ActionScript 2.0 :: Retrieving Object Properties From Object Array?
Nov 11, 2007
I'm basically loading an XML file to assign instances of a movie clip a distinct value, which it uses to modify its height. So, I'm looping through the xml and instantiating my class Object each time (Rect) and then placing that Object into an array:
Code:
function loadXML(loaded){
if(loaded){
var boxArray:Array;
xmlNode = this.firstChild;
[code]....
the trace here always comes up undefined. "listPosition" in this bit is an Rect parameter, defined in the previous bit of code as "i", so I can keep track of the order of the stack.I've found one or two examples of putting objects into an array and getting them back out, but it doesn't seem to work with this, maybe because I'm using a class. I don't know.Could this be an area where I need to use the array access brackets, like around the movie clip the object is loaded into. I've tried everything I can think of -- referencing back to the movieclip, adding extra objectRef type parameters... nothing has worked yet.
I am curious if this is an okay implementation of the Array.filter() method.
[Code]...
I was not able to figure out an implementation of the callback function for the filter() method, where the callback was outside of the getGallery() function. I wonder if there is a way to get the isGallery function outside of the getGallery scope?
i'm attempting to cast an object's property as an actual property of another object. here's my object variable: var propObj:Object = {prop:"width", width:50}; now i want to assign the property of a sprite using that object's properties. var sp:Sprite = new Sprite(); sp.(propObj.prop as Sprite.property) = propObj.width; now, i'm not even going to try that because i know the compiler will explode all up in my face. but you should be able to see what i'm trying to do. why i'm trying to do it is because i'm reading in an XML file with an undetermined list of usable properties for specific objects. so instead of writing something like a huge switch statement to evaluate whether the XML file has a value for that specific property, i'm trying to assign properties dynamically based on what's available in the XML file. if what i'm trying to do is possible, what's the best way to do it?
I am not sure my title is correct.Is there any 3rd-party library on AS3.0( like STL in C++), can do this: I define my class and use its objects as associative array, for example:
Is there any 3rd-party library on AS3.0( like STL in C++) around, can do this:I define my class and use its objects as associative array, for example:
class Company{ var public name; var public logo; var public address; var public telnumber; }
And use a kind of data structure class(say, List) to store a few Company-type objects. And then, I define my own comparing and searching function on that List class(namely, override the default one); within my functions I could specify on which attribute(name, or address, or telephone number) to perform searching, and how it would be performed.
Allright, i receive a string and want to convert it to object. here a test that i have made:
[code]....
this work pretty fine... but i am receiving the object property as follow: "{a:'test',b:'testAgain'}" How can i easily convert it to object properties?
Is there a way of finding out the color of a graphic? For example if i have an array of rectangles, each with a different color set using graphics.beginFill(), can I then do something like:
I forgot to put it in the title so I'll just place it here; I am using AS 2.0. I know that there are other ways to accomplish the goal that am after, but I was wondering if anyone knows of a way to access the properties of an object's properties?
Here is the code that I thought of, even though it doesn't work
var a:Object = new Object(); a.bproperty = 0; //lowerlevel properties a.cproperty = 1; // lowerlevel properties
[Code].....
This really just boils down to how I am organizing the code(I have ideas on what do next, and i am 99% sure that I can get them to work), and if there is a way to dynamically access the properties of the objects properties, It will save me from creating yet another large block of code for my project. If you want to see the unfinished project, go to [URL]
I have used SO's to save and retrieve simple variables successfully, but I am a problem saving and retreiving array data in the following example: [URL] A user selects several options using radio buttons. All that happens is that the SO should store in memory which buttons the user clicked on. If run through flash with the output window, you can see that when the save button is clicked, the data is saved. But when you load the activity a second time, the array data that was stored in the SO only gets recalled as 'undefined'.
I created an array in the var declarations with Code: var private eDrag:Array In a function that adds imported mcs to the stage, I also added code to push each to the array. Here is an example of a block of code loading the object with the part pushing the object to the array at the end:
I'm working with a web service and am returning an array to a field (that I set the data type as an Array). The result thus far is "[object Object]". How can I get the array values back out as a string?
