I just designed a web site. It looks fine on my big screen, but a few people that I have sent it to cannot see the whole thing. They say there is no scroll bar on the right side to go down. When I lower my screen resolution to 800x600, I get a scroll bar. Are they using an old version of flash maybe? I am using Flash 9 plugin. In my publish settings, I require at least 8 and I have my dimensions set to pixels under HTML. Here is the web site: [URL]
I have a main class that calls and removes screens with addChild and removeChild, these screens are movie clips.My issue lies in these movie clips, each clip is linked to a class - e.g. confidence.as links to my confidence screen.I am trying to add buttons and pieces of text from this class file onto the confidence screen, so essentially adding more movieclips on top of a movieclip that has already been added. I keep getting this error:TypeError: Error #2007: Parameter child must be non-null.I could do with some help figuring out how to add objects to my screens, as I am trying to prevent having everything in one class.
I want to make an application that works on 2 screen.on screen1 I need to make GUI with several buttons, sliders, radio buttons, field for dynamic texton screen2 (big screen / LED / video projector) I want to output photos and simple vector animations that are controlled with GUI on screen1 I don't know if it is possible in Flash to have one output with GUI and other with content. Does Flash recognize multiple screen outputs? Is there an action script command to tell flash projector: this put on screen1 and this put on screen2.
I'm making a slide show presentation, I have a child screen nested inside a parent screen. When I load the child the MC inside it seems to have already been played. I tried adding a stop(); in the first frame inside the MC then calling a gotoandplay in the first frame of the child but it doesn't seem to work and the MC doesn't play...
basically my program has this part in it where it emulates this menu system that's on a piece of hardware. So in my code I just have a bunch of objects in a hierarchy to represent the menu. Each object constructor has references to other screens. When these buttons are pressed, they go to one of the screens referenced in the constructor.
I was wondering if anybody could help me out and tell me why my flash site looks different on different size computer screens?
I have built a site in flash and when I preview in html it looks different to how it does on my flash canvas (the text is a different size and takes up a different amount of space than on the original flash document). Then when I publish it and make it live it looks different on different size screens. On my laptop the text all fits in, but when I view it on my desktop the text cuts off, so that the last few lines of each text box is missing? What's going on?
I'm having difficulty's preloading inside a slide screen. here are the files [URL] open content.swf and click the right arrow key... It will go to the next slide screen were on the first frame I have Code: Select allcontainer_mc.loadMovie("preload1.swf");
I think I understand how to make a interface but the problem is im unsure as to how to add it to my existing code! To make a interface (as far as i know) You can create classes such as mainScreen, intructions and so on. Ok i get that, make the classes then add ther buttons from the library i these classes. But i followed a tutorial bu Emmanuel Feronto, and adapted that to the needs of my game.
So im unsure as how to add these 'Screens' to my current class, the I currently only have 1 class, Main which currently has 300 lines of code, and i dont know how to break it up into smaller classes. Thats the problem i think, The main is quite large, normally i have heard people keep this clear... But then say i made a bland main, and added the screens into that then how do i make the main that makes the game play on the play button?
I'm currently developing a prototype using AS3 and trying out some touchscreen gestures. I'm compiling using AIR 2.0 and currently have GESTURE_ZOOM and GESTURE_ROTATE working but for some reason GESTURE_SWIPE is giving me a few headaches. I know It's possible as I've seen it working here, using the same laptop (DELL LATITUDE XT2 & N-TRIG) as I'm testing on.
I am making a game. And this time trying to implement menu (-->tutorial) -> game-> scoreboard -> game over screens.
These screens themselves are quite different in terms of structure. So i am not sure if states is a 100% correct approach here (as I understand states are good for similar layouts) From the other hand many of them has back button to return to previous state, e.g. in tutorial I will have start game and back to menu buttons, etc.
I have several screens for flash and these screen have so many dynamic texts. We need to support these texts in different languages like "Spanish", French and English.
I'm working on a project and I need to link multiple screens so that when you click a button it will go to the next screen.I know how to do this via the timeline but I have to do it in action script with addchild.
