I heard this was called isolation mode? Where if you double click a shape it will dim out the program so you can focus on one area. How to remove isolation mode? So it never comes up again when you double click a shape...I found the isolation mode get in the way when I don't even want it. It's also in adobe illustrator too
I've been working on building a flash website, embedding it in html, and have one minor annoying feature that I'm trying to figure out how to get rid of... I've got it so that when the mouse hovers over scrollable content, the mousewheel can be used to scroll the text up and down - if the mouse is over other content in the embedded flash, it doesn't scroll that text section, just the browser window, which is perfect. The problem is that while the mousewheel is scrolling the proper text up and down, the browser is also affected, causing the whole page to bobble up and down as well (the network I'm building it on prevents scaling to fit multiple resolutions, so I'm stuck with fitting it to the resolution that most of our computers use and having other users deal with it being a little small or a little oversized). Is there some way to adjust the code so that when the scrollable text area picks up on the mouseover listen event to allow scrolling via mousewheel, it turns off the browser's scrolling, or am I just stuck with it?
I wanted to make a video player that has normal mode and fullscreen mode. The part I am having trouble understanding is how to handle the video once it gets set to fullscreen. Do I just use the current video or do I get a high quality version of the video to show during fullscreen mode? What would be best practice for this situation?
I have a set of users who run my application in non debug mode. Off late they have been reporting lot of issues. But I am not able to debug as there is no log file.Is it possuible in flex 3 to do logging in a file without running in debug version. I understand trace only works if we run application in debug version.
I'm trying to follow along with a basic animation tutorial online using ActionScript. It mentions to switch to expert mode from normal mode, but says that to do this, I need to click on a blue arrow with a box around it(which I don't see anywhere)? Where would I click to switch to expert mode? Is expert mode needed to animate certain things(I'm working with a movie clip)?
i am wondering from this code, it makes the stage full screen, does it also makes the content of my movieclips scaled to full screen? i have tried this code and it does not seem to do that, how can i make my content to scale to fill a stage's full screen? i have a Movieclip containing a background with a class to make special effects on the background, i am having trouble making the background be "fullscreened" nicely with the stage.
I'm making a game for children where they have to pay money by dragging it on a square. It al works wel only when i pick the first coin of one euro without going over the coin of 2 euro and then pick up a 2 euro coin the one euro disappears. after then it all works fine.i cant remove my duplicate euro's from the stage when i clic on pay here is my code for the euro's the euro's are in a emty movieclip
In flash AS3 Do I need remove childs, if I remove the parent itseft? If I remove childs first, then remove the parent object afterall OR If I just remove parent object Will flash take same memory?
Just wondered if I remove a parent movieclip and then set it to null, will it remove all the child movieclips within it from the Display list and also from memory, or do I need to iterate through the parent movieclip removing all its children before removing the parent?
I am trying to create a button that will close Kiosk Mode (IE), but havent been able to find an example any place. I have tried using the fscommand function but do not get any results, and i think this is because when i launch kiosk mode i am launching the swf instead of the htm file.
Is there any way to debug fullscreen mode? I Ctrl+enter and I see the swf but the fullscreen button never works, like when I forgot the allowFullScreen param in my HTML code.Do I have to add some parameter to the CS5 properties?
I am loading an image in a back mc stretched to 100% of the stage width and height. Everything works fine except in fullscreenmode - the image does not resize to fit the new stage width and height. Here is the code:
PHP Code:
function loadFunc(What, Where) { var LoadingObject = new MovieClipLoader(); var NewObject = new Object(); NewObject.onLoadInit = function(mc:MovieClip) {
I need to play a flash website in full screen mode. That runs fine but then I have a link where we have an FLV video component. Whenever I browse to the link having the FLV video, the video goes fullscreen and fills the whole screen. I want the FLV so that it remains at the original video dimensions while I'm at Full Screen. Also I have another problem, if I let the video play in full screen, then when I press escape to get out of video it exits the full screen mode as well, how can I exit the video yet not exit full screen mode.
