Using Vector Or Raster Graphics When Manipulating 3D Artwork?
Nov 20, 2009
I've got a project that heavily utilizes the new 3d artwork tools in Flash CS4. My question is has anyone done any tests to see if Flash is quicker with raster or vector graphics? My SWF really bogs down on slower machines.
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Aug 5, 2011
I'm working with a bit of code I ran across to see if I can convert it for a magnifying glass effect on swf's. It's written to work with raster images but in my case I've created swf's from the pngs I have to reduce their weight.The code I'm working with is filling the rectangle (magnifying glass) with the beginBitmapFill method. I'm kinda lost (being pretty new to Flash/AS3 programming) as to how to accomplish this with vector images. The key lines I'm dealing with are
ActionScript Code:
var curBd:BitmapData;
var curBmp:Bitmap;
curBmp=new Bitmap(new BitmapData(...;
[code]...
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Jan 28, 2011
I am trying to improve the frame rate of a game that draws many floor tiles. Currently, the floor tiles are vector graphics and stored as different frames in a movie clip. I wanted to experiment with rasterizing a floor tile and seeing if that would provide any frame rate boosts. I did this by converting one of my tiles (one of the frames in my movie clip) to a png and replacing the vector version of this tile with this raster version. I then tested two worlds--one filled with tile A (vector) and another filled with tile B (png).
In all my tests, world with tile A (the original vector version) outperformed the world with tile B. I am guessing that the reason I am not getting the expected performance gains is because I am still rendering the tiles in the old style and not using any strict bitmap drawing calls?why it is that this method fails to boost rendering speed? Would I have to switch my rendering code to strict bitmap draw calls?
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Aug 13, 2010
I have recently been experimenting with animation in Flash, but now I've run into a problem-- whenever I try to add bones to a bitmap image I want to animate, I get a message saying that I "cannot link bitmap objects." Does this mean that bones can't be applied at all to raster graphics? I also tried converting the image to vectors via the Trace Bitmap function, but when I attempt to add bones to the result it complains that "the image is too complex. Please optimize or convert to a movie clip." I followed its directions, but it continued to complain that the image was too complex. As a sanity check, I drew a simple X on the frame with the pencil tool and received the same 'too complex' message from Flash when I tried to add bones to it.
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Jul 28, 2009
I have a large vector drawing (imagine 5000x5000) that i want to break up into separate pieces. I know that I can convert this vector drawing into a bitmap and then use the copyPixels method to create many separate bitmaps of the different regions of the original vector drawing, but is there any way to subdivide it into movieclips that just contain vector graphics instead of a bitmap?The reason im dividing a big chunk of vector graphics into smaller pieces is for performance reasons, so flash would only render a small part of this big chunk at a time (only certain regions/voxels/subdivisions are rendered at a time). But bitmaps apparently take up a lot of memory and the system im using would take much less memory if these subdivisions could be preserved in their original vector graphics form.
I imagine I could use masks somehow to achieve this effect (for each subdivision, duplicate the huge image and mask only the region that the subdivision represents), but I dont know the performance costs of masking or if this will create other problems.So is there anyway to split up a movieclip of vector graphics into smaller movieclips of vector graphics the same way copyPixels can with bitmaps?
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Nov 2, 2011
Can you add curve effects to text in flash without converting it to a raster format? Either applying the effect straight to the text, or converting the text to a path and applying the curve effect to the resultant path?
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Oct 9, 2008
Is it possible these days to dynamically load in vector artwork to flash?
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Nov 16, 2010
I'm looking to build a website that has a flash interface and allows visitors to upload vector art in a number of file formats such as SVG, EPS and AI.
I have two rather large problems...
1) I need to load the original vector art, probably convert it to FLV and display it in my flash application.
2) After the user potentially loads a number of images, adds some text, rotates or transforms some elements, I need to save the resulting composition into a vector art format that I can print.
I'm not much of an AS developer...my experience is mostly in .NET/C# & C++. I'm looking for a good library or API that provides the functionality I will need to convert different image formats and save the results. How much of this can be done using Flash / AS...? How much in C#...?
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Apr 9, 2009
I've checked on the web, but I can't find an article/explanation on how to import vector graphics from illustrator into Flash.If this isn't possible, how do you go about dynamically importing it (not in the swf)?
