Flash :: Professional - Saving Files In Pro CS5
Jun 21, 2010
I have a couple of Flash CS5 users who are having problems saving files. They can open the file, edit/make changes to the file and save it and from all appearances the save has been successful - the save progress bar has popped up and completed and everything "looks" ok.
However the file changes were not saved. This problem is intermittent, however if it is occuring in the current flash "session" then it will affect all save actions performed - including attempting to save the existing file under a new filename. I've checked for obvious problems on the PC including disk errors and readonly files and so on but I'm otherwise at a loss to explain why this is happening?
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Jul 22, 2011
At work we've been having a particularly irritating issue with svaing flash files in CS5.After making some changes to a flash file, and trying to save it, the flash file simply doesn't commit the changesand keeps the earlier version.We believe we've isolated the issue to importing from illustrator (CS5).It seems if you copy any rasterized images, or vectors with effects on them (such as drop shadows, glows etc)saving starts to have some issues, the saving itself seems to work fine, but reopening the files with often result withflash being reverted to a pervious saved version.I'm not sure what is the exact cause of the issue, but I do think it's certainly linked to illustrator importing.Has anyone else had issues with saving, and it rolling back to previous saves, and is there any way to avoid/fix this issue?
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Jun 19, 2011
Well ok so, I've been looking, and I see similar things, but not really going anywhere. And I also can't make it happen at will, it just happens.But often enough to make it really frustratrating and scary to close a file.It's easy to explain what happens when it happens.I open a file, work on it for a while, during which time I've imported some images or wav files and placed them on the main timeline or movie clip timelines.I can test and save the file often while I'm working and everything seems fine. Eventually I close the file.When I reopen the file, the imported images are all missing from the timelines. It's very odd.All of the edits are still complete.The keyframes where the assets were placed are still where they belong, and the assets are all in the library.So I have to go through to each location and put the image or wav file back in its keyframe where it belongs.So far, it seems like after I go through this exercise once, it doesn't happen again.Here are the only details I can really offer.
Don't know about new files.The files I'm working on originated on a Mac, and they may have gone back and forth between CS4 anc CS5 versions, and finally are going to CS5.5 on a pc.I have seen this problem now in both CS4 and CS5 on both the Mac and the pc.It only seems to affect newly imported assets.Doesn't seem to matter how they're imported.Sometimes I use the menus, sometimes I drag and drop them into the library, sometimes I copy them from other Flash files and paste them into the current one.So far, I'm not sure that his problem has been seen on my own equipment.Just at my contractor location.Because of the things I'm seeing around, I'm beginning to suspect that this could have something to do with these RAID systems these guys usually set up, which I know virtually nothing about. RAID5 on these new machines.But I'm wondering if some caching of something is going on somewhere, and somehow not being saved somewhere else
I'll probably start trying some things like importing assets, saving,closing and re-opening before I do anything, or some such exercises, in an attempt to make it stop happening.Like I said though, it's virtually impossible for me to reproduce.It really seems to be one of those things that just likes to happen out of the blue.Maybe 15 to 20 percent of the time.Probably whenever it'll do the most damage.
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Jun 21, 2010
isn't there a way, with Flash CS5, to automatically save files in CS4 format without having to do Save As...
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Dec 27, 2011
I need to edit some CS5 files but don't have CS5. If anyone could open these and save them down to CS4 I'd be hugely grateful. There are 4 files. If there's a way I can return the favour I will. eg some beer money via PayPal.
The four files are here:
[URL]
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Aug 12, 2011
For a project we need to download and save pdf files on an IPAD device for offline use through an AIR for iOs application. After a lot of searching I haven't found much information on this subject. My question is, can it be done, and if so, can you provide us with some pointers to lead us in the right direction.
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Dec 16, 2002
I know this can be done, but not sure how. I have seen a program that basically has its own fscommands and must compile them itself. Does anyone know how you would do this. The program i refer to is [URL] flash studio pro. There are other programs out there like this but these all cost money for commercial use.
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Jul 21, 2009
Read about saving files directly from flash player 10 recently. If I can pull this off then it will be a life saver with a project I am working on. I read a tutorial on [URL] But i am not able to understand fully what's going on there. For my project I allow users to drag and drop object around the stage and save the the whole thing as an image once they are done.
