Actionscript 3 :: Cannot Type In An Input TextField With An Embedded Pixel Font
Sep 24, 2011
In order to use a pixel font in my textfields, I have created a font class in the Flash IDE. Then, I created a TextField instance with the font embedded with the anti aliasing set to bitmap. I export an SWC with all those things.I created a class with a nice API to be able to deal with this stuff easily.In FDT, I use class and this all works properly.
The issue here is that I now want to use one of these textfields as an input. I tried setting the textfield type to TextFieldType.INPUT, however the only thing that this does is allow me to select the text, I cannot type. I also created another asset with the type already set to input, does not work either.I tried with just the asset, not with my class, and then I can type ok.Is there something that prevents a textfield from being editable once it is part of a sprite? Here is the code of my class with the API:
package net.jansensan.as3fflikeui.text
{
// + ----------------------------------------
// [ IMPORTS ]
[code]....
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[Code]...
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[Code]...
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[Code]....
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[Code]...
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[Code]...
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Here is some quick sample code...
////////////////////////////////////////////////////
var tNew:TextField = new TextField();
[code]......
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Reason why few of the pixel fonts look more sharp when we use device font than embedding the font.
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My code:
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[code].....
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