I would like to get the content of a shared object (flash cookie) generated by a player, or more precisely by quizzes generated by Articulate Quizmaker.I know where is generated that cookie, I just would like to get the content of a variable inside. But impossible to access it :sI tryed :
var user_so:SharedObject = SharedObject.getLocal("nameOfTheCookie"); if(! user_so.flush()) // sends a boolean, true if the cookie exists {
I'm trying to retrieve values that are embedded in the object tag on the HTML page. Is this possible? I've been trying to find how to do this, but all hits point out to how to embed flash in HTML and rarely do I find on which tells me how to retrieve data from HTML into flash.
How can I simply trace the value in flash??? Just for now, all I want to know is if I make a dynamic text box in flash, can it display the name of the .swf by reading the param?
What I should do is parse an xml and from its node name create object property and then create an object array based on those property. Am I able to make myself clear.
I have a function that checks if 2 objects are touching OB1 and OB2, if they do touch it runs the rest of the collision code where OB1 is the character and OB2 is a tile that the player cannot pass through.
I came across an issue where i wanted sprites to be separate from the hitboxes but my collision code works by checking the height and width of an object (you guys know the drill).
So i have a Tile class with 2 parts to it, a bitmap and a movieClip.
So i have this setup(pseudocode):
Code: loop { function collision (ob1 , ob2[loop].movieclip) }
This should work right? But it ONLY works for the first object in the loop!
I'm doing some work with JSON in as3 using as3corelib (very useful) and was wondering if it is possible to get an object if all you have is one of its properties, also an object. Here's an example of some JSON:
"parentObject": { "propertyObject": { etc. } } so what i'm asking is, if I have propertyObject, can I access parentObject somehow?
Back in the day (AS2), I used to create what I called an"ivar" property that collected the index of a series of buttonsthat were clickable (see attached code). Imagine 10 buttons on thestage with names (selectButton0, selectButton1, ...selectButton9).The code under the //----------BUTTONS header would make a propertyof the button that was clicked, call it "ivar" and then send it upto a function that would use it as an index to then load theappropriate content with MovieClipLoader (remember that Class?).I have tried something similar in AS3 without any luck sincethe whole button thing is now steered by events. Does anybody knowan elegant solution that would achieve a similar result. That is,click a button called "selectButton0" and have returned the zero asan index variable that could be used further?
ActionScript Code: public static var places:Object = new Object(); places["MyHouse"] = ["My House", new Point(PointX,PointY)] places["YourHouse"] = ["Your House", new Point(PointX,PointY)]
I am having a hard time understanding for...in loops. I have seen David use it in his signature, and I understand what the loops is doing, but only from the context of the rest of the signature. If somebody could explain how the for..in loop works, I'd be greatful. Here's what I know:
PHP Code:
for (proprtyThing in objectThing) { trace (proprtyThing); }
My understanding of this loop tells me that if I run it, I'll get a list of all the properties of the object named objectThing....but this makes no sense to me!!
I'm working on a project that has to pass variables to (and later read them from) a URL encoded text file.
Code: getURL("process.cgi", "", "POST");
This has worked until now, dumping all of _level0's variables into the document, retrieving the relevant ones on load.I've recently made some modifications so that I'm no longer storing all the variables in _level0, but some of them as custom properties of objects, e.g.:
For the first stage, I was able to build a walk-through demo in flash pro by creating buttons that when clicked caused the flash to change to different frames. easy enough. Now for the final part of this project, I need to make the interface fully interactive, as I was trying before. ie: you can click any button and lights go on and off or a loop counter increments, etc. Since there is logic involved and too many permutations to do a frame for each possible state, I'm back to trying to do this in an object oriented way. I've got some test code here.
<fx:Script> <![CDATA[ protected function button1_clickHandler(event:MouseEvent):void {
[code]....
debugger has some errors, so i don't know what exactly it will do. the errors are at the last two if statements where i'm trying to change the object property setting of the label. there is another error at the last curly bracket.
the idea is that there are two labels and a button. the first label starts out visible. when the button is clicked, a counter is checked, and incremented, then the counter is again checked and the appropriate label has it's visible property set to true. the intent is that in a list of several labels, pressing the button scrolls down them, until you press while on the last, which resets the counter and the first label becomes the visible one.
I'm just starting to learn about classes in actionscript, I am following along with Moocks book Actionscript for Flash MX and are trying to execute a trace on the properties of my ballclass but all I get is undefined. He is what I have in my actions panel.[code]