Professional :: Editing A Symbol In Library
Jun 8, 2010
I duplicated a "Contact" button, movie clip symbol.Trying to edit the text "contact" in the new button but the text tied to the old button keeps getting changed.I duplicated the text symbol that is tied to original "Contact" button.Tried changing the new button again but the link to the old button is the one being changed.I can't seem to find where to unlink the text symbol attached to the original button and then add the new text symbols the duplicated button.
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May 26, 2010
In the Flash authoring environment I can edit a library symbol and all on-stage instances based upon it reflect the changes. How can I do the same thing in ActionScript? There seems to be no way to address a library symbol.
For example:Inside Flash CS3, I have created a Square.swf file that has 100 instances of the library symbol Square.
Now, Square.swf is loaded into another file BlueSquare.swf and I want to change the Square symbol into a blue square so that all instances of Square become blue.How do I do this using Actionscript?
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Nov 24, 2010
The symbols appear properly in the library. To edit the circle, I double click it on the stage.It appears to open for editing - the status bar above the stage says SCENE 1 -- SYMBOL 1 - but the square symbol on the stage DOES NOT gray out to indicate I am editing the circle I make changes to the circle and click out of editing mode, and yes, the changes have been made to the symbol in the library. So the editing process appears to have worked.
I overlook the square not graying out and begin writing my ActionScript, a simple script that changes the color of the circle or square in response to mouse overs. When I test the movie, the circle works perfectly but the square is unresponsive. It seems like Flash does not realize the square is on the stage.his exercise comes from the Missing Manual Flash CS5 book.When I download the completed exercise from their website and double click THEIR circle for editing, the remaining symbol DOES turn gray on my stage to indicate it is not being edited.My code appears to be identical to theirs. I have started over from scratch over a dozen times now, but I seem to keep making the same mistake.
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Dec 21, 2011
when i convert an object to a symbol and edit it into Edit in Place and getting out of Symbol Editing Mode after the change have been made, the edited objects are also showing on stage.
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Dec 9, 2010
Library symbol "Card" is linked to class "Card" which extends "MovieClip". Library symbol "Card" contains a card background image.Library symbol "Ace" is linked to class "Ace", which extends class "Card". Library symbol "Ace" contains a TextField with a big letter "A".So we have Ace extends Card which extends MovieClip. Ace therefore extends MovieClip, but does not DIRECTLY extend MovieClip.When I drop an instance of Ace on the stage and compile the clip, all that shows up is the big letter A. However, I expected the background image from Card to be included, since Ace extends Card, and the Card symbol contains the background.It seems like Flash ignores symbol content unless it belongs to the top-level class being instantiated.I think it's LAME that one symbol can't extend another. The IDE could easily draw Card as a non-editable background while I'm editing Ace which extends it, and it should instantiate Card's content and then Ace's content when an Ace is instantiated.
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Jul 5, 2010
When you import a PNG into the library, Flash creates a symbol as well. It doesn't do this for JPGs, so I'm wondering if there's a setting that I can change that. I don't want it to create a new symbol. If it can't be changed, can anyone tell me why it does it for PNG and not JPG?
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Feb 12, 2011
I would like to know if there is a way to find out where is a symbol used into a Flash document.If Symbol A is used by two other symbols (say B and C) is there a way to query the enviroment to know that A is used by B and C?
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May 25, 2011
Whenever I duplicate a library symbol, flash CS5.5 crashes and needs to be restarted.
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Jul 12, 2011
Im character rigging so im making nested symbols.i was wondering how do i take these nested symbols and create a re-usable symbol library and import these into different files for use.
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Dec 25, 2004
what i want to do is, when certain button is clicked, replace a certain symbol(button) by another symbol(movieclip) stored in the library. i try things like loadmovie("","") to replace the symbol from a external jpg, but some how it does not align even both images are exact dimension. can i replace an image straight from the library?
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May 7, 2009
i'm trying to change the color of a graphic symbol instance, several times across the movie clip timeline. (the symbol is also rotating across the timeline.) for each keyframe, when i double-click on the graphic symbol, break apart and then change the color in the properties panel, then go back to the movieclip timeline, ALL the keyframes with that symbol has changed colors and not just the one instance on the keyframe that i'm on.
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Jul 28, 2010
For a hangman-esque game I have a flash document (using CS5, but that probably doesn't matter) that has (or rather will have) a library of 26 movie clips which will contain a letter of the alphabet each. They will be inside their own dynamic textbox, so I am able to change the font, colour background etc. at will. But is it even possible to change more than one instance of a movie clip on the stage at the same time, without getting too complex?
In other words can I put multiple A's, B's, C's etc. on the stage and get all of them to change at the same time if someone guesses a letter? I know that you can change single instances of a movie clip, but for that you need to give each instance a name and I don't know how many of each letter I would be putting on the stage, let alone how I could access them all easily. Perhaps it could be through classes or something? I haven't really covered them before though. Feel free to ask for any more details... I admit some of I stuff I write can be a bit vague...
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Apr 25, 2011
I have created a button symbol which consists of a rounded rectangle with text on top. After adding two filters (bevel and glow), I went to edit the symbol. However, in the editing screen, I can't seem to access the filters; they don't show up in the properties panel when the button is selected. I'd like to change the glow color for the Over and Down states.
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Nov 19, 2010
If I click on a symbol, go to the properties tab, click on the width textbox, type in 1000, hit enter, it then reports the width being 999.95. That's .05 pixels off from what I wanted.
I have snap to objects disabled. The symbol in question is a 1000x500 linear gradient rotated 90 degrees alone in it's own layer in a movie clip.
