Professional :: Import PNG To Library - Set To NOT Create Symbol?

Jul 5, 2010

When you import a PNG into the library, Flash creates a symbol as well. It doesn't do this for JPGs, so I'm wondering if there's a setting that I can change that. I don't want it to create a new symbol. If it can't be changed, can anyone tell me why it does it for PNG and not JPG?

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Professional :: Create Re-usable Symbol Library / Import Into Different Files For Use

Jul 12, 2011

Im character rigging so im making nested symbols.i was wondering how do i take these nested symbols and create a re-usable symbol library and import these into different files for use.

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Import Flash Library Symbol Into Flex?

Jun 29, 2010

I am embedding a flash file in my flex file and then trying to add it to the stage. IU try addChild to a canvas element and to a container element, but it keeps giving me the error, the symbol "myBtn" is cannot be converted to a IUIcomponent.

I understand that I need to place everything inside some sort of component, but what is the proper way to do this in flex?

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ActionScript 3.0 :: Need To Import Library In All Symbol Timelines?

Feb 20, 2011

I currently need the following for some of my AS code to function:[code]I have 3 MovieClip symbols which each have an "actions" layer on their timeline so I can add in some functionality.Do I have to import the above into all 3 of my MovieClips, or can I import the above on the main timeline and access it from inside my MovieClip symbols?Also is there a downside to importing the above into each MovieClip or no? This is my first time using functions which needed me to import things, and I just want to make sure I have the correct information on the proper way to import.

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Actionscript 3 :: Library Symbol Extend Another Library Symbol / Assuming Each Are Linked To Class?

Dec 9, 2010

Library symbol "Card" is linked to class "Card" which extends "MovieClip". Library symbol "Card" contains a card background image.Library symbol "Ace" is linked to class "Ace", which extends class "Card". Library symbol "Ace" contains a TextField with a big letter "A".So we have Ace extends Card which extends MovieClip. Ace therefore extends MovieClip, but does not DIRECTLY extend MovieClip.When I drop an instance of Ace on the stage and compile the clip, all that shows up is the big letter A. However, I expected the background image from Card to be included, since Ace extends Card, and the Card symbol contains the background.It seems like Flash ignores symbol content unless it belongs to the top-level class being instantiated.I think it's LAME that one symbol can't extend another. The IDE could easily draw Card as a non-editable background while I'm editing Ace which extends it, and it should instantiate Card's content and then Ace's content when an Ace is instantiated.

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ActionScript 2.0 :: Use It To Create A Symbol In Library?

Oct 20, 2005

How I can create a MovieClip Symbol and put it into the Library using ActionScript?

I want to do this so I can dynamically create content for a ScrollPane.

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Use File=> Import=> Import To Library... Or Import To Stage...the Flash Environment Becomes Terminated?

Aug 18, 2009

I`m using flash cs3 for my works , but i have one problem!when i use File=> Import=> Import to Library... or Import to Stage...the flash environment becomes terminated.I changed my flash version to CS4 and I have this problem again.

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AS3 :: Create A Class For My Library Symbol That Extends AvSkin?

Jun 15, 2011

I'm having an issue using a class I've created as the base class for library symbols: I've created a class AvSkin which will act as the display for an instance of AvChild. It looks like this:

package avian.environment.skins
{
import flash.display.DisplayObject;[code]....

Is there a way around this? I don't want to do either of the following:

Make AvSkin extend MovieClip.

Create a class for my library symbol that extends AvSkin.

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Professional :: Import A .swc In The Library Panel?

Aug 10, 2010

Is it possible to import an .swc in the library panel... What I mean by that is to use it as a kind of shared library with my movieclip inside. I can create a new class from it but I'm wondering if its possible just to drag and drop from the library panel the mc's in my swc.

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Professional :: Editing A Symbol In Library

Jun 8, 2010

I duplicated a "Contact" button, movie clip symbol.Trying to edit the text "contact" in the new button but the text tied to the old button keeps getting changed.I duplicated the text symbol that is tied to original "Contact" button.Tried changing the new button again but the link to the old button is the one being changed.I can't seem to find where to unlink the text symbol attached to the original button and then add the new text symbols the duplicated button.

