Actionscript 3 :: Checking Pixel Color Value Of A 3D Object?

Oct 6, 2011

I have a spinning sphere, built using the away3D engine, it is wrapped in a bitmap. I need to be able to check the color value of the pixels in the sphere, however BitmapData only plots the 2D image, not the 3D sphere. So, the values become wrong. If I try to apply it to the sphere I get nasty errors. I have literally been stuck on this for days.

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the code I've got is
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I'm currently making a color picker (pretty standard one, pretty much the same as photoshop with less options at the moment: still in early stage). Here's the picture of the actual thing : [URL] The problem is : to retrieve the color of the pixel that is under the color selector (the small one, the other is the mouse), I have this line that I thought would do it :

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[Code]...

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Say I have drawn a triangle with[code]...

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I'm quite new to ActionScript and I was wondering is there a way to get the (pixel) color of the HTML layer under a flash movie? I have an idea of making a transparent flash movie covering a part of a website and then getting the color of underlying HTML layer, to make some realtime transformations or other stuff.

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I'm having trouble with this code

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ActionScript 3.0 :: Check Pixel Color Value Of Bitmap Through MouseEvent

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I have a bitmap with many colors on it. When the user clicks each color needs to trigger a different method. However, I have no idea how to check the color value of the selected bitmap. I can create a new sprite and check the value of that fine through bitmapdata.getpixel() but when I need to actually check the actual bitmap I cannot get it to work.

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ActionScript 3.0 :: Checking If An Object Exists?

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In my script I create a button that when clicked, creates a blue square. However, I want to remove any blue squares that exist before creating the new square (because as it is a low opacity square creating another one will make it more solid, as well it's just more objects that the system has to keep track of).Here is my code:.as

ActionScript Code:
package{
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[code].....

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ActionScript 3.0 :: Checking For Object Presence

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How can I check for the presence of something on the stage? I want to disable mouse clicks on the currentTarget while an image is loading, and I'd like to use the presence of a progress bar as the determinant to proceed.

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Flex :: Comparing Bitmap Data In AS3 Pixel For Pixel

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I want to do something like this in Actionscript 3:

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Is there a way to check whether a loader object is in the process of loading something? I need to create an if statement that checks if the loader has an open connection. So far, what I thought of is:

ActionScript Code:
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ActionScript 3.0 :: Checking If An Unnamed Object Exists?

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Code:
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[code]......

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Flash :: Search BitmapData Object For Matching Pixel Values From Another Bitmap?

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Using Actionscript 3 is there a way to search one bitmap for the coordinates matching pixels of another bitmap?

[URL]

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ActionScript 3.0 :: Coloring (or Erasing) An Object And Checking When Complete

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ActionScript 3.0 :: Flash Checking If Variable Exists In Object

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I'm attempting to make a platform game. Each level is contained within it's own MovieClip, which has it's own class. Each of these classes extend the Level class, which provides basic functionality for all levels.

Each individual level has a numPlatforms variable which stores the number of platforms in that particular level. I currently have a for loop that runs from 1-numPlatforms and sets the level area (the image, more or less) the platform contains:

[Code]....

Is there any way to check if a variable exists within a MoveClip? I've trying comparing it to null and also to undefined, but neither works.

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ActionScript 3.0 :: Get Pixel-by-pixel Bitmap Data?

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I have a 100x100px image. I want to get 1 pixel vertical line from x- 1 to 100. How can I do that?

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ActionScript 3.0 :: Checking For Existance Of A Symbol (null Object Reference Error)?

Jan 13, 2010

In Actionscript 3, I'm trying to build a button to go back from a content frame to a main menu. When the button is clicked, IF the content frame has a movie in it, that movie should stop playing. Flash keeps throwing a "null object reference" error on all pages that don't include a movie. I even tried putting in a check to see if the movie exists, but that doesn't work, either.

ActionScript Code:
function return_to_menu( me:MouseEvent ):void {
if ( flashmo_contents.flv_movie ) { //this line produces errors in frames where the movie

[code]....

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