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May 25, 2010
Currently I'm searching for a free solution to simple edit some photos at the users browser. Resizing and Cropping would be mandatory. I'm not searching for an online service (for example SUMO or PIXLR which are great), because I want to include the software into a WYSIWYG Editor. JavaScript would be really nice, but it would have to work in IE 8. Pixastic is a great example, but works only in modern browsers (not IE 8 :-/) Maybe setting up some kind of image processing service with ImageMagick and communicating with it through AJAX could also be an solution? Has anyone gained some experience with such a solution?
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Sep 28, 2009
created a mc in library, gave it classname...everything works, can access it by var asd = new classname();
created classname.as with classname class as i need to add variable to the movieclip and getting error 1180: call to possibly undefined method "classname".is there any difference in a class if it's a library element?
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Aug 5, 2011
I animated eyes blinking inside of a movie clip symbol and placed the symbol on a face outside of the symbol.The eyes are stuck on the first frame. I am using CS5. What do I do?
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May 31, 2011
I have 2 SWF, one of them (let's call it Resources.swf), that contains several symbols (most of them MovieClips) on its library, but, none of them are added into the stage ( the timeline contains only one empty frame),and then, the other swf (Main.swf), where I need to import some of the symbols from the other SWF.I have been looking around, and searching, but all the info that I saw, and tried, imports the symbols from the stage/timeline using things like:[code]If not,do I have modify my Resources.swf to work this out or do I have other alternatives?
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Nov 26, 2010
I have one swf (swf A) which loads swf B inside itself.
is it possible from swf B (when it loads) to get to the library symbol inside swf A?
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Oct 20, 2005
How I can create a MovieClip Symbol and put it into the Library using ActionScript?
I want to do this so I can dynamically create content for a ScrollPane.
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Apr 1, 2009
I am trying to load a movieclip from the library onto my stage. But the name of the movieclip is read in from a user-entered text field. Typically, to load a movieclip from the library named, Bee, I would do the following:
var mc:MovieClip = new Bee; // this works.
But the name of my symbol is in a TextField. The following do not work:
// Attempt #1:
var mc:MovieClip = new userfield_txt.text; // No Good
// Attempt #2:
var str:String = userfield_txt.text;
[code]....
I realize the new operator requires a Class data-type, so how do I get the value stored in a String or TextField into a Class type?
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Dec 16, 2008
I'm new to Flash, am working on my first Flash Project. I've been trying to move a particular symbol from my library onto the stage and when I do, I'm getting a "Resolve Library Conflict" error that says "One or more library items already exist in the document." and it gives me the choice to replace the existing items or not. It only appears to be happening with 1 or 2 particular symbols, not all of them. I did use this same symbol (as a graphic bullet) earlier in the project with no problem, but now it won't let me use it again. However, I have other symbols in the library that I have used multiple times throughout the project and I don't get this error pop-up when moving them into new frames. I don't see any mention of this in my Flash book, why I'm getting this and how to resolve it?
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Sep 1, 2009
1. Is the video brought it to the Library them placed as an movie symbol?
2. I know you can knockout a background with Chroma-Key, but what format does flash use to acknowledge the transparency.
3. Is there a way to cut out the figures from a video in flash?
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Mar 9, 2010
Is there a tool that will convert an exported Flash library element (ie Component/MovieClip) to an AS3 class with Flex syntax, e[Embed(source="graphic.png")]
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Jun 29, 2010
I am embedding a flash file in my flex file and then trying to add it to the stage. IU try addChild to a canvas element and to a container element, but it keeps giving me the error, the symbol "myBtn" is cannot be converted to a IUIcomponent.
I understand that I need to place everything inside some sort of component, but what is the proper way to do this in flex?
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Aug 16, 2010
I have a button symbol in the library that has a linkage. When I run my movie, everything works fine. If I go into the properties of that button turn off linkage, then immediately turn it back on with the same settings, then run the movie. I get;
1046: Type was not found or was not a compile-time constant: Phase02_btn.
1180: Call to a possibly undefined method Phase02_btn.
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Apr 18, 2011
I have a problem and I'm not really sure where to start. What I have is an animation of a character in the library. The Character is made up of a few movieclips for the body that move about and one for the face that holds a stock photo.I have a camera section that grabs an image of the users face and now what I need to do is swap the stock face photo for the one taken in the last scene.
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Oct 4, 2009
I have a jpg tile that I made into a symbol. What I'd like to do is create a rectangle (this part I know) and fill it not with a color but with the tile symbol from my library repeating it on both x and y (like background-repeat in css).
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Feb 20, 2011
I currently need the following for some of my AS code to function:[code]I have 3 MovieClip symbols which each have an "actions" layer on their timeline so I can add in some functionality.Do I have to import the above into all 3 of my MovieClips, or can I import the above on the main timeline and access it from inside my MovieClip symbols?Also is there a downside to importing the above into each MovieClip or no? This is my first time using functions which needed me to import things, and I just want to make sure I have the correct information on the proper way to import.
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Aug 13, 2007
My situation is thus: I have an XML file with entries, each of which contains a handle (linkage ID) to the movie clip that represents that entry onstage. So I dynamically load these symbols in from the library accordingly. Only problem is, I need to be able to count how many of those entries are valid, that is, how many of the XML entries have handles that actually do correctly correspond to the names of the symbols in the library. So right now in order to count the entries I am using the value of how many entries were in the XML file but this is wrong, I need a value of how many entries in the XML correspond correctly to a library symbol.
As it stands now, if all the names in the XML file match those in the .fla, all is good. Otherwise, issues. The thing is, I want this setup to be robust so the program takes responsibility and resolves issues if there are errors in the XML. Now, the only way I can see to fixing this simply, is if there is a way to check if a symbol exists in the library -- without actually trying to load it. That way I can count just those symbols from the XML file that also do exist in the library.
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