Sliding Scrollbar Which Respond To Mouse Movement?
Mar 30, 2009
I have a sliding scroll bar which responses to the mouses movement (as seen on link). [URL]. How do start to embed buttons within the movie clip so it stops and goes to another animation/movie clip?
I am looking for the Action Script that will allow me to set up a horiz. set of images and use the mouse movement to move the band of images left or right. Upon clickin on the image I will have a link to other views.
My sliding, gliding thumbnail menu is located at the bottom of the page, and it reacts to the cursor movements as intended. However if I were to move the cursor around the page somewhere on the top the menu is still reacting to the cursor movements. I would like it to become inactive once the cursor off the menu. You can check the page at [URL] and then go to "applications".
The menu consist
[Code]....
The position of the cursor moves the Sliding Gliding animated menu even if it is not on bgClip_mc. For the first time it works as it should but once it is activated and I move the cursor away from the bounding parameters of the bgClip_mc the Sliding Gliding Menu is still reacting to the mouse movements.
I have a mc (fStrip) which looks like a piece of filmstrip with thumbnail images in it. I want this mc to move when the users mouse is positioned over it, but I only want it to move only along it's x-axis and in a direction opposite that of the mouse. And I want it to move or flow smoothly.
I've been trying to figure this out (see my lame attempt below) but without much luck.
onClipEvent (mouseMove) { buffer=20 //movement buffer mousePos=_root.fStrip._xmouse //store mouse position if (mymouse!=_root.fStrip._xmouse){ //if the mouse has moved
I'm making a Flash game (which is basically a version of the same game), and I've used a tileList for the board populated with movieClip pieces. I would like the pieces to respond to mouseOver, mouseOut, and mouseClick events. From looking at other question/answers, I get the idea I'll need a custom imageCell. Is that the way to go. I was hoping I could get the responses I want by putting the actions into the movieClips themselves as below, but that doesn't seem to work. (btw I'm new to the community but have wound up here several times from Google searches
I would like to create some text on the stage that does not respond to mouse activity. I've found that after adding a piece of text to a class I am using to draw, it covers up some of the mousing area of my class and disables the user from being able to roll over the other graphical elements...
Is there something like:
var t:TextField = new TextField(); t.text = "hello"; t.active = false; //
i know that this is wrong, but I haven't found an equivalent method
My animation works in AS3 but wont respond to mouse events I suspect I have bitmaps and have to convert the bitmap to a sprite.I cant do this as yet.
Code: } private function imageLoaded(event:Event):void { var Singleimage:Bitmap = new Bitmap(event.target.content.bitmapData); //var bmd=Singleimage.bitmapData; //img1=new
if I attach two movie clips MC1 and MC2 on the stage.MC1 has a simple button also. MC2 is transparent.First I attach the MC1 and then I attach MC2. Both on the stage. So obviously, MC2 is added over the MC1. In this situation, I cannot click the button which is place in the MC1.If Im not wrong, in AS2, if the MC2 is transparent, the button in the MC1 can still respond to the mouse events.
I have a banner with big invisible button covering the stage and underneath it I have movieclips which must respond to mouse events. But I can't get through invisible button. I only get button events and cant interact with movieclips underneath it. Here's simple code:
invisibleBtn.addEventListener(MouseEvent.CLICK, onTopClick); bottomMc.addEventListener(MouseEvent.MOUSE_OVER, onBottomOver); function onTopClick(e:MouseEvent):void{
I'm trying to place 5 instances of a horizontal line (mcLine) starting at 78% from the top of the Stage. This all works fine, but I want to be able to have these dynamically created MovieClip instances register mouse events and they don't.First the setup of the mcLine instances:
var nFirstLineY:Number = (Math.round(Stage.height*.78)); var nLineSpace:Number = 22; var nWaitTime:Number = 1000;[code]...
If I place instances of the mcLine MovieClip on the stage and name them line_1, line_2, etc., the function LineVibrate works, but when I try to add the instances at run time as above, the LineVibrate function stops working.