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Mar 1, 2011
I am currently developing a form that saves all text fields, and creates a text file for each field. Some fields require a lot of information, so I figured (I think its called) URL Encoding wouldn't be useful. I can save one text field, to one text file good. The issue I'm running into, is how to save multiple text fields on the same frame, to multiple text files.Currently this is the code I have now:
Code:
sInfoSave.addEventListener(MouseEvent.CLICK, sInfoSaveF);
MovieClip(this.root).i=2;/*load counter*/
[code].....
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Mar 24, 2012
I want to develop a backend admin solution to save images for a post using some multiupload flash uploader. I mean that kind o f uploader, where when you click on browse and than in the open dialogue box you can choodse mulitple files using CTRL plus LEFT MOUSE CLICK).I would like to save every new image to the database. With saving I mean, creating a new row for every item(image) in my table called images:1.id (automaticallyncreasing)2.file_name3.user_who_uploaded_that_bookI would like also to limit the number of files that can a user uplaod (e.g. max 20 files) somewhere in the config file.
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Sep 1, 2010
I have created drawings in Adobe Flash and saved them as .fla files. However, when I try to save the files as JPEGs beyond a certain resolution (such as 4000x4000 pixels), the image gets altered. Essentially, it get's cropped, but some background is left in the remaining pixels.
Original image (.fla)
Jpeg image (with the saving problem):
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Jul 13, 2010
I bought a flash intro for my website, I edit it, then I go to save it which works. When I try to re-open my saved file, Adobe Flash crashes. why it keeps crashing whenever I go to re-open the project.
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Jan 20, 2010
I'm using Flash CS4 & Actionscript 3.0 to create a grid with different objects that a user can move with the mouse. This is a standalone application meant to be used on a Windows machine. Is there a way to download and save the user's responses (viz. location of mouse, type of object clicked, etc.) onto the local computer without using the Flash Debugger?
I came across an article [URL] which states that it is possible to save local data onto a user's computer without a backend script (e.g. php) in Flash Player 10 but the article doesn't really say how this is done.
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Jul 6, 2010
I've got a large(at least I assume it's large, ~200meg) flash file I'm working with that upon saving, it goes into the dreaded "(Not Responding)" mode. Is this a symptom of being such a large file? It's image intensive--I can try reducing the image quality--or is there something else I'm missing?I'm on a toshiba laptop, using the latest version of windows.
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Sep 30, 2009
I'm a newbie...it will be obvious I'm sure. This is what I'm doing.... 01. I take a PowerPoint slide show and convert it to an. emf (MetaData) PowerPoint show in power point. ( an aside...I have used enhance MetaData and regular MetaData and haven't noticed any difference. No biggie I guess)
02. I then load the Flash CS4 stage with the .emf PowerPoint slide show.
03. Do some clean-up.
04 I then must save individual .swf files of the timeline. ( I notice there doesn't seem to be a key board stroke for Export Image... that seems weird)
05. I do all the mouse clicks and save the .swf's in a folder. For 80 or more slide per show this is very tedious I must say. Clicking, numbering, saving, advanceing, clicking, numbering saving...etc. I typically end up with a folder with ...Slide_01, Slide_02, Slide_03 etc. which is what I want.
What is the best way to automate this process? I'm not a programmer, but is a Macro program what I need. Or is there a way in Flash to simplify this process ..of course I'm not a programmer.
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Aug 20, 2010
I am publishing and AIR 1.5 application from Flash CS4 on Mac OS X. I add a list of files to include in the Installer Settings>Included Files box. Sometimes when I publish or click "OK", the included files listing is not saved except for app swf and xml listings. This means I have to select all the files again. This does work sometimes, the files list is saved, but other times, not. It doesn't require opening and closing the Flash app, just opening and closing the dialog for it to fail to retain the list.
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Dec 1, 2009
I am trying create a tool for office use which builds a XML file on the users computer. I am able to output XML to the trace screen but I want to take it a step further and have that XML code saved to a document on the users computer. Each time the user enters text and hits submit, a new block of XML needs to be saved to that file. From what I understand, I need a "middle man" application such as Adobe AIR. Can someone point me in the right direction? I have been trying to research this for a few days now. And if AIR is the solution, why is it so non-user friendly to get the extension to work? I also heard something about being able to do this with CS4.
