Professional :: Create A Scrollable Box - Display A Graphic
Apr 22, 2010Is it possible to create a box, like the dynamic text box but have it display a graphic and have that box scrollable?
View 2 RepliesIs it possible to create a box, like the dynamic text box but have it display a graphic and have that box scrollable?
View 2 RepliesI am trying to create a scrollable banner flash, exactly like [url]... does it. I have all of the adobe products. Is this kind of thing hard to create?
View 4 RepliesI am trying to create scrollable text that scrolls up/down automatically (meaning without having to continously click on the button) when either the user mouses over or clicks on the button. Currently I am using the action script:
on(release)
{
scrolltext.scroll -=1;
}
I need to create a scrollable list of buttons. Only vertical scrolling is enough. The main thing is that, the buttons and scroll bar should be custom drawn. One and two dimension of button layout support is needed.
View 3 RepliesI have a FLV playing (via FLVPlayback component), and I'd like to have a graphic/movieclip display on top of the video at one of the cue points.
The video is a person speaking, and I'd like to have his name and title fade in when he says it.
I have a FLV playing (via FLVPlayback component), and I'd like to have a graphic/movieclip display on top of the video at one of the cue points.
The video is a person speaking, and I'd like to have his name and title fade in when he says it.
how to create a scrollable text in AIR for device,
aaand, in code snippets, would all "click" actions work as with taps on device?
As the title suggests I am looking for a way to dynamically change graphic on a MovieClip object the best way.Currently I have a setter function:
ActionScript Code:
public function setGraphic(cGraphic:Class):void
{
[code].....
i'm trying to create a simple paint visualizer in flash. need to display two walls for example and a vertical color palette for the user to choose from. an example would be the following link [URL] (it's very advanced compared to what i need but i couldnt' find a simpler one on the web).
View 3 RepliesI am working with a Flash template that includes a window linking to an XML document. We are trying to have three scrollable columns instead of what we have now which is the one block of text provided through the XML document.
View 21 RepliesI need assistance creating an graphic overlay that is a movieclip which is played simultaneously with the video, however the overlay is supposed to be hidden when the video is being played and should be visible when the video is paused.[code]...
View 0 RepliesI want to create 1 variable for the Graphic's instead of the current script wit 4. I've been using an array with loop but t no avail.[code]...
View 2 RepliesI've trawled the net trying to find a solution, but everything seems to be mxml-centric. What I want is to dynamically create a series of Graphics objects each with a child BitmapImage.[code]...
View 1 RepliesI am trying to create a flash website with the graphic of a lotus petal opening and the opening being reflected below as if in a pond of water. So I managed to get a ripple effect and a reflection effect from this site. Can anyone assist me in thinking this through so I can combine the effects into the desired result? As it is right now, I have 3 big issues. First off, I can only produce 1/2 a reflection. I believe it has something to do with my mc not being made at 0,0. But I did remake it to be at 0,0 on the finishing frame so I am not sure if this is the cause. #2 is that the text of the button is not reflected. And #3 is that the reflection is separate from the ripple effect. I want the water to cause the reflection to ripple as well (tall order??)
View 4 RepliesI want to create a graphic effect of a 90 x 90 grid of 5 pixel diameter circles. Is there a way I can create this with just one object duplicated through code? Currently the file is slow due to the number of shapes.
View 1 RepliesI've just finished a simple Flash 5 game in ActionScript. Everything about it works fine except when I try and turn it into a web page. After I create the page, the graphic controlled by the player no longer responds to the keyboard. Can anyone explain why this is and how I can fix it?
View 4 RepliesIs there anything a graphic symbol can do, that a movie clip can't? So many tutorials I look at, use Movie Clips for so many things, including one frame objects, and buttons etc...So, is there any benefit to ever using a graphic symbol over a movie clip?
View 3 RepliesI'm not sure if I'm posting in the right area or even able to describe clearly what I'm trying to accomplish.I want to create a graphic (as an example, let's say a Christmas tree) where stars can be purchased as a donation via PayPal to light up the tree. Once the donation is made, PayPal needs to return to the Flash graphic with the new star and message attached to it I'd like to do this for various holidays (Valentines, Easter, etc.)
View 2 RepliesIm just learning classes and objects.... and read that a movie clip is (or has) a movie clip class... So I'd figure that buttons and graphic symbols also are classes? If yes, why are they called 'symbols' instead of 'classes' by Flash dialog?
View 4 RepliesI'm working on some fairly detailed character animations, and accordingly have made most of the characters parts into graphic symbols. For instance, his hand is a graphic symbol which has multiple frames for each perspective or pose of the fingers, and I set the symbol to the proper frame in the characters main timeline. I've been having issues, however, when tweening these symbols. I noticed this first when I was working on a jump animation and I just wanted the hand, once its pose is in a state which will be used for the majority of its frames, to tween up and rotate with the arm and body. When I create this tween, however, it forces all other frames of that graphic symbol to be set to that same frame. The start and end frames of the tween are set to the same first frame, and even after trying to manually fix the subsequent frames of the symbol, it wont let me. I've triple checked all my symbol names, frame numbers and settings, and anything else I can think of and everything is in place, so I really have no clue why this is happening
View 2 RepliesWhat is the difference between the two symbols: graphic and movie clips? They both contain frames..?
