I have an array variable called ball[#], which value starts at 0 and is incremented up to 8. I also have a corresponding array variable called _ballPlaced which returns true or false if a ball is placed in a target zone. What I would like to do is retrieve the array value variable from the ball[#] at any time. For instance, the ball[#] variable can be clicked and dragged, so when it's selected it becomes the event.target. E.g. How can I put the array value of the ball[0] in the ball _ballPlaced array.
ActionScript Code:event.target._ballPlaced[/* retrieve vale of ball[0] array i.e. 0 and put it in here */]
I am curious if this is an okay implementation of the Array.filter() method.
[Code]...
I was not able to figure out an implementation of the callback function for the filter() method, where the callback was outside of the getGallery() function. I wonder if there is a way to get the isGallery function outside of the getGallery scope?
I'm trying to retrieve the value of an array element in a trace statement...how do I go about this? I've had a look through the AS reference manual but can't work out what should follow the dot '.'?
ActionScript Code: trace(currentBall.name + " is in " + zone[i]./* something here to retrieve array element value */);
I have XML data that is loaded into a mulitdimensional array.
I would like to call that information later in my actionscript but it seems that the array has not populated before I want to use it.
I am using the onload() method of the XML object.
I can trace the contents of the array directly after it is loaded with my loop, but later in the code a trace returns "undefined". My array is globally scoped.
Can I call a variable declared in a SWF, and call the same variable into another SWF, when i am loading it using XML.I am declaring a variable in the "Child movie", and am loading this "Child movie" into a "Parent movie" using XML. Can I retrieve the variable declared in the "Child movie" in the "Parent movie".
If I have an associative array, say, cars = {make: "Honda", year: "1997", model: "civic"} is there an actionscript function to retrieve just the keys, (namely make, year, and model)? If not, how could it be efficiently done?
If I have an associative array, say,cars = {make: "Honda", year: "1997", model: "civic"}is there an actionscript function to retrieve just the keys, (namely make, year, and model) ? If not, how could it be efficiently done?
i have four buttons instances (of same object) on the stage first_btn,second_btn...fourth_btn). i created an array (btnArray) and stored buttons instance name in it. After this i created an timer event to cycle through all the button for certain interval.the code is:-
function timerListener(e:TimerEvent): void { while ( i <= (btnArray.length - 1)) { trace(btnArray[i]);
I want a random image from the xml to be loaded and displayed when gallery is opened, together with gallery thumbs. Then remaining images are to be loaded in the background.
I am having problems pushing and retrieving data from the array that I have set up. The trouble I am have relates to the following code (but I attach a zip with all code and assets).
How do i save an array of objects, like this: [{n:1,bb:4},{n:2,bb:4,r:1},{n:6,bb:7},...] to a database? I was thinking i would have to convert it to string, but if i do that, when i retrieve it from the database, how am i going to use it?
EDIT: forgot to mention that the objects can contain an array of objects as well, but there won't be any more arrays beyond that point.
I'm generating an integer elsewhere in my code which I want to use to lookup the appropriate index in my_array.However, the number I'm passing to the [] access operator could be positive or negative, and it could be more or less than my_array.lengthFor Example:
I'm basically loading an XML file to assign instances of a movie clip a distinct value, which it uses to modify its height. So, I'm looping through the xml and instantiating my class Object each time (Rect) and then placing that Object into an array:
Code: function loadXML(loaded){ if(loaded){ var boxArray:Array; xmlNode = this.firstChild;
[code]....
the trace here always comes up undefined. "listPosition" in this bit is an Rect parameter, defined in the previous bit of code as "i", so I can keep track of the order of the stack.I've found one or two examples of putting objects into an array and getting them back out, but it doesn't seem to work with this, maybe because I'm using a class. I don't know.Could this be an area where I need to use the array access brackets, like around the movie clip the object is loaded into. I've tried everything I can think of -- referencing back to the movieclip, adding extra objectRef type parameters... nothing has worked yet.
I'm going to post the full code of the two functions, disregard the "fluff" unrelated to the two functions as it is all working flawless, I've tested this HEAVILY and cannot understand why it keeps setting the entire array to undefined!
Code: // processReplace Function function processReplace(transferFiles) { var processArray:Array = transferFiles.slice();
[Code]....
Basically it's supposed to check to see if the file exists and return as true if it does and add it to a replace array, then the replace array is processed into a single string and put into a dialog box through the flash wrapper prompting them to "replace the files or not".
It makes the replace array just fine, it actually even has the right "count" in it but it's setting all the "filenames" to undefined because of the exists = processSearch function.
I even tried to make a new array and run the search just from that one and set the values from the old one and it's still failing.
Is it because of the "break" or can anyone figure it out? Iknow it's hard because you can't use the code
I want to change the value of a variable listed in an array using the array. for example:
Code: var theVariable:Number = 15; var theArray:Array = [theVariable]; now if I try this
Code:
theArray[0] = 20;
I just get an array with 1 value of 20 in it and it no longer references theVariable what i want to do is change the value of theVariable with out removing it from the array but referencing it from the array in a loop or something.
I basically need to load information from an XML. Then depending on which button is clicked(apartment in a building) that specific info from the xml needs to load in a txt field.
Here is my actionscript and xml code. I'm stuck on how to assign " i " to each apartment in the building.
and so forth.The issues is I need to call a variable from within the array but depending on an option the user has chosen it needs to call the right one.At the moment I am trying
end = "_global.var"+userOption+"Array["+array#+"]"; userOption being the needed array array# being the needed entry within the array.
However when I try and use this I of course just get it like a string, not as a variable...
I have an array variable called ball[#], which value starts at 0 and is incremented up to 8.
I also have a corresponding array variable called _ballPlaced which returns true or false if a ball is placed in a target zone.
What I would like to do is retrieve the array value variable from the ball[#] at any time.
For instance, the ball[#] variable can be clicked and dragged, so when it's selected it becomes the event.target. E.g. How can I put the array value of the ball[0] in the ball _ballPlaced array.[code]...