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Oct 20, 2010
If a user in the web browser creates some sort of file using my swf and I then want them to be able to store that file on theyre local disk do I -HAVE TO- make a round trip to the server first or is there another way without having to send the file to the server and back to the client again?
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Jul 9, 2005
Is it possible, either with AS1.0 or as2.0 to save a text file and create folders from flash in a specified directory?I know how to use sharedObject, but I was wondering if there was any way to save files to other locations or even create a folder to save them into.
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Mar 23, 2002
Is there really no way to save an txt file on line. I know how to do it with a generator, i really would like to know it, so i could save the highscores on any computer.
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Jun 4, 2010
I would like to create an application whereby users can load in a number of files (images), manipulate them (move them about, basically) and then save the results. Easypeasy.Now, my users typically aren't the most IT-literate people in the world (teachers, basically) and will struggle to understand that in order to use the results elsewhere, they will be required to move all the images and the data file (xml, probably) to whatever computer they need to use it on, re-install the app and then put the files in the appropriate directory to be loaded in.
So, to minimise how complicated this will be, I'd like to create a package (a .zip, perhaps - although I'd prefer a bespoke filetype) that contains the xml and the images, meaning that only one file needs to be moved, which can then be loaded in either via a load dialog, double-clicking it or even drag-drop onto the open app.
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Mar 20, 2010
I installed Flash CS4 Professional trial version for school use. It wouldn't install successfully. I deleted the font files the troubleshooting guide said to, tried again, but gave up. (I'm afraid to run regedit and mess up everything else I have loaded.) (I previously had the Fireworks CS4 trial version loaded, then uninstalled it.) My problem is this- I have it running, but it saves files and then they can't be opened, even if I use the save function often- it's worse when I create the file, test the movie and then save.If I try to open it again, it says "cannot open file." Once it opened a copy I had saved, and it appeared blank, even though it was 544 kb file size. I only need it for a few more days, one more assignment and I'm afraid my previous files are corrupt. I have Windows Vista Home Edition.
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Jun 18, 2008
Is it possible to make such a thing: When Button_btn is clicked (onRelease), var( var Name:String = new String("Flash MX|) ) is send to file (File.txt) and saved there.
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Mar 1, 2011
I am currently developing a form that saves all text fields, and creates a text file for each field. Some fields require a lot of information, so I figured (I think its called) URL Encoding wouldn't be useful. I can save one text field, to one text file good.how to save multiple text fields on the same frame, to multiple text files.[code]My text fields are named t2, t3... t9.Also, I run into no compiler errors.
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Jan 29, 2006
Is there any way of disabling flash files to get saved in the temp folder of the user's machine? In other words, saving the swf files from being copied?
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Mar 27, 2011
I am constructing a Flash animation and I was hoping to build it by scenes. These scenes would be individual SWF movies that I could import into my final Flash file in consequential order and when finished I would have a completed Flash Movie. There would be no interaction beyond Play/and replay. Where can I get information on how to construct this and is this a recomended way to do it?
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Nov 16, 2011
I've tried exporting a MOV file using Flash 8. I've tried converting to a MOV using ffmpegx. Neither have worked.
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May 27, 2004
i know you can load them in as variables... but is there anyway SAVE a variable as a text file (overwriting old one as well)
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May 27, 2004
i know you can load them in as variables... but is there anyway SAVE a variable as a text file (overwriting old one as well)
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Feb 17, 2011
This is absolutely driving me crazy. While I'm a fan of the availability of asynchronous calls in AIR, I'm finding that being forced to use them for something that should be SUPER simple is a severe limitation. So severe that I may end up abandoning AIR and writing native Android and iOS apps instead of using the shared AIR platform.
OK, now that I have that off my chest, here's what I'm trying to accomplish. I have an app that, when deployed, is relatively small. But once deployed to a user's device that user will log in using a login name/password. Once they log in, content specific to that user needs to be downloaded and saved to the local device. Since the content varies by user I can't include it in the package for deployment.
But I cannot figure out how to accomplish this: say I want to download 10 files and each file is 2-3mb and I want to show a "Downloading, please wait..." view during the download. The application cannot proceed until all 10 files are downloaded. But since from what I've seen URLStream and URLLoader are both async I cannot figure out how to block the app from opening the "View available content" and say on the "Downloading, please wait..." view.
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