View 4 RepliesWhen a user finishes a drag and drop activity, they get a text that says "Congrats, you're finished". How do I change the congrats text to celebratory image/graphic pop-up that appears after they've finished the activity?
Below is the script I'm using...
var startX:Number;var startY:Number;var counter:Number = 0;
Cls_mc.addEventListener(MouseEvent.MOUSE_DOWN, pickUp);
Cls_mc.addEventListener(MouseEvent.MOUSE_UP, dropIt);
Dbdef_mc.addEventListener(MouseEvent.MOUSE_DOWN,
[Code] .....
I've built a drag and drop project with 9 elements in Flash CS5 using AS 3.0. Using code from an AS3.0 4 element drg&drp tutorial (which worked) I copy/pasted the code into the new project, renamed graphics in AS where necessary and added the additional code required to accomodate the additional graphics.When playing the test I get no errors however the first logo (element) and it's invisable target just flash on and off 11 times, then I see a frame of the whole project (for 1 frame) and then the cycle repeats.
I've double checked all naming conventions and everything is correct between movie clips and code. I've even simplified the code to just 1 element to see if I could track down where the problem starts and I get the same thing. The strange thing (to me anyway) is if I change the name of element to be dragged/dropped (in the code) to a different element on the stage I still get same original graphic flashing. So I don't think it's the code at all I think there is some weirdness in the graphic setup.
I have a graphic sitting on my stage that I want to convert to a movieclip so I can change it's alpha with as3. If I change it from a graphic to a movieclip my swf stops working. I have a bunch of code which constructs a dynamic menu and it stops working when the graphic is changed to a movieclip. They aren't related in any way so why would this happen? As a graphic it doesn't have an intance name and nothing is happening to it. It's not animated or anything. It's just sitting on the stage.
View 1 RepliesI am trying for moving a graphic across the stage, using a png image of a vehicle created in photoshop. Top to bottom travel takes 2 secs and stage is 767 pixels height.24fps is default and I have timeline at 48 frames long.Test movie sees very noticeable jerkiness in the motion, I expected one smooth movement up the screen, I sort of see two windscreens etc. Now I seem to recall that 25fps in video editing sees smooth motion as the human eye cant't perceive individual frames at that rate. What should I be doing to get a png to run smooth ?I tried doubling the fps and timeline length, it got a bit better, I kept doubling such and each time it improved, I hit the limit at 120fps. Its acceptable now but that seems wrong to have to do that, Timeline is going to be massive as actual movie to be 20 secs. Are there settings to be made somewhere to smooth things and use 24fps ?Png is 20kb, background image is 1.28Mb as a png. Envirographics
View 5 RepliesI'm trying to export my flash animation to quicktime, but because for some odd reason the normal .mov exporter on flash corrupts the images, I'm exporting to .swf, importing to premiere pro, then exporting again to .mov. The problem is that .swf import on premiere pro only captures the first layer of the timeline, so I have to use graphic symbols in order to get all the animations out on the first layer. Now I'm trying to do blur on some of the symbols, but graphic symbols can't have filters, and movie clips won't show up on premiere pro.
View 1 RepliesI have a problem when trying to import any graphic file, even a .psd file, in flash pro. The problem is that when imported, the graphic gets pixelated and the edges of of the graphic does not look smooth (not curves but pixelated lines). Interestingly the problem only occurs when I test the movie, but while editing it the graphic looks fine. I am using windows and have flash and photoshop cs5. How can I transfer my graphic from photoshop to flash without the pixelation of the curved lines?
View 4 RepliesAll my image buttons show a "home" tool tip when the cursor sits over them in the SWF file.How do I change the tool tip (or alt ) text on graphic buttons in Flash CS4?
View 10 RepliesI'd like to write a draw graphic that is a tweak of drawRoundRect. I can work with curveTo, the problem is I end up drawing all sorts of wierd shapes since I don't understand well the metrics. If I could look at the code for drawRoundRect, I could easily tweak it to my needs.
View 8 RepliesAs the title says, how do you animate the resizing and moving of graphic symbols without making the other objects go invisible? I'm using Flash CS4. Here are the bizarre, unexplainable problems I've had before. First of all, here's my basic scene. It's 6 rectangles and 8 half-circles. [URL]. First thing I tried doing was applying a Classic Tween (since Motion Tween did nothing and Shape Tween was disabled). However, what that did was turn every object in the entire work space into one giant object for no reason at all, which certainly isn't what I wanted. [URL]. What I realized is that in order to avoid having all of the objects merged into one, I had to create a brand new file first. [URL].
Next, I added in a blank keyframe and a Classic Tween while the workspace is still empty. [URL]. Then finally copy/paste the objects into the first frame from the first file: [URL]. Now I paste those shapes again into the target frame and resize one of the diagonal shapes: [URL]. Then I moved that rectangle to a new position: [URL]. However, when I preview the animation, only the animating object shows up... everything else is invisible. [URL]. Also, if I try moving a different object, the rectangle will start spinning for no reason. [URL]. How can I animate this object without making everything else go invisible and keep the object from spinning out of control?