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Professional :: Can't Import Pdf File To Library In Flash CS4

Dec 24, 2010

I need to import three pdf text files into my Flash CS4 for  use in a project I am trying to complete but every time I try to import these pdf files to the library I get an error which reads "One or more files were not imported because there were problems reading them". I am using Adobe Reader X, which is the latest reader available, Flash CS4 and Windows Vista Home Premium and I cannot understand why I cannot import pdf files to Flash.

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Professional :: Find Ount Where A Library Symbol Is Used?

Feb 12, 2011

I would like to know if there is a way to find out where is a symbol used into a Flash document.If Symbol A is used by two other symbols (say B and C) is there a way to query the enviroment to know that A is used by B and C?

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ActionScript 3.0 :: Dynamically Create Card Instances Based On The Movie Clip Symbol In The Library?

Jan 28, 2010

the idea is to create a loop to that displays 16 cards face down in two rows and eight columns using either a "for" loop or "while" loop, execute 16 times once for each clip.use new to dynamically create card instances based on the Movie Clip symbol in the library.use a modulo operator to operate the x position of each clip use Math.floor to operate the y position of each clip set dynamic text value of the card clip to show appropriate card number add card to the display list if using the iteration variable ("while" loop).this is what i am using and i get one card (the stack of 16) in the bottom left hand corner with a 16 trace statements of "instance 2"

//create variable for number of columns
var numberOfColumns=8;
// requirement 1

[code]....

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ActionScript 3.0 :: When I Attach To That Symbol Custom Class In The Library .got The Error: #1056: Cannot Create Property?

Oct 31, 2008

i try to migrate from as2 to as3 and i have one problem When i attachMovie from library (addChild in as3) and i add custom property its work fine.Here is ex.

Code:
var i:int;
for (i=0; i<5; i++)[code]....

when i attach to that symbol custom class in the library.i got the error: #1056:Cannot create property...

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Professional :: Flash - Pro CS5.5 Crashes When Duplicating Library Symbol?

May 25, 2011

Whenever I duplicate a library symbol, flash CS5.5 crashes and needs to be restarted.

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ActionScript 2.0 :: Replace A Certain Symbol(button) By Another Symbol(movieclip) Stored In The Library?

Dec 25, 2004

what i want to do is, when certain button is clicked, replace a certain symbol(button) by another symbol(movieclip) stored in the library. i try things like loadmovie("","") to replace the symbol from a external jpg, but some how it does not align even both images are exact dimension. can i replace an image straight from the library?

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Professional :: Create A New Fla And Import The Mov And Export As An Flv?

Jan 29, 2011

never ran into this before but I have an fla that I need to convert to an f4v, correct me if I'm wrong but do I export the fla as Quicktime then create a new fla and import the mov and export as an flv?

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ActionScript 3.0 :: Default Value (uint=null) - Create An Object From A Library Symbol With Linkage 1180: Call To A Possibly Undefined Method [linkage Name]

Oct 16, 2009

Flex complains if I want to create an object from a library symbol with linkage: 1180: Call to a possibly undefined method [linkage name]. So to avoid this, I create a class for that symbol, in this case extending BitmapData using Flex's new ActionScript Class feature. Flex create that class for me and the constructor looks like this: public function CustomBitmapData(width:int, height:int, transparent:Boolean=true, fillColor:uint=null)

[Code]...

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ActionScript 3.0 :: Add Images From Folder Into Library Without Using Import To Library Option?

Sep 24, 2009

How can we import images using AS3 code so that when they are imported once will remain in the library forever..

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Professional :: Instance Name Not Work - Create A Symbol Dynamically?

Mar 16, 2012

This is a very basic question.  I'm rather new.  Just wondering how one creates and manipulates dynamic objects, when they were designed in the library- not dynamically.
 
I want to make symbols in the library (linked to classes) and then dynamically create them and manipulate them in the actionscript code.  But when I create them in the code, any instance names of sub-symbols cannot be referenced...
 
