mxml files, but that's good. I'm sure that's related, how to change what it includes or excludes?

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ActionScript 2.0 :: Xml Gallery - Images Appear On The Tshirts To Be .png Files Or Gif Files As The Tshirt Colour Can Be Changed

Apr 7, 2009

I have created a flash file that allows you to click on a thumbnail image and larger image appears ontop of a tshirt. The same way as a gallery would work. The images and thumbnails are pulled in through xml. However I have a problem, I need the images that appear on the tshirts to be .png files or gif files as the tshirt colour can be changed. At the moment my flash file will only display jpegs! I dont knwo why. The jpegs leave me with a white background, so I need the transparency of a png/gif. My actionscript is:

[Code]...

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