I'm trying to figure out how to make a dynamically loaded image actually move across my screes. So far, my script loads the image, but stops after 1 frame. Without the loaded image everything works just fine. It's all Action Script, so my gues is that I probably missed something along the way.Here's my script:
Code: scaler.loadMovie("image.jpg"); set the starting value for 2 variables var targScale = 45;[code].........
There are 77 classes in my project and around 30 of them are linked to MovieClips. If I do a size report it says that my Actionscript classes are 110296 bytes.
I am having a mysterious problem. I have a MovieClip, and I would like to link a class to it in the library.
But I get the following error:
The class or interface 'gui.screens.game.ContinueGame' could not be loaded.
The class at the moment is empty (see code below), although I have tried renaming, deleting and recreating it a few times.
Code: class gui.screens.game.ContinueGame extends MovieClip { public function ContinueGame() { } }
I have also tried linking the class to other MovieClips that have been successfully linked other classes before - which didn't work.I have tried linking other classes I have used before to the MovieClip - which worked. So the problem lies with the linking of the specific class. Since I have tried renaming it, I'm wondering if there is you can only link a certain number of classes or something. Or I am missing something obvious and will kick myself when I find it.
Has anybody had Flash player debuuger suddenly stop working for no reason whatsoever. What I've found so far: - No exception screens popping up.. in ANY browser. Reinstalled debugger version of flash player, no go. - Flashbug not showing in Firebug - No trace calls visible in FlashDevelop - Flash IDE behaves normal.. all trace calls visible - Firefox updated about the same time but problem seems to be on a wider scale This started approximately, on Sunday 8th Januray (or saturday).
I just updated from CS4 to CS5 and when I export my former CS4 projects through CS5 and browse them the internet browser don't have any scroll so I'm not able to see the whole site. What's happening here? How can I easily add a scroll to the html?
My landing page is 1000x600 and the page size setting is set to that, however my Gallery page is 1000x1200. When I go to the test movie or the browser html default test, when you navigate to my Gallery page there is no way to scroll down to see the lower half of the page.I cannot make every page on the site the exact same size. How do I have varying page sizes and still be able to scroll down to see the rest of the page?
In CS5, I want to place content on a frame and give the user the ability to scroll through it all. I know no AS3 and have been using code snippets. How can I use code snippets or some other way to do this?
I have been looking for an app or something to make a scrollable window for a site I am working on and realised Flash CS4 has a Scroll Pane, Watched one to two tutorials and for some reason they are all CS3 but I think I can work round that but have one question. I am making the background transparent as all I want to display is scrollable text but can I colour the scroll bar itself? I don't want it the gray and white, I would like it coloured or better still semi transparent, glass effect looking.
I'm trying to create a website for my wife. Everything is completed and it looks great. The only problem I'm having is that when my wife goes to view the websit on her computer (much smaller size). The page cuts off and there's no scroll bar feature which I thought was like a fixture on websites. I've been looking for hours on how to add a scroll bar to my entire website .. like the standard browser scroll bar but I can't seem to find it anywhere.
I have two files, one is the index.fla file which i used to create my page in using Flash CS5 and the other is the index.html file which I can edit in Dreamweaver.
I'm using actionscript 2.0, trying to make my text scroll across the page like a "news headline". Thsi is the code that I have been using (see below), which works. However, I want my text to scroll continuously (non stop). The code that I have right now, once text leaves the zone, it's gone.
I am using CS5, AS3 and the scrollbar component as well as dynamic text from an XML file. I can format the text (color) in my XML that IS NOT being pulled into the scrollbar text. However, I have had no success formatting anything that is to scroll.
I have tried with and without CDDATA tags and nothing works. Is this allowed?
i'm trying to make a website with sliding pages via clicking on the buttons, scrolling a mouse wheel and draging a scroller button just like in this wesite [URL].. for a moment i have done navigation via buttons, it works perfectly but i'm strugling with adding scrollbar (just like in that website) that i want to make it scrolable via mousewheel and that drager on the right side.
can anybody help me to add those functions for mouse wheel scroll and drager.