BTW, I've searched the internet and couldn't find any example of flash where we have flv video in full screen mode website.
I placed my audio in the timeline, but I want it streamed rather than event driven because people will be jumping around the timeline When I change the sound to Stream the audio gets incredibly choppy.
I'm encountering a strange problem with using Fullscreen mode. Basically I want the whole piece to become fullscreen, but because there is an flv active within the page the flv is taking over the fullscreen instead of the whole piece. Is there any way to stop it from doing this?I'm applying it like this:switch(FS_STATUS){ case false: stage.displayState = StageDisplayState.FULL_SCREEN; FS_STATUS = true; break; case true: stage.displayState = StageDisplayState.NORMAL; FS_STATUS = false; break; default: break; }If the flv is there it causes the flv to go fullscreen instead of the whole thing, frustrating!
I built a flash player using the flvplayback component. I have a menu that slides up when the user brings the mouse down over the bottom 130 pixels of the flvplayback component. I did this by creating a symbol that is a clear box called "trig" and using "trig.addEventListener(MouseEvent.MOUSE_MOVE, slidebar);" with "slidebar" being a function that calls the tween to make the menu appear. To go into fullscreen mode i use the command "video.enterFullScreenDisplayState();" which is called by a button. Is there any way to set it so that my sliding menu will still work in fullscreen mode?
In a related question is there anyway to to have the player start in fullscreen mode? I tried using video.enterFullScreenDisplayState(); as the first line of the action script file after the import commands, but that didn't seem to work.
I'm running a standalone EXE file via the Projector (or whatever it's called when you run a standalone EXE file made with Flash). It's NOT a web-based application. Every time I go to fullscreen mode, I just get a blank screen. All of the images are gone. However, if I press Esc to exit the full screen mode, then the pictures appear again. Is this a bug with Flash CS3? This is what I put in the first frame of my movie in the 'actions' section:
When I run the Flash program (as an exe file), the program goes fullscreen, but all of the elements on the stage disappear, leaving the screen blank. However, when I exit out of fullscreen mode (by pressing ESC) then everything looks like it's supposed to, with the images showing up and everything.
I have a main FLA into which at certain points flvs and swfs are loaded and played, my current problem is that I have a loaded flv(display) which is set to loop using this code:ActionScript Code:import fl.video.*;
// Video component instance name var flvControl:FLVPlayback = display; var flvSource:String = "mainscreen.flv";
I do AIR application and I am required to do so when you start it was to go full screen. But the fact is that while I have also done so that it does not go full-screen mode by pressing Esc. As I recall, at this AsctionScript 2.0 it was possible to implement. Is it possible to realize in ActionScript 3.0?
I can't seem to find any way to force it to go landscape mode all the time. When I go to MyApp-app.xml and edit the <aspectRatio></aspectRatio> tags to landscape, only the main view is landscaped. If I navigate to the second view, it turns back to portrait.
I've started now working with the fullscreen mode (for a project in college), and I already made the code for a button to turn the stage on fullscreen.I'd like to know if anyone knows how to leave the fullscreen mode by button?I used this code for turning the fullscreen "on" on the opening button:[code]Then I tried turning the fscommand on the fullscreen "false" on the closing button, but it doesn't work.And btw, how can I make the "open" button appear if I use ESC?
coming from a print background i am trying to teach myself both as2 and as3 and am working on a couple of small projects for myself. I have run into the issue, where the user is in fullscreen mode cannot use keyboard commands to inout text. I would like to know how i could make an alert that appears when the user is in fullscreen mode only.
is it possible to blend an image over other images in flash? like if I wanted pictures to scroll behind a color gradient... here's what I'm working on: effect done in photoshop, but I what to achieve it in flash)See how the images blend with the colors behind? so when I click the right arrow and the images slide over, I want the overlay to effect them. like the pinkish/red image on the right needs to be greenish when it is displayed on the left side. I could perhaps do it with a gradient in flash (though I'm not sure how), but it would be better if I could use a png file for the color overlay so it matches better