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Oct 23, 2010
I can't seem to find free vector art made with flash. I want something like an FLA file I could open up and have a button or something nice looking to copy and paste. Does such a place exist?
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Aug 9, 2010
I need to create flash content dynamically- towards that need to build images. I need help on two points
a) are vector graphics always better than raster graphics on size/ do vector graphics take longer to render
b) do we have open-source tools to create fxg files to import into flex builder
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Jul 5, 2011
Our scenario is that we have a visualisation in a flex .swf that we load data into (through a web service call). Once the data has been loaded we would like to use the resultant image in a PDF.I can send an image of a DisplayObject back to the server as a PNG and put it into a PDF (using iText), but the png is not scalable and it looks bad in the PDF at different zoom levels.To add a bit more clarity. The visualisations are not vector graphics that we import or embed during development, they are charts and trend graphs and custom visualisations created through the flex/flash drawing API, at runtime, based on data retrieved from the server.
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Aug 24, 2009
I've done some searching and can't find a good answer on workflow for importing vector graphics in Flash 8.I created a layered Photoshop file and opened in Illustrator to save in .eps format. I'm using Flash 8 and Illustrator CS3. I've tried many options (including trying to simply create my buttons in flash), but can't seem to get the buttons to import properly for scaling purposes into Flash.
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Oct 14, 2009
I am making an application, that will let you enter your name and then a car will drive each letter of your name in the sand. I have made a car and my artist made letters with vector graphics as a single line (.ai). But now I don't get how to make an algorithm that will drive through the lines of each letter. My first solution would be to make an editor, where you can create path, but I don't have that much time. Is there a chane to make path from vector graphics so that the care can drive through it?
Attachments:
letter.jpg
(21.0 K)
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Oct 20, 2009
I'd like to know if there is any way or any vector graphic file format that i can load dynamically at runtime on a web-based flash application.I have some files in pdf that i want to load in and i can convert them to jpgs at runtime and load the jpgs but then i lose vector graphics so when i zoom in and out they become pixelated.
I had a look a look at flashpaper to convert pdf to swf and load them in but i can't see anywhere in the documentation about converting the pdf's at runtime rather than manually dragging and dropping them in.So far i've looked at pdf, svg and .ai but none of these can be loaded at run time just imported into the .So can this be done? Or alternatively is there an application that can do the pdf -> swf conversion from the commandline then i could trigger php to do the conversion at runtime.
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Nov 15, 2010
Does html5 developers animate vector graphics in any way? I'm talking about straight key-frame vector animation, such as what flash does. Is the way to do this basically using javascript to manipulate SVG graphics such as what [URL] does? which is a bit weird to me since it's been supported in browsers for quite some time) or does html5/canvas lend itself someway to vector graphics animation? I'm just trying to understand what's the "new" way developers will animate vectors on the web if/when flash plug-in eventually dies.
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May 19, 2011
i've developed an cross-platform AIR application, which seriously under performs on mobile devices caused by animating/using vector graphics instead of bitmap assets. employing cacheAsBitmapMatrix / cacheAsBitmap is better, when and where assigned appropriately, but still not as fast as using bitmap assets.
i've attempted to bitmapData.draw() the vector graphics to a Bitmap object at runtime and animate the bitmap object instead, but this performs only about as well as (or maybe even exactly the same as) simply caching the vector graphic as a bitmap.
Flash Professional 5.5 UI now has the ability to convert a vector graphic into a bitmap assets, but is it possible to do this at runtime? is it possible to have an actual Rasterize() routine to convert programatically drawn vector graphics and maybe even editable text into bitmaps at runtime for optimal animated performance, especially on mobile devices?
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May 20, 2011
I was wondering if there was a way to get better anti-aliasing than the StageQuality BEST/HIGH, where the Vector graphics are anti-aliased using a 4 x 4 pixel grid. I was thinking going maybe a 8 x 8?
I would be using it only temporarily, to .draw vector graphics into bitmapdatas, so performance wouldn't really be issue. I can always tell that Im looking at a vector graphic in Flash by the slightly poorer aliasing than if you look at the same vector path in photoshop etc. Just being a perfectionist I suppose
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Apr 20, 2005
is it possible to erase vector graphics run time...
e.g. you have some dirt in one layer (a vector shape), the layer below containing an image, and then "wash" the dirt away with the mouse cursor...