I've been struggling with a horizontal scroll bar controlling vertical content movement. Can anyone help me? I'm using AS2 in CS3 and I have tried the search function....in vail..
Im looking for a quick solution (if its out there) using the autohide feature using the FLV Playback Component.
Current situation: Using ActionScript 2. The FLV component fills the stage. Autohide is set to true.
It looks to me that since the video fills the stage, the skin will not hide. What I would like to do is have the skin fade out if the mouse doesnt move for a certain period of time.
I have been building a movie and I am using the following script to move my mc left or right. However, this looks pretty simple and I was really looking to reach the level of Vodafone this movie's animation, where the mc stops sliding, when the mouse is not moving. This is the code I am using so far and it works fine, but with no easing and it moves continuously..:
Trying to create (and learn) an effect I see often where a series of photos (side-by-side) will scroll across and when your mouse draws nearer to the centerpoint it slows down enough to be able to click on it.
I'm trying to make a dummy from a circular menu that reacts (rotate) to mouse movement, I uploaded a fla example, different colors, size, etc, but essentially the same in
function; but for now I'm freezed how to do somethings, I'm not a programer or actionscripter, but I want to learn.Currently using CS3 and AS2, downloading the FLA example may help.
Ok, in the "fla", you will see a circle who rotates versus mouse movement (I would like to make a delay rotation for a smooth feelling when mouse is moving, those like "_x += (_xmouse/5)" but with rotation. Other thing I would like to do,is... that the movement stops progressively a few degrees before the mouse reach de cian angles(a1,a2), and then, the circles doesn't move if the mouse is moving under those angles, like a... an inactive area(U1), and if it could work with instances.
If a SWF file or even a component within it has scrollbars, wouldn't it make sense that if the user is hovered over that area (it's in focus) and uses the mouse wheel, that this movement would automatically translate to the scrollbar moving.Any ideas how this is done, the events or classes used for this? I'm open to outside components or classes too. I haven't started yet, but I'll do an item renderer because it's easy to give it scrollbar.
I've seen couple of websites [URL]...in these websites the text & the objects move with the mouse moves. I just wanna know how to move the objects with mouse movement or you can say how to make an object follow the mouse (left-right-up-down)
P.S. In the 2nd website there's a 3d character also which I don't have in my project so there's nothing to worry about 3d in flash. I've just couple of images & text
i need to record the movement of the mouse. The actual position and recording works, but i need the recorded 'mouse' to trigger all of the MouseEvents for the buttons and other interface elements.Does anyone know a way to store these events? This is the code for recording the mousemovement
Code: private function recordTut(modes:Number,frame:Number,gumD:Boolean,paintD:Boolean) { if(prevModes != modes)[code].........
I'd like to control a mc movement on_x direction (or _y) when the mouse mouves horizontaly (or verticaly). So when I mouve the mouse to the right the mc mouves to the lefht and it mouves to the right when the mouse moves to the lefht. It's for a window effect.
I am looking for a script to detect if the mouse has not moved for say 15 seconds or 30 seconds, and if this is the case then, its plays some movie-clip or follows with the next scene.
I have a white square(mc) on my stage. In the top left corner of that square is a little arrow. I want that arrow to move along the _y axis when the mouse is moving on the square. So I want the square to move along with the mouse. I like the movement to be easing.
How do you create an action to happen when the mouse is static for 1min. I need an animation to loop in an application kinda like "Pop Up Video" and when the mouse moves or the touch screen is "Touched" it will move to the second frame
i'm trying to build a "circular" menu that rotate on rollover and mouse move but with no good results. Just something like the yugo sliding menu but with buttons placed around a circonference.I don't need a dinamic menuI need a function that let the menu rotate up when cursor is below the half of the circle and viceversa.I've done a search and found a compass example but i really can't edit it. I'm a newbee and can't really figure out how to rotate a movie clip around its own axes on mouse move..
I am making an interactive map and am trying to contain my mouse movement to only stay within a certain box instead of the whole page / flash movie template.I have made a Movie Clip and given it an Instance Name of "menu"This is the code I have used to make the mouse move all around at free will.