The instance name is "instance244" and not "leaf_text" which I set under [properties>instance name]

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Professional :: Photo Import Vs Result - Difference Between Importing To The Stage And Importing To The Library

Mar 24, 2010

I am importing a picture in flash and i found out that there is a difference between importing to the stage, and importing to the library... [URL] I've placed both picture close of each other and if you look closely, you'll notice that one of them is losing some resolution. Both picture come from the same file, a png. The picture imported to the stage is sharper than the one imported to the library. is there a way to import that picture to the library without losing any resolution?

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Professional :: Not Responding When Hit "import To (stage Or Library)" Menu

Apr 7, 2010

my Adobe Flash cs4, because it always not responding when i select import. I already updated my flash to v10.0.2 and still the problem is not solve.

Or is my computer enough for flash cs4?.. here is the specs of my computer:
 
Pentium(R) Dual -Core CPU 2.50GHz
 
2046MB RAM
 
NVIDIA 1778 MB Video Card..

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Create A Duplicate Symbol And Then Be Able To Drag The Symbol Around The Screen?

Jul 10, 2010

I'm, trying to create a duplicate symbol and then be able to drag the symbol around the screen.I have an image - once converted to a button and on the stage as paddock_btn. The other converted to paddock_mc in the library, with a linkage identifier of "paddock".I want to be able to click the button, and create a duplicate, which can be dragged and placed on the screen.Unfortunately, I don't get any output errors here.

Code:

//create a function to duplicate paddock
function dupe_paddock():Void {
i = i + 1;

[code]....

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Professional :: Programatically Create Objects In Library Which Can Be Imported To Stage

Aug 8, 2010

I need to create an object in code which can then be imported to the stage. Specifically it's a circle with an ellipse cut out of it. The size and position of the ellipse masked out need to be parameterized by sliders, and the size of the circle as a whole is also a parameter which might be dragged out on the stage.

Does anyone have an example of how to programatically create an object in action script which can be imported to the library which can take parameters (or rather expose some methods) which can be wired to other things in the project like a knob or slider?

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Professional :: Blinking Inside Of A Movie Clip Symbol And Placed The Symbol?

Aug 5, 2011

I animated eyes blinking inside of a movie clip symbol and placed the symbol on a face outside of the symbol.The eyes are stuck on the first frame. I am using CS5. What do I do?

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ActionScript 3.0 :: Import Library Of One Fla. Into Another?

Nov 24, 2010

Import the whole library of another fla. via actionscript, not doing it manually? Kinda working in 2 different files and it would be much easier if i could just continue doing that and just importing them all together in a 3rd file.

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Import SWF To Library From Illustrator?

Jul 23, 2009

This is my first post here and i'm also new with FlashCS4 and ActionScript3. I made some frames on Illustrator and exported the layers to SWF frames. When i import them to the library on FlashCS4 i get a bunch of symbols and bitmaps. I only want the movie clip and the movie clip is empty or invisible.

I've done the same with other Illustrator layers and some imports generate the symbols and bitmaps and others don't. The difference is that the ones that are imported with all the junk (symbols and bitmaps) are layers with a feather Illustrator effect.

I want to know how to import the movie clip only, or why does Flash creates all the extra items in the library.&What is the better way to animate with frames on Illustrator and use them on Flash?

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Import Movie As A Library Item?

Jan 30, 2003

how can I import a movie as a library item for another movie?

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Flash CS4 :: Crash On Library Import?

Jun 16, 2009

Flash CS4 is crashing every time I attempt to import a collection of jpegs to the library.I've tried small groups (crashes eventually), running in obselete compatibility modes...This seems common (though no fix I've seen actually works) - is there an appliccable FAQ?

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Import Stage / Library Puzzle?

Jul 27, 2009

I'm using CS4 and was wondering why when I import my PSD files onto the stage I don't get a symbol created in the Library but when I import into the Library itself I do? Is there a prefercence somewhere I can turn this off or on so I don't have them created?

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