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Jun 16, 2010
When it comes to imported vector graphics are there any methods to decrease the swf's file size as much as possible? So far I have:
- imported an illustrator ai file (strokes 'expanded' in illustrator and unneeded swatches/ brushes etc. deleted and with no raster images embedded)
- exported the file in illustrator as swf and imported that swf into flash
- imported ai file and breaking it down to flash shapes
- optimized those shapes as much as possible
I rather use vector as much as possible. For a banner for examle, I've imported vector images of trees. I couldn't get it below 40 kb so I exported all illustrator files to png files which helped. Can detailed vector images be optimized just as much? Or is it better to use bitmap files when it comes to more detailed graphics? Does it matter if it is a vector images made in flash or a imported vector file even if both have the same number of paths?
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Jul 28, 2011
I want to have DisplayObject that will randomly contain bitmaps/vectors from some database. I want to implement this using only code. How?
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May 1, 2011
I am working on a simple drawing application, and i need an algorithm to make flood fills.The user workflow will look like this (similar to Flash CS, just more simpler):the user draws straight lines on the workspace. These are treated as vectors, and can be selected and moved after they are drawn.user selects the fill tool, and clicks on the drawing area. If the area is surrounded by lines in every direction a fill is applied to the area.if the lines are moved after the fill is applied, the area of fill is changed accordingly.Anyone has a nice idea, how to implement such algorithm? The main task is basically to determine the line segments surrounding a point. (and storing this information somehow, incase the lines are moved)[code]
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Feb 11, 2007
it is possible to save dynamically created vector graphics?Basically, I have a pen tool for drawing on screen and I would like to have the ability to save this data for later use, using Adobe Air.If it is possible, can anyone point me in the right direction with regards to the best file format to use, etc.
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May 5, 2010
Does anyone know if it is possible to save dynamically created vector graphics?Basically, I have a pen tool for drawing on screen and I would like to have the ability to save this data for later use, using Adobe Air.If it is possible, can anyone point me in the right direction with regards to the best file format to use, etc.
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Mar 9, 2011
I'm going to create a iOS app in flash and convert. I'm thinking I may want to load graphic assets at runtime. I'd like these assets to be vector graphics so they can be resized easily with no quality degradation. I usually use SWF files ofr this purpose. Unless I'm wrong, a converted iOS app probably does not load SWF files. So I'm wondering what kind of vector graphics file format can iOS load at runtime?
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Dec 20, 2009
can i import vector graphics file *.ai file(illustrator generated) into flex3 ??
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Feb 25, 2010
I have a game with a big raster map.Now we are using jpeg (4900x4200)And durring the game we need to scroll through this map.[code]In windows, we have very good performance.In Linux and Mac in flashplayer we have a good performance too.But in browsers performance is quite slow!
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Sep 17, 2010
I am very interested in applying the warp/deform effect seen in the iPhone app Wobble (it lets you define regions on a raster image and then deforms those regions as it gets input from the accelerometer or the user's touch as if they had adopted faux soft-body physics) to a game I am making, but I'm not sure how this effect was achieved. How I might program an analogous effect using Flash and as3?
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Mar 26, 2012
Does anyone know a decent algorithm for drawing a anti-aliased (smooth) quadratic bezier curves in a raster?
I could simply draw them as vectors and then copy the image to a raster..
Is there any clever yet freely available algorithm to draw the curve directly to the pixels? I am currently using the algorithm implemented here:[URL].. I am doing this for learning purposes and because I am hoping it would be faster than using the copy pixels from a Shape option. Here is an example showing the none-smooth bezier is faster than the regular bezier:[URL]..
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Sep 13, 2011
I'm getting
ActionScript Code:
1067: Implicit coercion of a value of type
__AS3__.vec:Vector.ie.aro.floorplanviewer.model.buildingVOs:ConfigurationVO>[code]....
which surprises me as ConfigurationVO inherits from NodeVO.Is the compiler really not able to figure out that a Vector of a superclass should be able to hold a reference to a Vector of a subclass?
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